Started adding more biome settings to bukkit

This commit is contained in:
OakLoaf
2024-10-26 10:02:32 +01:00
parent 640645b96b
commit 8de4f1198a
7 changed files with 250 additions and 97 deletions

View File

@@ -4,18 +4,15 @@ import ca.solostudios.strata.Versions;
import ca.solostudios.strata.version.Version;
import com.dfsek.terra.api.addon.BaseAddon;
import com.dfsek.terra.api.event.events.config.ConfigurationLoadEvent;
import com.dfsek.terra.api.event.events.config.pack.ConfigPackPreLoadEvent;
import com.dfsek.terra.api.event.functional.FunctionalEventHandler;
import com.dfsek.terra.api.world.biome.Biome;
import com.dfsek.terra.bukkit.config.PreLoadCompatibilityOptions;
import com.dfsek.terra.bukkit.config.VanillaBiomeProperties;
public class BukkitAddon implements BaseAddon {
private static final Version VERSION = Versions.getVersion(1, 0, 0);
private final PlatformImpl terraBukkitPlugin;
protected final PlatformImpl terraBukkitPlugin;
public BukkitAddon(PlatformImpl terraBukkitPlugin) {
this.terraBukkitPlugin = terraBukkitPlugin;
@@ -28,16 +25,6 @@ public class BukkitAddon implements BaseAddon {
.register(this, ConfigPackPreLoadEvent.class)
.then(event -> event.getPack().getContext().put(event.loadTemplate(new PreLoadCompatibilityOptions())))
.global();
terraBukkitPlugin.getEventManager()
.getHandler(FunctionalEventHandler.class)
.register(this, ConfigurationLoadEvent.class)
.then(event -> {
if(event.is(Biome.class)) {
event.getLoadedObject(Biome.class).getContext().put(event.load(new VanillaBiomeProperties()));
}
})
.global();
}
@Override

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@@ -1,58 +0,0 @@
package com.dfsek.terra.bukkit.config;
import com.dfsek.tectonic.api.config.template.ConfigTemplate;
import com.dfsek.tectonic.api.config.template.annotations.Default;
import com.dfsek.tectonic.api.config.template.annotations.Value;
import com.dfsek.terra.api.properties.Properties;
public class VanillaBiomeProperties implements ConfigTemplate, Properties {
@Value("colors.grass")
@Default
private Integer grassColor = null;
@Value("colors.fog")
@Default
private Integer fogColor = null;
@Value("colors.water")
@Default
private Integer waterColor = null;
@Value("colors.water-fog")
@Default
private Integer waterFogColor = null;
@Value("colors.foliage")
@Default
private Integer foliageColor = null;
@Value("colors.sky")
@Default
private Integer skyColor = null;
public Integer getFogColor() {
return fogColor;
}
public Integer getFoliageColor() {
return foliageColor;
}
public Integer getGrassColor() {
return grassColor;
}
public Integer getWaterColor() {
return waterColor;
}
public Integer getWaterFogColor() {
return waterFogColor;
}
public Integer getSkyColor() {
return skyColor;
}
}

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@@ -15,8 +15,8 @@ public interface Initializer {
Logger logger = LoggerFactory.getLogger(Initializer.class);
try {
String packageVersion = NMS;
if(NMS.equals("v1_21_1")) {
packageVersion = "v1_21";
if(NMS.equals("v1_21_3")) {
packageVersion = "v1_21"; // TODO: Refactor nms package to v1_21_3
}
Class<?> initializerClass = Class.forName(TERRA_PACKAGE + "." + packageVersion + ".NMSInitializer");

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@@ -0,0 +1,31 @@
package com.dfsek.terra.bukkit.nms.v1_21;
import com.dfsek.terra.api.event.events.config.ConfigurationLoadEvent;
import com.dfsek.terra.api.event.functional.FunctionalEventHandler;
import com.dfsek.terra.api.world.biome.Biome;
import com.dfsek.terra.bukkit.BukkitAddon;
import com.dfsek.terra.bukkit.PlatformImpl;
import com.dfsek.terra.bukkit.nms.v1_21.config.VanillaBiomeProperties;
public class NMSAddon extends BukkitAddon {
public NMSAddon(PlatformImpl terraBukkitPlugin) {
super(terraBukkitPlugin);
}
@Override
public void initialize() {
super.initialize();
terraBukkitPlugin.getEventManager()
.getHandler(FunctionalEventHandler.class)
.register(this, ConfigurationLoadEvent.class)
.then(event -> {
if(event.is(Biome.class)) {
event.getLoadedObject(Biome.class).getContext().put(event.load(new VanillaBiomeProperties()));
}
})
.global();
}
}

