Commit Graph

485 Commits

Author SHA1 Message Date
Cameron Gutman a93422d3ed Handle failure to bind com.nvidia.blakepairing more robustly 2022-06-18 14:31:38 -05:00
Cameron Gutman c743949df5 Don't crash if no performance data was provided for the codec using the M API 2022-06-18 10:37:16 -05:00
Cameron Gutman f207a3f6d1 Use areSizeAndRateSupported() as a last resort if no performance data is available 2022-06-18 10:35:12 -05:00
Cameron Gutman 22b9c9ca68 Use H.264 on Sabrina if possible for lowest latency 2022-06-13 21:40:41 -05:00
Cameron Gutman c6100a9be1 Catch potential older NVIDIA devices that use partial HEVC acceleration 2022-06-13 19:25:29 -05:00
Cameron Gutman 529a2f7bf8 Prevent PiP entry while the USB permission dialog is open 2022-06-13 19:23:03 -05:00
Cameron Gutman a73eab5e92 Handle stale controller token mappings upon device removal 2022-06-09 19:43:46 -05:00
Cameron Gutman a8479ccb5f Implement support for rumble for Shield controllers on Shield devices 2022-06-09 18:51:23 -05:00
Cameron Gutman d08c32ce04 Map external keyboard keycodes to the QWERTY layout that GFE expects 2022-06-08 23:54:57 -05:00
Cameron Gutman 49898b34e1 Don't export UsbEventReceiver on Android 13 2022-06-08 22:16:58 -05:00
Cameron Gutman 9fc5496526 Use VibrationAttributes to bypass interruption policy 2022-06-08 20:26:36 -05:00
TacoTheDank b5b3d81f00 Clean up flavors by using buildConfigField 2022-06-08 19:44:59 -05:00
Cameron Gutman 297ac64fde Enable HEVC on all Shield TV devices 2022-06-06 17:29:47 -05:00
Cameron Gutman d4490f0e17 Fix performance point check for Android M - P 2022-06-06 17:26:59 -05:00
Cameron Gutman d04e7a3231 Enable HEVC on untested decoders if it's the only way to meet the performance target 2022-06-04 17:37:14 -05:00
Cameron Gutman 5b456aba27 Use a separate HandlerThread for Choreographer callbacks 2022-06-04 17:00:58 -05:00
Cameron Gutman 0c065dcc1f Print vendor parameters on Android 12 2022-06-04 15:42:06 -05:00
Cameron Gutman 6aac8e6be6 Use amazon.hardware.fire_tv feature to detect Fire TV devices 2022-06-03 19:03:56 -05:00
Cameron Gutman 0b18e8fdb4 Update decoder errata details 2022-06-03 01:39:39 -05:00
Cameron Gutman 19d8ae0f78 Revamp low latency option handling
- Introduce a tiered solution where we try progressively fewer options until one works
- Use vdec-lowlatency for all devices, since we know at least the Fire TV 3 supports it with an Amlogic SoC
- Enable HEVC on Fire TV 3 since vdec-lowlatency avoids the HEVC decoder bug
2022-06-03 01:04:11 -05:00
Cameron Gutman d7ffb5dddc Refactor decoder creation code to allow retries 2022-06-02 21:17:20 -05:00
Cameron Gutman 2859b73dfe Add Amlogic low latency vendor-defined option 2022-06-02 21:02:43 -05:00
Cameron Gutman 6f9021a5e6 Add magic performance boost for MediaTek devices 2022-06-01 22:06:11 -05:00
Cameron Gutman 18c93abcb3 Submit fused IDR frames on decoders that support adaptive playback even if they are blocked from using it 2022-05-29 22:21:15 -05:00
Cameron Gutman bd64dfb661 Submit codec config data with a timestamp of 0 like MediaCodec does with csd-0 2022-05-29 22:10:49 -05:00
Cameron Gutman 82619063ee Plumb frame type information into the decoder 2022-05-29 21:58:28 -05:00
