mirror of
https://github.com/PolyhedralDev/Terra.git
synced 2026-04-03 06:16:10 +00:00
Started adding more biome settings to bukkit
This commit is contained in:
@@ -4,18 +4,15 @@ import ca.solostudios.strata.Versions;
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import ca.solostudios.strata.version.Version;
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import com.dfsek.terra.api.addon.BaseAddon;
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import com.dfsek.terra.api.event.events.config.ConfigurationLoadEvent;
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import com.dfsek.terra.api.event.events.config.pack.ConfigPackPreLoadEvent;
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import com.dfsek.terra.api.event.functional.FunctionalEventHandler;
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import com.dfsek.terra.api.world.biome.Biome;
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import com.dfsek.terra.bukkit.config.PreLoadCompatibilityOptions;
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import com.dfsek.terra.bukkit.config.VanillaBiomeProperties;
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public class BukkitAddon implements BaseAddon {
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private static final Version VERSION = Versions.getVersion(1, 0, 0);
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private final PlatformImpl terraBukkitPlugin;
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protected final PlatformImpl terraBukkitPlugin;
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public BukkitAddon(PlatformImpl terraBukkitPlugin) {
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this.terraBukkitPlugin = terraBukkitPlugin;
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@@ -28,16 +25,6 @@ public class BukkitAddon implements BaseAddon {
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.register(this, ConfigPackPreLoadEvent.class)
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.then(event -> event.getPack().getContext().put(event.loadTemplate(new PreLoadCompatibilityOptions())))
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.global();
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terraBukkitPlugin.getEventManager()
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.getHandler(FunctionalEventHandler.class)
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.register(this, ConfigurationLoadEvent.class)
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.then(event -> {
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if(event.is(Biome.class)) {
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event.getLoadedObject(Biome.class).getContext().put(event.load(new VanillaBiomeProperties()));
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}
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})
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.global();
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}
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@Override
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@@ -1,58 +0,0 @@
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package com.dfsek.terra.bukkit.config;
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import com.dfsek.tectonic.api.config.template.ConfigTemplate;
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import com.dfsek.tectonic.api.config.template.annotations.Default;
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import com.dfsek.tectonic.api.config.template.annotations.Value;
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import com.dfsek.terra.api.properties.Properties;
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public class VanillaBiomeProperties implements ConfigTemplate, Properties {
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@Value("colors.grass")
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@Default
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private Integer grassColor = null;
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@Value("colors.fog")
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@Default
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private Integer fogColor = null;
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@Value("colors.water")
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@Default
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private Integer waterColor = null;
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@Value("colors.water-fog")
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@Default
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private Integer waterFogColor = null;
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@Value("colors.foliage")
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@Default
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private Integer foliageColor = null;
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@Value("colors.sky")
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@Default
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private Integer skyColor = null;
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public Integer getFogColor() {
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return fogColor;
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}
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public Integer getFoliageColor() {
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return foliageColor;
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}
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public Integer getGrassColor() {
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return grassColor;
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}
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public Integer getWaterColor() {
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return waterColor;
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}
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public Integer getWaterFogColor() {
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return waterFogColor;
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}
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public Integer getSkyColor() {
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return skyColor;
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}
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}
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@@ -15,8 +15,8 @@ public interface Initializer {
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Logger logger = LoggerFactory.getLogger(Initializer.class);
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try {
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String packageVersion = NMS;
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if(NMS.equals("v1_21_1")) {
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packageVersion = "v1_21";
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if(NMS.equals("v1_21_3")) {
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packageVersion = "v1_21"; // TODO: Refactor nms package to v1_21_3
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}
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Class<?> initializerClass = Class.forName(TERRA_PACKAGE + "." + packageVersion + ".NMSInitializer");
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@@ -0,0 +1,31 @@
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package com.dfsek.terra.bukkit.nms.v1_21;
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import com.dfsek.terra.api.event.events.config.ConfigurationLoadEvent;
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import com.dfsek.terra.api.event.functional.FunctionalEventHandler;
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import com.dfsek.terra.api.world.biome.Biome;
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import com.dfsek.terra.bukkit.BukkitAddon;
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import com.dfsek.terra.bukkit.PlatformImpl;
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import com.dfsek.terra.bukkit.nms.v1_21.config.VanillaBiomeProperties;
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public class NMSAddon extends BukkitAddon {
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public NMSAddon(PlatformImpl terraBukkitPlugin) {
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super(terraBukkitPlugin);
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}
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@Override
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public void initialize() {
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super.initialize();
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terraBukkitPlugin.getEventManager()
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.getHandler(FunctionalEventHandler.class)
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.register(this, ConfigurationLoadEvent.class)
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.then(event -> {
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if(event.is(Biome.class)) {
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event.getLoadedObject(Biome.class).getContext().put(event.load(new VanillaBiomeProperties()));
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}
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})
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.global();
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}
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}
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@@ -11,7 +11,7 @@ import java.util.Objects;
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import java.util.Optional;
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import com.dfsek.terra.api.config.ConfigPack;
