mirror of
https://github.com/moonlight-stream/moonlight-common-c.git
synced 2026-02-16 02:21:07 +00:00
Remove separate codec, HDR, and remote bitrate adjustments
We currently scale bitrate based on both remote vs local, SDR vs HDR, and H.264 vs HEVC vs AV1. This has led to a lot of user confusion wondering why the bitrate doesn't seem to match their selection in some configurations. In H.264 local streams, we will currently overshoot the selected bitrate by about 20% due to FEC, while remote streams will be right around the selected bitrate due to remote-specific FEC bitrate adjustments. HEVC and AV1 streams (as configured by most clients) basically behave similarly between local and remote, since the codec bitrate adjustment factor of 75% is nearly the same as the FEC bitrate adjustment factor of 80%. However, this adjustment was only performed for SDR streams so local HDR streams would overshoot like H.264. This change cleans up all this mess by using a single non-codec-specific video bitrate adjustment for FEC in all cases. It also allows Sunshine to perform the FEC adjustment on its end if the default FEC value of 20% has been overridden by the user or if we implement dynamic FEC support in the future. The net result is HEVC and AV1 SDR streams will only see a tiny bitrate increase, but HDR and H.264 may see noticable 20% bitrate reductions that may require the user to adjust their bitrate setting to reach the effective value they got before. However, the new behavior should be more intuitive for users going forward since changing codecs, using a VPN, or enabling HDR won't cause significant changes to the video bitrate.
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@@ -22,7 +22,6 @@ bool HighQualitySurroundSupported;
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bool HighQualitySurroundEnabled;
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OPUS_MULTISTREAM_CONFIGURATION NormalQualityOpusConfig;
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OPUS_MULTISTREAM_CONFIGURATION HighQualityOpusConfig;
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int OriginalVideoBitrate;
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int AudioPacketDuration;
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bool AudioEncryptionEnabled;
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bool ReferenceFrameInvalidationSupported;
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@@ -258,7 +257,6 @@ int LiStartConnection(PSERVER_INFORMATION serverInfo, PSTREAM_CONFIGURATION stre
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memset(&LocalAddr, 0, sizeof(LocalAddr));
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NegotiatedVideoFormat = 0;
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memcpy(&StreamConfig, streamConfig, sizeof(StreamConfig));
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OriginalVideoBitrate = streamConfig->bitrate;
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RemoteAddrString = strdup(serverInfo->address);
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// The values in RTSP SETUP will be used to populate these.
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@@ -29,7 +29,6 @@ extern bool HighQualitySurroundSupported;
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extern bool HighQualitySurroundEnabled;
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extern OPUS_MULTISTREAM_CONFIGURATION NormalQualityOpusConfig;
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extern OPUS_MULTISTREAM_CONFIGURATION HighQualityOpusConfig;
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extern int OriginalVideoBitrate;
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extern int AudioPacketDuration;
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extern bool AudioEncryptionEnabled;
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extern bool ReferenceFrameInvalidationSupported;
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@@ -42,7 +42,9 @@ typedef struct _STREAM_CONFIGURATION {
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// FPS of the desired video stream
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int fps;
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// Bitrate of the desired video stream (audio adds another ~1 Mbps)
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// Bitrate of the desired video stream (audio adds another ~1 Mbps). This
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// includes error correction data, so the actual encoder bitrate will be
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// about 20% lower when using the standard 20% FEC configuration.
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int bitrate;
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// Max video packet size in bytes (use 1024 if unsure). If STREAM_CFG_AUTO
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@@ -65,18 +67,6 @@ typedef struct _STREAM_CONFIGURATION {
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// See VIDEO_FORMAT constants below.
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int supportedVideoFormats;
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// Specifies the percentage that the specified bitrate will be adjusted
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// when an HEVC stream will be delivered. This allows clients to opt to
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// reduce bandwidth when HEVC is chosen as the video codec rather than
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// (or in addition to) improving image quality.
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int hevcBitratePercentageMultiplier;
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// Specifies the percentage that the specified bitrate will be adjusted
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// when an AV1 stream will be delivered. This allows clients to opt to
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// reduce bandwidth when AV1 is chosen as the video codec rather than
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// (or in addition to) improving image quality.
