mirror of
https://github.com/moonlight-stream/moonlight-android.git
synced 2026-10-20 07:24:42 +00:00
Add keyboard support
This commit is contained in:
+156
-112
@@ -7,6 +7,7 @@ import com.limelight.nvstream.NvConnectionListener;
|
||||
import com.limelight.nvstream.StreamConfiguration;
|
||||
import com.limelight.nvstream.av.video.VideoDecoderRenderer;
|
||||
import com.limelight.nvstream.input.ControllerPacket;
|
||||
import com.limelight.nvstream.input.KeyboardPacket;
|
||||
import com.limelight.utils.Dialog;
|
||||
import com.limelight.utils.SpinnerDialog;
|
||||
|
||||
@@ -47,6 +48,8 @@ public class Game extends Activity implements OnGenericMotionListener, OnTouchLi
|
||||
private int lastTouchY = 0;
|
||||
private boolean hasMoved = false;
|
||||
|
||||
private KeyboardTranslator keybTranslator;
|
||||
|
||||
private int height;
|
||||
private int width;
|
||||
private Point screenSize = new Point(0, 0);
|
||||
@@ -123,13 +126,14 @@ public class Game extends Activity implements OnGenericMotionListener, OnTouchLi
|
||||
|
||||
Display display = getWindowManager().getDefaultDisplay();
|
||||
display.getSize(screenSize);
|
||||
|
||||
|
||||
// Warn the user if they're on a metered connection
|
||||
checkDataConnection();
|
||||
|
||||
// Start the connection
|
||||
conn = new NvConnection(Game.this.getIntent().getStringExtra("host"), Game.this,
|
||||
new StreamConfiguration(width, height, refreshRate));
|
||||
keybTranslator = new KeyboardTranslator(conn);
|
||||
conn.start(PlatformBinding.getDeviceName(), sv.getHolder(), drFlags,
|
||||
PlatformBinding.getAudioRenderer(), new ConfigurableDecoderRenderer());
|
||||
}
|
||||
@@ -179,128 +183,168 @@ public class Game extends Activity implements OnGenericMotionListener, OnTouchLi
|
||||
finish();
|
||||
}
|
||||
|
||||
private static byte getModifierState(KeyEvent event) {
|
||||
byte modifier = 0;
|
||||
if (event.isShiftPressed()) {
|
||||
modifier |= KeyboardPacket.MODIFIER_SHIFT;
|
||||
}
|
||||
if (event.isCtrlPressed()) {
|
||||
modifier |= KeyboardPacket.MODIFIER_CTRL;
|
||||
}
|
||||
if (event.isAltPressed()) {
|
||||
modifier |= KeyboardPacket.MODIFIER_ALT;
|
||||
}
|
||||
return modifier;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onKeyDown(int keyCode, KeyEvent event) {
|
||||
switch (keyCode) {
|
||||
case KeyEvent.KEYCODE_BUTTON_START:
|
||||
case KeyEvent.KEYCODE_MENU:
|
||||
inputMap |= ControllerPacket.PLAY_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BACK:
|
||||
case KeyEvent.KEYCODE_BUTTON_SELECT:
|
||||
inputMap |= ControllerPacket.BACK_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_LEFT:
|
||||
inputMap |= ControllerPacket.LEFT_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_RIGHT:
|
||||
inputMap |= ControllerPacket.RIGHT_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_UP:
|
||||
inputMap |= ControllerPacket.UP_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_DOWN:
|
||||
inputMap |= ControllerPacket.DOWN_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_B:
|
||||
inputMap |= ControllerPacket.B_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_A:
|
||||
inputMap |= ControllerPacket.A_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_X:
|
||||
inputMap |= ControllerPacket.X_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_Y:
|
||||
inputMap |= ControllerPacket.Y_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_L1:
|
||||
inputMap |= ControllerPacket.LB_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_R1:
|
||||
inputMap |= ControllerPacket.RB_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_THUMBL:
|