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import com.dfsek.terra.bukkit.config.VanillaBiomeProperties;
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import com.dfsek.terra.bukkit.nms.v1_21.config.VanillaBiomeProperties;
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public class NMSBiomeInjector {
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@@ -26,17 +26,8 @@ public class NMSBiomeInjector {
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throws NoSuchFieldException, SecurityException, IllegalArgumentException, IllegalAccessException {
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Biome.BiomeBuilder builder = new Biome.BiomeBuilder();
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builder
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.downfall(vanilla.climateSettings.downfall())
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.temperature(vanilla.getBaseTemperature())
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.mobSpawnSettings(vanilla.getMobSettings())
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.generationSettings(vanilla.getGenerationSettings());
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BiomeSpecialEffects.Builder effects = new BiomeSpecialEffects.Builder();
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effects.grassColorModifier(vanilla.getSpecialEffects().getGrassColorModifier());
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VanillaBiomeProperties vanillaBiomeProperties = biome.getContext().get(VanillaBiomeProperties.class);
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effects.fogColor(Objects.requireNonNullElse(vanillaBiomeProperties.getFogColor(), vanilla.getFogColor()))
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@@ -45,13 +36,11 @@ public class NMSBiomeInjector {
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.waterFogColor(Objects.requireNonNullElse(vanillaBiomeProperties.getWaterFogColor(), vanilla.getWaterFogColor()))
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.skyColor(Objects.requireNonNullElse(vanillaBiomeProperties.getSkyColor(), vanilla.getSkyColor()));
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.skyColor(Objects.requireNonNullElse(vanillaBiomeProperties.getSkyColor(), vanilla.getSkyColor()))
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if(vanillaBiomeProperties.getFoliageColor() == null) {
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vanilla.getSpecialEffects().getFoliageColorOverride().ifPresent(effects::foliageColorOverride);
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} else {
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effects.foliageColorOverride(vanillaBiomeProperties.getFoliageColor());
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}
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.grassColorModifier(Objects.requireNonNullElse(vanillaBiomeProperties.getGrassColorModifier(), vanilla.getSpecialEffects().getGrassColorModifier()))
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.foliageColorOverride(Objects.requireNonNullElse(vanillaBiomeProperties.getFoliageColor(), vanilla.getFoliageColor()));
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if(vanillaBiomeProperties.getGrassColor() == null) {
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vanilla.getSpecialEffects().getGrassColorOverride().ifPresent(effects::grassColorOverride);
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@@ -60,15 +49,50 @@ public class NMSBiomeInjector {
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effects.grassColorOverride(vanillaBiomeProperties.getGrassColor());
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}
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vanilla.getAmbientLoop().ifPresent(effects::ambientLoopSound);
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vanilla.getAmbientAdditions().ifPresent(effects::ambientAdditionsSound);
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vanilla.getAmbientMood().ifPresent(effects::ambientMoodSound);
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vanilla.getBackgroundMusic().ifPresent(effects::backgroundMusic);
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vanilla.getAmbientParticle().ifPresent(effects::ambientParticle);
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if(vanillaBiomeProperties.getParticleConfig() == null) {
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vanilla.getSpecialEffects().getAmbientParticleSettings().ifPresent(effects::ambientParticle);
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} else {
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effects.ambientParticle(vanillaBiomeProperties.getParticleConfig());
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}
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builder.specialEffects(effects.build());
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if(vanillaBiomeProperties.getLoopSound() == null) {
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vanilla.getSpecialEffects().getAmbientLoopSoundEvent().ifPresent(effects::ambientLoopSound);
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} else {
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RegistryFetcher.soundEventRegistry().get(vanillaBiomeProperties.getLoopSound().location()).ifPresent(effects::ambientLoopSound);
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}
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return builder.build();
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if(vanillaBiomeProperties.getMoodSound() == null) {
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vanilla.getSpecialEffects().getAmbientMoodSettings().ifPresent(effects::ambientMoodSound);
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} else {
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effects.ambientMoodSound(vanillaBiomeProperties.getMoodSound());
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}
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if(vanillaBiomeProperties.getAdditionsSound() == null) {
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vanilla.getSpecialEffects().getAmbientAdditionsSettings().ifPresent(effects::ambientAdditionsSound);
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} else {
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effects.ambientAdditionsSound(vanillaBiomeProperties.getAdditionsSound());
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}
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if(vanillaBiomeProperties.getMusic() == null) {
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vanilla.getSpecialEffects().getBackgroundMusic().ifPresent(effects::backgroundMusic);
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} else {
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effects.backgroundMusic(vanillaBiomeProperties.getMusic());
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}
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builder.hasPrecipitation(Objects.requireNonNullElse(vanillaBiomeProperties.getPrecipitation(), vanilla.hasPrecipitation()));
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builder.temperature(Objects.requireNonNullElse(vanillaBiomeProperties.getTemperature(), vanilla.getBaseTemperature()));
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builder.downfall(Objects.requireNonNullElse(vanillaBiomeProperties.getDownfall(), vanilla.climateSettings.downfall()));
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builder.temperatureAdjustment(Objects.requireNonNullElse(vanillaBiomeProperties.getTemperatureModifier(), vanilla.climateSettings.temperatureModifier()));
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builder.mobSpawnSettings(Objects.requireNonNullElse(vanillaBiomeProperties.getSpawnSettings(), vanilla.getMobSettings()));
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return builder
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.specialEffects(effects.build())
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.generationSettings(vanilla.getGenerationSettings())
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.build();
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}
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public static String createBiomeID(ConfigPack pack, com.dfsek.terra.api.registry.key.RegistryKey biomeID) {
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@@ -4,6 +4,7 @@ import net.minecraft.core.Registry;
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import net.minecraft.core.registries.Registries;
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import net.minecraft.resources.ResourceKey;
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import net.minecraft.server.dedicated.DedicatedServer;
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import net.minecraft.sounds.SoundEvent;
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import net.minecraft.world.level.biome.Biome;
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import org.bukkit.Bukkit;
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import org.bukkit.craftbukkit.CraftServer;
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@@ -23,4 +24,8 @@ public class RegistryFetcher {
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public static Registry<Biome> biomeRegistry() {
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return getRegistry(Registries.BIOME);
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}
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public static Registry<SoundEvent> soundEventRegistry() {
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return getRegistry(Registries.SOUND_EVENT);
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}
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}
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@@ -0,0 +1,164 @@
