mirror of
https://github.com/moonlight-stream/moonlight-chrome.git
synced 2025-08-17 16:46:31 +00:00
minor code cleaning, and more verbose logging on errors
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parent
c0e5b61425
commit
bc5e277fb1
@ -1,7 +1,3 @@
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// CURRENT ISSUE: host is not being saved. or it may have not been saved, and my state is screwed up.
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// if (given host not in hosts) hosts.append(given host);
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var _host = "";
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var hosts = [];
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var pairingCert;
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var myUniqueid;
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@ -132,6 +128,8 @@ function pairTo(host, onSuccess, onFailure) {
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} else {
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$('#pairingDialogText').html('Error: failed to pair with ' + host + '. failure reason unknown.');
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}
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console.log('failed API object: ');
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console.log(api.toString());
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onFailure();
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return;
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}
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@ -142,11 +140,15 @@ function pairTo(host, onSuccess, onFailure) {
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}, function (failedPairing) {
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snackbarLog('Failed pairing to: ' + host);
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console.log('pairing failed, and returned ' + failedPairing);
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console.log('failed API object: ');
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console.log(api.toString());
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onFailure();
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});
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}, function (failedRefreshInfo) {
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snackbarLog('Failed to connect to ' + host + '! Are you sure the host is on?');
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console.log('Returned error was: ' + failedRefreshInfo);
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console.log('failed API object: ');
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console.log(api.toString());
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});
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}
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@ -155,10 +157,10 @@ function hostChosen(sourceEvent) {
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if(sourceEvent && sourceEvent.srcElement) {
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if (sourceEvent.srcElement.innerText == "") {
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console.log('user clicked image. we gotta hack to parse out the host.');
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host = sourceEvent.currentTarget.childNodes[1].textContent;
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var host = sourceEvent.currentTarget.childNodes[1].textContent;
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} else {
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console.log('parsing host from grid element.');
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host = sourceEvent.srcElement.innerText;
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var host = sourceEvent.srcElement.innerText;
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}
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}
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@ -172,6 +174,8 @@ function hostChosen(sourceEvent) {
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}, function (failedRefreshInfo) {
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snackbarLog('Failed to connect to ' + host + '! Are you sure the host is on?');
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console.log('Returned error was: ' + failedRefreshInfo);
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console.log('failed API object: ');
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console.log(api.toString());
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});
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}
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@ -218,7 +222,7 @@ function continueAddHost() {
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// this means we can re-add the host, and will still be paired.
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// TODO: use the chrome context menu to add right-click support to remove the host in grid-ui
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// https://github.com/GoogleChrome/chrome-app-samples/blob/master/samples/context-menu/main.js
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function forgetHost() {
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function forgetHost(host) {
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snackbarLog('Feature not yet ported to grid-ui');
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hosts.splice(hosts.indexOf(host), 1); // remove the host from the array;
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saveHosts();
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@ -270,12 +274,16 @@ function showApps() {
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}, function (failedPromise) {
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console.log('Error! Failed to retrieve box art for app ID: ' + app.id + '. Returned value was: ' + failedPromise)
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console.log('failed API object: ');
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console.log(api.toString());
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});
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});
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}, function (failedAppList) {
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console.log('Failed to get applist from host: ' + api.address);
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console.log('failed API object: ');
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console.log(api.toString());
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});
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showAppsMode();
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@ -324,6 +332,8 @@ function startGame(sourceEvent) {
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return;
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}
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var host = api.address;
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// refresh the server info, because the user might have quit the game.
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api.refreshServerInfo().then(function (ret) {
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if(api.currentGame != 0 && api.currentGame != appID) {
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@ -341,6 +351,8 @@ function startGame(sourceEvent) {
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}, function (failedCurrentApp) {
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console.log('ERROR: failed to get the current running app from host!');
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console.log('Returned error was: ' + failedCurrentApp);
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console.log('failed API object: ');
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console.log(api.toString());
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return;
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});
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return;
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@ -376,7 +388,7 @@ function startGame(sourceEvent) {
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streamWidth + "x" + streamHeight + "x" + frameRate,
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1, // Allow GFE to optimize game settings
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rikey, rikeyid,
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remote_audio_enabled, // Play audio locally too
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remote_audio_enabled, // Play audio locally too?
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0x030002 // Surround channel mask << 16 | Surround channel count
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).then(function (ret) {
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sendMessage('startRequest', [host, streamWidth, streamHeight, frameRate,
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@ -72,8 +72,10 @@ function _base64ToArrayBuffer(base64) {
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NvHTTP.prototype = {
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refreshServerInfo: function () {
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// try HTTPS first
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return sendMessage('openUrl', [ _self._baseUrlHttps + '/serverinfo?' + _self._buildUidStr(), false]).then(function(ret) {
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if (!_self._parseServerInfo(ret)) {
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if (!_self._parseServerInfo(ret)) { // if that fails
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// try HTTP as a failover. Useful to clients who aren't paired yet
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return sendMessage('openUrl', [ _self._baseUrlHttp + '/serverinfo?' + _self._buildUidStr(), false]).then(function(retHttp) {
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_self._parseServerInfo(retHttp);
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});
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@ -81,6 +83,24 @@ NvHTTP.prototype = {
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});
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},
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toString: function() {
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var string = '';
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string += 'server address: ' + _self.address + '\r\n';
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string += 'server UID: ' + _self.serverUid + '\r\n';
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string += 'is paired: ' + _self.paired + '\r\n';
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string += 'supports 4K: ' + _self.supports4K + '\r\n';
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string += 'current game: ' + _self.currentGame + '\r\n';
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string += 'server major version: ' + _self.serverMajorVersion + '\r\n';
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string += 'GFE version: ' + _self.GfeVersion + '\r\n';
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string += 'gpu type: ' + _self.gputype + '\r\n';
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string += 'number of apps: ' + _self.numofapps + '\r\n';
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string += 'supported display modes: ' + '\r\n';
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for(displayMode in _self.supportedDisplayModes) {
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string += '\t' + displayMode + ': ' + _self.supportedDisplayModes[displayMode] + '\r\n';
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}
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return string;
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},
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_parseServerInfo: function(xmlStr) {
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$xml = _self._parseXML(xmlStr);
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$root = $xml.find('root');
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