mirror of
https://github.com/PolyhedralDev/Terra.git
synced 2025-07-01 23:47:50 +00:00
convert to new expression switches
This commit is contained in:
parent
ad41c9bd7d
commit
712df89064
@ -21,7 +21,7 @@ fun Project.configureCompilation() {
|
||||
tasks.withType<JavaCompile> {
|
||||
options.encoding = "UTF-8"
|
||||
doFirst {
|
||||
options.compilerArgs.addAll(arrayOf("-Xlint:all", "--release", "8", "--enable-preview"))
|
||||
options.compilerArgs.addAll(arrayOf("-Xlint:all", "--release", "8", "-Xplugin:jabel"))
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -29,12 +29,8 @@ public class ExpressionSampler implements NoiseSampler {
|
||||
|
||||
functions.forEach((id, noise) -> {
|
||||
switch(noise.getDimensions()) {
|
||||
case 2:
|
||||
parser.registerFunction(id, new NoiseFunction2(noise.apply(seed)));
|
||||
break;
|
||||
case 3:
|
||||
parser.registerFunction(id, new NoiseFunction3(noise.apply(seed)));
|
||||
break;
|
||||
case 2 -> parser.registerFunction(id, new NoiseFunction2(noise.apply(seed)));
|
||||
case 3 -> parser.registerFunction(id, new NoiseFunction3(noise.apply(seed)));
|
||||
}
|
||||
});
|
||||
|
||||
|
@ -333,36 +333,21 @@ public class CellularSampler extends NoiseFunction {
|
||||
}
|
||||
}
|
||||
|
||||
switch(returnType) {
|
||||
case CellValue:
|
||||
return closestHash * (1 / 2147483648.0);
|
||||
case Distance:
|
||||
return distance0 - 1;
|
||||
case Distance2:
|
||||
return distance1 - 1;
|
||||
case Distance2Add:
|
||||
return (distance1 + distance0) * 0.5 - 1;
|
||||
case Distance2Sub:
|
||||
return distance1 - distance0 - 1;
|
||||
case Distance2Mul:
|
||||
return distance1 * distance0 * 0.5 - 1;
|
||||
case Distance2Div:
|
||||
return distance0 / distance1 - 1;
|
||||
case NoiseLookup:
|
||||
return noiseLookup.getNoise(center.getX(), center.getZ());
|
||||
case Distance3:
|
||||
return distance2 - 1;
|
||||
case Distance3Add:
|
||||
return (distance2 + distance0) * 0.5 - 1;
|
||||
case Distance3Sub:
|
||||
return distance2 - distance0 - 1;
|
||||
case Distance3Mul:
|
||||
return distance2 * distance0 - 1;
|
||||
case Distance3Div:
|
||||
return distance0 / distance2 - 1;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
return switch(returnType) {
|
||||
case CellValue -> closestHash * (1 / 2147483648.0);
|
||||
case Distance -> distance0 - 1;
|
||||
case Distance2 -> distance1 - 1;
|
||||
case Distance2Add -> (distance1 + distance0) * 0.5 - 1;
|
||||
case Distance2Sub -> distance1 - distance0 - 1;
|
||||
case Distance2Mul -> distance1 * distance0 * 0.5 - 1;
|
||||
case Distance2Div -> distance0 / distance1 - 1;
|
||||
case NoiseLookup -> noiseLookup.getNoise(center.getX(), center.getZ());
|
||||
case Distance3 -> distance2 - 1;
|
||||
case Distance3Add -> (distance2 + distance0) * 0.5 - 1;
|
||||
case Distance3Sub -> distance2 - distance0 - 1;
|
||||
case Distance3Mul -> distance2 * distance0 - 1;
|
||||
case Distance3Div -> distance0 / distance2 - 1;
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -507,36 +492,21 @@ public class CellularSampler extends NoiseFunction {
|
||||
}
|
||||
}
|
||||
|
||||
switch(returnType) {
|
||||
case CellValue:
|
||||
return closestHash * (1 / 2147483648.0);
|
||||
case Distance:
|
||||
return distance0 - 1;
|
||||
case Distance2:
|
||||
return distance1 - 1;
|
||||
case Distance2Add:
|
||||
return (distance1 + distance0) * 0.5 - 1;
|
||||
case Distance2Sub:
|
||||
return distance1 - distance0 - 1;
|
||||
case Distance2Mul:
|
||||
return distance1 * distance0 * 0.5 - 1;
|
||||
case Distance2Div:
|
||||
return distance0 / distance1 - 1;
|
||||
case NoiseLookup:
|
||||
return noiseLookup.getNoise(center.getX(), center.getY(), center.getZ());
|
||||
case Distance3:
|
||||
return distance2 - 1;
|
||||
case Distance3Add:
|
||||
return (distance2 + distance0) * 0.5 - 1;
|
||||
case Distance3Sub:
|
||||
return distance2 - distance0 - 1;
|
||||
case Distance3Mul:
|
||||
return distance2 * distance0 - 1;
|
||||
case Distance3Div:
|
||||
return distance0 / distance2 - 1;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
return switch(returnType) {
|
||||
case CellValue -> closestHash * (1 / 2147483648.0);
|
||||
case Distance -> distance0 - 1;
|
||||
case Distance2 -> distance1 - 1;
|
||||
case Distance2Add -> (distance1 + distance0) * 0.5 - 1;
|
||||
case Distance2Sub -> distance1 - distance0 - 1;
|
||||
case Distance2Mul -> distance1 * distance0 * 0.5 - 1;
|
||||
case Distance2Div -> distance0 / distance1 - 1;
|
||||
case NoiseLookup -> noiseLookup.getNoise(center.getX(), center.getY(), center.getZ());
|
||||
case Distance3 -> distance2 - 1;
|
||||
case Distance3Add -> (distance2 + distance0) * 0.5 - 1;
|
||||
case Distance3Sub -> distance2 - distance0 - 1;
|
||||
case Distance3Mul -> distance2 * distance0 - 1;
|
||||
case Distance3Div -> distance0 / distance2 - 1;
|
||||
};
|
||||
}
|
||||
|
||||
public enum DistanceFunction {
|
||||
|
@ -83,66 +83,28 @@ public enum BlockFace {
|
||||
|
||||
@NotNull
|
||||
public BlockFace getOppositeFace() {
|
||||
switch(this) {
|
||||
case NORTH:
|
||||
return BlockFace.SOUTH;
|
||||
return switch(this) {
|
||||
case NORTH -> BlockFace.SOUTH;
|
||||
case SOUTH -> BlockFace.NORTH;
|
||||
case EAST -> BlockFace.WEST;
|
||||
case WEST -> BlockFace.EAST;
|
||||
case UP -> BlockFace.DOWN;
|
||||
case DOWN -> BlockFace.UP;
|
||||
case NORTH_EAST -> BlockFace.SOUTH_WEST;
|
||||
case NORTH_WEST -> BlockFace.SOUTH_EAST;
|
||||
case SOUTH_EAST -> BlockFace.NORTH_WEST;
|
||||
case SOUTH_WEST -> BlockFace.NORTH_EAST;
|
||||
case WEST_NORTH_WEST -> BlockFace.EAST_SOUTH_EAST;
|
||||
case NORTH_NORTH_WEST -> BlockFace.SOUTH_SOUTH_EAST;
|
||||
case NORTH_NORTH_EAST -> BlockFace.SOUTH_SOUTH_WEST;
|
||||
case EAST_NORTH_EAST -> BlockFace.WEST_SOUTH_WEST;
|
||||
case EAST_SOUTH_EAST -> BlockFace.WEST_NORTH_WEST;
|
||||
case SOUTH_SOUTH_EAST -> BlockFace.NORTH_NORTH_WEST;
|
||||
case SOUTH_SOUTH_WEST -> BlockFace.NORTH_NORTH_EAST;
|
||||
case WEST_SOUTH_WEST -> BlockFace.EAST_NORTH_EAST;
|
||||
case SELF -> BlockFace.SELF;
|
||||
};
|
||||
|
||||
case SOUTH:
|
||||
return BlockFace.NORTH;
|
||||
|
||||
case EAST:
|
||||
return BlockFace.WEST;
|
||||
|
||||
case WEST:
|
||||
return BlockFace.EAST;
|
||||
|
||||
case UP:
|
||||
return BlockFace.DOWN;
|
||||
|
||||
case DOWN:
|
||||
return BlockFace.UP;
|
||||
|
||||
case NORTH_EAST:
|
||||
return BlockFace.SOUTH_WEST;
|
||||
|
||||
case NORTH_WEST:
|
||||
return BlockFace.SOUTH_EAST;
|
||||
|
||||
case SOUTH_EAST:
|
||||
return BlockFace.NORTH_WEST;
|
||||
|
||||
case SOUTH_WEST:
|
||||
return BlockFace.NORTH_EAST;
|
||||
|
||||
case WEST_NORTH_WEST:
|
||||
return BlockFace.EAST_SOUTH_EAST;
|
||||
|
||||
case NORTH_NORTH_WEST:
|
||||
return BlockFace.SOUTH_SOUTH_EAST;
|
||||
|
||||
case NORTH_NORTH_EAST:
|
||||
return BlockFace.SOUTH_SOUTH_WEST;
|
||||
|
||||
case EAST_NORTH_EAST:
|
||||
return BlockFace.WEST_SOUTH_WEST;
|
||||
|
||||
case EAST_SOUTH_EAST:
|
||||
return BlockFace.WEST_NORTH_WEST;
|
||||
|
||||
case SOUTH_SOUTH_EAST:
|
||||
return BlockFace.NORTH_NORTH_WEST;
|
||||
|
||||
case SOUTH_SOUTH_WEST:
|
||||
return BlockFace.NORTH_NORTH_EAST;
|
||||
|
||||
case WEST_SOUTH_WEST:
|
||||
return BlockFace.EAST_NORTH_EAST;
|
||||
|
||||
case SELF:
|
||||
return BlockFace.SELF;
|
||||
}
|
||||
|
||||
return BlockFace.SELF;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -43,8 +43,7 @@ public class Entry {
|
||||
if(entry.containsKey("functions")) {
|
||||
for(Object function : (JSONArray) entry.get("functions")) {
|
||||
switch(((String) ((JSONObject) function).get("function"))) {
|
||||
case "minecraft:set_count":
|
||||
case "set_count":
|
||||
case "minecraft:set_count", "set_count" -> {
|
||||
Object loot = ((JSONObject) function).get("count");
|
||||
long max, min;
|
||||
if(loot instanceof Long) {
|
||||
@ -55,22 +54,20 @@ public class Entry {
|
||||
min = (long) ((JSONObject) loot).get("min");
|
||||
}
|
||||
functions.add(new AmountFunction(FastMath.toIntExact(min), FastMath.toIntExact(max)));
|
||||
break;
|
||||
case "minecraft:set_damage":
|
||||
case "set_damage":
|
||||
}
|
||||
case "minecraft:set_damage", "set_damage" -> {
|
||||
long maxDamage = (long) ((JSONObject) ((JSONObject) function).get("damage")).get("max");
|
||||
long minDamage = (long) ((JSONObject) ((JSONObject) function).get("damage")).get("min");
|
||||
functions.add(new DamageFunction(FastMath.toIntExact(minDamage), FastMath.toIntExact(maxDamage)));
|
||||
break;
|
||||
case "minecraft:enchant_with_levels":
|
||||
case "enchant_with_levels":
|
||||
}
|
||||
case "minecraft:enchant_with_levels", "enchant_with_levels" -> {
|
||||
long maxEnchant = (long) ((JSONObject) ((JSONObject) function).get("levels")).get("max");
|
||||
long minEnchant = (long) ((JSONObject) ((JSONObject) function).get("levels")).get("min");
|
||||
JSONArray disabled = null;
|
||||
if(((JSONObject) function).containsKey("disabled_enchants"))
|
||||
disabled = (JSONArray) ((JSONObject) function).get("disabled_enchants");
|
||||
functions.add(new EnchantFunction(FastMath.toIntExact(minEnchant), FastMath.toIntExact(maxEnchant), disabled, main));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -96,16 +96,12 @@ public class Parser {
|
||||
|
||||
ParserUtil.checkType(tokens.consume(), Token.Type.GROUP_BEGIN);
|
||||
|
||||
switch(identifier.getType()) {
|
||||
case FOR_LOOP:
|
||||
return parseForLoop(tokens, variableMap, identifier.getPosition());
|
||||
case IF_STATEMENT:
|
||||
return parseIfStatement(tokens, variableMap, identifier.getPosition(), loop);
|
||||
case WHILE_LOOP:
|
||||
return parseWhileLoop(tokens, variableMap, identifier.getPosition());
|
||||
default:
|
||||
throw new UnsupportedOperationException("Unknown keyword " + identifier.getContent() + ": " + identifier.getPosition());
|
||||
}
|
||||
return switch(identifier.getType()) {
|
||||
case FOR_LOOP -> parseForLoop(tokens, variableMap, identifier.getPosition());
|
||||
case IF_STATEMENT -> parseIfStatement(tokens, variableMap, identifier.getPosition(), loop);
|
||||
case WHILE_LOOP -> parseWhileLoop(tokens, variableMap, identifier.getPosition());
|
||||
default -> throw new UnsupportedOperationException("Unknown keyword " + identifier.getContent() + ": " + identifier.getPosition());
|
||||
};
|
||||
}
|
||||
|
||||
private WhileKeyword parseWhileLoop(Tokenizer tokens, Map<String, Returnable.ReturnType> variableMap, Position start) throws ParseException {
|
||||
@ -233,17 +229,13 @@ public class Parser {
|
||||
private ConstantExpression<?> parseConstantExpression(Tokenizer tokens) throws ParseException {
|
||||
Token constantToken = tokens.consume();
|
||||
Position position = constantToken.getPosition();
|
||||
switch(constantToken.getType()) {
|
||||
case NUMBER:
|
||||
String content = constantToken.getContent();
|
||||
return new NumericConstant(content.contains(".") ? Double.parseDouble(content) : Integer.parseInt(content), position);
|
||||
case STRING:
|
||||
return new StringConstant(constantToken.getContent(), position);
|
||||
case BOOLEAN:
|
||||
return new BooleanConstant(Boolean.parseBoolean(constantToken.getContent()), position);
|
||||
default:
|
||||
throw new UnsupportedOperationException("Unsupported constant token: " + constantToken.getType() + " at position: " + position);
|
||||
}
|
||||
String content = constantToken.getContent();
|
||||
return switch(constantToken.getType()) {
|
||||
case NUMBER -> new NumericConstant(content.contains(".") ? Double.parseDouble(content) : Integer.parseInt(content), position);
|
||||
case STRING -> new StringConstant(content, position);
|
||||
case BOOLEAN -> new BooleanConstant(Boolean.parseBoolean(content), position);
|
||||
default -> throw new UnsupportedOperationException("Unsupported constant token: " + constantToken.getType() + " at position: " + position);
|
||||
};
|
||||
}
|
||||
|
||||
private Returnable<?> parseGroup(Tokenizer tokens, Map<String, Returnable.ReturnType> variableMap) throws ParseException {
|
||||
|
@ -79,16 +79,12 @@ public class ParserUtil {
|
||||
}
|
||||
|
||||
public static Returnable.ReturnType getVariableReturnType(Token varToken) throws ParseException {
|
||||
switch(varToken.getType()) {
