convert to new expression switches

This commit is contained in:
dfsek
2021-05-15 21:24:58 -07:00
parent ad41c9bd7d
commit 712df89064
41 changed files with 639 additions and 1339 deletions

View File

@@ -70,21 +70,14 @@ public final class ForgeAdapter {
}
public static Direction adapt(BlockFace face) {
switch(face) {
case NORTH:
return Direction.NORTH;
case WEST:
return Direction.WEST;
case SOUTH:
return Direction.SOUTH;
case EAST:
return Direction.EAST;
case UP:
return Direction.UP;
case DOWN:
return Direction.DOWN;
default:
throw new IllegalArgumentException("Illegal direction: " + face);
}
return switch(face) {
case NORTH -> Direction.NORTH;
case WEST -> Direction.WEST;
case SOUTH -> Direction.SOUTH;
case EAST -> Direction.EAST;
case UP -> Direction.UP;
case DOWN -> Direction.DOWN;
default -> throw new IllegalArgumentException("Illegal direction: " + face);
};
}
}

View File

@@ -17,22 +17,14 @@ public class ForgeDirectional extends ForgeBlockData implements Directional {
@Override
public BlockFace getFacing() {
switch(delegate.getValue(property)) {
case SOUTH:
return BlockFace.SOUTH;
case DOWN:
return BlockFace.DOWN;
case UP:
return BlockFace.UP;
case EAST:
return BlockFace.EAST;
case WEST:
return BlockFace.WEST;
case NORTH:
return BlockFace.NORTH;
default:
throw new IllegalStateException();
}
return switch(delegate.getValue(property)) {
case SOUTH -> BlockFace.SOUTH;
case DOWN -> BlockFace.DOWN;
case UP -> BlockFace.UP;
case EAST -> BlockFace.EAST;
case WEST -> BlockFace.WEST;
case NORTH -> BlockFace.NORTH;
};
}
@Override

View File

@@ -12,148 +12,90 @@ import net.minecraft.util.Direction;
public final class ForgeEnumAdapter {
public static Stairs.Shape adapt(StairsShape shape) {
switch(shape) {
case OUTER_RIGHT:
return Stairs.Shape.OUTER_RIGHT;
case INNER_RIGHT:
return Stairs.Shape.INNER_RIGHT;
case OUTER_LEFT:
return Stairs.Shape.OUTER_LEFT;
case INNER_LEFT:
return Stairs.Shape.INNER_LEFT;
case STRAIGHT:
return Stairs.Shape.STRAIGHT;
default:
throw new IllegalStateException();
}
return switch(shape) {
case OUTER_RIGHT -> Stairs.Shape.OUTER_RIGHT;
case INNER_RIGHT -> Stairs.Shape.INNER_RIGHT;
case OUTER_LEFT -> Stairs.Shape.OUTER_LEFT;
case INNER_LEFT -> Stairs.Shape.INNER_LEFT;
case STRAIGHT -> Stairs.Shape.STRAIGHT;
};
}
public static Bisected.Half adapt(Half half) {
switch(half) {
case BOTTOM:
return Bisected.Half.BOTTOM;
case TOP:
return Bisected.Half.TOP;
default:
throw new IllegalStateException();
}
return switch(half) {
case BOTTOM -> Bisected.Half.BOTTOM;
case TOP -> Bisected.Half.TOP;
};
}
public static BlockFace adapt(Direction direction) {
switch(direction) {
case DOWN:
return BlockFace.DOWN;
case UP:
return BlockFace.UP;
case WEST:
return BlockFace.WEST;
case EAST:
return BlockFace.EAST;
case NORTH:
return BlockFace.NORTH;
case SOUTH:
return BlockFace.SOUTH;
default:
throw new IllegalStateException();
}
return switch(direction) {
case DOWN -> BlockFace.DOWN;
case UP -> BlockFace.UP;
case WEST -> BlockFace.WEST;
case EAST -> BlockFace.EAST;
case NORTH -> BlockFace.NORTH;
case SOUTH -> BlockFace.SOUTH;
};
}
public static Slab.Type adapt(SlabType type) {
switch(type) {
case BOTTOM:
return Slab.Type.BOTTOM;
case TOP:
return Slab.Type.TOP;
case DOUBLE:
return Slab.Type.DOUBLE;
default:
throw new IllegalStateException();
}
return switch(type) {
case BOTTOM -> Slab.Type.BOTTOM;
case TOP -> Slab.Type.TOP;
case DOUBLE -> Slab.Type.DOUBLE;
};
}
public static StairsShape adapt(Stairs.Shape shape) {
switch(shape) {
case STRAIGHT:
return StairsShape.STRAIGHT;
case INNER_LEFT:
return StairsShape.INNER_LEFT;
case OUTER_LEFT:
return StairsShape.OUTER_LEFT;
case INNER_RIGHT:
return StairsShape.INNER_RIGHT;
case OUTER_RIGHT:
return StairsShape.OUTER_RIGHT;
default:
throw new IllegalStateException();
}
return switch(shape) {
case STRAIGHT -> StairsShape.STRAIGHT;
case INNER_LEFT -> StairsShape.INNER_LEFT;
case OUTER_LEFT -> StairsShape.OUTER_LEFT;
case INNER_RIGHT -> StairsShape.INNER_RIGHT;
case OUTER_RIGHT -> StairsShape.OUTER_RIGHT;
};
}
public static Half adapt(Bisected.Half half) {
switch(half) {
case TOP:
return Half.TOP;
case BOTTOM:
return Half.BOTTOM;
default:
throw new IllegalStateException();
}
return switch(half) {
case TOP -> Half.TOP;
case BOTTOM -> Half.BOTTOM;
};
}
public static Direction adapt(BlockFace face) {
switch(face) {
case SOUTH:
return Direction.SOUTH;
case NORTH:
return Direction.NORTH;
case EAST:
return Direction.EAST;
case WEST:
return Direction.WEST;
case UP:
return Direction.UP;
case DOWN:
return Direction.DOWN;
default:
throw new IllegalArgumentException();
}
return switch(face) {
case SOUTH -> Direction.SOUTH;
case NORTH -> Direction.NORTH;
case EAST -> Direction.EAST;
case WEST -> Direction.WEST;
case UP -> Direction.UP;
case DOWN -> Direction.DOWN;
};
}
public static SlabType adapt(Slab.Type type) {
switch(type) {
case DOUBLE:
return SlabType.DOUBLE;
case TOP:
return SlabType.TOP;
case BOTTOM:
return SlabType.BOTTOM;
default:
throw new IllegalStateException();
}
return switch(type) {
case DOUBLE -> SlabType.DOUBLE;
case TOP -> SlabType.TOP;
case BOTTOM -> SlabType.BOTTOM;
};
}
public static Axis adapt(Direction.Axis axis) {
switch(axis) {
case X:
return Axis.X;
case Y:
return Axis.Y;
case Z:
return Axis.Z;
default:
throw new IllegalStateException();
}
return switch(axis) {
case X -> Axis.X;
case Y -> Axis.Y;
case Z -> Axis.Z;
};
}
public static Direction.Axis adapt(Axis axis) {
switch(axis) {
case Z:
return Direction.Axis.Z;
case Y:
return Direction.Axis.Y;
case X:
return Direction.Axis.X;
default:
throw new IllegalStateException();
}
return switch(axis) {
case Z -> Direction.Axis.Z;
case Y -> Direction.Axis.Y;
case X -> Direction.Axis.X;
};
}
}

