Use event time on input events rather than current uptime

This commit is contained in:
Cameron Gutman
2022-08-02 18:07:15 -05:00
parent b70a47f5e5
commit eb2e79977d
6 changed files with 43 additions and 45 deletions

View File

@@ -59,7 +59,6 @@ import android.os.Build;
import android.os.Bundle;
import android.os.Handler;
import android.os.IBinder;
import android.os.SystemClock;
import android.util.Rational;
import android.view.Display;
import android.view.InputDevice;
@@ -1432,14 +1431,14 @@ public class Game extends Activity implements SurfaceHolder.Callback,
if (event.getPointerCount() == 1 && event.getActionIndex() == 0) {
if (event.getActionMasked() == MotionEvent.ACTION_DOWN) {
if (event.getToolType(0) == MotionEvent.TOOL_TYPE_STYLUS) {
lastAbsTouchDownTime = SystemClock.uptimeMillis();
lastAbsTouchDownTime = event.getEventTime();
lastAbsTouchDownX = event.getX(0);
lastAbsTouchDownY = event.getY(0);
// Stylus is left click
conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_LEFT);
} else if (event.getToolType(0) == MotionEvent.TOOL_TYPE_ERASER) {
lastAbsTouchDownTime = SystemClock.uptimeMillis();
lastAbsTouchDownTime = event.getEventTime();
lastAbsTouchDownX = event.getX(0);
lastAbsTouchDownY = event.getY(0);
@@ -1449,14 +1448,14 @@ public class Game extends Activity implements SurfaceHolder.Callback,
}
else if (event.getActionMasked() == MotionEvent.ACTION_UP || event.getActionMasked() == MotionEvent.ACTION_CANCEL) {
if (event.getToolType(0) == MotionEvent.TOOL_TYPE_STYLUS) {
lastAbsTouchUpTime = SystemClock.uptimeMillis();
lastAbsTouchUpTime = event.getEventTime();
lastAbsTouchUpX = event.getX(0);
lastAbsTouchUpY = event.getY(0);
// Stylus is left click
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_LEFT);
} else if (event.getToolType(0) == MotionEvent.TOOL_TYPE_ERASER) {
lastAbsTouchUpTime = SystemClock.uptimeMillis();
lastAbsTouchUpTime = event.getEventTime();
lastAbsTouchUpX = event.getX(0);
lastAbsTouchUpY = event.getY(0);
@@ -1492,7 +1491,7 @@ public class Game extends Activity implements SurfaceHolder.Callback,
if (event.getActionMasked() == MotionEvent.ACTION_POINTER_DOWN &&
event.getPointerCount() == 3) {
// Three fingers down
threeFingerDownTime = SystemClock.uptimeMillis();
threeFingerDownTime = event.getEventTime();
// Cancel the first and second touches to avoid
// erroneous events
@@ -1515,14 +1514,14 @@ public class Game extends Activity implements SurfaceHolder.Callback,
for (TouchContext touchContext : touchContextMap) {
touchContext.setPointerCount(event.getPointerCount());
}
context.touchDownEvent(eventX, eventY, true);
context.touchDownEvent(eventX, eventY, event.getEventTime(), true);
break;
case MotionEvent.ACTION_POINTER_UP:
case MotionEvent.ACTION_UP:
if (event.getPointerCount() == 1 &&
(Build.VERSION.SDK_INT < Build.VERSION_CODES.TIRAMISU || (event.getFlags() & MotionEvent.FLAG_CANCELED) == 0)) {
