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Repeat key down events are needed for proper key repeating
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@@ -522,11 +522,6 @@ public class Game extends Activity implements SurfaceHolder.Callback,
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return true;
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}
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// Eat repeat down events
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if (event.getRepeatCount() > 0) {
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return true;
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}
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// Pass through keyboard input if we're not grabbing
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if (!grabbedInput) {
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return super.onKeyDown(keyCode, event);
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