Cameron Gutman
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bc166a713d
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More bugfixes for Evdev code. Enable ROOT_BUILD since it's the root branch.
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2014-09-01 23:38:47 -07:00 |
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Cameron Gutman
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f4546ba188
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Raw mouse input WIP
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2014-09-01 22:19:12 -07:00 |
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Cameron Gutman
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e8dd3511db
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Add some tolerance in the tap to click code. Implement right clicking.
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2014-09-01 14:03:55 -07:00 |
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Cameron Gutman
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e3e7ac1e68
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Remove rounding on triggers
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2014-08-20 22:14:03 -07:00 |
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Cameron Gutman
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10212bd38b
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Fix potential integer overflow issue with stick axes
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2014-08-20 22:12:45 -07:00 |
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Cameron Gutman
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4bec02f47f
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Implement a scaled radial deadzone rather than our previous dumb axial deadzones
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2014-08-20 22:10:59 -07:00 |
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Cameron Gutman
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e1e4ccf318
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Fix Shield's hardware back button
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2014-07-21 23:57:28 -07:00 |
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Cameron Gutman
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428d37afd4
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Improve input device detection
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2014-07-19 03:50:37 -07:00 |
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Cameron Gutman
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33c5254d6f
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Yet again raise the minimum button down time based on testing on Ouya
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2014-06-26 20:38:37 -07:00 |
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Cameron Gutman
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e7501a488d
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Raise the minimum button down threshold to minimize missed start button presses on OUYA
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2014-06-01 17:11:40 -04:00 |
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Cameron Gutman
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5626e9663b
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Fix Ouya controller combos and bump the version to 2.2.1.2
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2014-05-31 16:33:51 -04:00 |
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Cameron Gutman
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01b35ccdd3
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Controller handling improvements for Ouya
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2014-05-27 23:45:30 -04:00 |
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Cameron Gutman
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7a017d7b97
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Make the d-pad center button emulate the A button so remotes with only d-pad buttons are usable in the Steam UI
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2014-04-21 17:40:50 -04:00 |
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Cameron Gutman
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8a40892865
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Rewrite controller code to better handle previously unseen controllers
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2014-03-31 00:30:36 -04:00 |
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Cameron Gutman
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b908c5cec3
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Add support for digital L2 and R2 buttons
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2014-03-30 16:28:54 -04:00 |
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Cameron Gutman
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3f3c573c79
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Move controller handling into a new class. Implement translation for DualShock 4 controllers.
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2014-03-28 23:53:28 -04:00 |
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Cameron Gutman
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e1253bbb59
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Move KeyboardTranslator into its own package
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2014-03-28 23:52:34 -04:00 |
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