create lazily evaluated carver

This commit is contained in:
dfsek
2021-12-04 23:29:38 -07:00
parent 71bd433442
commit 86336eea01
2 changed files with 124 additions and 18 deletions

View File

@@ -8,19 +8,18 @@
package com.dfsek.terra.addons.chunkgenerator.generation;
import com.dfsek.terra.addons.chunkgenerator.config.noise.BiomeNoiseProperties;
import com.dfsek.terra.addons.chunkgenerator.generation.math.samplers.Sampler3D;
import net.jafama.FastMath;
import org.jetbrains.annotations.NotNull;
import java.util.ArrayList;
import java.util.List;
import com.dfsek.terra.addons.chunkgenerator.generation.math.PaletteUtil;
import com.dfsek.terra.addons.chunkgenerator.generation.math.samplers.SamplerProvider;
import com.dfsek.terra.addons.chunkgenerator.config.noise.BiomeNoiseProperties;
import com.dfsek.terra.addons.chunkgenerator.config.palette.PaletteInfo;
import com.dfsek.terra.addons.chunkgenerator.generation.math.PaletteUtil;
import com.dfsek.terra.addons.chunkgenerator.generation.math.interpolation.LazilyEvaluatedInterpolator;
import com.dfsek.terra.addons.chunkgenerator.generation.math.samplers.Sampler3D;
import com.dfsek.terra.addons.chunkgenerator.generation.math.samplers.SamplerProvider;
import com.dfsek.terra.api.Platform;
import com.dfsek.terra.api.block.state.BlockState;
import com.dfsek.terra.api.config.ConfigPack;
@@ -57,38 +56,39 @@ public class NoiseChunkGenerator3D implements ChunkGenerator {
int chunkX) {
try(ProfileFrame ignore = platform.getProfiler().profile("chunk_base_3d")) {
BiomeProvider grid = world.getBiomeProvider();
int xOrig = (chunkX << 4);
int zOrig = (chunkZ << 4);
Sampler3D sampler = samplerCache.getChunk(chunkX, chunkZ, world);
long seed = world.getSeed();
LazilyEvaluatedInterpolator carver = new LazilyEvaluatedInterpolator(world.getBiomeProvider(), chunkX, chunkZ,
world.getMaxHeight(), world.getMinHeight(), 2, 4, seed);
for(int x = 0; x < 16; x++) {
for(int z = 0; z < 16; z++) {
int paletteLevel = 0;
int cx = xOrig + x;
int cz = zOrig + z;
Biome biome = grid.getBiome(cx, cz, seed);
BiomeNoiseProperties properties = biome.getContext().get(BiomeNoiseProperties.class);
PaletteInfo paletteInfo = biome.getContext().get(PaletteInfo.class);
int sea = paletteInfo.seaLevel();
Palette seaPalette = paletteInfo.ocean();
BlockState data;
for(int y = world.getMaxHeight() - 1; y >= world.getMinHeight(); y--) {
if(sampler.sample(x, y, z) > 0) {
if(properties.carving().noise(seed, cx, y, cz) <= 0) {
if(carver.sample(x, y, z) <= 0) {
data = PaletteUtil.getPalette(x, y, z, sampler, paletteInfo).get(paletteLevel, cx, y, cz,
seed);
chunk.setBlock(x, y, z, data);
}
paletteLevel++;
} else if(y <= sea) {
chunk.setBlock(x, y, z, seaPalette.get(sea - y, x + xOrig, y, z + zOrig, seed));