|
||||
case NUMBER_VARIABLE:
|
||||
return Returnable.ReturnType.NUMBER;
|
||||
case STRING_VARIABLE:
|
||||
return Returnable.ReturnType.STRING;
|
||||
case BOOLEAN_VARIABLE:
|
||||
return Returnable.ReturnType.BOOLEAN;
|
||||
default:
|
||||
throw new ParseException("Unexpected token " + varToken.getType() + "; expected variable declaration", varToken.getPosition());
|
||||
}
|
||||
return switch(varToken.getType()) {
|
||||
case NUMBER_VARIABLE -> Returnable.ReturnType.NUMBER;
|
||||
case STRING_VARIABLE -> Returnable.ReturnType.STRING;
|
||||
case BOOLEAN_VARIABLE -> Returnable.ReturnType.BOOLEAN;
|
||||
default -> throw new ParseException("Unexpected token " + varToken.getType() + "; expected variable declaration", varToken.getPosition());
|
||||
};
|
||||
}
|
||||
|
||||
public static boolean hasPrecedence(Token.Type first, Token.Type second) {
|
||||
|
@ -32,15 +32,9 @@ public class Declaration<T> implements Item<T> {
|
||||
public T apply(ImplementationArguments implementationArguments, Map<String, Variable<?>> variableMap) {
|
||||
T result = value.apply(implementationArguments, variableMap);
|
||||
switch(type) {
|
||||
case NUMBER:
|
||||
variableMap.put(identifier, new NumberVariable((Number) result, position));
|
||||
break;
|
||||
case BOOLEAN:
|
||||
variableMap.put(identifier, new BooleanVariable((Boolean) result, position));
|
||||
break;
|
||||
case STRING:
|
||||
variableMap.put(identifier, new StringVariable((String) result, position));
|
||||
break;
|
||||
case NUMBER -> variableMap.put(identifier, new NumberVariable((Number) result, position));
|
||||
case BOOLEAN -> variableMap.put(identifier, new BooleanVariable((Boolean) result, position));
|
||||
case STRING -> variableMap.put(identifier, new StringVariable((String) result, position));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
@ -28,13 +28,9 @@ public class BiomeFunctionBuilder implements FunctionBuilder<BiomeFunction> {
|
||||
|
||||
@Override
|
||||
public Returnable.ReturnType getArgument(int position) {
|
||||
switch(position) {
|
||||
case 0:
|
||||
case 1:
|
||||
case 2:
|
||||
return Returnable.ReturnType.NUMBER;
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
return switch(position) {
|
||||
case 0, 1, 2 -> Returnable.ReturnType.NUMBER;
|
||||
default -> null;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -39,17 +39,11 @@ public class BlockFunctionBuilder implements FunctionBuilder<AbstractBlockFuncti
|
||||
|
||||
@Override
|
||||
public Returnable.ReturnType getArgument(int position) {
|
||||
switch(position) {
|
||||
case 0:
|
||||
case 1:
|
||||
case 2:
|
||||
return Returnable.ReturnType.NUMBER;
|
||||
case 3:
|
||||
return Returnable.ReturnType.STRING;
|
||||
case 4:
|
||||
return Returnable.ReturnType.BOOLEAN;
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
return switch(position) {
|
||||
case 0, 1, 2 -> Returnable.ReturnType.NUMBER;
|
||||
case 3 -> Returnable.ReturnType.STRING;
|
||||
case 4 -> Returnable.ReturnType.BOOLEAN;
|
||||
default -> null;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -21,13 +21,9 @@ public class CheckBlockFunctionBuilder implements FunctionBuilder<CheckBlockFunc
|
||||
|
||||
@Override
|
||||
public Returnable.ReturnType getArgument(int position) {
|
||||
switch(position) {
|
||||
case 0:
|
||||
case 1:
|
||||
case 2:
|
||||
return Returnable.ReturnType.NUMBER;
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
return switch(position) {
|
||||
case 0, 1, 2 -> Returnable.ReturnType.NUMBER;
|
||||
default -> null;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -6,7 +6,6 @@ import com.dfsek.terra.api.structures.parser.lang.Returnable;
|
||||
import com.dfsek.terra.api.structures.parser.lang.functions.FunctionBuilder;
|
||||
import com.dfsek.terra.api.structures.script.functions.CheckFunction;
|
||||
import com.dfsek.terra.api.structures.tokenizer.Position;
|
||||
import com.dfsek.terra.world.generation.math.SamplerCache;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@ -30,13 +29,9 @@ public class CheckFunctionBuilder implements FunctionBuilder<CheckFunction> {
|
||||
|
||||
@Override
|
||||
public Returnable.ReturnType getArgument(int position) {
|
||||
switch(position) {
|
||||
case 0:
|
||||
case 1:
|
||||
case 2:
|
||||
return Returnable.ReturnType.NUMBER;
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
return switch(position) {
|
||||
case 0, 1, 2 -> Returnable.ReturnType.NUMBER;
|
||||
default -> null;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -29,15 +29,10 @@ public class EntityFunctionBuilder implements FunctionBuilder<EntityFunction> {
|
||||
|
||||
@Override
|
||||
public Returnable.ReturnType getArgument(int position) {
|
||||
switch(position) {
|
||||
case 0:
|
||||
case 1:
|
||||
case 2:
|
||||
return Returnable.ReturnType.NUMBER;
|
||||
case 3:
|
||||
return Returnable.ReturnType.STRING;
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
return switch(position) {
|
||||
case 0, 1, 2 -> Returnable.ReturnType.NUMBER;
|
||||
case 3 -> Returnable.ReturnType.STRING;
|
||||
default -> null;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -25,13 +25,9 @@ public class GetMarkFunctionBuilder implements FunctionBuilder<GetMarkFunction>
|
||||
|
||||
@Override
|
||||
public Returnable.ReturnType getArgument(int position) {
|
||||
switch(position) {
|
||||
case 0:
|
||||
case 1:
|
||||
case 2:
|
||||
return Returnable.ReturnType.NUMBER;
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
return switch(position) {
|
||||
case 0, 1, 2 -> Returnable.ReturnType.NUMBER;
|
||||
default -> null;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -34,15 +34,10 @@ public class LootFunctionBuilder implements FunctionBuilder<LootFunction> {
|
||||
|
||||
@Override
|
||||
public Returnable.ReturnType getArgument(int position) {
|
||||
switch(position) {
|
||||
case 0:
|
||||
case 1:
|
||||
case 2:
|
||||
return Returnable.ReturnType.NUMBER;
|
||||
case 3:
|
||||
return Returnable.ReturnType.STRING;
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
return switch(position) {
|
||||
case 0, 1, 2 -> Returnable.ReturnType.NUMBER;
|
||||
case 3 -> Returnable.ReturnType.STRING;
|
||||
default -> null;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -29,15 +29,10 @@ public class PullFunctionBuilder implements FunctionBuilder<PullFunction> {
|
||||
|
||||
@Override
|
||||
public Returnable.ReturnType getArgument(int position) {
|
||||
switch(position) {
|
||||
case 0:
|
||||
case 1:
|
||||
case 2:
|
||||
return Returnable.ReturnType.NUMBER;
|
||||
case 3:
|
||||
return Returnable.ReturnType.STRING;
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
return switch(position) {
|
||||
case 0, 1, 2 -> Returnable.ReturnType.NUMBER;
|
||||
case 3 -> Returnable.ReturnType.STRING;
|
||||
default -> null;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -26,15 +26,10 @@ public class SetMarkFunctionBuilder implements FunctionBuilder<SetMarkFunction>
|
||||
|
||||
@Override
|
||||
public Returnable.ReturnType getArgument(int position) {
|
||||
switch(position) {
|
||||
case 0:
|
||||
case 1:
|
||||
case 2:
|
||||
return Returnable.ReturnType.NUMBER;
|
||||
case 3:
|
||||
return Returnable.ReturnType.STRING;
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
return switch(position) {
|
||||
case 0, 1, 2 -> Returnable.ReturnType.NUMBER;
|
||||
case 3 -> Returnable.ReturnType.STRING;
|
||||
default -> null;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -30,15 +30,10 @@ public class StateFunctionBuilder implements FunctionBuilder<StateFunction> {
|
||||
|
||||
@Override
|
||||
public Returnable.ReturnType getArgument(int position) {
|
||||
switch(position) {
|
||||
case 0:
|
||||
case 1:
|
||||
case 2:
|
||||
return Returnable.ReturnType.NUMBER;
|
||||
case 3:
|
||||
return Returnable.ReturnType.STRING;
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
return switch(position) {
|
||||
case 0, 1, 2 -> Returnable.ReturnType.NUMBER;
|
||||
case 3 -> Returnable.ReturnType.STRING;
|
||||
default -> null;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -36,13 +36,9 @@ public class StructureFunctionBuilder implements FunctionBuilder<StructureFuncti
|
||||
|
||||
@Override
|
||||
public Returnable.ReturnType getArgument(int position) {
|
||||
switch(position) {
|
||||
case 0:
|
||||
case 1:
|
||||
case 2:
|
||||
return Returnable.ReturnType.NUMBER;
|
||||
default:
|
||||
return Returnable.ReturnType.STRING;
|
||||
}
|
||||
return switch(position) {
|
||||
case 0, 1, 2 -> Returnable.ReturnType.NUMBER;
|
||||
default -> Returnable.ReturnType.STRING;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -12,18 +12,13 @@ public enum Rotation {
|
||||
}
|
||||
|
||||
public static Rotation fromDegrees(int deg) {
|
||||
switch(FastMath.floorMod(deg, 360)) {
|
||||
case 0:
|
||||
return Rotation.NONE;
|
||||
case 90:
|
||||
return Rotation.CW_90;
|
||||
case 180:
|
||||
return Rotation.CW_180;
|
||||
case 270:
|
||||
return Rotation.CCW_90;
|
||||
default:
|
||||
throw new IllegalArgumentException();
|
||||
}
|
||||
return switch(FastMath.floorMod(deg, 360)) {
|
||||
case 0 -> Rotation.NONE;
|
||||
case 90 -> Rotation.CW_90;
|
||||
case 180 -> Rotation.CW_180;
|
||||
case 270 -> Rotation.CCW_90;
|
||||
default -> throw new IllegalArgumentException();
|
||||
};
|
||||
}
|
||||
|
||||
public int getDegrees() {
|
||||
@ -31,18 +26,12 @@ public enum Rotation {
|
||||
}
|
||||
|
||||
public Rotation inverse() {
|
||||
switch(this) {
|
||||
case NONE:
|
||||
return NONE;
|
||||
case CCW_90:
|
||||
return CW_90;
|
||||
case CW_90:
|
||||
return CCW_90;
|
||||
case CW_180:
|
||||
return CW_180;
|
||||
default:
|
||||
throw new IllegalArgumentException();
|
||||
}
|
||||
return switch(this) {
|
||||
case NONE -> NONE;
|
||||
case CCW_90 -> CW_90;
|
||||
case CW_90 -> CCW_90;
|
||||
case CW_180 -> CW_180;
|
||||
};
|
||||
}
|
||||
|
||||
public Rotation rotate(Rotation rotation) {
|
||||
|
@ -30,15 +30,9 @@ public class RotationUtil {
|
||||
public static void rotateVector(Vector2 orig, Rotation r) {
|
||||
Vector2 copy = orig.clone();
|
||||
switch(r) {
|
||||
case CW_90:
|
||||
copy.setX(orig.getZ()).setZ(-orig.getX());
|
||||
break;
|
||||
case CCW_90:
|
||||
copy.setX(-orig.getZ()).setZ(orig.getX());
|
||||
break;
|
||||
case CW_180:
|
||||
copy.multiply(-1);
|
||||
break;
|
||||
case CW_90 -> copy.setX(orig.getZ()).setZ(-orig.getX());
|
||||
case CCW_90 -> copy.setX(-orig.getZ()).setZ(orig.getX());
|
||||
case CW_180 -> copy.multiply(-1);
|
||||
}
|
||||
orig.setX(copy.getX());
|
||||
orig.setZ(copy.getZ());
|
||||
@ -68,42 +62,25 @@ public class RotationUtil {
|
||||
* @return integer representation of BlockFace
|
||||
*/
|
||||
public static int faceRotation(BlockFace f) {
|
||||
switch(f) {
|
||||
case NORTH:
|
||||
return 0;
|
||||
case NORTH_NORTH_EAST:
|
||||
return 1;
|
||||
case NORTH_EAST:
|
||||
return 2;
|
||||
case EAST_NORTH_EAST:
|
||||
return 3;
|
||||
case EAST:
|
||||
return 4;
|
||||
case EAST_SOUTH_EAST:
|
||||
return 5;
|
||||
case SOUTH_EAST:
|
||||
return 6;
|
||||
case SOUTH_SOUTH_EAST:
|
||||
return 7;
|
||||
case SOUTH:
|
||||
return 8;
|
||||
case SOUTH_SOUTH_WEST:
|
||||
return 9;
|
||||
case SOUTH_WEST:
|
||||
return 10;
|
||||
case WEST_SOUTH_WEST:
|
||||
return 11;
|
||||
case WEST:
|
||||
return 12;
|
||||
case WEST_NORTH_WEST:
|
||||
return 13;
|
||||
case NORTH_WEST:
|
||||
return 14;
|
||||
case NORTH_NORTH_WEST:
|
||||
return 15;
|
||||
default:
|
||||
return -1;
|
||||
}
|
||||
return switch(f) {
|
||||
case NORTH -> 0;
|
||||
case NORTH_NORTH_EAST -> 1;
|
||||
case NORTH_EAST -> 2;
|
||||
case EAST_NORTH_EAST -> 3;
|
||||
case EAST -> 4;
|
||||
case EAST_SOUTH_EAST -> 5;
|
||||
case SOUTH_EAST -> 6;
|
||||
case SOUTH_SOUTH_EAST -> 7;
|
||||
case SOUTH -> 8;
|
||||
case SOUTH_SOUTH_WEST -> 9;
|
||||
case SOUTH_WEST -> 10;
|
||||
case WEST_SOUTH_WEST -> 11;
|
||||
case WEST -> 12;
|
||||
case WEST_NORTH_WEST -> 13;
|
||||
case NORTH_WEST -> 14;
|
||||
case NORTH_NORTH_WEST -> 15;
|
||||
default -> -1;
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
@ -113,42 +90,25 @@ public class RotationUtil {
|
||||
* @return BlockFace represented by integer.
