82 Commits

Author SHA1 Message Date
Cameron Gutman
6c13c9b67d Only show the NaCl plugin when a frame has been rendered 2016-06-09 13:22:27 -05:00
Cameron Gutman
1f3f4bd0aa Implement fallback to software when hardware decoding is unavailable 2016-06-09 12:23:23 -05:00
Cameron Gutman
e90fe56f2b Generate a unique remote input key per connection. This closes #54 2016-05-09 19:19:26 -04:00
Cameron Gutman
83e6627025 Multiply bitrate by 1000 rather than 1024 to match other GameStream clients 2016-05-09 18:44:45 -04:00
Cameron Gutman
b236632ce0 Add a progress message with the indeterminate loading bar 2016-05-09 15:41:04 -04:00
Cameron Gutman
ce8c8c9983 Various UI and UX improvements to match other Moonlight clients 2016-05-09 15:09:31 -04:00
R. Aidan Campbell
09ea7d4b84 Clean the loading bar if the stream fails 2016-05-09 13:20:08 -04:00
R. Aidan Campbell
8f0b911031 Indeterminate loading bar is shown while connecting to stream
- This closes #37
2016-05-09 13:15:49 -04:00
R. Aidan Campbell
5e9fe3c736 merged, because I was an idiot who didn't pull before working 2016-05-09 09:12:08 -04:00
R. Aidan Campbell
6b00775c3c updated MDL to 1.1.3 2016-05-09 09:05:16 -04:00
Cameron Gutman
7030576f80 Make the default window size a little bigger 2016-05-06 13:36:10 -04:00
R. Aidan Campbell
b465034d6d changed default window size to include everything we need. This closes #55 2016-05-06 11:11:46 -04:00
R. Aidan Campbell
f39b6486bf changed "maximize" window button to fullscreen instead
- this closes #46
2016-05-05 18:05:57 -04:00
R. Aidan Campbell
35fb2c45ec changed app to open in windowed mode, but stream in fullscreen
- this closes #45
- changed references of 'target' into 'host' as per #41
2016-05-05 17:35:45 -04:00
R. Aidan Campbell
b5d2a20146 fixed issue with 4K streaming 2016-04-20 12:56:19 -04:00
R. Aidan Campbell
6b97487148 Updated video defaults to be 720p, 60fps, 10Mbps 2016-04-20 10:56:46 -04:00
R. Aidan Campbell
97fc2d4fa8 Added frontend support for 4K
- This does NOT give full 4K support.  The NaCl plugin still needs to support it
- Progress commit on #42
- Fixed bad default value for 720p bitrate: from 15Mbps to 5Mbps
2016-04-20 10:53:34 -04:00
R. Aidan Campbell
c16ef908c9 fixed #40. copy/pasted too much code... 2016-04-16 16:53:57 -04:00
R. Aidan Campbell
1f3a1cbaa9 added support for failed promises 2016-04-16 15:56:11 -04:00
R. Aidan Campbell
ff753adcfe fixed minor issue with eating hostname field and textbox updates 2016-04-16 13:27:46 -04:00
R. Aidan Campbell
5d4f191b07 user can now forget hosts
- hosts are never unpaired, so re-adding the hostname will not require pairing
GFEHostIP field marked as `dirty` when mDNS found
- thanks to https://github.com/google/material-design-lite/issues/903
- untested.
2016-04-16 13:07:47 -04:00
R. Aidan Campbell
55275b8c4b moved to single-button for pairing and streaming. This closes #26 2016-04-16 11:58:51 -04:00
Gustavo
178521ee01 Clean js code 2016-04-07 11:51:07 -03:00
Gustavo
ed03b8e117 Prevent pairing if already in game 2016-04-07 11:22:06 -03:00
Gustavo
2682ab6530 Clean pairing, simple cache app list, added mDNS support 2016-04-07 10:51:32 -03:00
R. Aidan Campbell
bc49cff3c2 prevent pairing if already paired
this closes #25
2016-04-03 10:52:07 -04:00
R. Aidan Campbell
e555bd8282 prevent pairing if already in game
progress commit on #26
2016-04-03 10:31:26 -04:00
R. Aidan Campbell
659d8cc795 fixed pairing cancel button
this closes #27
2016-04-03 09:21:40 -04:00
=
08554e9c57 fixed pairing for new GFE 2016-03-31 17:17:37 -04:00
Cameron Gutman
034d2ebf9d Add forgotten rikey parametres to resume app 2016-03-31 12:00:49 -04:00
R. Aidan Campbell
de464802cf cleaned up some unnecessary NvHTTP calls to make things faster 2016-03-13 13:09:09 -04:00
R. Aidan Campbell
8a31d90342 app list is now alphabetically sorted 2016-03-13 12:56:07 -04:00
R. Aidan Campbell
1a4ea5daf4 added popup for auto-canceling currently running app 2016-03-13 12:43:56 -04:00
R. Aidan Campbell
53b29aad69 quieted logging for app list retrieving 2016-03-13 12:42:52 -04:00
R. Aidan Campbell
6336f47131 minor updates for quitting apps 2016-03-12 19:51:07 -05:00
R. Aidan Campbell
527c914a42 now with nice resume/run text changes. This closes #20 2016-03-12 19:25:25 -05:00
R. Aidan Campbell
617afd2d4f now with a proper UI reset after closing a stream. this closes #19 2016-03-12 19:06:33 -05:00
R. Aidan Campbell
cce49d66b2 fixed init race condition, thanks to @dead this closes #21 2016-03-12 18:48:47 -05:00
R. Aidan Campbell
15e00aeff9 progress commit, pairing still not fixed 2016-03-12 11:28:24 -05:00
R. Aidan Campbell
8b2ab541b8 code cleaning, app list auto-retrieved after pairing 2016-03-11 14:07:16 -05:00
R. Aidan Campbell
39e4f806c9 removed testing UI, added ability to resume app 2016-03-11 13:48:58 -05:00
R. Aidan Campbell
028156609b refactored NvHTTP.init() to be less confusing. This closes #17 2016-03-11 13:38:00 -05:00
R. Aidan Campbell
b2cbd36ec4 now with some toast notifications for logging 2016-03-11 12:20:55 -05:00
R. Aidan Campbell
8bb359714d Now with Quitting apps, and defaults to currently running app. This closes #18 2016-03-11 11:04:53 -05:00
R. Aidan Campbell
6e26a24939 you can now play any game. 2016-03-11 10:41:42 -05:00
R. Aidan Campbell
de7dcbb675 now with basic game listing support 2016-03-11 10:17:34 -05:00
R. Aidan Campbell
265c711da5 re-added host saving. Looks like it was lost in nacl-pairing 2016-03-11 09:40:42 -05:00
R. Aidan Campbell
255ab97677 now with a random pairing number, instead of 1233 2016-03-11 09:30:32 -05:00
R. Aidan Campbell
94cfe26a10 Now with a pretty client side dialog for pairing 2016-03-11 09:20:23 -05:00
Cameron Gutman
0fe15be7b6 If the server is available, ignore the current game in serverinfo 2016-03-10 23:21:51 -08:00