// All fingers up
if (SystemClock.uptimeMillis() - threeFingerDownTime < THREE_FINGER_TAP_THRESHOLD) {
if (event.getEventTime() - threeFingerDownTime < THREE_FINGER_TAP_THRESHOLD) {
// This is a 3 finger tap to bring up the keyboard
toggleKeyboard();
return true;
@@ -1533,7 +1532,7 @@ public class Game extends Activity implements SurfaceHolder.Callback,
context.cancelTouch();
}
else {
context.touchUpEvent(eventX, eventY);
context.touchUpEvent(eventX, eventY, event.getEventTime());
}
for (TouchContext touchContext : touchContextMap) {
@@ -1541,7 +1540,7 @@ public class Game extends Activity implements SurfaceHolder.Callback,
}
if (actionIndex == 0 && event.getPointerCount() > 1 && !context.isCancelled()) {
// The original secondary touch now becomes primary
context.touchDownEvent((int)event.getX(1), (int)event.getY(1), false);
context.touchDownEvent((int)event.getX(1), (int)event.getY(1), event.getEventTime(), false);
}
break;
case MotionEvent.ACTION_MOVE:
@@ -1555,7 +1554,8 @@ public class Game extends Activity implements SurfaceHolder.Callback,
{
aTouchContextMap.touchMoveEvent(
(int)event.getHistoricalX(aTouchContextMap.getActionIndex(), i),
(int)event.getHistoricalY(aTouchContextMap.getActionIndex(), i));
(int)event.getHistoricalY(aTouchContextMap.getActionIndex(), i),
event.getHistoricalEventTime(i));
}
}
}
@@ -1566,7 +1566,8 @@ public class Game extends Activity implements SurfaceHolder.Callback,
{
aTouchContextMap.touchMoveEvent(
(int)event.getX(aTouchContextMap.getActionIndex()),
(int)event.getY(aTouchContextMap.getActionIndex()));
(int)event.getY(aTouchContextMap.getActionIndex()),
event.getEventTime());
}
}
break;
@@ -1615,7 +1616,7 @@ public class Game extends Activity implements SurfaceHolder.Callback,
case MotionEvent.ACTION_HOVER_ENTER:
case MotionEvent.ACTION_HOVER_EXIT:
case MotionEvent.ACTION_HOVER_MOVE:
if (SystemClock.uptimeMillis() - lastAbsTouchUpTime <= STYLUS_UP_DEAD_ZONE_DELAY &&
if (event.getEventTime() - lastAbsTouchUpTime <= STYLUS_UP_DEAD_ZONE_DELAY &&
Math.sqrt(Math.pow(eventX - lastAbsTouchUpX, 2) + Math.pow(eventY - lastAbsTouchUpY, 2)) <= STYLUS_UP_DEAD_ZONE_RADIUS) {
// Enforce a small deadzone between touch up and hover or touch down to allow more precise double-clicking
return;
@@ -1624,7 +1625,7 @@ public class Game extends Activity implements SurfaceHolder.Callback,
case MotionEvent.ACTION_MOVE:
case MotionEvent.ACTION_UP:
if (SystemClock.uptimeMillis() - lastAbsTouchDownTime <= STYLUS_DOWN_DEAD_ZONE_DELAY &&
if (event.getEventTime() - lastAbsTouchDownTime <= STYLUS_DOWN_DEAD_ZONE_DELAY &&
Math.sqrt(Math.pow(eventX - lastAbsTouchDownX, 2) + Math.pow(eventY - lastAbsTouchDownY, 2)) <= STYLUS_DOWN_DEAD_ZONE_RADIUS) {
// Enforce a small deadzone between touch down and move or touch up to allow more precise double-clicking
return;

