* 'master' of github.com:limelight-stream/limelight-common:
Revert "Lower queued decode unit limit to resync faster if the renderers get behind. Lower the audio receive buffer size since it was unneccessarily large."
Update README.md
Revert the DU_LIMIT changes due to variance in platform audio rendering speed
Lower queued decode unit limit to resync faster if the renderers get behind. Lower the audio receive buffer size since it was unneccessarily large.
Drop code compliance to Java 1.5. Minor annotation changes for 1.5 compliance.
Remove depacketizer thread
add gpl
Cleans up some unnecessary code in `NvHTTP` and DRY's it up a bit.
Adds in a `getAppList` function which returns a list of `NvApp`, a class
used to represent applications. This is then used by `getSteamAppId` so
it actually opens up Steam instead of whatever the first app is.