mirror of
https://github.com/PolyhedralDev/Terra.git
synced 2026-04-20 07:10:24 +00:00
convert to new expression switches
This commit is contained in:
@@ -50,20 +50,13 @@ public final class BukkitAdapter {
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public static Stairs.Shape adapt(org.bukkit.block.data.type.Stairs.Shape shape) {
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switch(shape) {
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case STRAIGHT:
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return Stairs.Shape.STRAIGHT;
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case INNER_LEFT:
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return Stairs.Shape.INNER_LEFT;
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case OUTER_LEFT:
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return Stairs.Shape.OUTER_LEFT;
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case INNER_RIGHT:
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return Stairs.Shape.INNER_RIGHT;
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case OUTER_RIGHT:
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return Stairs.Shape.OUTER_RIGHT;
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default:
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throw new IllegalStateException();
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}
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return switch(shape) {
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case STRAIGHT -> Stairs.Shape.STRAIGHT;
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case INNER_LEFT -> Stairs.Shape.INNER_LEFT;
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case OUTER_LEFT -> Stairs.Shape.OUTER_LEFT;
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case INNER_RIGHT -> Stairs.Shape.INNER_RIGHT;
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case OUTER_RIGHT -> Stairs.Shape.OUTER_RIGHT;
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};
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}
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public static BlockData adapt(org.bukkit.block.data.BlockData data) {
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@@ -75,265 +68,154 @@ public final class BukkitAdapter {
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}
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public static Axis adapt(org.bukkit.Axis axis) {
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switch(axis) {
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case X:
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return Axis.X;
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case Y:
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return Axis.Y;
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case Z:
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return Axis.Z;
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default:
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throw new IllegalStateException();
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}
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return switch(axis) {
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case X -> Axis.X;
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case Y -> Axis.Y;
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case Z -> Axis.Z;
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};
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}
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public static Bisected.Half adapt(org.bukkit.block.data.Bisected.Half half) {
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switch(half) {
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case BOTTOM:
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return Bisected.Half.BOTTOM;
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case TOP:
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return Bisected.Half.TOP;
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default:
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throw new IllegalStateException();
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}
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return switch(half) {
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case BOTTOM -> Bisected.Half.BOTTOM;
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case TOP -> Bisected.Half.TOP;
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};
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}
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public static BlockFace adapt(org.bukkit.block.BlockFace face) {
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switch(face) {
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case DOWN:
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return BlockFace.DOWN;
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case UP:
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return BlockFace.UP;
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case NORTH_WEST:
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return BlockFace.NORTH_WEST;
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case NORTH_EAST:
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return BlockFace.NORTH_EAST;
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case SOUTH_EAST:
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return BlockFace.SOUTH_EAST;
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case SOUTH_WEST:
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return BlockFace.SOUTH_WEST;
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case NORTH_NORTH_WEST:
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return BlockFace.NORTH_NORTH_WEST;
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case WEST_NORTH_WEST:
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return BlockFace.WEST_NORTH_WEST;
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case WEST_SOUTH_WEST:
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return BlockFace.WEST_SOUTH_WEST;
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case SOUTH_SOUTH_WEST:
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return BlockFace.SOUTH_SOUTH_WEST;
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case EAST_NORTH_EAST:
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return BlockFace.EAST_NORTH_EAST;
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case WEST:
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return BlockFace.WEST;
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case SOUTH:
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return BlockFace.SOUTH;
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case EAST:
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return BlockFace.EAST;
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case NORTH:
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return BlockFace.NORTH;
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case SELF:
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return BlockFace.SELF;
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case EAST_SOUTH_EAST:
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return BlockFace.EAST_SOUTH_EAST;
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case NORTH_NORTH_EAST:
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return BlockFace.NORTH_NORTH_EAST;
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case SOUTH_SOUTH_EAST:
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return BlockFace.SOUTH_SOUTH_EAST;
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default:
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throw new IllegalStateException();
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}
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return switch(face) {
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case DOWN -> BlockFace.DOWN;
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case UP -> BlockFace.UP;
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case NORTH_WEST -> BlockFace.NORTH_WEST;
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case NORTH_EAST -> BlockFace.NORTH_EAST;
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case SOUTH_EAST -> BlockFace.SOUTH_EAST;
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case SOUTH_WEST -> BlockFace.SOUTH_WEST;