View File

@@ -9,7 +9,6 @@ import android.hardware.usb.UsbManager;
import android.media.AudioAttributes;
import android.os.Build;
import android.os.CombinedVibration;
import android.os.SystemClock;
import android.os.VibrationAttributes;
import android.os.VibrationEffect;
import android.os.Vibrator;
@@ -1506,7 +1505,8 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
// If the button hasn't been down long enough, sleep for a bit before sending the up event
// This allows "instant" button presses (like OUYA's virtual menu button) to work. This
// path should not be triggered during normal usage.
if (SystemClock.uptimeMillis() - event.getDownTime() < ControllerHandler.MINIMUM_BUTTON_DOWN_TIME_MS)
int buttonDownTime = (int)(event.getEventTime() - event.getDownTime());
if (buttonDownTime < ControllerHandler.MINIMUM_BUTTON_DOWN_TIME_MS)
{
// Since our sleep time is so short (10 ms), it shouldn't cause a problem doing this in the
// UI thread.
@@ -1532,7 +1532,7 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
// Make sure it's real by checking that the key is actually down before taking
// any action.
if ((context.inputMap & ControllerPacket.PLAY_FLAG) != 0 &&
SystemClock.uptimeMillis() - context.startDownTime > ControllerHandler.START_DOWN_TIME_MOUSE_MODE_MS &&
event.getEventTime() - context.startDownTime > ControllerHandler.START_DOWN_TIME_MOUSE_MODE_MS &&
prefConfig.mouseEmulation) {
toggleMouseEmulation(context);
}
@@ -1585,11 +1585,11 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
break;
case KeyEvent.KEYCODE_BUTTON_L1:
context.inputMap &= ~ControllerPacket.LB_FLAG;
context.lastLbUpTime = SystemClock.uptimeMillis();
context.lastLbUpTime = event.getEventTime();
break;
case KeyEvent.KEYCODE_BUTTON_R1:
context.inputMap &= ~ControllerPacket.RB_FLAG;
context.lastRbUpTime = SystemClock.uptimeMillis();
context.lastRbUpTime = event.getEventTime();
break;
case KeyEvent.KEYCODE_BUTTON_THUMBL:
context.inputMap &= ~ControllerPacket.LS_CLK_FLAG;
@@ -1698,7 +1698,7 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
case KeyEvent.KEYCODE_BUTTON_START:
case KeyEvent.KEYCODE_MENU:
if (event.getRepeatCount() == 0) {
context.startDownTime = SystemClock.uptimeMillis();
context.startDownTime = event.getEventTime();
}
context.inputMap |= ControllerPacket.PLAY_FLAG;
break;
@@ -1789,7 +1789,7 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
if (!context.hasSelect) {
if (context.inputMap == (ControllerPacket.PLAY_FLAG | ControllerPacket.LB_FLAG) ||
(context.inputMap == ControllerPacket.PLAY_FLAG &&
SystemClock.uptimeMillis() - context.lastLbUpTime <= MAXIMUM_BUMPER_UP_DELAY_MS))
event.getEventTime() - context.lastLbUpTime <= MAXIMUM_BUMPER_UP_DELAY_MS))
{
context.inputMap &= ~(ControllerPacket.PLAY_FLAG | ControllerPacket.LB_FLAG);
context.inputMap |= ControllerPacket.BACK_FLAG;
@@ -1812,7 +1812,7 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
else {
if (context.inputMap == (ControllerPacket.PLAY_FLAG | ControllerPacket.RB_FLAG) ||
(context.inputMap == ControllerPacket.PLAY_FLAG &&
SystemClock.uptimeMillis() - context.lastRbUpTime <= MAXIMUM_BUMPER_UP_DELAY_MS))
event.getEventTime() - context.lastRbUpTime <= MAXIMUM_BUMPER_UP_DELAY_MS))
{
context.inputMap &= ~(ControllerPacket.PLAY_FLAG | ControllerPacket.RB_FLAG);
context.inputMap |= ControllerPacket.SPECIAL_BUTTON_FLAG;

View File

@@ -1,6 +1,5 @@
package com.limelight.binding.input.touch;
import android.os.SystemClock;
import android.view.View;
import com.limelight.nvstream.NvConnection;
@@ -53,7 +52,7 @@ public class AbsoluteTouchContext implements TouchContext {
}
@Override
public boolean touchDownEvent(int eventX, int eventY, boolean isNewFinger)
public boolean touchDownEvent(int eventX, int eventY, long eventTime, boolean isNewFinger)
{
if (!isNewFinger) {
// We don't handle finger transitions for absolute mode
@@ -62,7 +61,7 @@ public class AbsoluteTouchContext implements TouchContext {
lastTouchLocationX = lastTouchDownX = eventX;
lastTouchLocationY = lastTouchDownY = eventY;
lastTouchDownTime = SystemClock.uptimeMillis();
lastTouchDownTime = eventTime;
cancelled = confirmedTap = confirmedLongPress = false;
if (actionIndex == 0) {
@@ -90,7 +89,7 @@ public class AbsoluteTouchContext implements TouchContext {
}
@Override
public void touchUpEvent(int eventX, int eventY)
public void touchUpEvent(int eventX, int eventY, long eventTime)
{
if (cancelled) {
return;
@@ -130,7 +129,7 @@ public class AbsoluteTouchContext implements TouchContext {
lastTouchLocationX = lastTouchUpX = eventX;
lastTouchLocationY = lastTouchUpY = eventY;
lastTouchUpTime = SystemClock.uptimeMillis();
lastTouchUpTime = eventTime;
}
private synchronized void startLongPressTimer() {
@@ -214,7 +213,7 @@ public class AbsoluteTouchContext implements TouchContext {
}
@Override
public boolean touchMoveEvent(int eventX, int eventY)
public boolean touchMoveEvent(int eventX, int eventY, long eventTime)
{
if (cancelled) {
return true;

