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more opt and fix bug
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@@ -267,41 +267,44 @@ public class PseudoErosionSampler implements NoiseSampler {
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}
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// Iterate over nearby cells
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cellDataIndex = 21;
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for(int xi = -NEARBY_CELLS_RADIUS; xi <= NEARBY_CELLS_RADIUS; xi++) {
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int xiKey = ((xi + PRECOMPUTE_RADIUS) * PRECOMPUTE_SIZE) + PRECOMPUTE_RADIUS;
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cellDataIndex += 3;
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for(int yi = -NEARBY_CELLS_RADIUS; yi <= NEARBY_CELLS_RADIUS; yi++) {
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// Find cell position with the lowest lookup value within moore neighborhood of neighbor
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double lowestLookup = Double.MAX_VALUE;
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double connectedCellX = 0;
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double connectedCellY = 0;
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int xni = xi - MAX_CONNECTION_RADIUS;
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int yni = yi - MAX_CONNECTION_RADIUS;
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int linearIndexIterator = (((((xni + PRECOMPUTE_RADIUS) * PRECOMPUTE_SIZE) + PRECOMPUTE_RADIUS) + yni) * 3) + 2;
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int cellDataIndexN = cellDataIndex - 22;
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int yniMin = yi - MAX_CONNECTION_RADIUS;
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int yniMax = yi + MAX_CONNECTION_RADIUS;
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for(; xni <= xi + MAX_CONNECTION_RADIUS; xni++) {
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for(; yni <= yi + MAX_CONNECTION_RADIUS; yni++) {
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double lookup = cellData[linearIndexIterator];
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for(int xni = xi - MAX_CONNECTION_RADIUS; xni <= xi + MAX_CONNECTION_RADIUS; xni++) {
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for(int yni = yniMin; yni <= yniMax; yni++) {
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double lookup = cellData[cellDataIndexN];
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if(lookup < lowestLookup) {
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lowestLookup = lookup;
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connectedCellX = cellData[linearIndexIterator - 2];
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connectedCellY = cellData[linearIndexIterator - 1];
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connectedCellX = cellData[cellDataIndexN - 2];
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connectedCellY = cellData[cellDataIndexN - 1];
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}
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linearIndexIterator += 3;
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cellDataIndexN += 3;
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}
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cellDataIndexN += 12;
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}
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int linearIndex = (xiKey + yi) * 3;
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double cellX = cellData[linearIndex];
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double cellY = cellData[linearIndex + 1];
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double cellX = cellData[cellDataIndex];
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double cellY = cellData[cellDataIndex + 1];
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// Calculate SDF for line between the current cell position and the surrounding cell with the lowest lookup
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double distance = lineSdf2D(x, y, cellX, cellY, connectedCellX, connectedCellY);
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// Set final return to the lowest computed distance
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finalDistance = Math.min(finalDistance, distance);
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cellDataIndex += 3;
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}
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cellDataIndex += 3;
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}
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return finalDistance;
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