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case NORTH_NORTH_WEST -> BlockFace.NORTH_NORTH_WEST;
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case WEST_NORTH_WEST -> BlockFace.WEST_NORTH_WEST;
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case WEST_SOUTH_WEST -> BlockFace.WEST_SOUTH_WEST;
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case SOUTH_SOUTH_WEST -> BlockFace.SOUTH_SOUTH_WEST;
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case EAST_NORTH_EAST -> BlockFace.EAST_NORTH_EAST;
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case WEST -> BlockFace.WEST;
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case SOUTH -> BlockFace.SOUTH;
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case EAST -> BlockFace.EAST;
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case NORTH -> BlockFace.NORTH;
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case SELF -> BlockFace.SELF;
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case EAST_SOUTH_EAST -> BlockFace.EAST_SOUTH_EAST;
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case NORTH_NORTH_EAST -> BlockFace.NORTH_NORTH_EAST;
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case SOUTH_SOUTH_EAST -> BlockFace.SOUTH_SOUTH_EAST;
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};
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}
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public static Slab.Type adapt(org.bukkit.block.data.type.Slab.Type type) {
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switch(type) {
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case BOTTOM:
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return Slab.Type.BOTTOM;
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case TOP:
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return Slab.Type.TOP;
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case DOUBLE:
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return Slab.Type.DOUBLE;
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default:
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throw new IllegalStateException();
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}
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return switch(type) {
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case BOTTOM -> Slab.Type.BOTTOM;
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case TOP -> Slab.Type.TOP;
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case DOUBLE -> Slab.Type.DOUBLE;
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};
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}
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public static RedstoneWire.Connection adapt(org.bukkit.block.data.type.RedstoneWire.Connection connection) {
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switch(connection) {
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case NONE:
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return RedstoneWire.Connection.NONE;
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case UP:
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return RedstoneWire.Connection.UP;
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case SIDE:
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return RedstoneWire.Connection.SIDE;
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default:
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throw new IllegalStateException();
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}
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return switch(connection) {
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case NONE -> RedstoneWire.Connection.NONE;
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case UP -> RedstoneWire.Connection.UP;
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case SIDE -> RedstoneWire.Connection.SIDE;
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};
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}
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public static org.bukkit.block.data.type.RedstoneWire.Connection adapt(RedstoneWire.Connection connection) {
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switch(connection) {
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case SIDE:
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return org.bukkit.block.data.type.RedstoneWire.Connection.SIDE;
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case UP:
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return org.bukkit.block.data.type.RedstoneWire.Connection.UP;
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case NONE:
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return org.bukkit.block.data.type.RedstoneWire.Connection.NONE;
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default:
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throw new IllegalStateException();
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}
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return switch(connection) {
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case SIDE -> org.bukkit.block.data.type.RedstoneWire.Connection.SIDE;
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case UP -> org.bukkit.block.data.type.RedstoneWire.Connection.UP;
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case NONE -> org.bukkit.block.data.type.RedstoneWire.Connection.NONE;
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};
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}
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public static org.bukkit.block.data.type.Stairs.Shape adapt(Stairs.Shape shape) {
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switch(shape) {
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case STRAIGHT:
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return org.bukkit.block.data.type.Stairs.Shape.STRAIGHT;
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case INNER_LEFT:
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return org.bukkit.block.data.type.Stairs.Shape.INNER_LEFT;
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case OUTER_LEFT:
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return org.bukkit.block.data.type.Stairs.Shape.OUTER_LEFT;
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case INNER_RIGHT:
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return org.bukkit.block.data.type.Stairs.Shape.INNER_RIGHT;
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case OUTER_RIGHT:
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return org.bukkit.block.data.type.Stairs.Shape.OUTER_RIGHT;
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default:
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throw new IllegalStateException();
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}
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return switch(shape) {
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case STRAIGHT -> org.bukkit.block.data.type.Stairs.Shape.STRAIGHT;
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case INNER_LEFT -> org.bukkit.block.data.type.Stairs.Shape.INNER_LEFT;
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case OUTER_LEFT -> org.bukkit.block.data.type.Stairs.Shape.OUTER_LEFT;
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case INNER_RIGHT -> org.bukkit.block.data.type.Stairs.Shape.INNER_RIGHT;
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case OUTER_RIGHT -> org.bukkit.block.data.type.Stairs.Shape.OUTER_RIGHT;
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};
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}
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public static Rail.Shape adapt(org.bukkit.block.data.Rail.Shape shape) {
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switch(shape) {
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case SOUTH_WEST:
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return Rail.Shape.SOUTH_WEST;
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case SOUTH_EAST:
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return Rail.Shape.SOUTH_EAST;
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case NORTH_EAST:
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return Rail.Shape.NORTH_EAST;
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case NORTH_WEST:
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return Rail.Shape.NORTH_WEST;
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case ASCENDING_EAST:
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return Rail.Shape.ASCENDING_EAST;
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case ASCENDING_WEST:
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return Rail.Shape.ASCENDING_WEST;
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case ASCENDING_SOUTH:
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return Rail.Shape.ASCENDING_SOUTH;
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case ASCENDING_NORTH:
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return Rail.Shape.ASCENDING_NORTH;
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case NORTH_SOUTH:
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return Rail.Shape.NORTH_SOUTH;
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case EAST_WEST:
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return Rail.Shape.EAST_WEST;
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default:
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throw new IllegalStateException();
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}
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return switch(shape) {
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case SOUTH_WEST -> Rail.Shape.SOUTH_WEST;
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case SOUTH_EAST -> Rail.Shape.SOUTH_EAST;
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case NORTH_EAST -> Rail.Shape.NORTH_EAST;
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case NORTH_WEST -> Rail.Shape.NORTH_WEST;
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case ASCENDING_EAST -> Rail.Shape.ASCENDING_EAST;
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case ASCENDING_WEST -> Rail.Shape.ASCENDING_WEST;
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case ASCENDING_SOUTH -> Rail.Shape.ASCENDING_SOUTH;
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case ASCENDING_NORTH -> Rail.Shape.ASCENDING_NORTH;
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case NORTH_SOUTH -> Rail.Shape.NORTH_SOUTH;
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case EAST_WEST -> Rail.Shape.EAST_WEST;
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};
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}
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public static org.bukkit.block.data.Rail.Shape adapt(Rail.Shape shape) {
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switch(shape) {
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case EAST_WEST:
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return org.bukkit.block.data.Rail.Shape.EAST_WEST;
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case NORTH_SOUTH:
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return org.bukkit.block.data.Rail.Shape.NORTH_SOUTH;
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case ASCENDING_NORTH:
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return org.bukkit.block.data.Rail.Shape.ASCENDING_NORTH;
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case ASCENDING_SOUTH:
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return org.bukkit.block.data.Rail.Shape.ASCENDING_SOUTH;
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case ASCENDING_WEST:
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return org.bukkit.block.data.Rail.Shape.ASCENDING_WEST;
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case ASCENDING_EAST:
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return org.bukkit.block.data.Rail.Shape.ASCENDING_EAST;
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case NORTH_WEST:
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return org.bukkit.block.data.Rail.Shape.NORTH_WEST;
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case NORTH_EAST:
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return org.bukkit.block.data.Rail.Shape.NORTH_EAST;
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case SOUTH_EAST:
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return org.bukkit.block.data.Rail.Shape.SOUTH_EAST;
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case SOUTH_WEST:
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return org.bukkit.block.data.Rail.Shape.SOUTH_WEST;
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default:
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throw new IllegalStateException();
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}
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return switch(shape) {
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case EAST_WEST -> org.bukkit.block.data.Rail.Shape.EAST_WEST;
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case NORTH_SOUTH -> org.bukkit.block.data.Rail.Shape.NORTH_SOUTH;
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case ASCENDING_NORTH -> org.bukkit.block.data.Rail.Shape.ASCENDING_NORTH;
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case ASCENDING_SOUTH -> org.bukkit.block.data.Rail.Shape.ASCENDING_SOUTH;
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case ASCENDING_WEST -> org.bukkit.block.data.Rail.Shape.ASCENDING_WEST;
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case ASCENDING_EAST -> org.bukkit.block.data.Rail.Shape.ASCENDING_EAST;
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case NORTH_WEST -> org.bukkit.block.data.Rail.Shape.NORTH_WEST;
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case NORTH_EAST -> org.bukkit.block.data.Rail.Shape.NORTH_EAST;
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case SOUTH_EAST -> org.bukkit.block.data.Rail.Shape.SOUTH_EAST;
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case SOUTH_WEST -> org.bukkit.block.data.Rail.Shape.SOUTH_WEST;
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};
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}
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public static org.bukkit.block.data.Bisected.Half adapt(Bisected.Half half) {
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switch(half) {
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case TOP:
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return org.bukkit.block.data.Bisected.Half.TOP;
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case BOTTOM:
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return org.bukkit.block.data.Bisected.Half.BOTTOM;
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default:
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throw new IllegalStateException();
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}
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return switch(half) {
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case TOP -> org.bukkit.block.data.Bisected.Half.TOP;
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case BOTTOM -> org.bukkit.block.data.Bisected.Half.BOTTOM;
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};
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}
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public static org.bukkit.Axis adapt(Axis axis) {
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switch(axis) {
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case Z:
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return org.bukkit.Axis.Z;
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case Y:
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return org.bukkit.Axis.Y;
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case X:
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return org.bukkit.Axis.X;
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default:
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throw new IllegalStateException();
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}
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return switch(axis) {
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case Z -> org.bukkit.Axis.Z;
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case Y -> org.bukkit.Axis.Y;
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case X -> org.bukkit.Axis.X;
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};
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}
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public static org.bukkit.block.BlockFace adapt(BlockFace face) {