|
||||
*/
|
||||
public static BlockFace fromRotation(int r) {
|
||||
switch(FastMath.floorMod(r, 16)) {
|
||||
case 0:
|
||||
return BlockFace.NORTH;
|
||||
case 1:
|
||||
return BlockFace.NORTH_NORTH_EAST;
|
||||
case 2:
|
||||
return BlockFace.NORTH_EAST;
|
||||
case 3:
|
||||
return BlockFace.EAST_NORTH_EAST;
|
||||
case 4:
|
||||
return BlockFace.EAST;
|
||||
case 5:
|
||||
return BlockFace.EAST_SOUTH_EAST;
|
||||
case 6:
|
||||
return BlockFace.SOUTH_EAST;
|
||||
case 7:
|
||||
return BlockFace.SOUTH_SOUTH_EAST;
|
||||
case 8:
|
||||
return BlockFace.SOUTH;
|
||||
case 9:
|
||||
return BlockFace.SOUTH_SOUTH_WEST;
|
||||
case 10:
|
||||
return BlockFace.SOUTH_WEST;
|
||||
case 11:
|
||||
return BlockFace.WEST_SOUTH_WEST;
|
||||
case 12:
|
||||
return BlockFace.WEST;
|
||||
case 13:
|
||||
return BlockFace.WEST_NORTH_WEST;
|
||||
case 14:
|
||||
return BlockFace.NORTH_WEST;
|
||||
case 15:
|
||||
return BlockFace.NORTH_NORTH_WEST;
|
||||
default:
|
||||
throw new IllegalArgumentException();
|
||||
}
|
||||
return switch(FastMath.floorMod(r, 16)) {
|
||||
case 0 -> BlockFace.NORTH;
|
||||
case 1 -> BlockFace.NORTH_NORTH_EAST;
|
||||
case 2 -> BlockFace.NORTH_EAST;
|
||||
case 3 -> BlockFace.EAST_NORTH_EAST;
|
||||
case 4 -> BlockFace.EAST;
|
||||
case 5 -> BlockFace.EAST_SOUTH_EAST;
|
||||
case 6 -> BlockFace.SOUTH_EAST;
|
||||
case 7 -> BlockFace.SOUTH_SOUTH_EAST;
|
||||
case 8 -> BlockFace.SOUTH;
|
||||
case 9 -> BlockFace.SOUTH_SOUTH_WEST;
|
||||
case 10 -> BlockFace.SOUTH_WEST;
|
||||
case 11 -> BlockFace.WEST_SOUTH_WEST;
|
||||
case 12 -> BlockFace.WEST;
|
||||
case 13 -> BlockFace.WEST_NORTH_WEST;
|
||||
case 14 -> BlockFace.NORTH_WEST;
|
||||
case 15 -> BlockFace.NORTH_NORTH_WEST;
|
||||
default -> throw new IllegalArgumentException();
|
||||
};
|
||||
}
|
||||
|
||||
public static Axis getRotatedAxis(Axis orig, Rotation r) {
|
||||
@ -174,78 +134,45 @@ public class RotationUtil {
|
||||
*/
|
||||
@SuppressWarnings("fallthrough")
|
||||
public static Rail.Shape getRotatedRail(Rail.Shape orig, Rotation r) {
|
||||
switch(r) {
|
||||
case CCW_90:
|
||||
switch(orig) {
|
||||
case NORTH_WEST:
|
||||
return Rail.Shape.SOUTH_WEST;
|
||||
case NORTH_SOUTH:
|
||||
return Rail.Shape.EAST_WEST;
|
||||
case SOUTH_WEST:
|
||||
return Rail.Shape.SOUTH_EAST;
|
||||
case SOUTH_EAST:
|
||||
return Rail.Shape.NORTH_EAST;
|
||||
case EAST_WEST:
|
||||
return Rail.Shape.NORTH_SOUTH;
|
||||
case NORTH_EAST:
|
||||
return Rail.Shape.NORTH_WEST;
|
||||
case ASCENDING_EAST:
|
||||
return Rail.Shape.ASCENDING_NORTH;
|
||||
case ASCENDING_WEST:
|
||||
return Rail.Shape.ASCENDING_SOUTH;
|
||||
case ASCENDING_NORTH:
|
||||
return Rail.Shape.ASCENDING_WEST;
|
||||
case ASCENDING_SOUTH:
|
||||
return Rail.Shape.ASCENDING_EAST;
|
||||
}
|
||||
case CW_90:
|
||||
switch(orig) {
|
||||
case NORTH_WEST:
|
||||
return Rail.Shape.NORTH_EAST;
|
||||
case NORTH_SOUTH:
|
||||
return Rail.Shape.EAST_WEST;
|
||||
case SOUTH_WEST:
|
||||
return Rail.Shape.NORTH_WEST;
|
||||
case SOUTH_EAST:
|
||||
return Rail.Shape.SOUTH_WEST;
|
||||
case EAST_WEST:
|
||||
return Rail.Shape.NORTH_SOUTH;
|
||||
case NORTH_EAST:
|
||||
return Rail.Shape.SOUTH_EAST;
|
||||
case ASCENDING_EAST:
|
||||
return Rail.Shape.ASCENDING_SOUTH;
|
||||
case ASCENDING_WEST:
|
||||
return Rail.Shape.ASCENDING_NORTH;
|
||||
case ASCENDING_NORTH:
|
||||
return Rail.Shape.ASCENDING_EAST;
|
||||
case ASCENDING_SOUTH:
|
||||
return Rail.Shape.ASCENDING_WEST;
|
||||
}
|
||||
case CW_180:
|
||||
switch(orig) {
|
||||
case NORTH_WEST:
|
||||
return Rail.Shape.SOUTH_EAST;
|
||||
case NORTH_SOUTH:
|
||||
return Rail.Shape.NORTH_SOUTH;
|
||||
case SOUTH_WEST:
|
||||
return Rail.Shape.NORTH_EAST;
|
||||
case SOUTH_EAST:
|
||||
return Rail.Shape.NORTH_WEST;
|
||||
case EAST_WEST:
|
||||
return Rail.Shape.EAST_WEST;
|
||||
case NORTH_EAST:
|
||||
return Rail.Shape.SOUTH_WEST;
|
||||
case ASCENDING_EAST:
|
||||
return Rail.Shape.ASCENDING_WEST;
|
||||
case ASCENDING_WEST:
|
||||
return Rail.Shape.ASCENDING_EAST;
|
||||
case ASCENDING_NORTH:
|
||||
return Rail.Shape.ASCENDING_SOUTH;
|
||||
case ASCENDING_SOUTH:
|
||||
return Rail.Shape.ASCENDING_NORTH;
|
||||
}
|
||||
}
|
||||
return orig;
|
||||
return switch(r) {
|
||||
case CCW_90 -> switch(orig) {
|
||||
case NORTH_WEST -> Rail.Shape.SOUTH_WEST;
|
||||
case NORTH_SOUTH -> Rail.Shape.EAST_WEST;
|
||||
case SOUTH_WEST -> Rail.Shape.SOUTH_EAST;
|
||||
case SOUTH_EAST -> Rail.Shape.NORTH_EAST;
|
||||
case EAST_WEST -> Rail.Shape.NORTH_SOUTH;
|
||||
case NORTH_EAST -> Rail.Shape.NORTH_WEST;
|
||||
case ASCENDING_EAST -> Rail.Shape.ASCENDING_NORTH;
|
||||
case ASCENDING_WEST -> Rail.Shape.ASCENDING_SOUTH;
|
||||
case ASCENDING_NORTH -> Rail.Shape.ASCENDING_WEST;
|
||||
case ASCENDING_SOUTH -> Rail.Shape.ASCENDING_EAST;
|
||||
};
|
||||
case CW_90 -> switch(orig) {
|
||||
case NORTH_WEST -> Rail.Shape.NORTH_EAST;
|
||||
case NORTH_SOUTH -> Rail.Shape.EAST_WEST;
|
||||
case SOUTH_WEST -> Rail.Shape.NORTH_WEST;
|
||||
case SOUTH_EAST -> Rail.Shape.SOUTH_WEST;
|
||||
case EAST_WEST -> Rail.Shape.NORTH_SOUTH;
|
||||
case NORTH_EAST -> Rail.Shape.SOUTH_EAST;
|
||||
case ASCENDING_EAST -> Rail.Shape.ASCENDING_SOUTH;
|
||||
case ASCENDING_WEST -> Rail.Shape.ASCENDING_NORTH;
|
||||
case ASCENDING_NORTH -> Rail.Shape.ASCENDING_EAST;
|
||||
case ASCENDING_SOUTH -> Rail.Shape.ASCENDING_WEST;
|
||||
};
|
||||
case CW_180 -> switch(orig) {
|
||||
case NORTH_WEST -> Rail.Shape.SOUTH_EAST;
|
||||
case NORTH_SOUTH -> Rail.Shape.NORTH_SOUTH;
|
||||
case SOUTH_WEST -> Rail.Shape.NORTH_EAST;
|
||||
case SOUTH_EAST -> Rail.Shape.NORTH_WEST;
|
||||
case EAST_WEST -> Rail.Shape.EAST_WEST;
|
||||
case NORTH_EAST -> Rail.Shape.SOUTH_WEST;
|
||||
case ASCENDING_EAST -> Rail.Shape.ASCENDING_WEST;
|
||||
case ASCENDING_WEST -> Rail.Shape.ASCENDING_EAST;
|
||||
case ASCENDING_NORTH -> Rail.Shape.ASCENDING_SOUTH;
|
||||
case ASCENDING_SOUTH -> Rail.Shape.ASCENDING_NORTH;
|
||||
};
|
||||
default -> orig;
|
||||
};
|
||||
}
|
||||
|
||||
public static void rotateBlockData(BlockData data, Rotation r) {
|
||||
|
@ -60,12 +60,8 @@ public class UserDefinedCarver extends Carver {
|
||||
|
||||
functions.forEach((id, noise) -> {
|
||||
switch(noise.getDimensions()) {
|
||||
case 2:
|
||||
p.registerFunction(id, new NoiseFunction2(noise.apply(hash)));
|
||||
break;
|
||||
case 3:
|
||||
p.registerFunction(id, new NoiseFunction3(noise.apply(hash)));
|
||||
break;
|
||||
case 2 -> p.registerFunction(id, new NoiseFunction2(noise.apply(hash)));
|
||||
case 3 -> p.registerFunction(id, new NoiseFunction3(noise.apply(hash)));
|
||||
}
|
||||
});
|
||||
|
||||
|
@ -11,12 +11,9 @@ public class OreFactory implements ConfigFactory<OreTemplate, Ore> {
|
||||
@Override
|
||||
public Ore build(OreTemplate config, TerraPlugin main) {
|
||||
BlockData m = config.getMaterial();
|
||||
switch(config.getType()) {
|
||||
case SPHERE:
|
||||
return new DeformedSphereOre(m, config.getReplaceable(), config.doPhysics(), config.getDeform(), config.getDeformFrequency(), config.getSize(), main);
|
||||
case VANILLA:
|
||||
return new VanillaOre(m, config.getReplaceable(), config.doPhysics(), config.getSize(), main);
|
||||
}
|
||||
return null;
|
||||
return switch(config.getType()) {
|
||||
case SPHERE -> new DeformedSphereOre(m, config.getReplaceable(), config.doPhysics(), config.getDeform(), config.getDeformFrequency(), config.getSize(), main);
|
||||
case VANILLA -> new VanillaOre(m, config.getReplaceable(), config.doPhysics(), config.getSize(), main);
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -21,15 +21,10 @@ public class BiomeProviderBuilderLoader implements TypeLoader<BiomeProvider.Biom
|
||||
public BiomeProvider.BiomeProviderBuilder load(Type t, Object c, ConfigLoader loader) throws LoadException { // TODO: clean this up
|
||||
Map<String, Object> map = (Map<String, Object>) c;
|
||||
|
||||
switch(loader.loadClass(BiomeProvider.Type.class, map.get("type"))) {
|
||||
case IMAGE:
|
||||
return loader.loadClass(ImageProviderTemplate.class, map);
|
||||
case PIPELINE:
|
||||
return loader.loadClass(BiomePipelineTemplate.class, map);
|
||||
case SINGLE:
|
||||
return loader.loadClass(SingleBiomeProviderTemplate.class, map);
|
||||
}
|
||||
|
||||
throw new LoadException("No such biome provider type: " + map.get("type"));
|
||||
return switch(loader.loadClass(BiomeProvider.Type.class, map.get("type"))) {
|
||||
case IMAGE -> loader.loadClass(ImageProviderTemplate.class, map);
|
||||
case PIPELINE -> loader.loadClass(BiomePipelineTemplate.class, map);
|
||||
case SINGLE -> loader.loadClass(SingleBiomeProviderTemplate.class, map);
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -38,20 +38,13 @@ public class StageBuilderLoader implements TypeLoader<StageSeeded> {
|
||||
return loader.loadClass(ExpanderStageTemplate.class, mutator);
|
||||
} else throw new LoadException("No such expander \"" + stageType + "\"");
|
||||
} else if(entry.getKey().equals("mutate")) {
|
||||
switch(loader.loadClass(MutatorStage.Type.class, mutator.get("type"))) {
|
||||
case SMOOTH:
|
||||
return loader.loadClass(SmoothMutatorTemplate.class, mutator);
|
||||
case REPLACE:
|
||||
return loader.loadClass(ReplaceMutatorTemplate.class, mutator);
|
||||
case REPLACE_LIST:
|
||||
return loader.loadClass(ReplaceListMutatorTemplate.class, mutator);
|
||||
case BORDER:
|
||||
return loader.loadClass(BorderMutatorTemplate.class, mutator);
|
||||
case BORDER_LIST:
|
||||
return loader.loadClass(BorderListMutatorTemplate.class, mutator);
|
||||
default:
|
||||
throw new LoadException("No such mutator type \"" + mutator.get("type"));
|
||||
}
|
||||
return switch(loader.loadClass(MutatorStage.Type.class, mutator.get("type"))) {
|
||||
case SMOOTH -> loader.loadClass(SmoothMutatorTemplate.class, mutator);
|
||||
case REPLACE -> loader.loadClass(ReplaceMutatorTemplate.class, mutator);
|
||||
case REPLACE_LIST -> loader.loadClass(ReplaceListMutatorTemplate.class, mutator);
|
||||
case BORDER -> loader.loadClass(BorderMutatorTemplate.class, mutator);
