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https://github.com/PolyhedralDev/Terra.git
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use vanilla delegate spawn rules
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@@ -248,10 +248,6 @@ public class TerraFabricPlugin implements TerraPlugin, ModInitializer {
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}
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private Biome createBiome(BiomeBuilder biome) {
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SpawnSettings.Builder spawnSettings = new SpawnSettings.Builder();
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DefaultBiomeFeatures.addFarmAnimals(spawnSettings);
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DefaultBiomeFeatures.addMonsters(spawnSettings, 95, 5, 100);
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BiomeTemplate template = biome.getTemplate();
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Map<String, Integer> colors = template.getColors();
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@@ -289,7 +285,7 @@ public class TerraFabricPlugin implements TerraPlugin, ModInitializer {
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.temperature(vanilla.getTemperature())
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.downfall(vanilla.getDownfall())
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.effects(effects.build())
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.spawnSettings(spawnSettings.build())
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.spawnSettings(vanilla.getSpawnSettings())
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.generationSettings(generationSettings.build())
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.build();
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}
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