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switch(face) {
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case DOWN:
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return org.bukkit.block.BlockFace.DOWN;
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case UP:
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return org.bukkit.block.BlockFace.UP;
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case NORTH_WEST:
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return org.bukkit.block.BlockFace.NORTH_WEST;
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case NORTH_EAST:
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return org.bukkit.block.BlockFace.NORTH_EAST;
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case SOUTH_EAST:
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return org.bukkit.block.BlockFace.SOUTH_EAST;
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case SOUTH_WEST:
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return org.bukkit.block.BlockFace.SOUTH_WEST;
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case NORTH_NORTH_WEST:
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return org.bukkit.block.BlockFace.NORTH_NORTH_WEST;
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case WEST_NORTH_WEST:
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return org.bukkit.block.BlockFace.WEST_NORTH_WEST;
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case WEST_SOUTH_WEST:
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return org.bukkit.block.BlockFace.WEST_SOUTH_WEST;
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case SOUTH_SOUTH_WEST:
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return org.bukkit.block.BlockFace.SOUTH_SOUTH_WEST;
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case EAST_NORTH_EAST:
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return org.bukkit.block.BlockFace.EAST_NORTH_EAST;
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case WEST:
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return org.bukkit.block.BlockFace.WEST;
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case SOUTH:
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return org.bukkit.block.BlockFace.SOUTH;
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case EAST:
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return org.bukkit.block.BlockFace.EAST;
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case NORTH:
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return org.bukkit.block.BlockFace.NORTH;
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case SELF:
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return org.bukkit.block.BlockFace.SELF;
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case EAST_SOUTH_EAST:
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return org.bukkit.block.BlockFace.EAST_SOUTH_EAST;
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case NORTH_NORTH_EAST:
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return org.bukkit.block.BlockFace.NORTH_NORTH_EAST;
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case SOUTH_SOUTH_EAST:
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return org.bukkit.block.BlockFace.SOUTH_SOUTH_EAST;
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default:
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throw new IllegalStateException();
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}
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return switch(face) {
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case DOWN -> org.bukkit.block.BlockFace.DOWN;
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case UP -> org.bukkit.block.BlockFace.UP;
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case NORTH_WEST -> org.bukkit.block.BlockFace.NORTH_WEST;
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case NORTH_EAST -> org.bukkit.block.BlockFace.NORTH_EAST;
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case SOUTH_EAST -> org.bukkit.block.BlockFace.SOUTH_EAST;
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case SOUTH_WEST -> org.bukkit.block.BlockFace.SOUTH_WEST;
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case NORTH_NORTH_WEST -> org.bukkit.block.BlockFace.NORTH_NORTH_WEST;
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case WEST_NORTH_WEST -> org.bukkit.block.BlockFace.WEST_NORTH_WEST;
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case WEST_SOUTH_WEST -> org.bukkit.block.BlockFace.WEST_SOUTH_WEST;
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case SOUTH_SOUTH_WEST -> org.bukkit.block.BlockFace.SOUTH_SOUTH_WEST;
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case EAST_NORTH_EAST -> org.bukkit.block.BlockFace.EAST_NORTH_EAST;
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case WEST -> org.bukkit.block.BlockFace.WEST;
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case SOUTH -> org.bukkit.block.BlockFace.SOUTH;
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case EAST -> org.bukkit.block.BlockFace.EAST;
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case NORTH -> org.bukkit.block.BlockFace.NORTH;
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case SELF -> org.bukkit.block.BlockFace.SELF;
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case EAST_SOUTH_EAST -> org.bukkit.block.BlockFace.EAST_SOUTH_EAST;
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case NORTH_NORTH_EAST -> org.bukkit.block.BlockFace.NORTH_NORTH_EAST;
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case SOUTH_SOUTH_EAST -> org.bukkit.block.BlockFace.SOUTH_SOUTH_EAST;
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};
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}
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public static org.bukkit.block.data.type.Slab.Type adapt(Slab.Type type) {
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switch(type) {
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case TOP:
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return org.bukkit.block.data.type.Slab.Type.TOP;
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case DOUBLE:
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return org.bukkit.block.data.type.Slab.Type.DOUBLE;
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case BOTTOM:
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return org.bukkit.block.data.type.Slab.Type.BOTTOM;
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default:
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throw new IllegalStateException();
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}
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return switch(type) {
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case TOP -> org.bukkit.block.data.type.Slab.Type.TOP;
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case DOUBLE -> org.bukkit.block.data.type.Slab.Type.DOUBLE;
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case BOTTOM -> org.bukkit.block.data.type.Slab.Type.BOTTOM;
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};
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||||
}
|
||||
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||||
public static Location adapt(com.dfsek.terra.api.math.vector.Location location) {
|
||||
|
||||
@@ -24,21 +24,15 @@ public class BukkitTree implements Tree {
|
||||
|
||||
private MaterialSet getSpawnable(TreeType type) {
|
||||
WorldHandle handle = main.getWorldHandle();
|
||||
switch(type) {
|
||||
case CRIMSON_FUNGUS:
|
||||
return MaterialSet.get(handle.createBlockData("minecraft:crimson_nylium"));
|
||||
case WARPED_FUNGUS:
|
||||
return MaterialSet.get(handle.createBlockData("minecraft:warped_nylium"));
|
||||
case BROWN_MUSHROOM:
|
||||
case RED_MUSHROOM:
|
||||
return MaterialSet.get(handle.createBlockData("minecraft:mycelium"), handle.createBlockData("minecraft:grass_block"),
|
||||
handle.createBlockData("minecraft:podzol"));
|
||||
case CHORUS_PLANT:
|
||||
return MaterialSet.get(handle.createBlockData("minecraft:end_stone"));
|
||||
default:
|
||||
return MaterialSet.get(handle.createBlockData("minecraft:grass_block"), handle.createBlockData("minecraft:dirt"),
|
||||
handle.createBlockData("minecraft:podzol"));
|
||||
}
|
||||
return switch(type) {
|
||||
case CRIMSON_FUNGUS -> MaterialSet.get(handle.createBlockData("minecraft:crimson_nylium"));