|
||||
case BORDER_LIST -> loader.loadClass(BorderListMutatorTemplate.class, mutator);
|
||||
};
|
||||
}
|
||||
throw new LoadException("No such mutator \"" + entry.getKey() + "\"");
|
||||
}
|
||||
|
@ -36,14 +36,11 @@ public class ParserTest {
|
||||
|
||||
@Override
|
||||
public Returnable.ReturnType getArgument(int position) {
|
||||
switch(position) {
|
||||
case 0:
|
||||
return Returnable.ReturnType.STRING;
|
||||
case 1:
|
||||
return Returnable.ReturnType.NUMBER;
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
return switch(position) {
|
||||
case 0 -> Returnable.ReturnType.STRING;
|
||||
case 1 -> Returnable.ReturnType.NUMBER;
|
||||
default -> null;
|
||||
};
|
||||
}
|
||||
|
||||
});
|
||||
|
@ -50,20 +50,13 @@ public final class BukkitAdapter {
|
||||
|
||||
|
||||
public static Stairs.Shape adapt(org.bukkit.block.data.type.Stairs.Shape shape) {
|
||||
switch(shape) {
|
||||
case STRAIGHT:
|
||||
return Stairs.Shape.STRAIGHT;
|
||||
case INNER_LEFT:
|
||||
return Stairs.Shape.INNER_LEFT;
|
||||
case OUTER_LEFT:
|
||||
return Stairs.Shape.OUTER_LEFT;
|
||||
case INNER_RIGHT:
|
||||
return Stairs.Shape.INNER_RIGHT;
|
||||
case OUTER_RIGHT:
|
||||
return Stairs.Shape.OUTER_RIGHT;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(shape) {
|
||||
case STRAIGHT -> Stairs.Shape.STRAIGHT;
|
||||
case INNER_LEFT -> Stairs.Shape.INNER_LEFT;
|
||||
case OUTER_LEFT -> Stairs.Shape.OUTER_LEFT;
|
||||
case INNER_RIGHT -> Stairs.Shape.INNER_RIGHT;
|
||||
case OUTER_RIGHT -> Stairs.Shape.OUTER_RIGHT;
|
||||
};
|
||||
}
|
||||
|
||||
public static BlockData adapt(org.bukkit.block.data.BlockData data) {
|
||||
@ -75,265 +68,154 @@ public final class BukkitAdapter {
|
||||
}
|
||||
|
||||
public static Axis adapt(org.bukkit.Axis axis) {
|
||||
switch(axis) {
|
||||
case X:
|
||||
return Axis.X;
|
||||
case Y:
|
||||
return Axis.Y;
|
||||
case Z:
|
||||
return Axis.Z;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(axis) {
|
||||
case X -> Axis.X;
|
||||
case Y -> Axis.Y;
|
||||
case Z -> Axis.Z;
|
||||
};
|
||||
}
|
||||
|
||||
public static Bisected.Half adapt(org.bukkit.block.data.Bisected.Half half) {
|
||||
switch(half) {
|
||||
case BOTTOM:
|
||||
return Bisected.Half.BOTTOM;
|
||||
case TOP:
|
||||
return Bisected.Half.TOP;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(half) {
|
||||
case BOTTOM -> Bisected.Half.BOTTOM;
|
||||
case TOP -> Bisected.Half.TOP;
|
||||
};
|
||||
}
|
||||
|
||||
public static BlockFace adapt(org.bukkit.block.BlockFace face) {
|
||||
switch(face) {
|
||||
case DOWN:
|
||||
return BlockFace.DOWN;
|
||||
case UP:
|
||||
return BlockFace.UP;
|
||||
case NORTH_WEST:
|
||||
return BlockFace.NORTH_WEST;
|
||||
case NORTH_EAST:
|
||||
return BlockFace.NORTH_EAST;
|
||||
case SOUTH_EAST:
|
||||
return BlockFace.SOUTH_EAST;
|
||||
case SOUTH_WEST:
|
||||
return BlockFace.SOUTH_WEST;
|
||||
case NORTH_NORTH_WEST:
|
||||
return BlockFace.NORTH_NORTH_WEST;
|
||||
case WEST_NORTH_WEST:
|
||||
return BlockFace.WEST_NORTH_WEST;
|
||||
case WEST_SOUTH_WEST:
|
||||
return BlockFace.WEST_SOUTH_WEST;
|
||||
case SOUTH_SOUTH_WEST:
|
||||
return BlockFace.SOUTH_SOUTH_WEST;
|
||||
case EAST_NORTH_EAST:
|
||||
return BlockFace.EAST_NORTH_EAST;
|
||||
case WEST:
|
||||
return BlockFace.WEST;
|
||||
case SOUTH:
|
||||
return BlockFace.SOUTH;
|
||||
case EAST:
|
||||
return BlockFace.EAST;
|
||||
case NORTH:
|
||||
return BlockFace.NORTH;
|
||||
case SELF:
|
||||
return BlockFace.SELF;
|
||||
case EAST_SOUTH_EAST:
|
||||
return BlockFace.EAST_SOUTH_EAST;
|
||||
case NORTH_NORTH_EAST:
|
||||
return BlockFace.NORTH_NORTH_EAST;
|
||||
case SOUTH_SOUTH_EAST:
|
||||
return BlockFace.SOUTH_SOUTH_EAST;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(face) {
|
||||
case DOWN -> BlockFace.DOWN;
|
||||
case UP -> BlockFace.UP;
|
||||
case NORTH_WEST -> BlockFace.NORTH_WEST;
|
||||
case NORTH_EAST -> BlockFace.NORTH_EAST;
|
||||
case SOUTH_EAST -> BlockFace.SOUTH_EAST;
|
||||
case SOUTH_WEST -> BlockFace.SOUTH_WEST;
|
||||
case NORTH_NORTH_WEST -> BlockFace.NORTH_NORTH_WEST;
|
||||
case WEST_NORTH_WEST -> BlockFace.WEST_NORTH_WEST;
|
||||
case WEST_SOUTH_WEST -> BlockFace.WEST_SOUTH_WEST;
|
||||
case SOUTH_SOUTH_WEST -> BlockFace.SOUTH_SOUTH_WEST;
|
||||
case EAST_NORTH_EAST -> BlockFace.EAST_NORTH_EAST;
|
||||
case WEST -> BlockFace.WEST;
|
||||
case SOUTH -> BlockFace.SOUTH;
|
||||
case EAST -> BlockFace.EAST;
|
||||
case NORTH -> BlockFace.NORTH;
|
||||
case SELF -> BlockFace.SELF;
|
||||
case EAST_SOUTH_EAST -> BlockFace.EAST_SOUTH_EAST;
|
||||
case NORTH_NORTH_EAST -> BlockFace.NORTH_NORTH_EAST;
|
||||
case SOUTH_SOUTH_EAST -> BlockFace.SOUTH_SOUTH_EAST;
|
||||
};
|
||||
}
|
||||
|
||||
public static Slab.Type adapt(org.bukkit.block.data.type.Slab.Type type) {
|
||||
switch(type) {
|
||||
case BOTTOM:
|
||||
return Slab.Type.BOTTOM;
|
||||
case TOP:
|
||||
return Slab.Type.TOP;
|
||||
case DOUBLE:
|
||||
return Slab.Type.DOUBLE;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(type) {
|
||||
case BOTTOM -> Slab.Type.BOTTOM;
|
||||
case TOP -> Slab.Type.TOP;
|
||||
case DOUBLE -> Slab.Type.DOUBLE;
|
||||
};
|
||||
}
|
||||
|
||||
public static RedstoneWire.Connection adapt(org.bukkit.block.data.type.RedstoneWire.Connection connection) {
|
||||
switch(connection) {
|
||||
case NONE:
|
||||
return RedstoneWire.Connection.NONE;
|
||||
case UP:
|
||||
return RedstoneWire.Connection.UP;
|
||||
case SIDE:
|
||||
return RedstoneWire.Connection.SIDE;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(connection) {
|
||||
case NONE -> RedstoneWire.Connection.NONE;
|
||||
case UP -> RedstoneWire.Connection.UP;
|
||||
case SIDE -> RedstoneWire.Connection.SIDE;
|
||||
};
|
||||
}
|
||||
|
||||
public static org.bukkit.block.data.type.RedstoneWire.Connection adapt(RedstoneWire.Connection connection) {
|
||||
switch(connection) {
|
||||
case SIDE:
|
||||
return org.bukkit.block.data.type.RedstoneWire.Connection.SIDE;
|
||||
case UP:
|
||||
return org.bukkit.block.data.type.RedstoneWire.Connection.UP;
|
||||
case NONE:
|
||||
return org.bukkit.block.data.type.RedstoneWire.Connection.NONE;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(connection) {
|
||||
case SIDE -> org.bukkit.block.data.type.RedstoneWire.Connection.SIDE;
|
||||
case UP -> org.bukkit.block.data.type.RedstoneWire.Connection.UP;
|
||||
case NONE -> org.bukkit.block.data.type.RedstoneWire.Connection.NONE;
|
||||
};
|
||||
}
|
||||
|
||||
public static org.bukkit.block.data.type.Stairs.Shape adapt(Stairs.Shape shape) {
|
||||
switch(shape) {
|
||||
case STRAIGHT:
|
||||
return org.bukkit.block.data.type.Stairs.Shape.STRAIGHT;
|
||||
case INNER_LEFT:
|
||||
return org.bukkit.block.data.type.Stairs.Shape.INNER_LEFT;
|
||||
case OUTER_LEFT:
|
||||
return org.bukkit.block.data.type.Stairs.Shape.OUTER_LEFT;
|
||||
case INNER_RIGHT:
|
||||
return org.bukkit.block.data.type.Stairs.Shape.INNER_RIGHT;
|
||||
case OUTER_RIGHT:
|
||||
return org.bukkit.block.data.type.Stairs.Shape.OUTER_RIGHT;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(shape) {
|
||||
case STRAIGHT -> org.bukkit.block.data.type.Stairs.Shape.STRAIGHT;
|
||||
case INNER_LEFT -> org.bukkit.block.data.type.Stairs.Shape.INNER_LEFT;
|
||||
case OUTER_LEFT -> org.bukkit.block.data.type.Stairs.Shape.OUTER_LEFT;
|
||||
case INNER_RIGHT -> org.bukkit.block.data.type.Stairs.Shape.INNER_RIGHT;
|
||||
case OUTER_RIGHT -> org.bukkit.block.data.type.Stairs.Shape.OUTER_RIGHT;
|
||||
};
|
||||
}
|
||||
|
||||
public static Rail.Shape adapt(org.bukkit.block.data.Rail.Shape shape) {
|
||||
switch(shape) {
|
||||
case SOUTH_WEST:
|
||||
return Rail.Shape.SOUTH_WEST;
|
||||
case SOUTH_EAST:
|
||||
return Rail.Shape.SOUTH_EAST;
|
||||
case NORTH_EAST:
|
||||
return Rail.Shape.NORTH_EAST;
|
||||
case NORTH_WEST:
|
||||
return Rail.Shape.NORTH_WEST;
|
||||
case ASCENDING_EAST:
|
||||
return Rail.Shape.ASCENDING_EAST;
|
||||
case ASCENDING_WEST:
|
||||
return Rail.Shape.ASCENDING_WEST;
|
||||
case ASCENDING_SOUTH:
|
||||
return Rail.Shape.ASCENDING_SOUTH;
|
||||
case ASCENDING_NORTH:
|
||||
return Rail.Shape.ASCENDING_NORTH;
|
||||
case NORTH_SOUTH:
|
||||
return Rail.Shape.NORTH_SOUTH;
|
||||
case EAST_WEST:
|
||||
return Rail.Shape.EAST_WEST;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(shape) {
|
||||
case SOUTH_WEST -> Rail.Shape.SOUTH_WEST;
|
||||
case SOUTH_EAST -> Rail.Shape.SOUTH_EAST;
|
||||
case NORTH_EAST -> Rail.Shape.NORTH_EAST;
|
||||
case NORTH_WEST -> Rail.Shape.NORTH_WEST;
|
||||
case ASCENDING_EAST -> Rail.Shape.ASCENDING_EAST;
|
||||
case ASCENDING_WEST -> Rail.Shape.ASCENDING_WEST;
|
||||
case ASCENDING_SOUTH -> Rail.Shape.ASCENDING_SOUTH;
|
||||
case ASCENDING_NORTH -> Rail.Shape.ASCENDING_NORTH;
|
||||
case NORTH_SOUTH -> Rail.Shape.NORTH_SOUTH;
|
||||
case EAST_WEST -> Rail.Shape.EAST_WEST;
|
||||
};
|
||||
}
|
||||
|
||||
public static org.bukkit.block.data.Rail.Shape adapt(Rail.Shape shape) {
|
||||
switch(shape) {
|
||||
case EAST_WEST:
|
||||
return org.bukkit.block.data.Rail.Shape.EAST_WEST;
|
||||
case NORTH_SOUTH:
|
||||
return org.bukkit.block.data.Rail.Shape.NORTH_SOUTH;
|
||||
case ASCENDING_NORTH:
|
||||
return org.bukkit.block.data.Rail.Shape.ASCENDING_NORTH;
|
||||
case ASCENDING_SOUTH:
|
||||
return org.bukkit.block.data.Rail.Shape.ASCENDING_SOUTH;
|
||||
case ASCENDING_WEST:
|
||||
return org.bukkit.block.data.Rail.Shape.ASCENDING_WEST;
|
||||
case ASCENDING_EAST:
|
||||
return org.bukkit.block.data.Rail.Shape.ASCENDING_EAST;
|
||||
case NORTH_WEST:
|
||||
return org.bukkit.block.data.Rail.Shape.NORTH_WEST;
|
||||
case NORTH_EAST:
|
||||
return org.bukkit.block.data.Rail.Shape.NORTH_EAST;
|
||||
case SOUTH_EAST:
|
||||
return org.bukkit.block.data.Rail.Shape.SOUTH_EAST;
|
||||
case SOUTH_WEST:
|
||||
return org.bukkit.block.data.Rail.Shape.SOUTH_WEST;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(shape) {
|
||||
case EAST_WEST -> org.bukkit.block.data.Rail.Shape.EAST_WEST;
|
||||
