355 Commits

Author SHA1 Message Date
Cameron Gutman
af384d88f7 Handle potentially poisoned bitmap cache caused by truncated images from the server 2015-08-17 17:59:15 -07:00
Cameron Gutman
792846ddad Update MediaCodec renderer to avoid deprecated features on Lollipop 2015-08-17 17:52:57 -07:00
Cameron Gutman
1e70e1d329 GFE 2.5.11 update to fix black screen on Fire TV Stick 2015-07-18 17:06:41 -07:00
Cameron Gutman
e02a009635 Add support for the Razer Serval controller. The start and select buttons are manually handled for devices without a mapping for them. The back button is ignored so it can be used to exit the stream. 2015-07-18 00:46:25 -07:00
Cameron Gutman
1cb7727dc7 Update common 2015-06-15 10:28:31 -07:00
Cameron Gutman
0c73e3d0ae Only propagate a decoder exception if it happens at the beginning of a stream 2015-06-15 10:28:09 -07:00
Cameron Gutman
6371d364e1 Lint warning cleanup 2015-05-29 23:22:40 -05:00
Cameron Gutman
ded9c9140d Handle being online but not having a known reachability 2015-05-29 23:20:04 -05:00
Cameron Gutman
7c8a108e28 Use the leanback feature on API 21+ devices 2015-05-29 23:18:56 -05:00
Cameron Gutman
381d0d5e81 Add support for multi-window functionality on Samsung devices 2015-05-10 00:02:04 -05:00
Cameron Gutman
fc2f5cfe4d Manually pass through Samsung capacitive buttons 2015-05-05 20:20:37 -04:00
Cameron Gutman
9878902a89 Use IDs to track controllers instead of descriptors. Fixes #64 2015-05-05 20:08:58 -04:00
Cameron Gutman
1d9cf71517 Total Eclipse of the Lime 2015-04-21 21:50:40 -04:00
Cameron Gutman
2160e87fef Fix division by zero in ARC 2015-03-31 20:29:22 -04:00
Cameron Gutman
88249ba8aa Enable direct submission for ARC 2015-03-31 19:59:16 -04:00
Cameron Gutman
2856617fb3 Only release controller numbers if they were reserved 2015-03-31 19:58:47 -04:00
Cameron Gutman
d822980d5a Fix missing close of Closeables caught by StrictMode 2015-03-29 23:25:00 -04:00
Cameron Gutman
b5ba59b413 Fix database reference leak 2015-03-29 23:06:32 -04:00
Cameron Gutman
1148e0163c Only assign a controller number when a valid controller input has been received. Fixes misdetection of other input devices as controllers (issue #65). 2015-03-29 22:54:48 -04:00
Cameron Gutman
eac6998e17 Update the latency message strings to be more clear that this isn't end to end latency 2015-03-25 01:20:55 -04:00
Cameron Gutman
17afbffdb5 Include the time it takes to get an input buffer in the frame latency calculation 2015-03-25 01:08:23 -04:00
Cameron Gutman
072a439c2d Update common and decode unit API 2015-03-25 00:32:22 -04:00
Cameron Gutman
5847fbb6b6 Add TI decoders to the direct submit whitelist 2015-03-23 17:14:02 -04:00
Cameron Gutman
1876b30c1b Forgot this file 2015-03-23 16:51:57 -04:00
Cameron Gutman
5c71f55993 Add another Exynos prefix 2015-03-23 16:51:32 -04:00
Cameron Gutman
9c0960d03d Add options to quit and resume streaming from the PC view 2015-03-23 16:36:43 -04:00
Cameron Gutman
29a395f3f4 Prevent updating the UI while quitting is in progress 2015-03-23 15:57:29 -04:00
Cameron Gutman
a676b8d8e6 Restore the legacy path and only use direct submit for certain whitelisted decoders 2015-03-23 15:51:11 -04:00
Cameron Gutman
7ab0be3b62 Optimize app grid performance on lower end devices 2015-03-23 15:12:25 -04:00
Cameron Gutman
7ce29e3a09 Add a workaround for the Nexus 9 dropping frames with the new renderer 2015-03-16 21:26:02 -04:00
Cameron Gutman
42c65f4f16 Use smaller deadzones for SHIELD controllers 2015-03-16 19:36:09 -04:00
Cameron Gutman
bf2cc2a4d5 Don't assign controller numbers to devices that don't have an analog stick 2015-03-16 19:35:43 -04:00
Cameron Gutman
6d6d7121f6 Remove the Playpad Pro hack that worked around an issue with old firmware and caused the D-pad to be unresponsive on updated firmware. Fixes #41 2015-03-15 14:30:56 -07:00
Cameron Gutman
2ab67380d6 Use direct submit decoding for MediaCodec. Based on my profiling of a few devices, dequeueInputBuffer and queueInputBuffer don't take much time anyway. It allows us to stop our semi-busy looping which saves power. The depacketizer can avoid expensive synchronization and additional context switching which costs time and CPU cycles. 2015-03-09 01:49:52 -05:00
Cameron Gutman
899387caa1 Use a separate executor for network loads to avoid stalling cached loads. Optimize background cache fill loads. 2015-03-02 18:34:21 -05:00
Cameron Gutman
56c8a9e6fe Use the regular serverinfo query to update the running status of apps 2015-03-02 17:05:45 -05:00
Cameron Gutman
896288a40b Use AsyncTasks and attached Drawables to track background image loading 2015-03-02 17:03:08 -05:00
Cameron Gutman
fc8ce5e4b9 Quiet down disk cache misses 2015-03-02 16:13:54 -05:00
Cameron Gutman
067be54715 Show the discovery in progress view if no computers remain after one is deleted 2015-02-27 18:05:02 -05:00
Cameron Gutman
0dad2dc64b Only close the app list activity if the PC is offline not unknown 2015-02-27 15:15:01 -05:00
Cameron Gutman
867b703644 Evict cached bitmaps when closing the app list 2015-02-27 15:13:43 -05:00
Cameron Gutman
3d398ef6dd Update common 2015-02-27 14:22:35 -05:00
Cameron Gutman
85d95b2d8e Revert "Immediately show the PC as offline if the first poll fails"
This reverts commit 7b12fd1ad2607566e8930adf3a2376e24c0fd9e1.
2015-02-27 13:52:17 -05:00
Cameron Gutman
d091d9db6b Start apps by ID to work correctly with duplicate app names 2015-02-27 13:42:40 -05:00
Cameron Gutman
e081ab5239 Code cleanup and Lint suggestions 2015-02-27 01:43:24 -05:00
Cameron Gutman
7b12fd1ad2 Immediately show the PC as offline if the first poll fails 2015-02-27 01:33:33 -05:00
Cameron Gutman
80d8c5953e Rewrite the app art caching and fetching (again!) to finally address OOM problems and speed up art loading 2015-02-27 01:16:06 -05:00
Cameron Gutman
194037ff41 Clear the bitmap cache since it can get pretty large 2015-02-26 22:04:39 -05:00
Cameron Gutman
094d642739 Stop scaling bitmaps down 2015-02-26 22:04:22 -05:00
Cameron Gutman
010e03252e Encapsulate the cache IO streams in buffered streams 2015-02-26 21:39:26 -05:00