View File

@@ -0,0 +1,106 @@
package com.dfsek.terra.addons.chunkgenerator.generation.math.interpolation;
import com.dfsek.terra.addons.chunkgenerator.config.noise.BiomeNoiseProperties;
import com.dfsek.terra.api.noise.NoiseSampler;
import com.dfsek.terra.api.world.biome.generation.BiomeProvider;
import net.jafama.FastMath;
import static com.dfsek.terra.addons.chunkgenerator.generation.math.interpolation.Interpolator.lerp;
public class LazilyEvaluatedInterpolator {
private final Double[][][] samples;
private final NoiseSampler[][] samplers;
private final int chunkX;
private final int chunkZ;
private final int horizontalRes;
private final int verticalRes;
private final BiomeProvider biomeProvider;
private final long seed;
private final int min;
public LazilyEvaluatedInterpolator(BiomeProvider biomeProvider, int cx, int cz, int max, int min, int horizontalRes, int verticalRes, long seed) {
int hSamples = FastMath.ceilToInt(16.0/horizontalRes);
int vSamples = FastMath.ceilToInt((double) (max-min) / verticalRes);
samples = new Double[hSamples + 1][vSamples][hSamples + 1];
samplers = new NoiseSampler[hSamples + 1][hSamples + 1];
this.chunkX = cx << 4;
this.chunkZ = cz << 4;
this.horizontalRes = horizontalRes;
this.verticalRes = verticalRes;
this.biomeProvider = biomeProvider;
this.seed = seed;
this.min = min;
}
private double sample(int x, int y, int z, int ox, int oy, int oz) {
Double sample = samples[x][y][z];
if(sample == null) {
int xi = ox+chunkX;
int zi = oz+chunkZ;
NoiseSampler sampler = samplers[x][z];
if(sampler == null) {
sampler = biomeProvider.getBiome(xi, zi, seed).getContext().get(BiomeNoiseProperties.class).carving();
samplers[x][z] = sampler;
}
sample = sampler.noise(seed, xi, oy, zi);
samples[x][y][z] = sample;
}
return sample;
}
public double sample(int x, int y, int z) {
int xIndex = x / horizontalRes;
int yIndex = (y - min) / verticalRes;
int zIndex = z / horizontalRes;
double sample_0_0_0 = sample(xIndex, yIndex, zIndex, x, y, z);
boolean yRange = y % verticalRes == 0;
if(x % horizontalRes == 0 && yRange && z % horizontalRes == 0) { // we're at the sampling point
return sample_0_0_0;
}
double sample_0_0_1 = sample(xIndex, yIndex, zIndex + 1, x, y, z + horizontalRes);
double sample_1_0_0 = sample(xIndex + 1, yIndex, zIndex, x + horizontalRes, y, z);
double sample_1_0_1 = sample(xIndex + 1, yIndex, zIndex + 1, x + horizontalRes, y, z + horizontalRes);
double xFrac = (double) (x % horizontalRes) / horizontalRes;
double zFrac = (double) (z % horizontalRes) / horizontalRes;
double lerp_bottom_0 = lerp(zFrac, sample_0_0_0, sample_0_0_1);
double lerp_bottom_1 = lerp(zFrac, sample_1_0_0, sample_1_0_1);
double lerp_bottom = lerp(xFrac, lerp_bottom_0, lerp_bottom_1);
if(yRange) { // we can do bilerp
return lerp_bottom;
}
double yFrac = (double) FastMath.floorMod(y, verticalRes) / verticalRes;
double sample_0_1_0 = sample(xIndex, yIndex + 1, zIndex, x, y + verticalRes, z);
double sample_0_1_1 = sample(xIndex, yIndex + 1, zIndex + 1, x, y + verticalRes, z + horizontalRes);
double sample_1_1_0 = sample(xIndex + 1, yIndex + 1, zIndex, x + horizontalRes, y + verticalRes, z);
double sample_1_1_1 = sample(xIndex + 1, yIndex + 1, zIndex + 1, x + horizontalRes, y + verticalRes, z + horizontalRes);
double lerp_top_0 = lerp(zFrac, sample_0_1_0, sample_0_1_1);
double lerp_top_1 = lerp(zFrac, sample_1_1_0, sample_1_1_1);
double lerp_top = lerp(xFrac, lerp_top_0, lerp_top_1);
return lerp(yFrac, lerp_bottom, lerp_top);
}
}