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@@ -11,7 +11,7 @@ import java.util.Objects;
import java.util.Optional;
import com.dfsek.terra.api.config.ConfigPack;
import com.dfsek.terra.bukkit.config.VanillaBiomeProperties;
import com.dfsek.terra.bukkit.nms.v1_21.config.VanillaBiomeProperties;
public class NMSBiomeInjector {
@@ -26,17 +26,8 @@ public class NMSBiomeInjector {
throws NoSuchFieldException, SecurityException, IllegalArgumentException, IllegalAccessException {
Biome.BiomeBuilder builder = new Biome.BiomeBuilder();
builder
.downfall(vanilla.climateSettings.downfall())
.temperature(vanilla.getBaseTemperature())
.mobSpawnSettings(vanilla.getMobSettings())
.generationSettings(vanilla.getGenerationSettings());
BiomeSpecialEffects.Builder effects = new BiomeSpecialEffects.Builder();
effects.grassColorModifier(vanilla.getSpecialEffects().getGrassColorModifier());
VanillaBiomeProperties vanillaBiomeProperties = biome.getContext().get(VanillaBiomeProperties.class);
effects.fogColor(Objects.requireNonNullElse(vanillaBiomeProperties.getFogColor(), vanilla.getFogColor()))
@@ -45,13 +36,11 @@ public class NMSBiomeInjector {
.waterFogColor(Objects.requireNonNullElse(vanillaBiomeProperties.getWaterFogColor(), vanilla.getWaterFogColor()))
.skyColor(Objects.requireNonNullElse(vanillaBiomeProperties.getSkyColor(), vanilla.getSkyColor()));
.skyColor(Objects.requireNonNullElse(vanillaBiomeProperties.getSkyColor(), vanilla.getSkyColor()))
if(vanillaBiomeProperties.getFoliageColor() == null) {
vanilla.getSpecialEffects().getFoliageColorOverride().ifPresent(effects::foliageColorOverride);
} else {
effects.foliageColorOverride(vanillaBiomeProperties.getFoliageColor());
}
.grassColorModifier(Objects.requireNonNullElse(vanillaBiomeProperties.getGrassColorModifier(), vanilla.getSpecialEffects().getGrassColorModifier()))
.foliageColorOverride(Objects.requireNonNullElse(vanillaBiomeProperties.getFoliageColor(), vanilla.getFoliageColor()));
if(vanillaBiomeProperties.getGrassColor() == null) {
vanilla.getSpecialEffects().getGrassColorOverride().ifPresent(effects::grassColorOverride);
@@ -60,15 +49,50 @@ public class NMSBiomeInjector {
effects.grassColorOverride(vanillaBiomeProperties.getGrassColor());
}
vanilla.getAmbientLoop().ifPresent(effects::ambientLoopSound);
vanilla.getAmbientAdditions().ifPresent(effects::ambientAdditionsSound);
vanilla.getAmbientMood().ifPresent(effects::ambientMoodSound);
vanilla.getBackgroundMusic().ifPresent(effects::backgroundMusic);
vanilla.getAmbientParticle().ifPresent(effects::ambientParticle);
if(vanillaBiomeProperties.getParticleConfig() == null) {
vanilla.getSpecialEffects().getAmbientParticleSettings().ifPresent(effects::ambientParticle);
} else {
effects.ambientParticle(vanillaBiomeProperties.getParticleConfig());
}
builder.specialEffects(effects.build());
if(vanillaBiomeProperties.getLoopSound() == null) {
vanilla.getSpecialEffects().getAmbientLoopSoundEvent().ifPresent(effects::ambientLoopSound);
} else {
RegistryFetcher.soundEventRegistry().get(vanillaBiomeProperties.getLoopSound().location()).ifPresent(effects::ambientLoopSound);
}
return builder.build();
if(vanillaBiomeProperties.getMoodSound() == null) {
vanilla.getSpecialEffects().getAmbientMoodSettings().ifPresent(effects::ambientMoodSound);
} else {
effects.ambientMoodSound(vanillaBiomeProperties.getMoodSound());
}
if(vanillaBiomeProperties.getAdditionsSound() == null) {
vanilla.getSpecialEffects().getAmbientAdditionsSettings().ifPresent(effects::ambientAdditionsSound);
} else {
effects.ambientAdditionsSound(vanillaBiomeProperties.getAdditionsSound());
}
if(vanillaBiomeProperties.getMusic() == null) {
vanilla.getSpecialEffects().getBackgroundMusic().ifPresent(effects::backgroundMusic);
} else {
effects.backgroundMusic(vanillaBiomeProperties.getMusic());
}
builder.hasPrecipitation(Objects.requireNonNullElse(vanillaBiomeProperties.getPrecipitation(), vanilla.hasPrecipitation()));
builder.temperature(Objects.requireNonNullElse(vanillaBiomeProperties.getTemperature(), vanilla.getBaseTemperature()));
builder.downfall(Objects.requireNonNullElse(vanillaBiomeProperties.getDownfall(), vanilla.climateSettings.downfall()));
builder.temperatureAdjustment(Objects.requireNonNullElse(vanillaBiomeProperties.getTemperatureModifier(), vanilla.climateSettings.temperatureModifier()));
builder.mobSpawnSettings(Objects.requireNonNullElse(vanillaBiomeProperties.getSpawnSettings(), vanilla.getMobSettings()));
return builder
.specialEffects(effects.build())
.generationSettings(vanilla.getGenerationSettings())
.build();
}
public static String createBiomeID(ConfigPack pack, com.dfsek.terra.api.registry.key.RegistryKey biomeID) {