Cameron Gutman 5dbf18d66e Fix miscounting IDR frames in video stats 2022-05-29 21:10:41 -05:00
Cameron Gutman 81a3bbd5e8 Implement remote desktop optimized mouse mode 2022-05-28 16:38:22 -05:00
Cameron Gutman 286094ee33 Add dead zone configuration option
Fixes #1075
2022-05-28 15:12:58 -05:00
Cameron Gutman fb09c9692c Fix handling of InterruptedExceptions 2022-05-22 15:31:06 -05:00
Cameron Gutman 0a2117241f Wrap Choreographer calls to releaseOutputBuffer() in try/catch 2022-05-22 14:32:03 -05:00
Cameron Gutman 226e580a30 Prevent microstutter in balanced mode when streaming at 60 FPS on a 120 Hz display 2022-05-14 20:08:41 -05:00
Cameron Gutman dc85ddb3f9 Reintroduce option of using old frame pacing algorithm using capped FPS 2022-05-08 15:20:08 -05:00
Cameron Gutman 2203186527 Remove extra ViewGroup between OSC and StreamView
This allows touch events to be properly split
2022-05-08 14:39:32 -05:00
Cameron Gutman 8a63b61495 Avoid touchscreens when looking for pointer capture capable devices 2022-02-18 17:07:23 -06:00
Cameron Gutman eb9e6443e2 Display frame pacing mode in crash logs 2022-02-18 17:00:21 -06:00
Cameron Gutman 362c466a16 Reintroduce never drop frames option 2022-02-18 16:04:49 -06:00
Cameron Gutman c25faf6426 Replace frame pacing hack with Choreographer-based rendering
This mimics the frame pacing logic now present in the iOS client.
2022-02-17 23:48:02 -06:00
Cameron Gutman c0f8001627 Ignore relative mouse inputs from non-mouse tools
Apparently this can happen for the SPen on Android 12
2022-02-12 19:50:59 -06:00
Cameron Gutman 7552181e24 Plumb setHdrMode callback into MediaCodecDecoderRenderer 2022-02-12 14:31:25 -06:00
Cameron Gutman 4b2e26050e Only enable pointer capture if a compatible input device is connected 2022-02-12 14:21:19 -06:00
Cameron Gutman 530b48de71 Move recapture on focus gain logic to InputCaptureProvider 2022-02-12 13:58:55 -06:00
Cameron Gutman 4a60ec1755 Fix excessive high-res scroll speed on newer GFE versions 2021-12-14 22:02:12 -06:00
Cameron Gutman 04545ecbb0 Avoid tons of redundant calls to InputEvent.getSource() 2021-07-17 14:01:12 -05:00
Cameron Gutman 5350651d6f Fix crash when using USB driver on Android 12 2021-07-17 13:59:11 -05:00
Cameron Gutman 834ace4566 Add SoC details and performance class to exception data 2021-07-16 20:00:03 -05:00
Cameron Gutman 54af70005d Fix spurious gamepad removal when entering PiP with PS4 controller on Android 12
The relative mouse axes AXIS_RELATIVE_X/Y are added/removed when gaining/losing input focus
2021-07-16 19:51:14 -05:00
Cameron Gutman f2bf168925 Fix possible rumble crash if only the lower motor byte is non-zero 2021-07-16 19:25:10 -05:00
Cameron Gutman 73784585a8 Fix new Android 12 rumble code based on real hardware testing
Independent rumble motor controller tested working on:
- DualShock 4 (USB and BT)
- DualShock 3 (USB)
- Xbox Series X (USB)
2021-07-15 19:51:08 -05:00
Cameron Gutman 262d562dd9 Implement enhanced rumble support for Android 12 devices
This allows independent control of large and small motors which
was not possible with the old single Vibrator API.

Currently untested on real hardware.
2021-07-14 20:18:35 -05:00