Use setFixedSize if aspect ratios are compatible. This seems necessary for 4K video.

This commit is contained in:
Cameron Gutman 2015-10-27 00:04:28 -07:00
parent 62ea92335d
commit 9d1510f14d

View File

@ -79,6 +79,7 @@ public class Game extends Activity implements SurfaceHolder.Callback,
private boolean displayedFailureDialog = false;
private boolean connecting = false;
private boolean connected = false;
private boolean deferredSurfaceResize = false;
private EvdevWatcher evdevWatcher;
private int modifierFlags = 0;
@ -212,11 +213,30 @@ public class Game extends Activity implements SurfaceHolder.Callback,
InputManager inputManager = (InputManager) getSystemService(Context.INPUT_SERVICE);
inputManager.registerInputDeviceListener(controllerHandler, null);
boolean aspectRatioMatch = false;
if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.KITKAT) {
// On KitKat and later (where we can use the whole screen via immersive mode), we'll
// calculate whether we need to scale by aspect ratio or not. If not, we'll use
// setFixedSize so we can handle 4K properly. The only known devices that have
// >= 4K screens have exactly 4K screens, so we'll be able to hit this good path
// on these devices. On Marshmallow, we can start changing to 4K manually but no
// 4K devices run 6.0 at the moment.
double screenAspectRatio = ((double)screenSize.y) / screenSize.x;
double streamAspectRatio = ((double)prefConfig.height) / prefConfig.width;
if (Math.abs(screenAspectRatio - streamAspectRatio) < 0.001) {
LimeLog.info("Stream has compatible aspect ratio with output display");
aspectRatioMatch = true;
}
}
SurfaceHolder sh = sv.getHolder();
if (prefConfig.stretchVideo || !decoderRenderer.isHardwareAccelerated()) {
if (prefConfig.stretchVideo || !decoderRenderer.isHardwareAccelerated() || aspectRatioMatch) {
// Set the surface to the size of the video
sh.setFixedSize(prefConfig.width, prefConfig.height);
}
else {
deferredSurfaceResize = true;
}
// Initialize touch contexts
for (int i = 0; i < touchContextMap.length; i++) {
@ -805,7 +825,7 @@ public class Game extends Activity implements SurfaceHolder.Callback,
// Resize the surface to match the aspect ratio of the video
// This must be done after the surface is created.
if (!prefConfig.stretchVideo && decoderRenderer.isHardwareAccelerated()) {
if (deferredSurfaceResize) {
resizeSurfaceWithAspectRatio((SurfaceView) findViewById(R.id.surfaceView),
prefConfig.width, prefConfig.height);
}