case NORTH_SOUTH -> org.bukkit.block.data.Rail.Shape.NORTH_SOUTH;
|
||||
case ASCENDING_NORTH -> org.bukkit.block.data.Rail.Shape.ASCENDING_NORTH;
|
||||
case ASCENDING_SOUTH -> org.bukkit.block.data.Rail.Shape.ASCENDING_SOUTH;
|
||||
case ASCENDING_WEST -> org.bukkit.block.data.Rail.Shape.ASCENDING_WEST;
|
||||
case ASCENDING_EAST -> org.bukkit.block.data.Rail.Shape.ASCENDING_EAST;
|
||||
case NORTH_WEST -> org.bukkit.block.data.Rail.Shape.NORTH_WEST;
|
||||
case NORTH_EAST -> org.bukkit.block.data.Rail.Shape.NORTH_EAST;
|
||||
case SOUTH_EAST -> org.bukkit.block.data.Rail.Shape.SOUTH_EAST;
|
||||
case SOUTH_WEST -> org.bukkit.block.data.Rail.Shape.SOUTH_WEST;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
public static org.bukkit.block.data.Bisected.Half adapt(Bisected.Half half) {
|
||||
switch(half) {
|
||||
case TOP:
|
||||
return org.bukkit.block.data.Bisected.Half.TOP;
|
||||
case BOTTOM:
|
||||
return org.bukkit.block.data.Bisected.Half.BOTTOM;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(half) {
|
||||
case TOP -> org.bukkit.block.data.Bisected.Half.TOP;
|
||||
case BOTTOM -> org.bukkit.block.data.Bisected.Half.BOTTOM;
|
||||
};
|
||||
}
|
||||
|
||||
public static org.bukkit.Axis adapt(Axis axis) {
|
||||
switch(axis) {
|
||||
case Z:
|
||||
return org.bukkit.Axis.Z;
|
||||
case Y:
|
||||
return org.bukkit.Axis.Y;
|
||||
case X:
|
||||
return org.bukkit.Axis.X;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(axis) {
|
||||
case Z -> org.bukkit.Axis.Z;
|
||||
case Y -> org.bukkit.Axis.Y;
|
||||
case X -> org.bukkit.Axis.X;
|
||||
};
|
||||
}
|
||||
|
||||
public static org.bukkit.block.BlockFace adapt(BlockFace face) {
|
||||
switch(face) {
|
||||
case DOWN:
|
||||
return org.bukkit.block.BlockFace.DOWN;
|
||||
case UP:
|
||||
return org.bukkit.block.BlockFace.UP;
|
||||
case NORTH_WEST:
|
||||
return org.bukkit.block.BlockFace.NORTH_WEST;
|
||||
case NORTH_EAST:
|
||||
return org.bukkit.block.BlockFace.NORTH_EAST;
|
||||
case SOUTH_EAST:
|
||||
return org.bukkit.block.BlockFace.SOUTH_EAST;
|
||||
case SOUTH_WEST:
|
||||
return org.bukkit.block.BlockFace.SOUTH_WEST;
|
||||
case NORTH_NORTH_WEST:
|
||||
return org.bukkit.block.BlockFace.NORTH_NORTH_WEST;
|
||||
case WEST_NORTH_WEST:
|
||||
return org.bukkit.block.BlockFace.WEST_NORTH_WEST;
|
||||
case WEST_SOUTH_WEST:
|
||||
return org.bukkit.block.BlockFace.WEST_SOUTH_WEST;
|
||||
case SOUTH_SOUTH_WEST:
|
||||
return org.bukkit.block.BlockFace.SOUTH_SOUTH_WEST;
|
||||
case EAST_NORTH_EAST:
|
||||
return org.bukkit.block.BlockFace.EAST_NORTH_EAST;
|
||||
case WEST:
|
||||
return org.bukkit.block.BlockFace.WEST;
|
||||
case SOUTH:
|
||||
return org.bukkit.block.BlockFace.SOUTH;
|
||||
case EAST:
|
||||
return org.bukkit.block.BlockFace.EAST;
|
||||
case NORTH:
|
||||
return org.bukkit.block.BlockFace.NORTH;
|
||||
case SELF:
|
||||
return org.bukkit.block.BlockFace.SELF;
|
||||
case EAST_SOUTH_EAST:
|
||||
return org.bukkit.block.BlockFace.EAST_SOUTH_EAST;
|
||||
case NORTH_NORTH_EAST:
|
||||
return org.bukkit.block.BlockFace.NORTH_NORTH_EAST;
|
||||
case SOUTH_SOUTH_EAST:
|
||||
return org.bukkit.block.BlockFace.SOUTH_SOUTH_EAST;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(face) {
|
||||
case DOWN -> org.bukkit.block.BlockFace.DOWN;
|
||||
case UP -> org.bukkit.block.BlockFace.UP;
|
||||
case NORTH_WEST -> org.bukkit.block.BlockFace.NORTH_WEST;
|
||||
case NORTH_EAST -> org.bukkit.block.BlockFace.NORTH_EAST;
|
||||
case SOUTH_EAST -> org.bukkit.block.BlockFace.SOUTH_EAST;
|
||||
case SOUTH_WEST -> org.bukkit.block.BlockFace.SOUTH_WEST;
|
||||
case NORTH_NORTH_WEST -> org.bukkit.block.BlockFace.NORTH_NORTH_WEST;
|
||||
case WEST_NORTH_WEST -> org.bukkit.block.BlockFace.WEST_NORTH_WEST;
|
||||
case WEST_SOUTH_WEST -> org.bukkit.block.BlockFace.WEST_SOUTH_WEST;
|
||||
case SOUTH_SOUTH_WEST -> org.bukkit.block.BlockFace.SOUTH_SOUTH_WEST;
|
||||
case EAST_NORTH_EAST -> org.bukkit.block.BlockFace.EAST_NORTH_EAST;
|
||||
case WEST -> org.bukkit.block.BlockFace.WEST;
|
||||
case SOUTH -> org.bukkit.block.BlockFace.SOUTH;
|
||||
case EAST -> org.bukkit.block.BlockFace.EAST;
|
||||
case NORTH -> org.bukkit.block.BlockFace.NORTH;
|
||||
case SELF -> org.bukkit.block.BlockFace.SELF;
|
||||
case EAST_SOUTH_EAST -> org.bukkit.block.BlockFace.EAST_SOUTH_EAST;
|
||||
case NORTH_NORTH_EAST -> org.bukkit.block.BlockFace.NORTH_NORTH_EAST;
|
||||
case SOUTH_SOUTH_EAST -> org.bukkit.block.BlockFace.SOUTH_SOUTH_EAST;
|
||||
};
|
||||
}
|
||||
|
||||
public static org.bukkit.block.data.type.Slab.Type adapt(Slab.Type type) {
|
||||
switch(type) {
|
||||
case TOP:
|
||||
return org.bukkit.block.data.type.Slab.Type.TOP;
|
||||
case DOUBLE:
|
||||
return org.bukkit.block.data.type.Slab.Type.DOUBLE;
|
||||
case BOTTOM:
|
||||
return org.bukkit.block.data.type.Slab.Type.BOTTOM;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(type) {
|
||||
case TOP -> org.bukkit.block.data.type.Slab.Type.TOP;
|
||||
case DOUBLE -> org.bukkit.block.data.type.Slab.Type.DOUBLE;
|
||||
case BOTTOM -> org.bukkit.block.data.type.Slab.Type.BOTTOM;
|
||||
};
|
||||
}
|
||||
|
||||
public static Location adapt(com.dfsek.terra.api.math.vector.Location location) {
|
||||
|
@ -24,21 +24,15 @@ public class BukkitTree implements Tree {
|
||||
|
||||
private MaterialSet getSpawnable(TreeType type) {
|
||||
WorldHandle handle = main.getWorldHandle();
|
||||
switch(type) {
|
||||
case CRIMSON_FUNGUS:
|
||||
return MaterialSet.get(handle.createBlockData("minecraft:crimson_nylium"));
|
||||
case WARPED_FUNGUS:
|
||||
return MaterialSet.get(handle.createBlockData("minecraft:warped_nylium"));
|
||||
case BROWN_MUSHROOM:
|
||||
case RED_MUSHROOM:
|
||||
return MaterialSet.get(handle.createBlockData("minecraft:mycelium"), handle.createBlockData("minecraft:grass_block"),
|
||||
handle.createBlockData("minecraft:podzol"));
|
||||
case CHORUS_PLANT:
|
||||
return MaterialSet.get(handle.createBlockData("minecraft:end_stone"));
|
||||
default:
|
||||
return MaterialSet.get(handle.createBlockData("minecraft:grass_block"), handle.createBlockData("minecraft:dirt"),
|
||||
handle.createBlockData("minecraft:podzol"));
|
||||
}
|
||||
return switch(type) {
|
||||
case CRIMSON_FUNGUS -> MaterialSet.get(handle.createBlockData("minecraft:crimson_nylium"));
|
||||
case WARPED_FUNGUS -> MaterialSet.get(handle.createBlockData("minecraft:warped_nylium"));
|
||||
case BROWN_MUSHROOM, RED_MUSHROOM -> MaterialSet.get(handle.createBlockData("minecraft:mycelium"), handle.createBlockData("minecraft:grass_block"),
|
||||
handle.createBlockData("minecraft:podzol"));
|
||||
case CHORUS_PLANT -> MaterialSet.get(handle.createBlockData("minecraft:end_stone"));
|
||||
default -> MaterialSet.get(handle.createBlockData("minecraft:grass_block"), handle.createBlockData("minecraft:dirt"),
|
||||
handle.createBlockData("minecraft:podzol"));
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -20,29 +20,19 @@ public class BukkitWall extends BukkitWaterlogged implements Wall {
|
||||
}
|
||||
|
||||
public static org.bukkit.block.data.type.Wall.Height adapt(com.dfsek.terra.api.platform.block.data.Wall.Height height) {
|
||||
switch(height) {
|
||||
case NONE:
|
||||
return org.bukkit.block.data.type.Wall.Height.NONE;
|
||||
case LOW:
|
||||
return org.bukkit.block.data.type.Wall.Height.LOW;
|
||||
case TALL:
|
||||
return org.bukkit.block.data.type.Wall.Height.TALL;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(height) {
|
||||
case NONE -> org.bukkit.block.data.type.Wall.Height.NONE;
|
||||
case LOW -> org.bukkit.block.data.type.Wall.Height.LOW;
|
||||
case TALL -> org.bukkit.block.data.type.Wall.Height.TALL;
|
||||
};
|
||||
}
|
||||
|
||||
public static com.dfsek.terra.api.platform.block.data.Wall.Height adapt(org.bukkit.block.data.type.Wall.Height height) {
|
||||
switch(height) {
|
||||
case TALL:
|
||||
return com.dfsek.terra.api.platform.block.data.Wall.Height.TALL;
|
||||
case LOW:
|
||||
return com.dfsek.terra.api.platform.block.data.Wall.Height.LOW;
|
||||
case NONE:
|
||||
return com.dfsek.terra.api.platform.block.data.Wall.Height.NONE;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(height) {
|
||||
case TALL -> Height.TALL;
|
||||
case LOW -> Height.LOW;
|
||||
case NONE -> Height.NONE;
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -96,32 +96,15 @@ public class BukkitMobSpawner extends BukkitBlockState implements MobSpawner {
|
||||
public void applyState(String state) {
|
||||
SerialState.parse(state).forEach((k, v) -> {
|
||||
switch(k) {
|
||||
case "type":
|
||||
setSpawnedType(new BukkitEntityType(org.bukkit.entity.EntityType.valueOf(v.toUpperCase())));
|
||||
return;
|
||||
case "delay":
|
||||
setDelay(Integer.parseInt(v));
|
||||
return;
|
||||
case "min_delay":
|
||||
setMinSpawnDelay(Integer.parseInt(v));
|
||||
return;
|
||||
case "max_delay":
|
||||
setMaxSpawnDelay(Integer.parseInt(v));
|
||||
return;
|
||||
case "spawn_count":
|
||||
setSpawnCount(Integer.parseInt(v));
|
||||
return;
|
||||
case "spawn_range":
|
||||
setSpawnRange(Integer.parseInt(v));
|
||||
return;
|
||||
case "max_nearby":
|
||||
setMaxNearbyEntities(Integer.parseInt(v));
|
||||
return;
|
||||
case "required_player_range":
|
||||
setRequiredPlayerRange(Integer.parseInt(v));
|
||||
return;
|
||||
default:
|
||||
throw new IllegalArgumentException("Invalid property: " + k);
|
||||
case "type" -> setSpawnedType(new BukkitEntityType(org.bukkit.entity.EntityType.valueOf(v.toUpperCase())));
|
||||
case "delay" -> setDelay(Integer.parseInt(v));
|
||||
case "min_delay" -> setMinSpawnDelay(Integer.parseInt(v));
|
||||
case "max_delay" -> setMaxSpawnDelay(Integer.parseInt(v));
|
||||
case "spawn_count" -> setSpawnCount(Integer.parseInt(v));
|
||||
case "spawn_range" -> setSpawnRange(Integer.parseInt(v));
|
||||
case "max_nearby" -> setMaxNearbyEntities(Integer.parseInt(v));
|
||||
case "required_player_range" -> setRequiredPlayerRange(Integer.parseInt(v));
|
||||
