Remove text from d-pad as it tends to get in the way of visuals on screen

This commit is contained in:
Cameron Gutman 2016-01-07 01:00:15 -06:00
parent db62d78e04
commit 8041a004c2

View File

@ -55,10 +55,6 @@ public class DigitalPad extends VirtualControllerElement {
// draw left rect
paint.setColor(
(direction & DIGITAL_PAD_DIRECTION_LEFT) > 0 ? pressedColor : normalColor);
paint.setStyle(Paint.Style.FILL_AND_STROKE);
canvas.drawText("LF",
getPercent(getWidth(), 16.5f), getPercent(getHeight(), 56),
paint);
paint.setStyle(Paint.Style.STROKE);
canvas.drawRect(
0, getPercent(getHeight(), 33),
@ -82,10 +78,6 @@ public class DigitalPad extends VirtualControllerElement {
// draw up rect
paint.setColor(
(direction & DIGITAL_PAD_DIRECTION_UP) > 0 ? pressedColor : normalColor);
paint.setStyle(Paint.Style.FILL_AND_STROKE);
canvas.drawText("UP",
getPercent(getWidth(), 49.5f), getPercent(getHeight(), 23),
paint);
paint.setStyle(Paint.Style.STROKE);
canvas.drawRect(
getPercent(getWidth(), 33), 0,
@ -109,10 +101,6 @@ public class DigitalPad extends VirtualControllerElement {
// draw right rect
paint.setColor(
(direction & DIGITAL_PAD_DIRECTION_RIGHT) > 0 ? pressedColor : normalColor);
paint.setStyle(Paint.Style.FILL_AND_STROKE);
canvas.drawText("RI",
getPercent(getWidth(), 82.5f), getPercent(getHeight(), 56),
paint);
paint.setStyle(Paint.Style.STROKE);
canvas.drawRect(
getPercent(getWidth(), 66), getPercent(getHeight(), 33),
@ -136,10 +124,6 @@ public class DigitalPad extends VirtualControllerElement {
// draw down rect
paint.setColor(
(direction & DIGITAL_PAD_DIRECTION_DOWN) > 0 ? pressedColor : normalColor);
paint.setStyle(Paint.Style.FILL_AND_STROKE);
canvas.drawText("DW",
getPercent(getWidth(), 49.5f), getPercent(getHeight(), 89),
paint);
paint.setStyle(Paint.Style.STROKE);
canvas.drawRect(
getPercent(getWidth(), 33), getPercent(getHeight(), 66),