||||
inputMap |= ControllerPacket.LS_CLK_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_THUMBR:
|
||||
inputMap |= ControllerPacket.RS_CLK_FLAG;
|
||||
break;
|
||||
default:
|
||||
return super.onKeyDown(keyCode, event);
|
||||
if (event.getDevice() != null &&
|
||||
(event.getDevice().getSources() & InputDevice.SOURCE_KEYBOARD) != 0) {
|
||||
short translated = keybTranslator.translate(event.getKeyCode());
|
||||
if (translated == 0) {
|
||||
return super.onKeyDown(keyCode, event);
|
||||
}
|
||||
|
||||
keybTranslator.sendKeyDown(translated,
|
||||
getModifierState(event));
|
||||
}
|
||||
|
||||
// We detect back+start as the special button combo
|
||||
if ((inputMap & ControllerPacket.BACK_FLAG) != 0 &&
|
||||
(inputMap & ControllerPacket.PLAY_FLAG) != 0)
|
||||
{
|
||||
inputMap &= ~(ControllerPacket.BACK_FLAG | ControllerPacket.PLAY_FLAG);
|
||||
inputMap |= ControllerPacket.SPECIAL_BUTTON_FLAG;
|
||||
else {
|
||||
switch (keyCode) {
|
||||
case KeyEvent.KEYCODE_BUTTON_START:
|
||||
case KeyEvent.KEYCODE_MENU:
|
||||
inputMap |= ControllerPacket.PLAY_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BACK:
|
||||
case KeyEvent.KEYCODE_BUTTON_SELECT:
|
||||
inputMap |= ControllerPacket.BACK_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_LEFT:
|
||||
inputMap |= ControllerPacket.LEFT_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_RIGHT:
|
||||
inputMap |= ControllerPacket.RIGHT_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_UP:
|
||||
inputMap |= ControllerPacket.UP_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_DOWN:
|
||||
inputMap |= ControllerPacket.DOWN_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_B:
|
||||
inputMap |= ControllerPacket.B_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_A:
|
||||
inputMap |= ControllerPacket.A_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_X:
|
||||
inputMap |= ControllerPacket.X_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_Y:
|
||||
inputMap |= ControllerPacket.Y_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_L1:
|
||||
inputMap |= ControllerPacket.LB_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_R1:
|
||||
inputMap |= ControllerPacket.RB_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_THUMBL:
|
||||
inputMap |= ControllerPacket.LS_CLK_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_THUMBR:
|
||||
inputMap |= ControllerPacket.RS_CLK_FLAG;
|
||||
break;
|
||||
default:
|
||||
return super.onKeyDown(keyCode, event);
|
||||
}
|
||||
|
||||
// We detect back+start as the special button combo
|
||||
if ((inputMap & ControllerPacket.BACK_FLAG) != 0 &&
|
||||
(inputMap & ControllerPacket.PLAY_FLAG) != 0)
|
||||
{
|
||||
inputMap &= ~(ControllerPacket.BACK_FLAG | ControllerPacket.PLAY_FLAG);
|
||||
inputMap |= ControllerPacket.SPECIAL_BUTTON_FLAG;
|
||||
}
|
||||
|
||||
sendControllerInputPacket();
|
||||
}
|
||||
|
||||
sendControllerInputPacket();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onKeyUp(int keyCode, KeyEvent event) {
|
||||
switch (keyCode) {
|
||||
case KeyEvent.KEYCODE_BUTTON_START:
|
||||
case KeyEvent.KEYCODE_MENU:
|
||||
inputMap &= ~ControllerPacket.PLAY_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BACK:
|
||||
case KeyEvent.KEYCODE_BUTTON_SELECT:
|
||||
inputMap &= ~ControllerPacket.BACK_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_LEFT:
|
||||
inputMap &= ~ControllerPacket.LEFT_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_RIGHT:
|
||||
inputMap &= ~ControllerPacket.RIGHT_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_UP:
|
||||