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int av1BitratePercentageMultiplier;
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// If specified, the client's display refresh rate x 100. For example,
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// 59.94 Hz would be specified as 5994. This is used by recent versions
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// of GFE for enhanced frame pacing.
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@@ -785,7 +785,7 @@ int performRtspHandshake(PSERVER_INFORMATION serverInfo) {
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// 2. The audio decoder has not declared that it is slow
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// 3. The stream is either local or not surround sound (to prevent MTU issues over the Internet)
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LC_ASSERT(StreamConfig.streamingRemotely != STREAM_CFG_AUTO);
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if (OriginalVideoBitrate >= HIGH_AUDIO_BITRATE_THRESHOLD &&
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if (StreamConfig.bitrate >= HIGH_AUDIO_BITRATE_THRESHOLD &&
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(AudioCallbacks.capabilities & CAPABILITY_SLOW_OPUS_DECODER) == 0 &&
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(StreamConfig.streamingRemotely != STREAM_CFG_REMOTE || CHANNEL_COUNT_FROM_AUDIO_CONFIGURATION(StreamConfig.audioConfiguration) <= 2)) {
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// If we have an RTSP URL string and it was successfully parsed and copied, use that string
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@@ -906,12 +906,6 @@ int performRtspHandshake(PSERVER_INFORMATION serverInfo) {
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}
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else {
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NegotiatedVideoFormat = VIDEO_FORMAT_AV1_MAIN8;
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// Apply bitrate adjustment for SDR AV1 if the client requested one
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if (StreamConfig.av1BitratePercentageMultiplier != 0) {
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StreamConfig.bitrate *= StreamConfig.av1BitratePercentageMultiplier;
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StreamConfig.bitrate /= 100;
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}
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}
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}
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else if ((StreamConfig.supportedVideoFormats & VIDEO_FORMAT_MASK_H265) && strstr(response.payload, "sprop-parameter-sets=AAAAAU")) {
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@@ -926,12 +920,6 @@ int performRtspHandshake(PSERVER_INFORMATION serverInfo) {
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}
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else {
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NegotiatedVideoFormat = VIDEO_FORMAT_H265;
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// Apply bitrate adjustment for SDR HEVC if the client requested one
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if (StreamConfig.hevcBitratePercentageMultiplier != 0) {
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StreamConfig.bitrate *= StreamConfig.hevcBitratePercentageMultiplier;
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StreamConfig.bitrate /= 100;
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}
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}
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}
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else {
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@@ -258,7 +258,7 @@ static PSDP_OPTION getAttributesList(char*urlSafeAddr) {
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int audioChannelCount;
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int audioChannelMask;
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int err;
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int bitrate;
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int adjustedBitrate;
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// This must have been resolved to either local or remote by now
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LC_ASSERT(StreamConfig.streamingRemotely != STREAM_CFG_AUTO);
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@@ -289,44 +289,43 @@ static PSDP_OPTION getAttributesList(char*urlSafeAddr) {
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err |= addAttributeString(&optionHead, "x-nv-video[0].timeoutLengthMs", "7000");
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err |= addAttributeString(&optionHead, "x-nv-video[0].framesWithInvalidRefThreshold", "0");
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// 20% of the video bitrate will added to the user-specified bitrate for FEC
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adjustedBitrate = (int)(StreamConfig.bitrate * 0.80);
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// Use more strict bitrate logic when streaming remotely. The theory here is that remote
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// streaming is much more bandwidth sensitive. Someone might select 5 Mbps because that's
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// really all they have, so we need to be careful not to exceed the cap, even counting
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// things like audio and control data.
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if (StreamConfig.streamingRemotely == STREAM_CFG_REMOTE) {
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// 20% of the video bitrate will added to the user-specified bitrate for FEC
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bitrate = (int)(OriginalVideoBitrate * 0.80);
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// Subtract 500 Kbps to leave room for audio and control. On remote streams,
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// GFE will use 96Kbps stereo audio. For local streams, it will choose 512Kbps.
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if (bitrate > 500) {
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bitrate -= 500;
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if (adjustedBitrate > 500) {
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adjustedBitrate -= 500;
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}
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}
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else {
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bitrate = StreamConfig.bitrate;
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}
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// If the calculated bitrate (with the HEVC multiplier in effect) is less than this,
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// use the lower of the two bitrate values.
