mirror of
https://github.com/moonlight-stream/moonlight-android.git
synced 2025-07-24 21:42:44 +00:00
Replace frame pacing hack with Choreographer-based rendering
This mimics the frame pacing logic now present in the iOS client.
This commit is contained in:
parent
c0f8001627
commit
c25faf6426
@ -389,58 +389,6 @@ public class Game extends Activity implements SurfaceHolder.Callback,
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float displayRefreshRate = prepareDisplayForRendering();
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LimeLog.info("Display refresh rate: "+displayRefreshRate);
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// HACK: Despite many efforts to ensure low latency consistent frame
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// delivery, the best non-lossy mechanism is to buffer 1 extra frame
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// in the output pipeline. Android does some buffering on its end
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// in SurfaceFlinger and it's difficult (impossible?) to inspect
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// the precise state of the buffer queue to the screen after we
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// release a frame for rendering.
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//
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// Since buffering a frame adds latency and we are primarily a
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// latency-optimized client, rather than one designed for picture-perfect
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// accuracy, we will synthetically induce a negative pressure on the display
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// output pipeline by driving the decoder input pipeline under the speed
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// that the display can refresh. This ensures a constant negative pressure
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// to keep latency down but does induce a periodic frame loss. However, this
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// periodic frame loss is *way* less than what we'd already get in Marshmallow's
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// display pipeline where frames are dropped outside of our control if they land
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// on the same V-sync.
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//
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// Hopefully, we can get rid of this once someone comes up with a better way
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// to track the state of the pipeline and time frames.
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int roundedRefreshRate = Math.round(displayRefreshRate);
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int chosenFrameRate = prefConfig.fps;
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if (!prefConfig.disableFrameDrop || prefConfig.unlockFps) {
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if (Build.DEVICE.equals("coral") || Build.DEVICE.equals("flame")) {
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// HACK: Pixel 4 (XL) ignores the preferred display mode and lowers refresh rate,
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// causing frame pacing issues. See https://issuetracker.google.com/issues/143401475
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// To work around this, use frame drop mode if we want to stream at >= 60 FPS.
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if (prefConfig.fps >= 60) {
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LimeLog.info("Using Pixel 4 rendering hack");
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decoderRenderer.enableLegacyFrameDropRendering();
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}
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}
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else if (prefConfig.fps >= roundedRefreshRate) {
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if (prefConfig.unlockFps) {
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// Use frame drops when rendering above the screen frame rate
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decoderRenderer.enableLegacyFrameDropRendering();
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LimeLog.info("Using drop mode for FPS > Hz");
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} else if (roundedRefreshRate <= 49) {
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// Let's avoid clearly bogus refresh rates and fall back to legacy rendering
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decoderRenderer.enableLegacyFrameDropRendering();
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LimeLog.info("Bogus refresh rate: " + roundedRefreshRate);
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}
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// HACK: Avoid crashing on some MTK devices
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else if (decoderRenderer.isBlacklistedForFrameRate(roundedRefreshRate - 1)) {
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// Use the old rendering strategy on these broken devices
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decoderRenderer.enableLegacyFrameDropRendering();
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} else {
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chosenFrameRate = roundedRefreshRate - 1;
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LimeLog.info("Adjusting FPS target for screen to " + chosenFrameRate);
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}
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}
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}
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boolean vpnActive = NetHelper.isActiveNetworkVpn(this);
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if (vpnActive) {
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LimeLog.info("Detected active network is a VPN");
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@ -449,7 +397,7 @@ public class Game extends Activity implements SurfaceHolder.Callback,
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StreamConfiguration config = new StreamConfiguration.Builder()
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.setResolution(prefConfig.width, prefConfig.height)
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.setLaunchRefreshRate(prefConfig.fps)
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.setRefreshRate(chosenFrameRate)
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.setRefreshRate(prefConfig.fps)
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.setApp(new NvApp(appName != null ? appName : "app", appId, appSupportsHdr))
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.setBitrate(prefConfig.bitrate)
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.setEnableSops(prefConfig.enableSops)
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@ -2,6 +2,7 @@ package com.limelight.binding.video;
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import java.nio.ByteBuffer;
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import java.util.Locale;
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import java.util.concurrent.LinkedBlockingQueue;
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import org.jcodec.codecs.h264.H264Utils;
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import org.jcodec.codecs.h264.io.model.SeqParameterSet;
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@ -20,11 +21,14 @@ import android.media.MediaFormat;
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import android.media.MediaCodec.BufferInfo;
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import android.media.MediaCodec.CodecException;
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import android.os.Build;
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import android.os.Handler;
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import android.os.Looper;
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import android.os.SystemClock;
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import android.util.Range;
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import android.view.Choreographer;
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import android.view.SurfaceHolder;
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public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
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public class MediaCodecDecoderRenderer extends VideoDecoderRenderer implements Choreographer.FrameCallback {
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private static final boolean USE_FRAME_RENDER_TIME = false;
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private static final boolean FRAME_RENDER_TIME_ONLY = USE_FRAME_RENDER_TIME && false;
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@ -58,7 +62,6 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
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private int consecutiveCrashCount;
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private String glRenderer;