|
||||
case WARPED_FUNGUS -> MaterialSet.get(handle.createBlockData("minecraft:warped_nylium"));
|
||||
case BROWN_MUSHROOM, RED_MUSHROOM -> MaterialSet.get(handle.createBlockData("minecraft:mycelium"), handle.createBlockData("minecraft:grass_block"),
|
||||
handle.createBlockData("minecraft:podzol"));
|
||||
case CHORUS_PLANT -> MaterialSet.get(handle.createBlockData("minecraft:end_stone"));
|
||||
default -> MaterialSet.get(handle.createBlockData("minecraft:grass_block"), handle.createBlockData("minecraft:dirt"),
|
||||
handle.createBlockData("minecraft:podzol"));
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -20,29 +20,19 @@ public class BukkitWall extends BukkitWaterlogged implements Wall {
|
||||
}
|
||||
|
||||
public static org.bukkit.block.data.type.Wall.Height adapt(com.dfsek.terra.api.platform.block.data.Wall.Height height) {
|
||||
switch(height) {
|
||||
case NONE:
|
||||
return org.bukkit.block.data.type.Wall.Height.NONE;
|
||||
case LOW:
|
||||
return org.bukkit.block.data.type.Wall.Height.LOW;
|
||||
case TALL:
|
||||
return org.bukkit.block.data.type.Wall.Height.TALL;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(height) {
|
||||
case NONE -> org.bukkit.block.data.type.Wall.Height.NONE;
|
||||
case LOW -> org.bukkit.block.data.type.Wall.Height.LOW;
|
||||
case TALL -> org.bukkit.block.data.type.Wall.Height.TALL;
|
||||
};
|
||||
}
|
||||
|
||||
public static com.dfsek.terra.api.platform.block.data.Wall.Height adapt(org.bukkit.block.data.type.Wall.Height height) {
|
||||
switch(height) {
|
||||
case TALL:
|
||||
return com.dfsek.terra.api.platform.block.data.Wall.Height.TALL;
|
||||
case LOW:
|
||||
return com.dfsek.terra.api.platform.block.data.Wall.Height.LOW;
|
||||
case NONE:
|
||||
return com.dfsek.terra.api.platform.block.data.Wall.Height.NONE;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(height) {
|
||||
case TALL -> Height.TALL;
|
||||
case LOW -> Height.LOW;
|
||||
case NONE -> Height.NONE;
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -96,32 +96,15 @@ public class BukkitMobSpawner extends BukkitBlockState implements MobSpawner {
|
||||
public void applyState(String state) {
|
||||
SerialState.parse(state).forEach((k, v) -> {
|
||||
switch(k) {
|
||||
case "type":
|
||||
setSpawnedType(new BukkitEntityType(org.bukkit.entity.EntityType.valueOf(v.toUpperCase())));
|
||||
return;
|
||||
case "delay":
|
||||
setDelay(Integer.parseInt(v));
|
||||
return;
|
||||
case "min_delay":
|
||||
setMinSpawnDelay(Integer.parseInt(v));
|
||||
return;
|
||||
case "max_delay":
|
||||
setMaxSpawnDelay(Integer.parseInt(v));
|
||||
return;
|
||||
case "spawn_count":
|
||||
setSpawnCount(Integer.parseInt(v));
|
||||
return;
|
||||
case "spawn_range":
|
||||
setSpawnRange(Integer.parseInt(v));
|
||||
return;
|
||||
case "max_nearby":
|
||||
setMaxNearbyEntities(Integer.parseInt(v));
|
||||
return;
|
||||
case "required_player_range":
|
||||
setRequiredPlayerRange(Integer.parseInt(v));
|
||||
return;
|
||||
default:
|
||||
throw new IllegalArgumentException("Invalid property: " + k);
|
||||
case "type" -> setSpawnedType(new BukkitEntityType(org.bukkit.entity.EntityType.valueOf(v.toUpperCase())));
|
||||
case "delay" -> setDelay(Integer.parseInt(v));
|
||||
case "min_delay" -> setMinSpawnDelay(Integer.parseInt(v));
|
||||
case "max_delay" -> setMaxSpawnDelay(Integer.parseInt(v));
|
||||
case "spawn_count" -> setSpawnCount(Integer.parseInt(v));
|
||||
case "spawn_range" -> setSpawnRange(Integer.parseInt(v));
|
||||
case "max_nearby" -> setMaxNearbyEntities(Integer.parseInt(v));
|
||||
case "required_player_range" -> setRequiredPlayerRange(Integer.parseInt(v));
|
||||
default -> throw new IllegalArgumentException("Invalid property: " + k);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@@ -17,22 +17,14 @@ public class FabricDirectional extends FabricBlockData implements Directional {
|
||||
|
||||
@Override
|
||||
public BlockFace getFacing() {
|
||||
switch(delegate.get(property)) {
|
||||
case SOUTH:
|
||||
return BlockFace.SOUTH;
|
||||
case DOWN:
|
||||
return BlockFace.DOWN;
|
||||
case UP:
|
||||
return BlockFace.UP;
|
||||
case EAST:
|
||||
return BlockFace.EAST;
|
||||
case WEST:
|
||||
return BlockFace.WEST;
|
||||
case NORTH:
|
||||
return BlockFace.NORTH;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(delegate.get(property)) {
|
||||
case SOUTH -> BlockFace.SOUTH;
|
||||
case DOWN -> BlockFace.DOWN;
|
||||
case UP -> BlockFace.UP;
|
||||
case EAST -> BlockFace.EAST;
|
||||
case WEST -> BlockFace.WEST;
|
||||
case NORTH -> BlockFace.NORTH;
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -29,24 +29,12 @@ public class FabricMultipleFacing extends FabricBlockData implements MultipleFac
|
||||
@Override
|
||||
public void setFace(BlockFace face, boolean facing) {
|
||||
switch(face) {
|
||||
case NORTH:
|
||||
delegate = delegate.with(Properties.NORTH, facing);
|
||||
break;
|
||||
case SOUTH:
|
||||
delegate = delegate.with(Properties.SOUTH, facing);
|
||||
break;
|
||||
case EAST:
|
||||
delegate = delegate.with(Properties.EAST, facing);
|
||||
break;
|
||||
case WEST:
|
||||
delegate = delegate.with(Properties.WEST, facing);
|
||||
break;
|
||||
case UP:
|
||||
delegate = delegate.with(Properties.UP, facing);
|
||||
break;
|
||||
case DOWN:
|
||||
delegate = delegate.with(Properties.DOWN, facing);
|
||||
break;
|
||||
case NORTH -> delegate = delegate.with(Properties.NORTH, facing);
|
||||
case SOUTH -> delegate = delegate.with(Properties.SOUTH, facing);
|
||||
case EAST -> delegate = delegate.with(Properties.EAST, facing);
|
||||
case WEST -> delegate = delegate.with(Properties.WEST, facing);
|
||||
case UP -> delegate = delegate.with(Properties.UP, facing);
|
||||
case DOWN -> delegate = delegate.with(Properties.DOWN, facing);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -14,98 +14,47 @@ public class FabricRotatable extends FabricBlockData implements Rotatable {
|
||||
@Override
|
||||
public BlockFace getRotation() {
|
||||
int r = delegate.get(Properties.ROTATION);
|
||||
switch(r) {
|
||||
case 0:
|
||||
return BlockFace.SOUTH;
|
||||
case 1:
|
||||
return BlockFace.SOUTH_SOUTH_WEST;
|
||||
case 2:
|
||||
return BlockFace.SOUTH_WEST;
|
||||
case 3:
|
||||
return BlockFace.WEST_SOUTH_WEST;
|
||||
case 4:
|
||||
return BlockFace.WEST;
|
||||
case 5:
|
||||
return BlockFace.WEST_NORTH_WEST;
|
||||
case 6:
|
||||
return BlockFace.NORTH_WEST;
|
||||
case 7:
|
||||
return BlockFace.NORTH_NORTH_WEST;
|
||||
case 8:
|
||||
return BlockFace.NORTH;
|
||||
case 9:
|
||||
return BlockFace.NORTH_NORTH_EAST;
|
||||
case 10:
|
||||
return BlockFace.NORTH_EAST;
|
||||
case 11:
|
||||
return BlockFace.EAST_NORTH_EAST;
|
||||
case 12:
|
||||
return BlockFace.EAST;
|
||||
case 13:
|
||||
return BlockFace.EAST_SOUTH_EAST;
|
||||
case 14:
|
||||
return BlockFace.SOUTH_EAST;
|
||||
case 15:
|
||||
return BlockFace.SOUTH_SOUTH_EAST;
|
||||
default:
|
||||
throw new IllegalArgumentException("Unknown rotation " + r);
|
||||
}
|
||||
return switch(r) {
|
||||
case 0 -> BlockFace.SOUTH;
|
||||
case 1 -> BlockFace.SOUTH_SOUTH_WEST;
|
||||
case 2 -> BlockFace.SOUTH_WEST;
|
||||
case 3 -> BlockFace.WEST_SOUTH_WEST;
|
||||
case 4 -> BlockFace.WEST;
|
||||
case 5 -> BlockFace.WEST_NORTH_WEST;
|
||||
case 6 -> BlockFace.NORTH_WEST;
|
||||
case 7 -> BlockFace.NORTH_NORTH_WEST;
|
||||
case 8 -> BlockFace.NORTH;
|
||||
case 9 -> BlockFace.NORTH_NORTH_EAST;
|
||||
case 10 -> BlockFace.NORTH_EAST;
|
||||
case 11 -> BlockFace.EAST_NORTH_EAST;
|
||||
case 12 -> BlockFace.EAST;
|
||||
case 13 -> BlockFace.EAST_SOUTH_EAST;
|
||||
case 14 -> BlockFace.SOUTH_EAST;
|
||||
case 15 -> BlockFace.SOUTH_SOUTH_EAST;
|
||||
default -> throw new IllegalArgumentException("Unknown rotation " + r);
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRotation(BlockFace face) {
|
||||
switch(face) {
|
||||
case UP:
|
||||
case DOWN:
|
||||
throw new IllegalArgumentException("Illegal rotation " + face);
|
||||
case SOUTH:
|
||||
delegate = delegate.with(Properties.ROTATION, 0);
|
||||
return;
|
||||
case SOUTH_SOUTH_WEST:
|
||||
delegate = delegate.with(Properties.ROTATION, 1);
|
||||
return;
|
||||
case SOUTH_WEST:
|
||||
delegate = delegate.with(Properties.ROTATION, 2);
|
||||
return;
|
||||
case WEST_SOUTH_WEST:
|
||||
delegate = delegate.with(Properties.ROTATION, 3);
|
||||
return;
|
||||
case WEST:
|
||||
delegate = delegate.with(Properties.ROTATION, 4);
