Cameron Gutman
e90fe56f2b
Generate a unique remote input key per connection. This closes #54
2016-05-09 19:19:26 -04:00
Cameron Gutman
83e6627025
Multiply bitrate by 1000 rather than 1024 to match other GameStream clients
2016-05-09 18:44:45 -04:00
Cameron Gutman
b236632ce0
Add a progress message with the indeterminate loading bar
2016-05-09 15:41:04 -04:00
Cameron Gutman
ce8c8c9983
Various UI and UX improvements to match other Moonlight clients
2016-05-09 15:09:31 -04:00
R. Aidan Campbell
09ea7d4b84
Clean the loading bar if the stream fails
2016-05-09 13:20:08 -04:00
R. Aidan Campbell
8f0b911031
Indeterminate loading bar is shown while connecting to stream
...
- This closes #37
2016-05-09 13:15:49 -04:00
R. Aidan Campbell
5e9fe3c736
merged, because I was an idiot who didn't pull before working
2016-05-09 09:12:08 -04:00
R. Aidan Campbell
6b00775c3c
updated MDL to 1.1.3
2016-05-09 09:05:16 -04:00
Cameron Gutman
7030576f80
Make the default window size a little bigger
2016-05-06 13:36:10 -04:00
R. Aidan Campbell
b465034d6d
changed default window size to include everything we need. This closes #55
2016-05-06 11:11:46 -04:00
R. Aidan Campbell
f39b6486bf
changed "maximize" window button to fullscreen instead
...
- this closes #46
2016-05-05 18:05:57 -04:00
R. Aidan Campbell
35fb2c45ec
changed app to open in windowed mode, but stream in fullscreen
...
- this closes #45
- changed references of 'target' into 'host' as per #41
2016-05-05 17:35:45 -04:00
R. Aidan Campbell
b5d2a20146
fixed issue with 4K streaming
2016-04-20 12:56:19 -04:00
R. Aidan Campbell
6b97487148
Updated video defaults to be 720p, 60fps, 10Mbps
2016-04-20 10:56:46 -04:00
R. Aidan Campbell
97fc2d4fa8
Added frontend support for 4K
...
- This does NOT give full 4K support. The NaCl plugin still needs to support it
- Progress commit on #42
- Fixed bad default value for 720p bitrate: from 15Mbps to 5Mbps
2016-04-20 10:53:34 -04:00
R. Aidan Campbell
c16ef908c9
fixed #40 . copy/pasted too much code...
2016-04-16 16:53:57 -04:00
R. Aidan Campbell
1f3a1cbaa9
added support for failed promises
2016-04-16 15:56:11 -04:00
R. Aidan Campbell
ff753adcfe
fixed minor issue with eating hostname field and textbox updates
2016-04-16 13:27:46 -04:00
R. Aidan Campbell
5d4f191b07
user can now forget hosts
...
- hosts are never unpaired, so re-adding the hostname will not require pairing
GFEHostIP field marked as `dirty` when mDNS found
- thanks to https://github.com/google/material-design-lite/issues/903
- untested.
2016-04-16 13:07:47 -04:00
R. Aidan Campbell
55275b8c4b
moved to single-button for pairing and streaming. This closes #26
2016-04-16 11:58:51 -04:00
Gustavo
178521ee01
Clean js code
2016-04-07 11:51:07 -03:00
Gustavo
ed03b8e117
Prevent pairing if already in game
2016-04-07 11:22:06 -03:00
Gustavo
2682ab6530
Clean pairing, simple cache app list, added mDNS support
2016-04-07 10:51:32 -03:00
R. Aidan Campbell
bc49cff3c2
prevent pairing if already paired
...
this closes #25
2016-04-03 10:52:07 -04:00
R. Aidan Campbell
e555bd8282
prevent pairing if already in game
...
progress commit on #26
2016-04-03 10:31:26 -04:00
R. Aidan Campbell
659d8cc795
fixed pairing cancel button
...
this closes #27
2016-04-03 09:21:40 -04:00
=
08554e9c57
fixed pairing for new GFE
2016-03-31 17:17:37 -04:00
Cameron Gutman
034d2ebf9d
Add forgotten rikey parametres to resume app
2016-03-31 12:00:49 -04:00
R. Aidan Campbell
de464802cf
cleaned up some unnecessary NvHTTP calls to make things faster
2016-03-13 13:09:09 -04:00
R. Aidan Campbell
8a31d90342
app list is now alphabetically sorted
2016-03-13 12:56:07 -04:00
R. Aidan Campbell
1a4ea5daf4
added popup for auto-canceling currently running app
2016-03-13 12:43:56 -04:00
R. Aidan Campbell
53b29aad69
quieted logging for app list retrieving
2016-03-13 12:42:52 -04:00
R. Aidan Campbell
6336f47131
minor updates for quitting apps
2016-03-12 19:51:07 -05:00
R. Aidan Campbell
527c914a42
now with nice resume/run text changes. This closes #20
2016-03-12 19:25:25 -05:00
R. Aidan Campbell
617afd2d4f
now with a proper UI reset after closing a stream. this closes #19
2016-03-12 19:06:33 -05:00
R. Aidan Campbell
cce49d66b2
fixed init race condition, thanks to @dead this closes #21
2016-03-12 18:48:47 -05:00
R. Aidan Campbell
15e00aeff9
progress commit, pairing still not fixed
2016-03-12 11:28:24 -05:00
R. Aidan Campbell
8b2ab541b8
code cleaning, app list auto-retrieved after pairing
2016-03-11 14:07:16 -05:00
R. Aidan Campbell
39e4f806c9
removed testing UI, added ability to resume app
2016-03-11 13:48:58 -05:00
R. Aidan Campbell
028156609b
refactored NvHTTP.init() to be less confusing. This closes #17
2016-03-11 13:38:00 -05:00
R. Aidan Campbell
b2cbd36ec4
now with some toast notifications for logging
2016-03-11 12:20:55 -05:00
R. Aidan Campbell
8bb359714d
Now with Quitting apps, and defaults to currently running app. This closes #18
2016-03-11 11:04:53 -05:00
R. Aidan Campbell
6e26a24939
you can now play any game.
2016-03-11 10:41:42 -05:00
R. Aidan Campbell
de7dcbb675
now with basic game listing support
2016-03-11 10:17:34 -05:00
R. Aidan Campbell
265c711da5
re-added host saving. Looks like it was lost in nacl-pairing
2016-03-11 09:40:42 -05:00
R. Aidan Campbell
255ab97677
now with a random pairing number, instead of 1233
2016-03-11 09:30:32 -05:00
R. Aidan Campbell
94cfe26a10
Now with a pretty client side dialog for pairing
2016-03-11 09:20:23 -05:00
Cameron Gutman
0fe15be7b6
If the server is available, ignore the current game in serverinfo
2016-03-10 23:21:51 -08:00
Cameron Gutman
f45ecb9edc
Actually stream the new session instead of just starting it
2016-03-10 23:21:06 -08:00
Cameron Gutman
147b4cf9f3
Add support for starting a new stream of Steam Big Picture
2016-03-10 23:10:08 -08:00