inputMap &= ~ControllerPacket.UP_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_DOWN:
|
||||
inputMap &= ~ControllerPacket.DOWN_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_B:
|
||||
inputMap &= ~ControllerPacket.B_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_A:
|
||||
inputMap &= ~ControllerPacket.A_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_X:
|
||||
inputMap &= ~ControllerPacket.X_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_Y:
|
||||
inputMap &= ~ControllerPacket.Y_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_L1:
|
||||
inputMap &= ~ControllerPacket.LB_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_R1:
|
||||
inputMap &= ~ControllerPacket.RB_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_THUMBL:
|
||||
inputMap &= ~ControllerPacket.LS_CLK_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_THUMBR:
|
||||
inputMap &= ~ControllerPacket.RS_CLK_FLAG;
|
||||
break;
|
||||
default:
|
||||
return super.onKeyUp(keyCode, event);
|
||||
if (event.getDevice() != null &&
|
||||
(event.getDevice().getSources() & InputDevice.SOURCE_KEYBOARD) != 0) {
|
||||
short translated = keybTranslator.translate(event.getKeyCode());
|
||||
if (translated == 0) {
|
||||
return super.onKeyUp(keyCode, event);
|
||||
}
|
||||
|
||||
keybTranslator.sendKeyUp(translated,
|
||||
getModifierState(event));
|
||||
}
|
||||
else {
|
||||
switch (keyCode) {
|
||||
case KeyEvent.KEYCODE_BUTTON_START:
|
||||
case KeyEvent.KEYCODE_MENU:
|
||||
inputMap &= ~ControllerPacket.PLAY_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BACK:
|
||||
case KeyEvent.KEYCODE_BUTTON_SELECT:
|
||||
inputMap &= ~ControllerPacket.BACK_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_LEFT:
|
||||
inputMap &= ~ControllerPacket.LEFT_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_RIGHT:
|
||||
inputMap &= ~ControllerPacket.RIGHT_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_UP:
|
||||
inputMap &= ~ControllerPacket.UP_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_DOWN:
|
||||
inputMap &= ~ControllerPacket.DOWN_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_B:
|
||||
inputMap &= ~ControllerPacket.B_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_A:
|
||||
inputMap &= ~ControllerPacket.A_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_X:
|
||||
inputMap &= ~ControllerPacket.X_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_Y:
|
||||
inputMap &= ~ControllerPacket.Y_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_L1:
|
||||
inputMap &= ~ControllerPacket.LB_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_R1:
|
||||
inputMap &= ~ControllerPacket.RB_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_THUMBL:
|
||||
inputMap &= ~ControllerPacket.LS_CLK_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_THUMBR:
|
||||
inputMap &= ~ControllerPacket.RS_CLK_FLAG;
|
||||
break;
|
||||
default:
|
||||
return super.onKeyUp(keyCode, event);
|
||||
}
|
||||
|
||||
// If one of the two is up, the special button comes up too
|
||||
if ((inputMap & ControllerPacket.BACK_FLAG) == 0 ||
|
||||
(inputMap & ControllerPacket.PLAY_FLAG) == 0)
|
||||
{
|
||||
inputMap &= ~ControllerPacket.SPECIAL_BUTTON_FLAG;
|
||||
}
|
||||
|
||||
sendControllerInputPacket();
|
||||
}
|
||||
|
||||
// If one of the two is up, the special button comes up too
|
||||
if ((inputMap & ControllerPacket.BACK_FLAG) == 0 ||
|
||||
(inputMap & ControllerPacket.PLAY_FLAG) == 0)
|
||||
{
|
||||
inputMap &= ~ControllerPacket.SPECIAL_BUTTON_FLAG;
|
||||
}
|
||||
|
||||
sendControllerInputPacket();
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user