mirror of
https://github.com/moonlight-stream/moonlight-common-c.git
synced 2025-08-18 01:15:46 +00:00
Fix most of limelight common build for Windows Phone
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parent
d4422ced0d
commit
1d20b17850
@ -1,12 +1,12 @@
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#pragma once
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#pragma once
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#include <stdlib.h>
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#include <string.h>
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#ifdef _WIN32
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#ifdef _WIN32
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#include <Windows.h>
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#include <Windows.h>
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#else
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#else
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#include <unistd.h>
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#include <unistd.h>
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#include <stdlib.h>
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#include <string.h>
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#include <pthread.h>
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#include <pthread.h>
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#endif
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#endif
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@ -6,6 +6,13 @@
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#include <Windows.h>
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#include <Windows.h>
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#define SetLastSocketError(x) WSASetLastError(x)
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#define SetLastSocketError(x) WSASetLastError(x)
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#define LastSocketError() WSAGetLastError()
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#define LastSocketError() WSAGetLastError()
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#undef WINAPI_FAMILY
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#define WINAPI_FAMILY WINAPI_FAMILY_DESKTOP_APP
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#include <WinSock2.h>
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#undef WINAPI_FAMILY
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#define WINAPI_FAMILY WINAPI_FAMILY_PHONE_APP
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#else
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#else
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#include <sys/types.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <sys/socket.h>
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@ -35,8 +35,10 @@ void* ThreadProc(void* context) {
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#endif
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#endif
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void PltSleepMs(int ms) {
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void PltSleepMs(int ms) {
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#ifdef LC_WINDOWS
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#if defined(LC_WINDOWS)
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Sleep(ms);
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Sleep(ms);
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#elif defined (LC_WINDOWS_PHONE)
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WaitForSingleObjectEx(GetCurrentThread(), ms, FALSE);
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#else
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#else
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long usecs = (long)ms * 1000;
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long usecs = (long)ms * 1000;
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usleep(usecs);
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usleep(usecs);
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@ -1,10 +1,18 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|ARM">
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<Configuration>Debug</Configuration>
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<Platform>ARM</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|Win32">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|ARM">
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<Configuration>Release</Configuration>
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<Platform>ARM</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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<Platform>Win32</Platform>
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@ -20,6 +28,11 @@
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v120</PlatformToolset>
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<PlatformToolset>v120</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v110_wp80</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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@ -29,15 +42,28 @@
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v110_wp80</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup />
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<PropertyGroup />
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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@ -53,6 +79,19 @@
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</Link>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<WarningLevel>Level3</WarningLevel>
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@ -70,6 +109,23 @@
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<OptimizeReferences>true</OptimizeReferences>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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</Link>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ItemGroup>
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<Text Include="ReadMe.txt" />
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<Text Include="ReadMe.txt" />
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</ItemGroup>
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</ItemGroup>
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