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package com.dfsek.terra.bukkit.nms.v1_21.config;
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import com.dfsek.tectonic.api.config.template.ConfigTemplate;
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import com.dfsek.tectonic.api.config.template.annotations.Default;
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import com.dfsek.tectonic.api.config.template.annotations.Value;
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import com.dfsek.terra.api.properties.Properties;
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import net.minecraft.sounds.Music;
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import net.minecraft.sounds.SoundEvent;
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import net.minecraft.world.entity.npc.VillagerType;
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import net.minecraft.world.level.biome.AmbientAdditionsSettings;
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import net.minecraft.world.level.biome.AmbientMoodSettings;
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import net.minecraft.world.level.biome.AmbientParticleSettings;
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import net.minecraft.world.level.biome.Biome.TemperatureModifier;
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import net.minecraft.world.level.biome.BiomeSpecialEffects.GrassColorModifier;
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import net.minecraft.world.level.biome.MobSpawnSettings;
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public class VanillaBiomeProperties implements ConfigTemplate, Properties {
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@Value("colors.grass")
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@Default
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private Integer grassColor = null;
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@Value("colors.fog")
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@Default
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private Integer fogColor = null;
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@Value("colors.water")
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@Default
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private Integer waterColor = null;
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@Value("colors.water-fog")
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@Default
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private Integer waterFogColor = null;
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@Value("colors.foliage")
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@Default
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private Integer foliageColor = null;
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@Value("colors.sky")
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@Default
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private Integer skyColor = null;
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@Value("colors.modifier")
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@Default
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private GrassColorModifier grassColorModifier = null;
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@Value("particles")
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@Default
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private AmbientParticleSettings particleConfig = null;
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@Value("climate.precipitation")
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@Default
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private Boolean precipitation = true;
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@Value("climate.temperature")
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@Default
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private Float temperature = null;
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@Value("climate.temperature-modifier")
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@Default
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private TemperatureModifier temperatureModifier = null;
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@Value("climate.downfall")
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@Default
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private Float downfall = null;
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@Value("sound.loop-sound.sound")
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@Default
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private SoundEvent loopSound = null;
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@Value("sound.mood-sound")
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@Default
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private AmbientMoodSettings moodSound = null;
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@Value("sound.additions-sound")
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@Default
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private AmbientAdditionsSettings additionsSound = null;
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@Value("sound.music")
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@Default
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private Music music = null;
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@Value("spawning")
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@Default
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private MobSpawnSettings spawnSettings = null;
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@Value("villager-type")
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@Default
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private VillagerType villagerType = null;
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public Integer getFogColor() {
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return fogColor;
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}
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public Integer getFoliageColor() {
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return foliageColor;
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}
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public Integer getGrassColor() {
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return grassColor;
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}
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public Integer getWaterColor() {
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return waterColor;
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}
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public Integer getWaterFogColor() {
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return waterFogColor;
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}
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public Integer getSkyColor() {
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return skyColor;
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}
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public GrassColorModifier getGrassColorModifier() {
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return grassColorModifier;
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}
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public AmbientParticleSettings getParticleConfig() {
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return particleConfig;
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}
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public Boolean getPrecipitation() {
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return precipitation;
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}
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public Float getTemperature() {
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return temperature;
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}
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public TemperatureModifier getTemperatureModifier() {
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return temperatureModifier;
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}
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public Float getDownfall() {
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return downfall;
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}
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public SoundEvent getLoopSound() {
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return loopSound;
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}
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public AmbientMoodSettings getMoodSound() {
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return moodSound;
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}
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public AmbientAdditionsSettings getAdditionsSound() {
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return additionsSound;
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}
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public Music getMusic() {
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return music;
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}
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public MobSpawnSettings getSpawnSettings() {
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return spawnSettings;
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}
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public VillagerType getVillagerType() {
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return villagerType;
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}
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}
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Block a user