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moonlight-stream
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moonlight-android
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Cameron Gutman
3af3df0544
Reduce GC pressure significantly by using a single 100 byte buffer for all audio data instead of allocating 1500 bytes for each audio packet received
2014-03-13 21:53:10 -04:00
moonlight-common
Reduce GC pressure significantly by using a single 100 byte buffer for all audio data instead of allocating 1500 bytes for each audio packet received
2014-03-13 21:53:10 -04:00
Description
GameStream client for Android
android-app
android-tv-apps
gamestream
moonlight
nvidia
170
MiB
Languages
C
61.4%
Java
38.2%
Lua
0.2%
Makefile
0.2%