default -> throw new IllegalArgumentException("Invalid property: " + k);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
@ -17,22 +17,14 @@ public class FabricDirectional extends FabricBlockData implements Directional {
|
||||
|
||||
@Override
|
||||
public BlockFace getFacing() {
|
||||
switch(delegate.get(property)) {
|
||||
case SOUTH:
|
||||
return BlockFace.SOUTH;
|
||||
case DOWN:
|
||||
return BlockFace.DOWN;
|
||||
case UP:
|
||||
return BlockFace.UP;
|
||||
case EAST:
|
||||
return BlockFace.EAST;
|
||||
case WEST:
|
||||
return BlockFace.WEST;
|
||||
case NORTH:
|
||||
return BlockFace.NORTH;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(delegate.get(property)) {
|
||||
case SOUTH -> BlockFace.SOUTH;
|
||||
case DOWN -> BlockFace.DOWN;
|
||||
case UP -> BlockFace.UP;
|
||||
case EAST -> BlockFace.EAST;
|
||||
case WEST -> BlockFace.WEST;
|
||||
case NORTH -> BlockFace.NORTH;
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -29,24 +29,12 @@ public class FabricMultipleFacing extends FabricBlockData implements MultipleFac
|
||||
@Override
|
||||
public void setFace(BlockFace face, boolean facing) {
|
||||
switch(face) {
|
||||
case NORTH:
|
||||
delegate = delegate.with(Properties.NORTH, facing);
|
||||
break;
|
||||
case SOUTH:
|
||||
delegate = delegate.with(Properties.SOUTH, facing);
|
||||
break;
|
||||
case EAST:
|
||||
delegate = delegate.with(Properties.EAST, facing);
|
||||
break;
|
||||
case WEST:
|
||||
delegate = delegate.with(Properties.WEST, facing);
|
||||
break;
|
||||
case UP:
|
||||
delegate = delegate.with(Properties.UP, facing);
|
||||
break;
|
||||
case DOWN:
|
||||
delegate = delegate.with(Properties.DOWN, facing);
|
||||
break;
|
||||
case NORTH -> delegate = delegate.with(Properties.NORTH, facing);
|
||||
case SOUTH -> delegate = delegate.with(Properties.SOUTH, facing);
|
||||
case EAST -> delegate = delegate.with(Properties.EAST, facing);
|
||||
case WEST -> delegate = delegate.with(Properties.WEST, facing);
|
||||
case UP -> delegate = delegate.with(Properties.UP, facing);
|
||||
case DOWN -> delegate = delegate.with(Properties.DOWN, facing);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -14,98 +14,47 @@ public class FabricRotatable extends FabricBlockData implements Rotatable {
|
||||
@Override
|
||||
public BlockFace getRotation() {
|
||||
int r = delegate.get(Properties.ROTATION);
|
||||
switch(r) {
|
||||
case 0:
|
||||
return BlockFace.SOUTH;
|
||||
case 1:
|
||||
return BlockFace.SOUTH_SOUTH_WEST;
|
||||
case 2:
|
||||
return BlockFace.SOUTH_WEST;
|
||||
case 3:
|
||||
return BlockFace.WEST_SOUTH_WEST;
|
||||
case 4:
|
||||
return BlockFace.WEST;
|
||||
case 5:
|
||||
return BlockFace.WEST_NORTH_WEST;
|
||||
case 6:
|
||||
return BlockFace.NORTH_WEST;
|
||||
case 7:
|
||||
return BlockFace.NORTH_NORTH_WEST;
|
||||
case 8:
|
||||
return BlockFace.NORTH;
|
||||
case 9:
|
||||
return BlockFace.NORTH_NORTH_EAST;
|
||||
case 10:
|
||||
return BlockFace.NORTH_EAST;
|
||||
case 11:
|
||||
return BlockFace.EAST_NORTH_EAST;
|
||||
case 12:
|
||||
return BlockFace.EAST;
|
||||
case 13:
|
||||
return BlockFace.EAST_SOUTH_EAST;
|
||||
case 14:
|
||||
return BlockFace.SOUTH_EAST;
|
||||
case 15:
|
||||
return BlockFace.SOUTH_SOUTH_EAST;
|
||||
default:
|
||||
throw new IllegalArgumentException("Unknown rotation " + r);
|
||||
}
|
||||
return switch(r) {
|
||||
case 0 -> BlockFace.SOUTH;
|
||||
case 1 -> BlockFace.SOUTH_SOUTH_WEST;
|
||||
case 2 -> BlockFace.SOUTH_WEST;
|
||||
case 3 -> BlockFace.WEST_SOUTH_WEST;
|
||||
case 4 -> BlockFace.WEST;
|
||||
case 5 -> BlockFace.WEST_NORTH_WEST;
|
||||
case 6 -> BlockFace.NORTH_WEST;
|
||||
case 7 -> BlockFace.NORTH_NORTH_WEST;
|
||||
case 8 -> BlockFace.NORTH;
|
||||
case 9 -> BlockFace.NORTH_NORTH_EAST;
|
||||
case 10 -> BlockFace.NORTH_EAST;
|
||||
case 11 -> BlockFace.EAST_NORTH_EAST;
|
||||
case 12 -> BlockFace.EAST;
|
||||
case 13 -> BlockFace.EAST_SOUTH_EAST;
|
||||
case 14 -> BlockFace.SOUTH_EAST;
|
||||
case 15 -> BlockFace.SOUTH_SOUTH_EAST;
|
||||
default -> throw new IllegalArgumentException("Unknown rotation " + r);
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRotation(BlockFace face) {
|
||||
switch(face) {
|
||||
case UP:
|
||||
case DOWN:
|
||||
throw new IllegalArgumentException("Illegal rotation " + face);
|
||||
case SOUTH:
|
||||
delegate = delegate.with(Properties.ROTATION, 0);
|
||||
return;
|
||||
case SOUTH_SOUTH_WEST:
|
||||
delegate = delegate.with(Properties.ROTATION, 1);
|
||||
return;
|
||||
case SOUTH_WEST:
|
||||
delegate = delegate.with(Properties.ROTATION, 2);
|
||||
return;
|
||||
case WEST_SOUTH_WEST:
|
||||
delegate = delegate.with(Properties.ROTATION, 3);
|
||||
return;
|
||||
case WEST:
|
||||
delegate = delegate.with(Properties.ROTATION, 4);
|
||||
return;
|
||||
case WEST_NORTH_WEST:
|
||||
delegate = delegate.with(Properties.ROTATION, 5);
|
||||
return;
|
||||
case NORTH_WEST:
|
||||
delegate = delegate.with(Properties.ROTATION, 6);
|
||||
return;
|
||||
case NORTH_NORTH_WEST:
|
||||
delegate = delegate.with(Properties.ROTATION, 7);
|
||||
return;
|
||||
case NORTH:
|
||||
delegate = delegate.with(Properties.ROTATION, 8);
|
||||
return;
|
||||
case NORTH_NORTH_EAST:
|
||||
delegate = delegate.with(Properties.ROTATION, 9);
|
||||
return;
|
||||
case NORTH_EAST:
|
||||
delegate = delegate.with(Properties.ROTATION, 10);
|
||||
return;
|
||||
case EAST_NORTH_EAST:
|
||||
delegate = delegate.with(Properties.ROTATION, 11);
|
||||
return;
|
||||
case EAST:
|
||||
delegate = delegate.with(Properties.ROTATION, 12);
|
||||
return;
|
||||
case EAST_SOUTH_EAST:
|
||||
delegate = delegate.with(Properties.ROTATION, 13);
|
||||
return;
|
||||
case SOUTH_EAST:
|
||||
delegate = delegate.with(Properties.ROTATION, 14);
|
||||
return;
|
||||
case SOUTH_SOUTH_EAST:
|
||||
delegate = delegate.with(Properties.ROTATION, 15);
|
||||
return;
|
||||
case UP, DOWN -> throw new IllegalArgumentException("Illegal rotation " + face);
|
||||
case SOUTH -> delegate = delegate.with(Properties.ROTATION, 0);
|
||||
case SOUTH_SOUTH_WEST -> delegate = delegate.with(Properties.ROTATION, 1);
|
||||
case SOUTH_WEST -> delegate = delegate.with(Properties.ROTATION, 2);
|
||||
case WEST_SOUTH_WEST -> delegate = delegate.with(Properties.ROTATION, 3);
|
||||
case WEST -> delegate = delegate.with(Properties.ROTATION, 4);
|
||||
case WEST_NORTH_WEST -> delegate = delegate.with(Properties.ROTATION, 5);
|
||||
case NORTH_WEST -> delegate = delegate.with(Properties.ROTATION, 6);
|
||||
case NORTH_NORTH_WEST -> delegate = delegate.with(Properties.ROTATION, 7);
|
||||
case NORTH -> delegate = delegate.with(Properties.ROTATION, 8);
|
||||
case NORTH_NORTH_EAST -> delegate = delegate.with(Properties.ROTATION, 9);
|
||||
case NORTH_EAST -> delegate = delegate.with(Properties.ROTATION, 10);
|
||||
case EAST_NORTH_EAST -> delegate = delegate.with(Properties.ROTATION, 11);
|
||||
case EAST -> delegate = delegate.with(Properties.ROTATION, 12);
|
||||
case EAST_SOUTH_EAST -> delegate = delegate.with(Properties.ROTATION, 13);
|
||||
case SOUTH_EAST -> delegate = delegate.with(Properties.ROTATION, 14);
|
||||
case SOUTH_SOUTH_EAST -> delegate = delegate.with(Properties.ROTATION, 15);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -87,32 +87,15 @@ public abstract class MobSpawnerBlockEntityMixin {
|
||||
public void terra$applyState(String state) {
|
||||
SerialState.parse(state).forEach((k, v) -> {
|
||||
switch(k) {
|
||||
case "type":
|
||||
terra$setSpawnedType(TerraFabricPlugin.getInstance().getWorldHandle().getEntity(v));
|
||||
return;
|
||||
case "delay":
|
||||
terra$setDelay(Integer.parseInt(v));
|
||||
return;
|
||||
case "min_delay":
|
||||
terra$setMinSpawnDelay(Integer.parseInt(v));
|
||||
return;
|
||||
case "max_delay":
|
||||
terra$setMaxSpawnDelay(Integer.parseInt(v));
|
||||
return;
|
||||
case "spawn_count":
|
||||
terra$setSpawnCount(Integer.parseInt(v));
|
||||
return;
|
||||
case "spawn_range":
|
||||
terra$setSpawnRange(Integer.parseInt(v));
|
||||
return;
|
||||
case "max_nearby":
|
||||
terra$setMaxNearbyEntities(Integer.parseInt(v));
|
||||
return;
|
||||
case "required_player_range":
|
||||
terra$setRequiredPlayerRange(Integer.parseInt(v));
|
||||
return;
|
||||
default:
|
||||
throw new IllegalArgumentException("Invalid property: " + k);
|
||||
case "type" -> terra$setSpawnedType(TerraFabricPlugin.getInstance().getWorldHandle().getEntity(v));
|
||||
case "delay" -> terra$setDelay(Integer.parseInt(v));
|
||||
case "min_delay" -> terra$setMinSpawnDelay(Integer.parseInt(v));
|
||||
case "max_delay" -> terra$setMaxSpawnDelay(Integer.parseInt(v));
|
||||
case "spawn_count" -> terra$setSpawnCount(Integer.parseInt(v));
|
||||
case "spawn_range" -> terra$setSpawnRange(Integer.parseInt(v));
|
||||
case "max_nearby" -> terra$setMaxNearbyEntities(Integer.parseInt(v));
|
||||
case "required_player_range" -> terra$setRequiredPlayerRange(Integer.parseInt(v));
|
||||
default -> throw new IllegalArgumentException("Invalid property: " + k);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
@ -62,22 +62,15 @@ public final class FabricAdapter {
|
||||
}
|
||||
|
||||
public static Direction adapt(BlockFace face) {
|
||||
switch(face) {
|
||||
case NORTH:
|
||||
return Direction.NORTH;
|
||||
case WEST:
|
||||
return Direction.WEST;
|
||||
case SOUTH:
|
||||
return Direction.SOUTH;
|
||||
case EAST:
|
||||
return Direction.EAST;
|
||||
case UP:
|
||||
return Direction.UP;
|
||||
case DOWN:
|
||||
return Direction.DOWN;
|
||||
default:
|
||||
throw new IllegalArgumentException("Illegal direction: " + face);
|
||||
}
|
||||
return switch(face) {
|
||||
case NORTH -> Direction.NORTH;
|
||||
case WEST -> Direction.WEST;
|
||||
case SOUTH -> Direction.SOUTH;
|
||||
case EAST -> Direction.EAST;
|
||||
case UP -> Direction.UP;
|
||||
case DOWN -> Direction.DOWN;
|
||||
default -> throw new IllegalArgumentException("Illegal direction: " + face);
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@ -96,129 +89,79 @@ public final class FabricAdapter {
|
||||
}
|
||||
|
||||