View File

@@ -29,24 +29,12 @@ public class ForgeMultipleFacing extends ForgeBlockData implements MultipleFacin
@Override
public void setFace(BlockFace face, boolean facing) {
switch(face) {
case NORTH:
delegate = delegate.setValue(BlockStateProperties.NORTH, facing);
break;
case SOUTH:
delegate = delegate.setValue(BlockStateProperties.SOUTH, facing);
break;
case EAST:
delegate = delegate.setValue(BlockStateProperties.EAST, facing);
break;
case WEST:
delegate = delegate.setValue(BlockStateProperties.WEST, facing);
break;
case UP:
delegate = delegate.setValue(BlockStateProperties.UP, facing);
break;
case DOWN:
delegate = delegate.setValue(BlockStateProperties.DOWN, facing);
break;
case NORTH -> delegate = delegate.setValue(BlockStateProperties.NORTH, facing);
case SOUTH -> delegate = delegate.setValue(BlockStateProperties.SOUTH, facing);
case EAST -> delegate = delegate.setValue(BlockStateProperties.EAST, facing);
case WEST -> delegate = delegate.setValue(BlockStateProperties.WEST, facing);
case UP -> delegate = delegate.setValue(BlockStateProperties.UP, facing);
case DOWN -> delegate = delegate.setValue(BlockStateProperties.DOWN, facing);
}
}