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@@ -4,6 +4,7 @@ import net.minecraft.core.Registry;
import net.minecraft.core.registries.Registries;
import net.minecraft.resources.ResourceKey;
import net.minecraft.server.dedicated.DedicatedServer;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.world.level.biome.Biome;
import org.bukkit.Bukkit;
import org.bukkit.craftbukkit.CraftServer;
@@ -23,4 +24,8 @@ public class RegistryFetcher {
public static Registry<Biome> biomeRegistry() {
return getRegistry(Registries.BIOME);
}
public static Registry<SoundEvent> soundEventRegistry() {
return getRegistry(Registries.SOUND_EVENT);
}
}

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@@ -0,0 +1,164 @@
package com.dfsek.terra.bukkit.nms.v1_21.config;
import com.dfsek.tectonic.api.config.template.ConfigTemplate;
import com.dfsek.tectonic.api.config.template.annotations.Default;
import com.dfsek.tectonic.api.config.template.annotations.Value;
import com.dfsek.terra.api.properties.Properties;
import net.minecraft.sounds.Music;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.world.entity.npc.VillagerType;
import net.minecraft.world.level.biome.AmbientAdditionsSettings;
import net.minecraft.world.level.biome.AmbientMoodSettings;
import net.minecraft.world.level.biome.AmbientParticleSettings;
import net.minecraft.world.level.biome.Biome.TemperatureModifier;
import net.minecraft.world.level.biome.BiomeSpecialEffects.GrassColorModifier;
import net.minecraft.world.level.biome.MobSpawnSettings;
public class VanillaBiomeProperties implements ConfigTemplate, Properties {
@Value("colors.grass")
@Default
private Integer grassColor = null;
@Value("colors.fog")
@Default
private Integer fogColor = null;
@Value("colors.water")
@Default
private Integer waterColor = null;
@Value("colors.water-fog")
@Default
private Integer waterFogColor = null;
@Value("colors.foliage")
@Default
private Integer foliageColor = null;
@Value("colors.sky")
@Default
private Integer skyColor = null;
@Value("colors.modifier")
@Default
private GrassColorModifier grassColorModifier = null;
@Value("particles")
@Default
private AmbientParticleSettings particleConfig = null;
@Value("climate.precipitation")
@Default
private Boolean precipitation = true;
@Value("climate.temperature")
@Default
private Float temperature = null;
@Value("climate.temperature-modifier")
@Default
private TemperatureModifier temperatureModifier = null;
@Value("climate.downfall")
@Default
private Float downfall = null;
@Value("sound.loop-sound.sound")
@Default
private SoundEvent loopSound = null;
@Value("sound.mood-sound")
@Default
private AmbientMoodSettings moodSound = null;
@Value("sound.additions-sound")
@Default
private AmbientAdditionsSettings additionsSound = null;
@Value("sound.music")
@Default
private Music music = null;
@Value("spawning")
@Default
private MobSpawnSettings spawnSettings = null;
@Value("villager-type")
@Default
private VillagerType villagerType = null;
public Integer getFogColor() {
return fogColor;
}
public Integer getFoliageColor() {
return foliageColor;
}
public Integer getGrassColor() {
return grassColor;
}
public Integer getWaterColor() {
return waterColor;
}
public Integer getWaterFogColor() {
return waterFogColor;
}
public Integer getSkyColor() {
return skyColor;
}
public GrassColorModifier getGrassColorModifier() {
return grassColorModifier;
}
public AmbientParticleSettings getParticleConfig() {
return particleConfig;
}
public Boolean getPrecipitation() {
return precipitation;
}
public Float getTemperature() {
return temperature;
}
public TemperatureModifier getTemperatureModifier() {
return temperatureModifier;
}
public Float getDownfall() {
return downfall;
}
public SoundEvent getLoopSound() {
return loopSound;
}
public AmbientMoodSettings getMoodSound() {
return moodSound;
}
public AmbientAdditionsSettings getAdditionsSound() {
return additionsSound;
}
public Music getMusic() {
return music;
}
public MobSpawnSettings getSpawnSettings() {
return spawnSettings;
}
public VillagerType getVillagerType() {
return villagerType;
}
}