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bitrate = StreamConfig.bitrate < bitrate ? StreamConfig.bitrate : bitrate;
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// GFE currently imposes a limit of 100 Mbps for the video bitrate. It will automatically
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// impose that on maximumBitrateKbps but not on initialBitrateKbps. We will impose the cap
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// ourselves so initialBitrateKbps does not exceed maximumBitrateKbps.
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bitrate = bitrate > 100000 ? 100000 : bitrate;
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adjustedBitrate = adjustedBitrate > 100000 ? 100000 : adjustedBitrate;
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// We don't support dynamic bitrate scaling properly (it tends to bounce between min and max and never
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// settle on the optimal bitrate if it's somewhere in the middle), so we'll just latch the bitrate
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// to the requested value.
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if (AppVersionQuad[0] >= 5) {
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snprintf(payloadStr, sizeof(payloadStr), "%d", bitrate);
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snprintf(payloadStr, sizeof(payloadStr), "%d", adjustedBitrate);
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err |= addAttributeString(&optionHead, "x-nv-video[0].initialBitrateKbps", payloadStr);
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err |= addAttributeString(&optionHead, "x-nv-video[0].initialPeakBitrateKbps", payloadStr);
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err |= addAttributeString(&optionHead, "x-nv-vqos[0].bw.minimumBitrateKbps", payloadStr);
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err |= addAttributeString(&optionHead, "x-nv-vqos[0].bw.maximumBitrateKbps", payloadStr);
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// Send the configured bitrate to Sunshine hosts, so they can adjust for dynamic FEC percentage
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if (IS_SUNSHINE()) {
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snprintf(payloadStr, sizeof(payloadStr), "%u", StreamConfig.bitrate);
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err |= addAttributeString(&optionHead, "x-ml-video.configuredBitrateKbps", payloadStr);
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}
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}
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else {
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if (StreamConfig.streamingRemotely == STREAM_CFG_REMOTE) {
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@@ -334,7 +333,7 @@ static PSDP_OPTION getAttributesList(char*urlSafeAddr) {
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err |= addAttributeString(&optionHead, "x-nv-video[0].peakBitrate", "4");
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}
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snprintf(payloadStr, sizeof(payloadStr), "%d", bitrate);
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snprintf(payloadStr, sizeof(payloadStr), "%d", adjustedBitrate);
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err |= addAttributeString(&optionHead, "x-nv-vqos[0].bw.minimumBitrate", payloadStr);
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err |= addAttributeString(&optionHead, "x-nv-vqos[0].bw.maximumBitrate", payloadStr);
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}
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@@ -447,8 +446,7 @@ static PSDP_OPTION getAttributesList(char*urlSafeAddr) {
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}
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if (AppVersionQuad[0] >= 7) {
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// Decide to use HQ audio based on the original video bitrate, not the HEVC-adjusted value
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if (OriginalVideoBitrate >= HIGH_AUDIO_BITRATE_THRESHOLD && audioChannelCount > 2 &&
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if (StreamConfig.bitrate >= HIGH_AUDIO_BITRATE_THRESHOLD && audioChannelCount > 2 &&
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HighQualitySurroundSupported && (AudioCallbacks.capabilities & CAPABILITY_SLOW_OPUS_DECODER) == 0) {
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// Enable high quality mode for surround sound
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err |= addAttributeString(&optionHead, "x-nv-audio.surround.AudioQuality", "1");
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@@ -466,7 +464,7 @@ static PSDP_OPTION getAttributesList(char*urlSafeAddr) {
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if ((AudioCallbacks.capabilities & CAPABILITY_SLOW_OPUS_DECODER) ||
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((AudioCallbacks.capabilities & CAPABILITY_SUPPORTS_ARBITRARY_AUDIO_DURATION) != 0 &&
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OriginalVideoBitrate < LOW_AUDIO_BITRATE_TRESHOLD)) {
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StreamConfig.bitrate < LOW_AUDIO_BITRATE_TRESHOLD)) {
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// Use 10 ms packets for slow devices and networks to balance latency and bandwidth usage
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AudioPacketDuration = 10;
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}
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