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private boolean foreground = true;
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private boolean legacyFrameDropRendering = false;
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private PerfOverlayListener perfListener;
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private MediaFormat inputFormat;
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@ -81,6 +84,9 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
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private int refreshRate;
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private PreferenceConfiguration prefs;
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private LinkedBlockingQueue<Integer> outputBufferQueue = new LinkedBlockingQueue<>();
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private static final int OUTPUT_BUFFER_QUEUE_LIMIT = 2;
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private int numSpsIn;
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private int numPpsIn;
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private int numVpsIn;
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@ -198,15 +204,6 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
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return avcDecoder != null;
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}
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public boolean isBlacklistedForFrameRate(int frameRate) {
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return avcDecoder != null && MediaCodecHelper.decoderBlacklistedForFrameRate(avcDecoder.getName(), frameRate);
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}
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public void enableLegacyFrameDropRendering() {
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LimeLog.info("Legacy frame drop rendering enabled");
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legacyFrameDropRendering = true;
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}
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public boolean isHevcMain10Hdr10Supported() {
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if (hevcDecoder == null) {
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return false;
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@ -310,10 +307,7 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
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// Avoid setting KEY_FRAME_RATE on Lollipop and earlier to reduce compatibility risk
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
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// We use prefs.fps instead of redrawRate here because the low latency hack in Game.java
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// may leave us with an odd redrawRate value like 59 or 49 which might cause the decoder
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// to puke. To be safe, we'll use the unmodified value.
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videoFormat.setInteger(MediaFormat.KEY_FRAME_RATE, prefs.fps);
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videoFormat.setInteger(MediaFormat.KEY_FRAME_RATE, redrawRate);
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}
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// Adaptive playback can also be enabled by the whitelist on pre-KitKat devices
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@ -418,6 +412,34 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
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}
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}
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@Override
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public void doFrame(long frameTimeNanos) {
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// Do nothing if we're stopping
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if (stopping) {
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return;
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}
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// Render up to one frame when in frame pacing mode.
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//
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// NB: Since the queue limit is 2, we won't starve the decoder of output buffers
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// by holding onto them for too long. This also ensures we will have that 1 extra
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// frame of buffer to smooth over network/rendering jitter.
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Integer nextOutputBuffer = outputBufferQueue.poll();
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if (nextOutputBuffer != null) {
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
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videoDecoder.releaseOutputBuffer(nextOutputBuffer, frameTimeNanos);
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}
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else {
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videoDecoder.releaseOutputBuffer(nextOutputBuffer, true);
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}
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activeWindowVideoStats.totalFramesRendered++;
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}
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// Request another callback for next frame
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Choreographer.getInstance().postFrameCallback(this);
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}
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private void startRendererThread()
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{
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rendererThread = new Thread() {
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@ -434,34 +456,45 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
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numFramesOut++;
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// Get the last output buffer in the queue
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while ((outIndex = videoDecoder.dequeueOutputBuffer(info, 0)) >= 0) {
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videoDecoder.releaseOutputBuffer(lastIndex, false);
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// Render the latest frame now if frame pacing is off
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if (prefs.framePacing == PreferenceConfiguration.FRAME_PACING_OFF) {
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// Get the last output buffer in the queue
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while ((outIndex = videoDecoder.dequeueOutputBuffer(info, 0)) >= 0) {
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videoDecoder.releaseOutputBuffer(lastIndex, false);
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numFramesOut++;
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numFramesOut++;
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lastIndex = outIndex;
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presentationTimeUs = info.presentationTimeUs;
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}
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lastIndex = outIndex;
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presentationTimeUs = info.presentationTimeUs;
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}
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// Render the last buffer
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
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if (legacyFrameDropRendering) {
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
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// Use a PTS that will cause this frame to be dropped if another comes in within
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// the same V-sync period
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videoDecoder.releaseOutputBuffer(lastIndex, System.nanoTime());
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}
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else {
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// Use a PTS that will cause this frame to never be dropped if frame dropping
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// is disabled
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videoDecoder.releaseOutputBuffer(lastIndex, 0);
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videoDecoder.releaseOutputBuffer(lastIndex, true);
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}
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activeWindowVideoStats.totalFramesRendered++;
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}
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else {
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videoDecoder.releaseOutputBuffer(lastIndex, true);
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}
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// For the frame pacing case, the Choreographer callback will handle rendering.