View File

@@ -14,98 +14,47 @@ public class ForgeRotatable extends ForgeBlockData implements Rotatable {
@Override
public BlockFace getRotation() {
int r = delegate.getValue(BlockStateProperties.ROTATION_16);
switch(r) {
case 0:
return BlockFace.SOUTH;
case 1:
return BlockFace.SOUTH_SOUTH_WEST;
case 2:
return BlockFace.SOUTH_WEST;
case 3:
return BlockFace.WEST_SOUTH_WEST;
case 4:
return BlockFace.WEST;
case 5:
return BlockFace.WEST_NORTH_WEST;
case 6:
return BlockFace.NORTH_WEST;
case 7:
return BlockFace.NORTH_NORTH_WEST;
case 8:
return BlockFace.NORTH;
case 9:
return BlockFace.NORTH_NORTH_EAST;
case 10:
return BlockFace.NORTH_EAST;
case 11:
return BlockFace.EAST_NORTH_EAST;
case 12:
return BlockFace.EAST;
case 13:
return BlockFace.EAST_SOUTH_EAST;
case 14:
return BlockFace.SOUTH_EAST;
case 15:
return BlockFace.SOUTH_SOUTH_EAST;
default:
throw new IllegalArgumentException("Unknown rotation " + r);
}
return switch(r) {
case 0 -> BlockFace.SOUTH;
case 1 -> BlockFace.SOUTH_SOUTH_WEST;
case 2 -> BlockFace.SOUTH_WEST;
case 3 -> BlockFace.WEST_SOUTH_WEST;
case 4 -> BlockFace.WEST;
case 5 -> BlockFace.WEST_NORTH_WEST;
case 6 -> BlockFace.NORTH_WEST;
case 7 -> BlockFace.NORTH_NORTH_WEST;
case 8 -> BlockFace.NORTH;
case 9 -> BlockFace.NORTH_NORTH_EAST;
case 10 -> BlockFace.NORTH_EAST;
case 11 -> BlockFace.EAST_NORTH_EAST;
case 12 -> BlockFace.EAST;
case 13 -> BlockFace.EAST_SOUTH_EAST;
case 14 -> BlockFace.SOUTH_EAST;
case 15 -> BlockFace.SOUTH_SOUTH_EAST;
default -> throw new IllegalArgumentException("Unknown rotation " + r);
};
}
@Override
public void setRotation(BlockFace face) {
switch(face) {
case UP:
case DOWN:
throw new IllegalArgumentException("Illegal rotation " + face);
case SOUTH:
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 0);
return;
case SOUTH_SOUTH_WEST:
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 1);
return;
case SOUTH_WEST:
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 2);
return;
case WEST_SOUTH_WEST:
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 3);
return;
case WEST:
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 4);
return;
case WEST_NORTH_WEST:
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 5);
return;
case NORTH_WEST:
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 6);
return;
case NORTH_NORTH_WEST:
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 7);
return;
case NORTH:
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 8);
return;
case NORTH_NORTH_EAST:
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 9);
return;
case NORTH_EAST:
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 10);
return;
case EAST_NORTH_EAST:
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 11);
return;
case EAST:
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 12);
return;
case EAST_SOUTH_EAST:
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 13);
return;
case SOUTH_EAST:
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 14);
return;
case SOUTH_SOUTH_EAST:
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 15);
return;
case UP, DOWN -> throw new IllegalArgumentException("Illegal rotation " + face);
case SOUTH -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 0);
case SOUTH_SOUTH_WEST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 1);
case SOUTH_WEST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 2);
case WEST_SOUTH_WEST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 3);
case WEST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 4);
case WEST_NORTH_WEST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 5);
case NORTH_WEST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 6);
case NORTH_NORTH_WEST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 7);
case NORTH -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 8);
case NORTH_NORTH_EAST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 9);
case NORTH_EAST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 10);
case EAST_NORTH_EAST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 11);
case EAST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 12);
case EAST_SOUTH_EAST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 13);
case SOUTH_EAST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 14);
case SOUTH_SOUTH_EAST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 15);
}
}
}

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@@ -88,32 +88,15 @@ public abstract class MobSpawnerTileEntityMixin extends TileEntityMixin {
public void terra$applyState(String state) {
SerialState.parse(state).forEach((k, v) -> {
switch(k) {
case "type":
terra$setSpawnedType(TerraForgePlugin.getInstance().getWorldHandle().getEntity(v));
return;
case "delay":
terra$setDelay(Integer.parseInt(v));
return;
case "min_delay":
terra$setMinSpawnDelay(Integer.parseInt(v));
return;
case "max_delay":
terra$setMaxSpawnDelay(Integer.parseInt(v));
return;
case "spawn_count":
terra$setSpawnCount(Integer.parseInt(v));
return;
case "spawn_range":
terra$setSpawnRange(Integer.parseInt(v));
return;
case "max_nearby":
terra$setMaxNearbyEntities(Integer.parseInt(v));
return;
case "required_player_range":
terra$setRequiredPlayerRange(Integer.parseInt(v));
return;
default:
throw new IllegalArgumentException("Invalid property: " + k);
case "type" -> terra$setSpawnedType(TerraForgePlugin.getInstance().getWorldHandle().getEntity(v));
case "delay" -> terra$setDelay(Integer.parseInt(v));
case "min_delay" -> terra$setMinSpawnDelay(Integer.parseInt(v));
case "max_delay" -> terra$setMaxSpawnDelay(Integer.parseInt(v));
case "spawn_count" -> terra$setSpawnCount(Integer.parseInt(v));
case "spawn_range" -> terra$setSpawnRange(Integer.parseInt(v));
case "max_nearby" -> terra$setMaxNearbyEntities(Integer.parseInt(v));
case "required_player_range" -> terra$setRequiredPlayerRange(Integer.parseInt(v));
default -> throw new IllegalArgumentException("Invalid property: " + k);
}
});
}