mirror of
https://github.com/moonlight-stream/moonlight-android.git
synced 2026-04-03 06:26:16 +00:00
Allow streaming in any orientation when using a square display
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@@ -124,11 +124,9 @@
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android:name="android.support.PARENT_ACTIVITY"
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android:value="com.limelight.PcView" />
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</activity>
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<!-- This will fall back to sensorLandscape at runtime on Android 4.2 and below -->
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<activity
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android:name=".Game"
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android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|screenLayout|fontScale|uiMode|orientation|screenSize|smallestScreenSize|layoutDirection"
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android:screenOrientation="userLandscape"
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android:noHistory="true"
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android:supportsPictureInPicture="true"
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android:resizeableActivity="true"
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@@ -199,11 +199,8 @@ public class Game extends Activity implements SurfaceHolder.Callback,
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getWindow().addFlags(WindowManager.LayoutParams.FLAG_LAYOUT_IN_SCREEN);
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}
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// We specified userLandscape in the manifest which isn't supported until 4.3,
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// so we must fall back at runtime to sensorLandscape.
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if (Build.VERSION.SDK_INT < Build.VERSION_CODES.JELLY_BEAN_MR2) {
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setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE);
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}
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// Enter landscape unless we're on a square screen
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setPreferredOrientationForCurrentDisplay();
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// Listen for UI visibility events
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getWindow().getDecorView().setOnSystemUiVisibilityChangeListener(this);
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@@ -528,10 +525,34 @@ public class Game extends Activity implements SurfaceHolder.Callback,
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streamView.getHolder().addCallback(this);
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}
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private void setPreferredOrientationForCurrentDisplay() {
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// If the display is somewhat square, allow any orientation. Otherwise, request landscape.
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Display display = getWindowManager().getDefaultDisplay();
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if (PreferenceConfiguration.isSquarishScreen(display.getWidth(), display.getHeight())) {
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR2) {
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setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_FULL_USER);
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}
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else {
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setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR);
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}
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}
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else {
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR2) {
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setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE);
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}
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else {
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setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE);
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}
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}
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}
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@Override
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public void onConfigurationChanged(Configuration newConfig) {
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super.onConfigurationChanged(newConfig);
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// Set requested orientation for possible new screen size
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setPreferredOrientationForCurrentDisplay();
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if (virtualController != null) {
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// Refresh layout of OSC for possible new screen size
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virtualController.refreshLayout();
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@@ -148,6 +148,16 @@ public class PreferenceConfiguration {
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return true;
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}
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// If we have a screen that has semi-square dimensions, we may want to change our behavior
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// to allow any orientation and vertical+horizontal resolutions.
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public static boolean isSquarishScreen(int width, int height) {
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float longDim = Math.max(width, height);
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float shortDim = Math.min(width, height);
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// We just put the arbitrary cutoff for a square-ish screen at 1.3
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return longDim / shortDim < 1.3f;
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}
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private static String convertFromLegacyResolutionString(String resString) {
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if (resString.equalsIgnoreCase("360p")) {
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return RES_360P;
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