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// We just put all frames into the output buffer queue and let it handle things.
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activeWindowVideoStats.totalFramesRendered++;
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// Discard the oldest buffer if we've exceeded our limit.
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//
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// NB: We have to do this on the producer side because the consumer may not
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// run for a while (if there is a huge mismatch between stream FPS and display
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// refresh rate).
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if (outputBufferQueue.size() == OUTPUT_BUFFER_QUEUE_LIMIT) {
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videoDecoder.releaseOutputBuffer(outputBufferQueue.take(), false);
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}
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// Add this buffer
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outputBufferQueue.add(lastIndex);
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}
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// Add delta time to the totals (excluding probable outliers)
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long delta = MediaCodecHelper.getMonotonicMillis() - (presentationTimeUs / 1000);
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@ -536,6 +569,18 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
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@Override
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public void start() {
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startRendererThread();
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// Start Choreographer callbacks for rendering with frame pacing enabled
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// NB: This must be done on a thread with a looper!
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if (prefs.framePacing != PreferenceConfiguration.FRAME_PACING_OFF) {
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Handler h = new Handler(Looper.getMainLooper());
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h.post(new Runnable() {
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@Override
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public void run() {
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Choreographer.getInstance().postFrameCallback(MediaCodecDecoderRenderer.this);
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}
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});
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}
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}
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// !!! May be called even if setup()/start() fails !!!
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@ -547,6 +592,17 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
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if (rendererThread != null) {
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rendererThread.interrupt();
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}
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// Halt further Choreographer callbacks
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if (prefs.framePacing != PreferenceConfiguration.FRAME_PACING_OFF) {
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Handler h = new Handler(Looper.getMainLooper());
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h.post(new Runnable() {
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@Override
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public void run() {
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Choreographer.getInstance().removeFrameCallback(MediaCodecDecoderRenderer.this);
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}
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});
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}
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}
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@Override
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@ -38,8 +38,6 @@ public class MediaCodecHelper {
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private static final List<String> whitelistedHevcDecoders;
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private static final List<String> refFrameInvalidationAvcPrefixes;
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private static final List<String> refFrameInvalidationHevcPrefixes;
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private static final List<String> blacklisted49FpsDecoderPrefixes;
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private static final List<String> blacklisted59FpsDecoderPrefixes;
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private static final List<String> qualcommDecoderPrefixes;
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private static final List<String> kirinDecoderPrefixes;
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private static final List<String> exynosDecoderPrefixes;
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@ -194,24 +192,6 @@ public class MediaCodecHelper {
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// Qualcomm is currently the only decoders in this group.
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}
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static {
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blacklisted49FpsDecoderPrefixes = new LinkedList<>();
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blacklisted59FpsDecoderPrefixes = new LinkedList<>();
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// We see a bunch of crashes on MediaTek Android TVs running
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// at 49 FPS (PAL 50 Hz - 1). Blacklist this frame rate for
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// these devices and hope they fix it in Pie.
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if (Build.VERSION.SDK_INT < Build.VERSION_CODES.P) {
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blacklisted49FpsDecoderPrefixes.add("omx.mtk");
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// 59 FPS also seems to crash on the Sony Bravia TV ATV3 model.
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// Blacklist that frame rate on these devices too.
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if (Build.DEVICE.startsWith("BRAVIA_ATV3")) {
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blacklisted59FpsDecoderPrefixes.add("omx.mtk");
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}
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}
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}
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static {
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qualcommDecoderPrefixes = new LinkedList<>();
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@ -486,18 +466,6 @@ public class MediaCodecHelper {
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return isDecoderInList(baselineProfileHackPrefixes, decoderName);
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}
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public static boolean decoderBlacklistedForFrameRate(String decoderName, int fps) {
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if (fps == 49) {
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return isDecoderInList(blacklisted49FpsDecoderPrefixes, decoderName);
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}
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else if (fps == 59) {
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return isDecoderInList(blacklisted59FpsDecoderPrefixes, decoderName);
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}
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else {
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return false;
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}
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}
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public static boolean decoderSupportsRefFrameInvalidationAvc(String decoderName, int videoHeight) {
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// Reference frame invalidation is broken on low-end Snapdragon SoCs at 1080p.