|
||||
return;
|
||||
case WEST_NORTH_WEST:
|
||||
delegate = delegate.with(Properties.ROTATION, 5);
|
||||
return;
|
||||
case NORTH_WEST:
|
||||
delegate = delegate.with(Properties.ROTATION, 6);
|
||||
return;
|
||||
case NORTH_NORTH_WEST:
|
||||
delegate = delegate.with(Properties.ROTATION, 7);
|
||||
return;
|
||||
case NORTH:
|
||||
delegate = delegate.with(Properties.ROTATION, 8);
|
||||
return;
|
||||
case NORTH_NORTH_EAST:
|
||||
delegate = delegate.with(Properties.ROTATION, 9);
|
||||
return;
|
||||
case NORTH_EAST:
|
||||
delegate = delegate.with(Properties.ROTATION, 10);
|
||||
return;
|
||||
case EAST_NORTH_EAST:
|
||||
delegate = delegate.with(Properties.ROTATION, 11);
|
||||
return;
|
||||
case EAST:
|
||||
delegate = delegate.with(Properties.ROTATION, 12);
|
||||
return;
|
||||
case EAST_SOUTH_EAST:
|
||||
delegate = delegate.with(Properties.ROTATION, 13);
|
||||
return;
|
||||
case SOUTH_EAST:
|
||||
delegate = delegate.with(Properties.ROTATION, 14);
|
||||
return;
|
||||
case SOUTH_SOUTH_EAST:
|
||||
delegate = delegate.with(Properties.ROTATION, 15);
|
||||
return;
|
||||
case UP, DOWN -> throw new IllegalArgumentException("Illegal rotation " + face);
|
||||
case SOUTH -> delegate = delegate.with(Properties.ROTATION, 0);
|
||||
case SOUTH_SOUTH_WEST -> delegate = delegate.with(Properties.ROTATION, 1);
|
||||
case SOUTH_WEST -> delegate = delegate.with(Properties.ROTATION, 2);
|
||||
case WEST_SOUTH_WEST -> delegate = delegate.with(Properties.ROTATION, 3);
|
||||
case WEST -> delegate = delegate.with(Properties.ROTATION, 4);
|
||||
case WEST_NORTH_WEST -> delegate = delegate.with(Properties.ROTATION, 5);
|
||||
case NORTH_WEST -> delegate = delegate.with(Properties.ROTATION, 6);
|
||||
case NORTH_NORTH_WEST -> delegate = delegate.with(Properties.ROTATION, 7);
|
||||
case NORTH -> delegate = delegate.with(Properties.ROTATION, 8);
|
||||
case NORTH_NORTH_EAST -> delegate = delegate.with(Properties.ROTATION, 9);
|
||||
case NORTH_EAST -> delegate = delegate.with(Properties.ROTATION, 10);
|
||||
case EAST_NORTH_EAST -> delegate = delegate.with(Properties.ROTATION, 11);
|
||||
case EAST -> delegate = delegate.with(Properties.ROTATION, 12);
|
||||
case EAST_SOUTH_EAST -> delegate = delegate.with(Properties.ROTATION, 13);
|
||||
case SOUTH_EAST -> delegate = delegate.with(Properties.ROTATION, 14);
|
||||
case SOUTH_SOUTH_EAST -> delegate = delegate.with(Properties.ROTATION, 15);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -87,32 +87,15 @@ public abstract class MobSpawnerBlockEntityMixin {
|
||||
public void terra$applyState(String state) {
|
||||
SerialState.parse(state).forEach((k, v) -> {
|
||||
switch(k) {
|
||||
case "type":
|
||||
terra$setSpawnedType(TerraFabricPlugin.getInstance().getWorldHandle().getEntity(v));
|
||||
return;
|
||||
case "delay":
|
||||
terra$setDelay(Integer.parseInt(v));
|
||||
return;
|
||||
case "min_delay":
|
||||
terra$setMinSpawnDelay(Integer.parseInt(v));
|
||||
return;
|
||||
case "max_delay":
|
||||
terra$setMaxSpawnDelay(Integer.parseInt(v));
|
||||
return;
|
||||
case "spawn_count":
|
||||
terra$setSpawnCount(Integer.parseInt(v));
|
||||
return;
|
||||
case "spawn_range":
|
||||
terra$setSpawnRange(Integer.parseInt(v));
|
||||
return;
|
||||
case "max_nearby":
|
||||
terra$setMaxNearbyEntities(Integer.parseInt(v));
|
||||
return;
|
||||
case "required_player_range":
|
||||
terra$setRequiredPlayerRange(Integer.parseInt(v));
|
||||
return;
|
||||
default:
|
||||
throw new IllegalArgumentException("Invalid property: " + k);
|
||||
case "type" -> terra$setSpawnedType(TerraFabricPlugin.getInstance().getWorldHandle().getEntity(v));
|
||||
case "delay" -> terra$setDelay(Integer.parseInt(v));
|
||||
case "min_delay" -> terra$setMinSpawnDelay(Integer.parseInt(v));
|
||||
case "max_delay" -> terra$setMaxSpawnDelay(Integer.parseInt(v));
|
||||
case "spawn_count" -> terra$setSpawnCount(Integer.parseInt(v));
|
||||
case "spawn_range" -> terra$setSpawnRange(Integer.parseInt(v));
|
||||
case "max_nearby" -> terra$setMaxNearbyEntities(Integer.parseInt(v));
|
||||
case "required_player_range" -> terra$setRequiredPlayerRange(Integer.parseInt(v));
|
||||
default -> throw new IllegalArgumentException("Invalid property: " + k);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@@ -62,22 +62,15 @@ public final class FabricAdapter {
|
||||
}
|
||||
|
||||
public static Direction adapt(BlockFace face) {
|
||||
switch(face) {
|
||||
case NORTH:
|
||||
return Direction.NORTH;
|
||||
case WEST:
|
||||
return Direction.WEST;
|
||||
case SOUTH:
|
||||
return Direction.SOUTH;
|
||||
case EAST:
|
||||
return Direction.EAST;
|
||||
case UP:
|
||||
return Direction.UP;
|
||||
case DOWN:
|
||||
return Direction.DOWN;
|
||||
default:
|
||||
throw new IllegalArgumentException("Illegal direction: " + face);
|
||||
}
|
||||
return switch(face) {
|
||||
case NORTH -> Direction.NORTH;
|
||||
case WEST -> Direction.WEST;
|
||||
case SOUTH -> Direction.SOUTH;
|
||||
case EAST -> Direction.EAST;
|
||||
case UP -> Direction.UP;
|
||||
case DOWN -> Direction.DOWN;
|
||||
default -> throw new IllegalArgumentException("Illegal direction: " + face);
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -96,129 +89,79 @@ public final class FabricAdapter {
|
||||
}
|
||||
|
||||
public static Stairs.Shape adapt(StairShape shape) {
|
||||
switch(shape) {
|
||||
case OUTER_RIGHT:
|
||||
return Stairs.Shape.OUTER_RIGHT;
|
||||
case INNER_RIGHT:
|
||||
return Stairs.Shape.INNER_RIGHT;
|
||||
case OUTER_LEFT:
|
||||
return Stairs.Shape.OUTER_LEFT;
|
||||
case INNER_LEFT:
|
||||
return Stairs.Shape.INNER_LEFT;
|
||||
case STRAIGHT:
|
||||
return Stairs.Shape.STRAIGHT;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(shape) {
|
||||
case OUTER_RIGHT -> Stairs.Shape.OUTER_RIGHT;
|
||||
case INNER_RIGHT -> Stairs.Shape.INNER_RIGHT;
|
||||
case OUTER_LEFT -> Stairs.Shape.OUTER_LEFT;
|
||||
case INNER_LEFT -> Stairs.Shape.INNER_LEFT;
|
||||
case STRAIGHT -> Stairs.Shape.STRAIGHT;
|
||||
};
|
||||
}
|
||||
|
||||
public static Bisected.Half adapt(BlockHalf half) {
|
||||
switch(half) {
|
||||
case BOTTOM:
|
||||
return Bisected.Half.BOTTOM;
|
||||
case TOP:
|
||||
return Bisected.Half.TOP;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(half) {
|
||||
case BOTTOM -> Bisected.Half.BOTTOM;
|
||||
case TOP -> Bisected.Half.TOP;
|
||||
};
|
||||
}
|
||||
|
||||
public static BlockFace adapt(Direction direction) {
|
||||
switch(direction) {
|
||||
case DOWN:
|
||||
return BlockFace.DOWN;
|
||||
case UP:
|
||||
return BlockFace.UP;
|
||||
case WEST:
|
||||
return BlockFace.WEST;
|
||||
case EAST:
|
||||
return BlockFace.EAST;
|
||||
case NORTH:
|
||||
return BlockFace.NORTH;
|
||||
case SOUTH:
|
||||
return BlockFace.SOUTH;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(direction) {
|
||||
case DOWN -> BlockFace.DOWN;
|
||||
case UP -> BlockFace.UP;
|
||||
case WEST -> BlockFace.WEST;
|
||||
case EAST -> BlockFace.EAST;
|
||||
case NORTH -> BlockFace.NORTH;
|
||||
case SOUTH -> BlockFace.SOUTH;
|
||||
};
|
||||
}
|
||||
|
||||
public static Slab.Type adapt(SlabType type) {
|
||||
switch(type) {
|
||||
case BOTTOM:
|
||||
return Slab.Type.BOTTOM;
|
||||
case TOP:
|
||||
return Slab.Type.TOP;
|
||||
case DOUBLE:
|
||||
return Slab.Type.DOUBLE;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(type) {
|
||||
case BOTTOM -> Slab.Type.BOTTOM;
|
||||
case TOP -> Slab.Type.TOP;
|
||||
case DOUBLE -> Slab.Type.DOUBLE;
|
||||
};
|
||||
}
|
||||
|
||||
public static StairShape adapt(Stairs.Shape shape) {
|
||||
switch(shape) {
|
||||
case STRAIGHT:
|
||||
return StairShape.STRAIGHT;
|
||||
case INNER_LEFT:
|
||||
return StairShape.INNER_LEFT;
|
||||
case OUTER_LEFT:
|
||||
return StairShape.OUTER_LEFT;
|
||||
case INNER_RIGHT:
|
||||
return StairShape.INNER_RIGHT;
|
||||
case OUTER_RIGHT:
|
||||
return StairShape.OUTER_RIGHT;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(shape) {
|
||||
case STRAIGHT -> StairShape.STRAIGHT;
|
||||
case INNER_LEFT -> StairShape.INNER_LEFT;
|
||||
case OUTER_LEFT -> StairShape.OUTER_LEFT;
|
||||
case INNER_RIGHT -> StairShape.INNER_RIGHT;
|
||||
case OUTER_RIGHT -> StairShape.OUTER_RIGHT;
|
||||
};
|
||||
}
|
||||
|
||||
public static BlockHalf adapt(Bisected.Half half) {
|
||||
switch(half) {
|
||||
case TOP:
|
||||
return BlockHalf.TOP;
|
||||
case BOTTOM:
|
||||
return BlockHalf.BOTTOM;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(half) {