public static Stairs.Shape adapt(StairShape shape) {
|
||||
switch(shape) {
|
||||
case OUTER_RIGHT:
|
||||
return Stairs.Shape.OUTER_RIGHT;
|
||||
case INNER_RIGHT:
|
||||
return Stairs.Shape.INNER_RIGHT;
|
||||
case OUTER_LEFT:
|
||||
return Stairs.Shape.OUTER_LEFT;
|
||||
case INNER_LEFT:
|
||||
return Stairs.Shape.INNER_LEFT;
|
||||
case STRAIGHT:
|
||||
return Stairs.Shape.STRAIGHT;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(shape) {
|
||||
case OUTER_RIGHT -> Stairs.Shape.OUTER_RIGHT;
|
||||
case INNER_RIGHT -> Stairs.Shape.INNER_RIGHT;
|
||||
case OUTER_LEFT -> Stairs.Shape.OUTER_LEFT;
|
||||
case INNER_LEFT -> Stairs.Shape.INNER_LEFT;
|
||||
case STRAIGHT -> Stairs.Shape.STRAIGHT;
|
||||
};
|
||||
}
|
||||
|
||||
public static Bisected.Half adapt(BlockHalf half) {
|
||||
switch(half) {
|
||||
case BOTTOM:
|
||||
return Bisected.Half.BOTTOM;
|
||||
case TOP:
|
||||
return Bisected.Half.TOP;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(half) {
|
||||
case BOTTOM -> Bisected.Half.BOTTOM;
|
||||
case TOP -> Bisected.Half.TOP;
|
||||
};
|
||||
}
|
||||
|
||||
public static BlockFace adapt(Direction direction) {
|
||||
switch(direction) {
|
||||
case DOWN:
|
||||
return BlockFace.DOWN;
|
||||
case UP:
|
||||
return BlockFace.UP;
|
||||
case WEST:
|
||||
return BlockFace.WEST;
|
||||
case EAST:
|
||||
return BlockFace.EAST;
|
||||
case NORTH:
|
||||
return BlockFace.NORTH;
|
||||
case SOUTH:
|
||||
return BlockFace.SOUTH;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(direction) {
|
||||
case DOWN -> BlockFace.DOWN;
|
||||
case UP -> BlockFace.UP;
|
||||
case WEST -> BlockFace.WEST;
|
||||
case EAST -> BlockFace.EAST;
|
||||
case NORTH -> BlockFace.NORTH;
|
||||
case SOUTH -> BlockFace.SOUTH;
|
||||
};
|
||||
}
|
||||
|
||||
public static Slab.Type adapt(SlabType type) {
|
||||
switch(type) {
|
||||
case BOTTOM:
|
||||
return Slab.Type.BOTTOM;
|
||||
case TOP:
|
||||
return Slab.Type.TOP;
|
||||
case DOUBLE:
|
||||
return Slab.Type.DOUBLE;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(type) {
|
||||
case BOTTOM -> Slab.Type.BOTTOM;
|
||||
case TOP -> Slab.Type.TOP;
|
||||
case DOUBLE -> Slab.Type.DOUBLE;
|
||||
};
|
||||
}
|
||||
|
||||
public static StairShape adapt(Stairs.Shape shape) {
|
||||
switch(shape) {
|
||||
case STRAIGHT:
|
||||
return StairShape.STRAIGHT;
|
||||
case INNER_LEFT:
|
||||
return StairShape.INNER_LEFT;
|
||||
case OUTER_LEFT:
|
||||
return StairShape.OUTER_LEFT;
|
||||
case INNER_RIGHT:
|
||||
return StairShape.INNER_RIGHT;
|
||||
case OUTER_RIGHT:
|
||||
return StairShape.OUTER_RIGHT;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(shape) {
|
||||
case STRAIGHT -> StairShape.STRAIGHT;
|
||||
case INNER_LEFT -> StairShape.INNER_LEFT;
|
||||
case OUTER_LEFT -> StairShape.OUTER_LEFT;
|
||||
case INNER_RIGHT -> StairShape.INNER_RIGHT;
|
||||
case OUTER_RIGHT -> StairShape.OUTER_RIGHT;
|
||||
};
|
||||
}
|
||||
|
||||
public static BlockHalf adapt(Bisected.Half half) {
|
||||
switch(half) {
|
||||
case TOP:
|
||||
return BlockHalf.TOP;
|
||||
case BOTTOM:
|
||||
return BlockHalf.BOTTOM;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(half) {
|
||||
case TOP -> BlockHalf.TOP;
|
||||
case BOTTOM -> BlockHalf.BOTTOM;
|
||||
};
|
||||
}
|
||||
|
||||
public static SlabType adapt(Slab.Type type) {
|
||||
switch(type) {
|
||||
case DOUBLE:
|
||||
return SlabType.DOUBLE;
|
||||
case TOP:
|
||||
return SlabType.TOP;
|
||||
case BOTTOM:
|
||||
return SlabType.BOTTOM;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(type) {
|
||||
case DOUBLE -> SlabType.DOUBLE;
|
||||
case TOP -> SlabType.TOP;
|
||||
case BOTTOM -> SlabType.BOTTOM;
|
||||
};
|
||||
}
|
||||
|
||||
public static Axis adapt(Direction.Axis axis) {
|
||||
switch(axis) {
|
||||
case X:
|
||||
return Axis.X;
|
||||
case Y:
|
||||
return Axis.Y;
|
||||
case Z:
|
||||
return Axis.Z;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(axis) {
|
||||
case X -> Axis.X;
|
||||
case Y -> Axis.Y;
|
||||
case Z -> Axis.Z;
|
||||
};
|
||||
}
|
||||
|
||||
public static Direction.Axis adapt(Axis axis) {
|
||||
switch(axis) {
|
||||
case Z:
|
||||
return Direction.Axis.Z;
|
||||
case Y:
|
||||
return Direction.Axis.Y;
|
||||
case X:
|
||||
return Direction.Axis.X;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(axis) {
|
||||
case Z -> Direction.Axis.Z;
|
||||
case Y -> Direction.Axis.Y;
|
||||
case X -> Direction.Axis.X;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -70,21 +70,14 @@ public final class ForgeAdapter {
|
||||
}
|
||||
|
||||
public static Direction adapt(BlockFace face) {
|
||||
switch(face) {
|
||||
case NORTH:
|
||||
return Direction.NORTH;
|
||||
case WEST:
|
||||
return Direction.WEST;
|
||||
case SOUTH:
|
||||
return Direction.SOUTH;
|
||||
case EAST:
|
||||
return Direction.EAST;
|
||||
case UP:
|
||||
return Direction.UP;
|
||||
case DOWN:
|
||||
return Direction.DOWN;
|
||||
default:
|
||||
throw new IllegalArgumentException("Illegal direction: " + face);
|
||||
}
|
||||
return switch(face) {
|
||||
case NORTH -> Direction.NORTH;
|
||||
case WEST -> Direction.WEST;
|
||||
case SOUTH -> Direction.SOUTH;
|
||||
case EAST -> Direction.EAST;
|
||||
case UP -> Direction.UP;
|
||||
case DOWN -> Direction.DOWN;
|
||||
default -> throw new IllegalArgumentException("Illegal direction: " + face);
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -17,22 +17,14 @@ public class ForgeDirectional extends ForgeBlockData implements Directional {
|
||||
|
||||
@Override
|
||||
public BlockFace getFacing() {
|
||||
switch(delegate.getValue(property)) {
|
||||
case SOUTH:
|
||||
return BlockFace.SOUTH;
|
||||
case DOWN:
|
||||
return BlockFace.DOWN;
|
||||
case UP:
|
||||
return BlockFace.UP;
|
||||
case EAST:
|
||||
return BlockFace.EAST;
|
||||
case WEST:
|
||||
return BlockFace.WEST;
|
||||
case NORTH:
|
||||
return BlockFace.NORTH;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(delegate.getValue(property)) {
|
||||
case SOUTH -> BlockFace.SOUTH;
|
||||
case DOWN -> BlockFace.DOWN;
|
||||
case UP -> BlockFace.UP;
|
||||
case EAST -> BlockFace.EAST;
|
||||
case WEST -> BlockFace.WEST;
|
||||
case NORTH -> BlockFace.NORTH;
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -12,148 +12,90 @@ import net.minecraft.util.Direction;
|
||||
|
||||
public final class ForgeEnumAdapter {
|
||||
public static Stairs.Shape adapt(StairsShape shape) {
|
||||
switch(shape) {
|
||||
case OUTER_RIGHT:
|
||||
return Stairs.Shape.OUTER_RIGHT;
|
||||
case INNER_RIGHT:
|
||||
return Stairs.Shape.INNER_RIGHT;
|
||||
case OUTER_LEFT:
|
||||
return Stairs.Shape.OUTER_LEFT;
|
||||
case INNER_LEFT:
|
||||
return Stairs.Shape.INNER_LEFT;
|
||||
case STRAIGHT:
|
||||
return Stairs.Shape.STRAIGHT;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(shape) {
|
||||
case OUTER_RIGHT -> Stairs.Shape.OUTER_RIGHT;
|
||||
case INNER_RIGHT -> Stairs.Shape.INNER_RIGHT;
|
||||
case OUTER_LEFT -> Stairs.Shape.OUTER_LEFT;
|
||||
case INNER_LEFT -> Stairs.Shape.INNER_LEFT;
|
||||
case STRAIGHT -> Stairs.Shape.STRAIGHT;
|
||||
};
|
||||
}
|
||||
|
||||
public static Bisected.Half adapt(Half half) {
|
||||
switch(half) {
|
||||
case BOTTOM:
|
||||
return Bisected.Half.BOTTOM;
|
||||
case TOP:
|
||||
return Bisected.Half.TOP;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(half) {
|
||||
case BOTTOM -> Bisected.Half.BOTTOM;
|
||||
case TOP -> Bisected.Half.TOP;
|
||||
};
|
||||
}
|
||||
|
||||
public static BlockFace adapt(Direction direction) {
|
||||
switch(direction) {
|
||||
case DOWN:
|
||||
return BlockFace.DOWN;
|
||||
case UP:
|
||||
return BlockFace.UP;
|
||||
case WEST:
|
||||
return BlockFace.WEST;
|
||||
case EAST:
|
||||
return BlockFace.EAST;
|
||||
case NORTH:
|
||||
return BlockFace.NORTH;
|
||||
case SOUTH:
|
||||
return BlockFace.SOUTH;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(direction) {
|
||||
case DOWN -> BlockFace.DOWN;
|
||||
case UP -> BlockFace.UP;
|
||||
case WEST -> BlockFace.WEST;
|
||||
case EAST -> BlockFace.EAST;
|
||||
case NORTH -> BlockFace.NORTH;
|
||||
case SOUTH -> BlockFace.SOUTH;
|
||||
};
|
||||
}
|
||||
|
||||
public static Slab.Type adapt(SlabType type) {
|
||||
switch(type) {
|
||||
case BOTTOM:
|
||||
return Slab.Type.BOTTOM;
|
||||
case TOP:
|
||||
return Slab.Type.TOP;
|
||||
case DOUBLE:
|
||||
return Slab.Type.DOUBLE;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(type) {
|
||||
case BOTTOM -> Slab.Type.BOTTOM;
|
||||
case TOP -> Slab.Type.TOP;
|
||||
case DOUBLE -> Slab.Type.DOUBLE;
|
||||
};
|
||||
}
|
||||
|
||||
public static StairsShape adapt(Stairs.Shape shape) {
|
||||
switch(shape) {
|
||||
case STRAIGHT:
|
||||
return StairsShape.STRAIGHT;
|
||||
case INNER_LEFT:
|
||||
return StairsShape.INNER_LEFT;
|
||||
case OUTER_LEFT:
|
||||
return StairsShape.OUTER_LEFT;
|
||||
case INNER_RIGHT:
|
||||
return StairsShape.INNER_RIGHT;
|
||||
case OUTER_RIGHT:
|
||||
return StairsShape.OUTER_RIGHT;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(shape) {
|
||||
case STRAIGHT -> StairsShape.STRAIGHT;
|
||||
case INNER_LEFT -> StairsShape.INNER_LEFT;
|
||||
case OUTER_LEFT -> StairsShape.OUTER_LEFT;
|
||||
case INNER_RIGHT -> StairsShape.INNER_RIGHT;
|
||||
case OUTER_RIGHT -> StairsShape.OUTER_RIGHT;
|
||||
};
|
||||
}
|
||||
|
||||
public static Half adapt(Bisected.Half half) {
|
||||
switch(half) {
|
||||
case TOP:
|
||||
return Half.TOP;
|
||||
case BOTTOM:
|
||||
return Half.BOTTOM;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(half) {
|
||||
case TOP -> Half.TOP;
|
||||
case BOTTOM -> Half.BOTTOM;
|
||||
};
|
||||
}
|
||||
|
||||
public static Direction adapt(BlockFace face) {
|
||||
switch(face) {
|
||||
case SOUTH:
|
||||
return Direction.SOUTH;
|
||||
case NORTH:
|
||||
return Direction.NORTH;
|
||||
case EAST:
|
||||
return Direction.EAST;
|
||||
case WEST:
|
||||
return Direction.WEST;
|
||||
case UP:
|
||||
return Direction.UP;
|
||||
case DOWN:
|
||||
return Direction.DOWN;
|
||||
default:
|
||||
throw new IllegalArgumentException();