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if (videoHeight > 720 && isLowEndSnapdragon) {
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@ -30,7 +30,7 @@ public class PreferenceConfiguration {
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private static final String VIDEO_FORMAT_PREF_STRING = "video_format";
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private static final String ONSCREEN_CONTROLLER_PREF_STRING = "checkbox_show_onscreen_controls";
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private static final String ONLY_L3_R3_PREF_STRING = "checkbox_only_show_L3R3";
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private static final String DISABLE_FRAME_DROP_PREF_STRING = "checkbox_disable_frame_drop";
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private static final String LEGACY_DISABLE_FRAME_DROP_PREF_STRING = "checkbox_disable_frame_drop";
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private static final String ENABLE_HDR_PREF_STRING = "checkbox_enable_hdr";
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private static final String ENABLE_PIP_PREF_STRING = "checkbox_enable_pip";
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private static final String ENABLE_PERF_OVERLAY_STRING = "checkbox_enable_perf_overlay";
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@ -43,6 +43,7 @@ public class PreferenceConfiguration {
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private static final String FLIP_FACE_BUTTONS_PREF_STRING = "checkbox_flip_face_buttons";
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private static final String TOUCHSCREEN_TRACKPAD_PREF_STRING = "checkbox_touchscreen_trackpad";
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private static final String LATENCY_TOAST_PREF_STRING = "checkbox_enable_post_stream_toast";
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private static final String FRAME_PACING_PREF_STRING = "frame_pacing";
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static final String DEFAULT_RESOLUTION = "1280x720";
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static final String DEFAULT_FPS = "60";
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@ -58,7 +59,6 @@ public class PreferenceConfiguration {
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private static final String DEFAULT_VIDEO_FORMAT = "auto";
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private static final boolean ONSCREEN_CONTROLLER_DEFAULT = false;
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private static final boolean ONLY_L3_R3_DEFAULT = false;
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private static final boolean DEFAULT_DISABLE_FRAME_DROP = false;
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private static final boolean DEFAULT_ENABLE_HDR = false;
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private static final boolean DEFAULT_ENABLE_PIP = false;
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private static final boolean DEFAULT_ENABLE_PERF_OVERLAY = false;
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@ -72,11 +72,15 @@ public class PreferenceConfiguration {
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private static final boolean DEFAULT_TOUCHSCREEN_TRACKPAD = true;
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private static final String DEFAULT_AUDIO_CONFIG = "2"; // Stereo
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private static final boolean DEFAULT_LATENCY_TOAST = false;
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private static final String DEFAULT_FRAME_PACING = "latency";
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public static final int FORCE_H265_ON = -1;
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public static final int AUTOSELECT_H265 = 0;
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public static final int FORCE_H265_OFF = 1;
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public static final int FRAME_PACING_OFF = 0;
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public static final int FRAME_PACING_ON = 1;
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public static final String RES_360P = "640x360";
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public static final String RES_480P = "854x480";
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public static final String RES_720P = "1280x720";
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@ -95,7 +99,6 @@ public class PreferenceConfiguration {
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public boolean smallIconMode, multiController, usbDriver, flipFaceButtons;
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public boolean onscreenController;
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public boolean onlyL3R3;
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public boolean disableFrameDrop;
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public boolean enableHdr;
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public boolean enablePip;
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public boolean enablePerfOverlay;
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@ -108,6 +111,7 @@ public class PreferenceConfiguration {
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public boolean vibrateFallbackToDevice;
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public boolean touchscreenTrackpad;
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public MoonBridge.AudioConfiguration audioConfiguration;
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public int framePacing;
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public static boolean isNativeResolution(int width, int height) {
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// It's not a native resolution if it matches an existing resolution option