|
||||
case TOP -> BlockHalf.TOP;
|
||||
case BOTTOM -> BlockHalf.BOTTOM;
|
||||
};
|
||||
}
|
||||
|
||||
public static SlabType adapt(Slab.Type type) {
|
||||
switch(type) {
|
||||
case DOUBLE:
|
||||
return SlabType.DOUBLE;
|
||||
case TOP:
|
||||
return SlabType.TOP;
|
||||
case BOTTOM:
|
||||
return SlabType.BOTTOM;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(type) {
|
||||
case DOUBLE -> SlabType.DOUBLE;
|
||||
case TOP -> SlabType.TOP;
|
||||
case BOTTOM -> SlabType.BOTTOM;
|
||||
};
|
||||
}
|
||||
|
||||
public static Axis adapt(Direction.Axis axis) {
|
||||
switch(axis) {
|
||||
case X:
|
||||
return Axis.X;
|
||||
case Y:
|
||||
return Axis.Y;
|
||||
case Z:
|
||||
return Axis.Z;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(axis) {
|
||||
case X -> Axis.X;
|
||||
case Y -> Axis.Y;
|
||||
case Z -> Axis.Z;
|
||||
};
|
||||
}
|
||||
|
||||
public static Direction.Axis adapt(Axis axis) {
|
||||
switch(axis) {
|
||||
case Z:
|
||||
return Direction.Axis.Z;
|
||||
case Y:
|
||||
return Direction.Axis.Y;
|
||||
case X:
|
||||
return Direction.Axis.X;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(axis) {
|
||||
case Z -> Direction.Axis.Z;
|
||||
case Y -> Direction.Axis.Y;
|
||||
case X -> Direction.Axis.X;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -70,21 +70,14 @@ public final class ForgeAdapter {
|
||||
}
|
||||
|
||||
public static Direction adapt(BlockFace face) {
|
||||
switch(face) {
|
||||
case NORTH:
|
||||
return Direction.NORTH;
|
||||
case WEST:
|
||||
return Direction.WEST;
|
||||
case SOUTH:
|
||||
return Direction.SOUTH;
|
||||
case EAST:
|
||||
return Direction.EAST;
|
||||
case UP:
|
||||
return Direction.UP;
|
||||
case DOWN:
|
||||
return Direction.DOWN;
|
||||
default:
|
||||
throw new IllegalArgumentException("Illegal direction: " + face);
|
||||
}
|
||||
return switch(face) {
|
||||
case NORTH -> Direction.NORTH;
|
||||
case WEST -> Direction.WEST;
|
||||
case SOUTH -> Direction.SOUTH;
|
||||
case EAST -> Direction.EAST;
|
||||
case UP -> Direction.UP;
|
||||
case DOWN -> Direction.DOWN;
|
||||
default -> throw new IllegalArgumentException("Illegal direction: " + face);
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,22 +17,14 @@ public class ForgeDirectional extends ForgeBlockData implements Directional {
|
||||
|
||||
@Override
|
||||
public BlockFace getFacing() {
|
||||
switch(delegate.getValue(property)) {
|
||||
case SOUTH:
|
||||
return BlockFace.SOUTH;
|
||||
case DOWN:
|
||||
return BlockFace.DOWN;
|
||||
case UP:
|
||||
return BlockFace.UP;
|
||||
case EAST:
|
||||
return BlockFace.EAST;
|
||||
case WEST:
|
||||
return BlockFace.WEST;
|
||||
case NORTH:
|
||||
return BlockFace.NORTH;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(delegate.getValue(property)) {
|
||||
case SOUTH -> BlockFace.SOUTH;
|
||||
case DOWN -> BlockFace.DOWN;
|
||||
case UP -> BlockFace.UP;
|
||||
case EAST -> BlockFace.EAST;
|
||||
case WEST -> BlockFace.WEST;
|
||||
case NORTH -> BlockFace.NORTH;
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -12,148 +12,90 @@ import net.minecraft.util.Direction;
|
||||
|
||||
public final class ForgeEnumAdapter {
|
||||
public static Stairs.Shape adapt(StairsShape shape) {
|
||||
switch(shape) {
|
||||
case OUTER_RIGHT:
|
||||
return Stairs.Shape.OUTER_RIGHT;
|
||||
case INNER_RIGHT:
|
||||
return Stairs.Shape.INNER_RIGHT;
|
||||
case OUTER_LEFT:
|
||||
return Stairs.Shape.OUTER_LEFT;
|
||||
case INNER_LEFT:
|
||||
return Stairs.Shape.INNER_LEFT;
|
||||
case STRAIGHT:
|
||||
return Stairs.Shape.STRAIGHT;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(shape) {
|
||||
case OUTER_RIGHT -> Stairs.Shape.OUTER_RIGHT;
|
||||
case INNER_RIGHT -> Stairs.Shape.INNER_RIGHT;
|
||||
case OUTER_LEFT -> Stairs.Shape.OUTER_LEFT;
|
||||
case INNER_LEFT -> Stairs.Shape.INNER_LEFT;
|
||||
case STRAIGHT -> Stairs.Shape.STRAIGHT;
|
||||
};
|
||||
}
|
||||
|
||||
public static Bisected.Half adapt(Half half) {
|
||||
switch(half) {
|
||||
case BOTTOM:
|
||||
return Bisected.Half.BOTTOM;
|
||||
case TOP:
|
||||
return Bisected.Half.TOP;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(half) {
|
||||
case BOTTOM -> Bisected.Half.BOTTOM;
|
||||
case TOP -> Bisected.Half.TOP;
|
||||
};
|
||||
}
|
||||
|
||||
public static BlockFace adapt(Direction direction) {
|
||||
switch(direction) {
|
||||
case DOWN:
|
||||
return BlockFace.DOWN;
|
||||
case UP:
|
||||
return BlockFace.UP;
|
||||
case WEST:
|
||||
return BlockFace.WEST;
|
||||
case EAST:
|
||||
return BlockFace.EAST;
|
||||
case NORTH:
|
||||
return BlockFace.NORTH;
|
||||
case SOUTH:
|
||||
return BlockFace.SOUTH;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(direction) {
|
||||
case DOWN -> BlockFace.DOWN;
|
||||
case UP -> BlockFace.UP;
|
||||
case WEST -> BlockFace.WEST;
|
||||
case EAST -> BlockFace.EAST;
|
||||
case NORTH -> BlockFace.NORTH;
|
||||
case SOUTH -> BlockFace.SOUTH;
|
||||
};
|
||||
}
|
||||
|
||||
public static Slab.Type adapt(SlabType type) {
|
||||
switch(type) {
|
||||
case BOTTOM:
|
||||
return Slab.Type.BOTTOM;
|
||||
case TOP:
|
||||
return Slab.Type.TOP;
|
||||
case DOUBLE:
|
||||
return Slab.Type.DOUBLE;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(type) {
|
||||
case BOTTOM -> Slab.Type.BOTTOM;
|
||||
case TOP -> Slab.Type.TOP;
|
||||
case DOUBLE -> Slab.Type.DOUBLE;
|
||||
};
|
||||
}
|
||||
|
||||
public static StairsShape adapt(Stairs.Shape shape) {
|
||||
switch(shape) {
|
||||
case STRAIGHT:
|
||||
return StairsShape.STRAIGHT;
|
||||
case INNER_LEFT:
|
||||
return StairsShape.INNER_LEFT;
|
||||
case OUTER_LEFT:
|
||||
return StairsShape.OUTER_LEFT;
|
||||
case INNER_RIGHT:
|
||||
return StairsShape.INNER_RIGHT;
|
||||
case OUTER_RIGHT:
|
||||
return StairsShape.OUTER_RIGHT;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(shape) {
|
||||
case STRAIGHT -> StairsShape.STRAIGHT;
|
||||
case INNER_LEFT -> StairsShape.INNER_LEFT;
|
||||
case OUTER_LEFT -> StairsShape.OUTER_LEFT;
|
||||
case INNER_RIGHT -> StairsShape.INNER_RIGHT;
|
||||
case OUTER_RIGHT -> StairsShape.OUTER_RIGHT;
|
||||
};
|
||||
}
|
||||
|
||||
public static Half adapt(Bisected.Half half) {
|
||||
switch(half) {
|
||||
case TOP:
|
||||
return Half.TOP;
|
||||
case BOTTOM:
|
||||
return Half.BOTTOM;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(half) {
|
||||
case TOP -> Half.TOP;
|
||||
case BOTTOM -> Half.BOTTOM;
|
||||
};
|
||||
}
|
||||
|
||||
public static Direction adapt(BlockFace face) {
|
||||
switch(face) {
|
||||
case SOUTH:
|
||||
return Direction.SOUTH;
|
||||
case NORTH:
|
||||
return Direction.NORTH;
|
||||
case EAST:
|
||||
return Direction.EAST;
|
||||
case WEST:
|
||||
return Direction.WEST;
|
||||
case UP:
|
||||
return Direction.UP;
|
||||
case DOWN:
|
||||
return Direction.DOWN;
|
||||
default:
|
||||
throw new IllegalArgumentException();
|
||||
}
|
||||
return switch(face) {
|
||||
case SOUTH -> Direction.SOUTH;
|
||||
case NORTH -> Direction.NORTH;
|
||||
case EAST -> Direction.EAST;
|
||||
case WEST -> Direction.WEST;
|
||||
case UP -> Direction.UP;
|
||||
case DOWN -> Direction.DOWN;
|
||||
};
|
||||
}
|
||||
|
||||
public static SlabType adapt(Slab.Type type) {
|
||||
switch(type) {
|
||||
case DOUBLE:
|
||||
return SlabType.DOUBLE;
|
||||
case TOP:
|
||||
return SlabType.TOP;
|
||||
case BOTTOM:
|
||||
return SlabType.BOTTOM;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(type) {
|
||||
case DOUBLE -> SlabType.DOUBLE;
|
||||
case TOP -> SlabType.TOP;
|
||||
case BOTTOM -> SlabType.BOTTOM;
|
||||
};
|
||||
}
|
||||
|
||||
public static Axis adapt(Direction.Axis axis) {
|
||||
switch(axis) {
|
||||
case X:
|
||||
return Axis.X;
|
||||
case Y:
|
||||
return Axis.Y;
|
||||
case Z:
|
||||
return Axis.Z;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(axis) {
|
||||
case X -> Axis.X;
|
||||
case Y -> Axis.Y;
|
||||
case Z -> Axis.Z;
|
||||
};
|
||||
}
|
||||
|
||||
public static Direction.Axis adapt(Axis axis) {
|
||||
switch(axis) {
|
||||
case Z:
|
||||
return Direction.Axis.Z;
|
||||
case Y:
|
||||
return Direction.Axis.Y;
|
||||
case X:
|
||||
return Direction.Axis.X;
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
return switch(axis) {
|
||||
case Z -> Direction.Axis.Z;
|
||||
case Y -> Direction.Axis.Y;
|
||||
case X -> Direction.Axis.X;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -29,24 +29,12 @@ public class ForgeMultipleFacing extends ForgeBlockData implements MultipleFacin