|
||||
}
|
||||
return switch(face) {
|
||||
case SOUTH -> Direction.SOUTH;
|
||||
case NORTH -> Direction.NORTH;
|
||||
case EAST -> Direction.EAST;
|
||||
case WEST -> Direction.WEST;
|
||||
case UP -> Direction.UP;
|
||||
case DOWN -> Direction.DOWN;
|
||||
};
|
||||
}
|
||||
|
||||
public static SlabType adapt(Slab.Type type) {
|
||||
switch(type) {
|
||||
case DOUBLE:
|
||||
return SlabType.DOUBLE;
|
||||
case TOP:
|
||||
return SlabType.TOP;
|
||||
case BOTTOM:
|
||||
return SlabType.BOTTOM;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(type) {
|
||||
case DOUBLE -> SlabType.DOUBLE;
|
||||
case TOP -> SlabType.TOP;
|
||||
case BOTTOM -> SlabType.BOTTOM;
|
||||
};
|
||||
}
|
||||
|
||||
public static Axis adapt(Direction.Axis axis) {
|
||||
switch(axis) {
|
||||
case X:
|
||||
return Axis.X;
|
||||
case Y:
|
||||
return Axis.Y;
|
||||
case Z:
|
||||
return Axis.Z;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(axis) {
|
||||
case X -> Axis.X;
|
||||
case Y -> Axis.Y;
|
||||
case Z -> Axis.Z;
|
||||
};
|
||||
}
|
||||
|
||||
public static Direction.Axis adapt(Axis axis) {
|
||||
switch(axis) {
|
||||
case Z:
|
||||
return Direction.Axis.Z;
|
||||
case Y:
|
||||
return Direction.Axis.Y;
|
||||
case X:
|
||||
return Direction.Axis.X;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(axis) {
|
||||
case Z -> Direction.Axis.Z;
|
||||
case Y -> Direction.Axis.Y;
|
||||
case X -> Direction.Axis.X;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -29,24 +29,12 @@ public class ForgeMultipleFacing extends ForgeBlockData implements MultipleFacin
|
||||
@Override
|
||||
public void setFace(BlockFace face, boolean facing) {
|
||||
switch(face) {
|
||||
case NORTH:
|
||||
delegate = delegate.setValue(BlockStateProperties.NORTH, facing);
|
||||
break;
|
||||
case SOUTH:
|
||||
delegate = delegate.setValue(BlockStateProperties.SOUTH, facing);
|
||||
break;
|
||||
case EAST:
|
||||
delegate = delegate.setValue(BlockStateProperties.EAST, facing);
|
||||
break;
|
||||
case WEST:
|
||||
delegate = delegate.setValue(BlockStateProperties.WEST, facing);
|
||||
break;
|
||||
case UP:
|
||||
delegate = delegate.setValue(BlockStateProperties.UP, facing);
|
||||
break;
|
||||
case DOWN:
|
||||
delegate = delegate.setValue(BlockStateProperties.DOWN, facing);
|
||||
break;
|
||||
case NORTH -> delegate = delegate.setValue(BlockStateProperties.NORTH, facing);
|
||||
case SOUTH -> delegate = delegate.setValue(BlockStateProperties.SOUTH, facing);
|
||||
case EAST -> delegate = delegate.setValue(BlockStateProperties.EAST, facing);
|
||||
case WEST -> delegate = delegate.setValue(BlockStateProperties.WEST, facing);
|
||||
case UP -> delegate = delegate.setValue(BlockStateProperties.UP, facing);
|
||||
case DOWN -> delegate = delegate.setValue(BlockStateProperties.DOWN, facing);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -14,98 +14,47 @@ public class ForgeRotatable extends ForgeBlockData implements Rotatable {
|
||||
@Override
|
||||
public BlockFace getRotation() {
|
||||
int r = delegate.getValue(BlockStateProperties.ROTATION_16);
|
||||
switch(r) {
|
||||
case 0:
|
||||
return BlockFace.SOUTH;
|
||||
case 1:
|
||||
return BlockFace.SOUTH_SOUTH_WEST;
|
||||
case 2:
|
||||
return BlockFace.SOUTH_WEST;
|
||||
case 3:
|
||||
return BlockFace.WEST_SOUTH_WEST;
|
||||
case 4:
|
||||
return BlockFace.WEST;
|
||||
case 5:
|
||||
return BlockFace.WEST_NORTH_WEST;
|
||||
case 6:
|
||||
return BlockFace.NORTH_WEST;
|
||||
case 7:
|
||||
return BlockFace.NORTH_NORTH_WEST;
|
||||
case 8:
|
||||
return BlockFace.NORTH;
|
||||
case 9:
|
||||
return BlockFace.NORTH_NORTH_EAST;
|
||||
case 10:
|
||||
return BlockFace.NORTH_EAST;
|
||||
case 11:
|
||||
return BlockFace.EAST_NORTH_EAST;
|
||||
case 12:
|
||||
return BlockFace.EAST;
|
||||
case 13:
|
||||
return BlockFace.EAST_SOUTH_EAST;
|
||||
case 14:
|
||||
return BlockFace.SOUTH_EAST;
|
||||
case 15:
|
||||
return BlockFace.SOUTH_SOUTH_EAST;
|
||||
default:
|
||||
throw new IllegalArgumentException("Unknown rotation " + r);
|
||||
}
|
||||
return switch(r) {
|
||||
case 0 -> BlockFace.SOUTH;
|
||||
case 1 -> BlockFace.SOUTH_SOUTH_WEST;
|
||||
case 2 -> BlockFace.SOUTH_WEST;
|
||||
case 3 -> BlockFace.WEST_SOUTH_WEST;
|
||||
case 4 -> BlockFace.WEST;
|
||||
case 5 -> BlockFace.WEST_NORTH_WEST;
|
||||
case 6 -> BlockFace.NORTH_WEST;
|
||||
case 7 -> BlockFace.NORTH_NORTH_WEST;
|
||||
case 8 -> BlockFace.NORTH;
|
||||
case 9 -> BlockFace.NORTH_NORTH_EAST;
|
||||
case 10 -> BlockFace.NORTH_EAST;
|
||||
case 11 -> BlockFace.EAST_NORTH_EAST;
|
||||
case 12 -> BlockFace.EAST;
|
||||
case 13 -> BlockFace.EAST_SOUTH_EAST;
|
||||
case 14 -> BlockFace.SOUTH_EAST;
|
||||
case 15 -> BlockFace.SOUTH_SOUTH_EAST;
|
||||
default -> throw new IllegalArgumentException("Unknown rotation " + r);
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRotation(BlockFace face) {
|
||||
switch(face) {
|
||||
case UP:
|
||||
case DOWN:
|
||||
throw new IllegalArgumentException("Illegal rotation " + face);
|
||||
case SOUTH:
|
||||
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 0);
|
||||
return;
|
||||
case SOUTH_SOUTH_WEST:
|
||||
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 1);
|
||||
return;
|
||||
case SOUTH_WEST:
|
||||
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 2);
|
||||
return;
|
||||
case WEST_SOUTH_WEST:
|
||||
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 3);
|
||||
return;
|
||||
case WEST:
|
||||
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 4);
|
||||
return;
|
||||
case WEST_NORTH_WEST:
|
||||
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 5);
|
||||
return;
|
||||
case NORTH_WEST:
|
||||
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 6);
|
||||
return;
|
||||
case NORTH_NORTH_WEST:
|
||||
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 7);
|
||||
return;
|
||||
case NORTH:
|
||||
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 8);
|
||||
return;
|
||||
case NORTH_NORTH_EAST:
|
||||
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 9);
|
||||
return;
|
||||
case NORTH_EAST:
|
||||
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 10);
|
||||
return;
|
||||
case EAST_NORTH_EAST:
|
||||
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 11);
|
||||
return;
|
||||
case EAST:
|
||||
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 12);
|
||||
return;
|
||||
case EAST_SOUTH_EAST:
|
||||
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 13);
|
||||
return;
|
||||
case SOUTH_EAST:
|
||||
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 14);
|
||||
return;
|
||||
case SOUTH_SOUTH_EAST:
|
||||
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 15);
|
||||
return;
|
||||
case UP, DOWN -> throw new IllegalArgumentException("Illegal rotation " + face);
|
||||
case SOUTH -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 0);
|
||||
case SOUTH_SOUTH_WEST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 1);
|
||||
case SOUTH_WEST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 2);
|
||||
case WEST_SOUTH_WEST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 3);
|
||||
case WEST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 4);
|
||||
case WEST_NORTH_WEST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 5);
|
||||
case NORTH_WEST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 6);
|
||||
case NORTH_NORTH_WEST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 7);
|
||||
case NORTH -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 8);
|
||||
case NORTH_NORTH_EAST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 9);
|
||||
case NORTH_EAST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 10);
|
||||
case EAST_NORTH_EAST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 11);
|
||||
case EAST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 12);
|
||||
case EAST_SOUTH_EAST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 13);
|
||||
case SOUTH_EAST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 14);
|
||||
case SOUTH_SOUTH_EAST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 15);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -88,32 +88,15 @@ public abstract class MobSpawnerTileEntityMixin extends TileEntityMixin {
|
||||
public void terra$applyState(String state) {
|
||||
SerialState.parse(state).forEach((k, v) -> {
|
||||
switch(k) {
|
||||
case "type":
|
||||
terra$setSpawnedType(TerraForgePlugin.getInstance().getWorldHandle().getEntity(v));
|
||||
return;
|
||||
case "delay":
|
||||
terra$setDelay(Integer.parseInt(v));
|
||||
return;
|
||||
case "min_delay":
|
||||
terra$setMinSpawnDelay(Integer.parseInt(v));
|
||||
return;
|
||||
case "max_delay":
|
||||
terra$setMaxSpawnDelay(Integer.parseInt(v));
|
||||
return;
|
||||
case "spawn_count":
|
||||
terra$setSpawnCount(Integer.parseInt(v));
|
||||
return;
|
||||
case "spawn_range":
|
||||
terra$setSpawnRange(Integer.parseInt(v));
|
||||
return;
|
||||
case "max_nearby":
|
||||
terra$setMaxNearbyEntities(Integer.parseInt(v));
|
||||
return;
|
||||
case "required_player_range":
|
||||
terra$setRequiredPlayerRange(Integer.parseInt(v));
|
||||
return;
|
||||
default:
|
||||
throw new IllegalArgumentException("Invalid property: " + k);
|
||||
case "type" -> terra$setSpawnedType(TerraForgePlugin.getInstance().getWorldHandle().getEntity(v));
|
||||
case "delay" -> terra$setDelay(Integer.parseInt(v));
|
||||
case "min_delay" -> terra$setMinSpawnDelay(Integer.parseInt(v));
|
||||
case "max_delay" -> terra$setMaxSpawnDelay(Integer.parseInt(v));
|
||||
case "spawn_count" -> terra$setSpawnCount(Integer.parseInt(v));
|
||||
case "spawn_range" -> terra$setSpawnRange(Integer.parseInt(v));
|
||||
case "max_nearby" -> terra$setMaxNearbyEntities(Integer.parseInt(v));
|
||||
case "required_player_range" -> terra$setRequiredPlayerRange(Integer.parseInt(v));
|
||||
default -> throw new IllegalArgumentException("Invalid property: " + k);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user