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@ -264,6 +268,27 @@ public class PreferenceConfiguration {
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}
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}
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private static int getFramePacingValue(Context context) {
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SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(context);
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// Migrate legacy never drop frames option to the new location
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if (prefs.contains(LEGACY_DISABLE_FRAME_DROP_PREF_STRING)) {
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boolean legacyNeverDropFrames = prefs.getBoolean(LEGACY_DISABLE_FRAME_DROP_PREF_STRING, false);
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prefs.edit()
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.remove(LEGACY_DISABLE_FRAME_DROP_PREF_STRING)
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.putString(FRAME_PACING_PREF_STRING, legacyNeverDropFrames ? "smoothness" : "latency")
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.apply();
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}
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String str = prefs.getString(FRAME_PACING_PREF_STRING, DEFAULT_FRAME_PACING);
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if (str.equals("latency")) {
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return FRAME_PACING_OFF;
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}
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else {
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return FRAME_PACING_ON;
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}
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}
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public static void resetStreamingSettings(Context context) {
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// We consider resolution, FPS, bitrate, HDR, and video format as "streaming settings" here
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SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(context);
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@ -387,6 +412,7 @@ public class PreferenceConfiguration {
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}
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config.videoFormat = getVideoFormatValue(context);
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config.framePacing = getFramePacingValue(context);
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config.deadzonePercentage = prefs.getInt(DEADZONE_PREF_STRING, DEFAULT_DEADZONE);
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@ -404,7 +430,6 @@ public class PreferenceConfiguration {
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config.usbDriver = prefs.getBoolean(USB_DRIVER_PREF_SRING, DEFAULT_USB_DRIVER);
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config.onscreenController = prefs.getBoolean(ONSCREEN_CONTROLLER_PREF_STRING, ONSCREEN_CONTROLLER_DEFAULT);
|
||||
config.onlyL3R3 = prefs.getBoolean(ONLY_L3_R3_PREF_STRING, ONLY_L3_R3_DEFAULT);
|
||||
config.disableFrameDrop = prefs.getBoolean(DISABLE_FRAME_DROP_PREF_STRING, DEFAULT_DISABLE_FRAME_DROP);
|
||||
config.enableHdr = prefs.getBoolean(ENABLE_HDR_PREF_STRING, DEFAULT_ENABLE_HDR);
|
||||
config.enablePip = prefs.getBoolean(ENABLE_PIP_PREF_STRING, DEFAULT_ENABLE_PIP);
|
||||
config.enablePerfOverlay = prefs.getBoolean(ENABLE_PERF_OVERLAY_STRING, DEFAULT_ENABLE_PERF_OVERLAY);
|
||||
|
@ -94,4 +94,13 @@
|
||||
<item>forceh265</item>
|
||||
<item>neverh265</item>
|
||||
</string-array>
|
||||
|
||||
<string-array name="video_frame_pacing_names">
|
||||
<item>@string/pacing_latency</item>
|
||||
<item>@string/pacing_smoothness</item>
|
||||
</string-array>
|
||||
<string-array name="video_frame_pacing_values" translatable="false">
|
||||
<item>latency</item>
|
||||
<item>smoothness</item>
|
||||
</string-array>
|
||||
</resources>
|
||||
|
@ -247,4 +247,9 @@
|
||||
<string name="videoformat_hevcauto">Use HEVC only if stable</string>
|
||||
<string name="videoformat_hevcalways">Always use HEVC (may crash)</string>
|
||||
<string name="videoformat_hevcnever">Never use HEVC</string>
|
||||
|
||||
<string name="title_frame_pacing">Video frame pacing</string>
|
||||
<string name="summary_frame_pacing">Specify how to balance video latency and smoothness</string>
|
||||
<string name="pacing_latency">Prefer Lowest Latency</string>
|
||||
<string name="pacing_smoothness">Prefer Smoothest Video</string>
|
||||
</resources>
|
||||
|
@ -29,6 +29,13 @@
|
||||
android:summary="@string/summary_seekbar_bitrate"
|
||||
android:text="@string/suffix_seekbar_bitrate_mbps"
|
||||
android:title="@string/title_seekbar_bitrate" />
|
||||
<ListPreference
|
||||
android:key="frame_pacing"
|
||||
android:title="@string/title_frame_pacing"
|
||||
android:entries="@array/video_frame_pacing_names"
|
||||
android:entryValues="@array/video_frame_pacing_values"
|
||||
android:summary="@string/summary_frame_pacing"
|
||||
android:defaultValue="latency" />
|
||||
<CheckBoxPreference
|
||||
android:key="checkbox_stretch_video"
|
||||
android:title="@string/title_checkbox_stretch_video"
|
||||
@ -183,11 +190,6 @@
|
||||
android:entryValues="@array/video_format_values"
|
||||
android:summary="@string/summary_video_format"
|
||||
android:defaultValue="auto" />
|
||||
<CheckBoxPreference
|
||||
android:key="checkbox_disable_frame_drop"
|
||||
android:title="@string/title_disable_frame_drop"
|
||||
android:summary="@string/summary_disable_frame_drop"
|
||||
android:defaultValue="false" />
|
||||
<CheckBoxPreference
|
||||
android:key="checkbox_enable_hdr"
|
||||
android:title="@string/title_enable_hdr"
|
||||
|
Loading…
x
Reference in New Issue
Block a user