View File

@@ -1,6 +1,5 @@
package com.limelight.binding.input.touch;
import android.os.SystemClock;
import android.view.View;
import com.limelight.nvstream.NvConnection;
@@ -66,7 +65,7 @@ public class RelativeTouchContext implements TouchContext {
yDelta <= TAP_MOVEMENT_THRESHOLD;
}
private boolean isTap()
private boolean isTap(long eventTime)
{
if (confirmedDrag || confirmedMove || confirmedScroll) {
return false;
@@ -79,7 +78,7 @@ public class RelativeTouchContext implements TouchContext {
return false;
}
long timeDelta = SystemClock.uptimeMillis() - originalTouchTime;
long timeDelta = eventTime - originalTouchTime;
return isWithinTapBounds(lastTouchX, lastTouchY) && timeDelta <= TAP_TIME_THRESHOLD;
}
@@ -94,7 +93,7 @@ public class RelativeTouchContext implements TouchContext {
}
@Override
public boolean touchDownEvent(int eventX, int eventY, boolean isNewFinger)
public boolean touchDownEvent(int eventX, int eventY, long eventTime, boolean isNewFinger)
{
// Get the view dimensions to scale inputs on this touch
xFactor = referenceWidth / (double)targetView.getWidth();
@@ -105,7 +104,7 @@ public class RelativeTouchContext implements TouchContext {
if (isNewFinger) {
maxPointerCountInGesture = pointerCount;
originalTouchTime = SystemClock.uptimeMillis();
originalTouchTime = eventTime;
cancelled = confirmedDrag = confirmedMove = confirmedScroll = false;
distanceMoved = 0;
@@ -119,7 +118,7 @@ public class RelativeTouchContext implements TouchContext {
}
@Override
public void touchUpEvent(int eventX, int eventY)
public void touchUpEvent(int eventX, int eventY, long eventTime)
{
if (cancelled) {
return;
@@ -134,7 +133,7 @@ public class RelativeTouchContext implements TouchContext {
// Raise the button after a drag
conn.sendMouseButtonUp(buttonIndex);
}
else if (isTap())
else if (isTap(eventTime))
{
// Lower the mouse button
conn.sendMouseButtonDown(buttonIndex);
@@ -229,7 +228,7 @@ public class RelativeTouchContext implements TouchContext {
}
@Override
public boolean touchMoveEvent(int eventX, int eventY)
public boolean touchMoveEvent(int eventX, int eventY, long eventTime)
{
if (cancelled) {
return true;

View File

@@ -3,9 +3,9 @@ package com.limelight.binding.input.touch;
public interface TouchContext {
int getActionIndex();
void setPointerCount(int pointerCount);
boolean touchDownEvent(int eventX, int eventY, boolean isNewFinger);
boolean touchMoveEvent(int eventX, int eventY);
void touchUpEvent(int eventX, int eventY);
boolean touchDownEvent(int eventX, int eventY, long eventTime, boolean isNewFinger);
boolean touchMoveEvent(int eventX, int eventY, long eventTime);
void touchUpEvent(int eventX, int eventY, long eventTime);
void cancelTouch();
boolean isCancelled();
}

View File

@@ -8,7 +8,6 @@ import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.os.SystemClock;
import android.view.MotionEvent;
import java.util.ArrayList;
@@ -254,7 +253,7 @@ public class AnalogStick extends VirtualControllerElement {
}
}
private void updatePosition() {
private void updatePosition(long eventTime) {
// get 100% way
float complete = radius_complete - radius_analog_stick;
@@ -271,7 +270,7 @@ public class AnalogStick extends VirtualControllerElement {
// We also release the deadzone if the user keeps the stick pressed for a bit to allow
// them to make precise movements.
stick_state = (stick_state == STICK_STATE.MOVED_ACTIVE ||
SystemClock.uptimeMillis() - timeLastClick > timeoutDeadzone ||
eventTime - timeLastClick > timeoutDeadzone ||
movement_radius > radius_dead_zone) ?
STICK_STATE.MOVED_ACTIVE : STICK_STATE.MOVED_IN_DEAD_ZONE;
@@ -312,7 +311,7 @@ public class AnalogStick extends VirtualControllerElement {
stick_state = STICK_STATE.MOVED_IN_DEAD_ZONE;
// check for double click
if (lastClickState == CLICK_STATE.SINGLE &&
timeLastClick + timeoutDoubleClick > SystemClock.uptimeMillis()) {
event.getEventTime() - timeLastClick <= timeoutDoubleClick) {
click_state = CLICK_STATE.DOUBLE;
notifyOnDoubleClick();
} else {
@@ -320,7 +319,7 @@ public class AnalogStick extends VirtualControllerElement {
notifyOnClick();
}
// reset last click timestamp
timeLastClick = SystemClock.uptimeMillis();
timeLastClick = event.getEventTime();
// set item pressed and update
setPressed(true);
break;
@@ -335,7 +334,7 @@ public class AnalogStick extends VirtualControllerElement {
if (isPressed()) {
// when is pressed calculate new positions (will trigger movement if necessary)
updatePosition();
updatePosition(event.getEventTime());
} else {
stick_state = STICK_STATE.NO_MOVEMENT;
notifyOnRevoke();