|
||||
@Override
|
||||
public void setFace(BlockFace face, boolean facing) {
|
||||
switch(face) {
|
||||
case NORTH:
|
||||
delegate = delegate.setValue(BlockStateProperties.NORTH, facing);
|
||||
break;
|
||||
case SOUTH:
|
||||
delegate = delegate.setValue(BlockStateProperties.SOUTH, facing);
|
||||
break;
|
||||
case EAST:
|
||||
delegate = delegate.setValue(BlockStateProperties.EAST, facing);
|
||||
break;
|
||||
case WEST:
|
||||
delegate = delegate.setValue(BlockStateProperties.WEST, facing);
|
||||
break;
|
||||
case UP:
|
||||
delegate = delegate.setValue(BlockStateProperties.UP, facing);
|
||||
break;
|
||||
case DOWN:
|
||||
delegate = delegate.setValue(BlockStateProperties.DOWN, facing);
|
||||
break;
|
||||
case NORTH -> delegate = delegate.setValue(BlockStateProperties.NORTH, facing);
|
||||
case SOUTH -> delegate = delegate.setValue(BlockStateProperties.SOUTH, facing);
|
||||
case EAST -> delegate = delegate.setValue(BlockStateProperties.EAST, facing);
|
||||
case WEST -> delegate = delegate.setValue(BlockStateProperties.WEST, facing);
|
||||
case UP -> delegate = delegate.setValue(BlockStateProperties.UP, facing);
|
||||
case DOWN -> delegate = delegate.setValue(BlockStateProperties.DOWN, facing);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -14,98 +14,47 @@ public class ForgeRotatable extends ForgeBlockData implements Rotatable {
|
||||
@Override
|
||||
public BlockFace getRotation() {
|
||||
int r = delegate.getValue(BlockStateProperties.ROTATION_16);
|
||||
switch(r) {
|
||||
case 0:
|
||||
return BlockFace.SOUTH;
|
||||
case 1:
|
||||
return BlockFace.SOUTH_SOUTH_WEST;
|
||||
case 2:
|
||||
return BlockFace.SOUTH_WEST;
|
||||
case 3:
|
||||
return BlockFace.WEST_SOUTH_WEST;
|
||||
case 4:
|
||||
return BlockFace.WEST;
|
||||
case 5:
|
||||
return BlockFace.WEST_NORTH_WEST;
|
||||
case 6:
|
||||
return BlockFace.NORTH_WEST;
|
||||
case 7:
|
||||
return BlockFace.NORTH_NORTH_WEST;
|
||||
case 8:
|
||||
return BlockFace.NORTH;
|
||||
case 9:
|
||||
return BlockFace.NORTH_NORTH_EAST;
|
||||
case 10:
|
||||
return BlockFace.NORTH_EAST;
|
||||
case 11:
|
||||
return BlockFace.EAST_NORTH_EAST;
|
||||
case 12:
|
||||
return BlockFace.EAST;
|
||||
case 13:
|
||||
return BlockFace.EAST_SOUTH_EAST;
|
||||
case 14:
|
||||
return BlockFace.SOUTH_EAST;
|
||||
case 15:
|
||||
return BlockFace.SOUTH_SOUTH_EAST;
|
||||
default:
|
||||
throw new IllegalArgumentException("Unknown rotation " + r);
|
||||
}
|
||||
return switch(r) {
|
||||
case 0 -> BlockFace.SOUTH;
|
||||
case 1 -> BlockFace.SOUTH_SOUTH_WEST;
|
||||
case 2 -> BlockFace.SOUTH_WEST;
|
||||
case 3 -> BlockFace.WEST_SOUTH_WEST;
|
||||
case 4 -> BlockFace.WEST;
|
||||
case 5 -> BlockFace.WEST_NORTH_WEST;
|
||||
case 6 -> BlockFace.NORTH_WEST;
|
||||
case 7 -> BlockFace.NORTH_NORTH_WEST;
|
||||
case 8 -> BlockFace.NORTH;
|
||||
case 9 -> BlockFace.NORTH_NORTH_EAST;
|
||||
case 10 -> BlockFace.NORTH_EAST;
|
||||
case 11 -> BlockFace.EAST_NORTH_EAST;
|
||||
case 12 -> BlockFace.EAST;
|
||||
case 13 -> BlockFace.EAST_SOUTH_EAST;
|
||||
case 14 -> BlockFace.SOUTH_EAST;
|
||||
case 15 -> BlockFace.SOUTH_SOUTH_EAST;
|
||||
default -> throw new IllegalArgumentException("Unknown rotation " + r);
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRotation(BlockFace face) {
|
||||
switch(face) {
|
||||
case UP:
|
||||
case DOWN:
|
||||
throw new IllegalArgumentException("Illegal rotation " + face);
|
||||
case SOUTH:
|
||||
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 0);
|
||||
return;
|
||||
case SOUTH_SOUTH_WEST:
|
||||
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 1);
|
||||
return;
|
||||
case SOUTH_WEST:
|
||||
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 2);
|
||||
return;
|
||||
case WEST_SOUTH_WEST:
|
||||
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 3);
|
||||
return;
|
||||
case WEST:
|
||||
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 4);
|
||||
return;
|
||||
case WEST_NORTH_WEST:
|
||||
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 5);
|
||||
return;
|
||||
case NORTH_WEST:
|
||||
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 6);
|
||||
return;
|
||||
case NORTH_NORTH_WEST:
|
||||
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 7);
|
||||
return;
|
||||
case NORTH:
|
||||
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 8);
|
||||
return;
|
||||
case NORTH_NORTH_EAST:
|
||||
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 9);
|
||||
return;
|
||||
case NORTH_EAST:
|
||||
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 10);
|
||||
return;
|
||||
case EAST_NORTH_EAST:
|
||||
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 11);
|
||||
return;
|
||||
case EAST:
|
||||
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 12);
|
||||
return;
|
||||
case EAST_SOUTH_EAST:
|
||||
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 13);
|
||||
return;
|
||||
case SOUTH_EAST:
|
||||
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 14);
|
||||
return;
|
||||
case SOUTH_SOUTH_EAST:
|
||||
delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 15);
|
||||
return;
|
||||
case UP, DOWN -> throw new IllegalArgumentException("Illegal rotation " + face);
|
||||
case SOUTH -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 0);
|
||||
case SOUTH_SOUTH_WEST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 1);
|
||||
case SOUTH_WEST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 2);
|
||||
case WEST_SOUTH_WEST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 3);
|
||||
case WEST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 4);
|
||||
case WEST_NORTH_WEST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 5);
|
||||
case NORTH_WEST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 6);
|
||||
case NORTH_NORTH_WEST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 7);
|
||||
case NORTH -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 8);
|
||||
case NORTH_NORTH_EAST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 9);
|
||||
case NORTH_EAST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 10);
|
||||
case EAST_NORTH_EAST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 11);
|
||||
case EAST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 12);
|
||||
case EAST_SOUTH_EAST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 13);
|
||||
case SOUTH_EAST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 14);
|
||||
case SOUTH_SOUTH_EAST -> delegate = delegate.setValue(BlockStateProperties.ROTATION_16, 15);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -88,32 +88,15 @@ public abstract class MobSpawnerTileEntityMixin extends TileEntityMixin {
|
||||
public void terra$applyState(String state) {
|
||||
SerialState.parse(state).forEach((k, v) -> {
|
||||
switch(k) {
|
||||
case "type":
|
||||
terra$setSpawnedType(TerraForgePlugin.getInstance().getWorldHandle().getEntity(v));
|
||||
return;
|
||||
case "delay":
|
||||
terra$setDelay(Integer.parseInt(v));
|
||||
return;
|
||||
case "min_delay":
|
||||
terra$setMinSpawnDelay(Integer.parseInt(v));
|
||||
return;
|
||||
case "max_delay":
|
||||
terra$setMaxSpawnDelay(Integer.parseInt(v));
|
||||
return;
|
||||
case "spawn_count":
|
||||
terra$setSpawnCount(Integer.parseInt(v));
|
||||
return;
|
||||
case "spawn_range":
|
||||
terra$setSpawnRange(Integer.parseInt(v));
|
||||
return;
|
||||
case "max_nearby":
|
||||
terra$setMaxNearbyEntities(Integer.parseInt(v));
|
||||
return;
|
||||
case "required_player_range":
|
||||
terra$setRequiredPlayerRange(Integer.parseInt(v));
|
||||
return;
|
||||
default:
|
||||
throw new IllegalArgumentException("Invalid property: " + k);
|
||||
case "type" -> terra$setSpawnedType(TerraForgePlugin.getInstance().getWorldHandle().getEntity(v));
|
||||
case "delay" -> terra$setDelay(Integer.parseInt(v));
|
||||
case "min_delay" -> terra$setMinSpawnDelay(Integer.parseInt(v));
|
||||
case "max_delay" -> terra$setMaxSpawnDelay(Integer.parseInt(v));
|
||||
case "spawn_count" -> terra$setSpawnCount(Integer.parseInt(v));
|
||||
case "spawn_range" -> terra$setSpawnRange(Integer.parseInt(v));
|
||||
case "max_nearby" -> terra$setMaxNearbyEntities(Integer.parseInt(v));
|
||||
case "required_player_range" -> terra$setRequiredPlayerRange(Integer.parseInt(v));
|
||||
default -> throw new IllegalArgumentException("Invalid property: " + k);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user