delete unused gen classes

This commit is contained in:
dfsek
2021-04-13 00:13:24 -07:00
parent 5397df57b8
commit 0693b03bba
3 changed files with 0 additions and 261 deletions

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@@ -1,146 +0,0 @@
package com.dfsek.terra.world.generation.generators;
import com.dfsek.terra.api.TerraPlugin;
import com.dfsek.terra.api.math.Range;
import com.dfsek.terra.api.platform.block.BlockData;
import com.dfsek.terra.api.platform.world.BiomeGrid;
import com.dfsek.terra.api.platform.world.World;
import com.dfsek.terra.api.platform.world.generator.ChunkData;
import com.dfsek.terra.api.util.world.PaletteUtil;
import com.dfsek.terra.api.world.biome.TerraBiome;
import com.dfsek.terra.api.world.biome.UserDefinedBiome;
import com.dfsek.terra.api.world.biome.provider.BiomeProvider;
import com.dfsek.terra.api.world.generation.TerraBlockPopulator;
import com.dfsek.terra.api.world.generation.TerraChunkGenerator;
import com.dfsek.terra.api.world.palette.Palette;
import com.dfsek.terra.config.pack.ConfigPack;
import com.dfsek.terra.config.templates.BiomeTemplate;
import com.dfsek.terra.profiler.ProfileFrame;
import com.dfsek.terra.world.Carver;
import com.dfsek.terra.world.TerraWorld;
import com.dfsek.terra.world.carving.NoiseCarver;
import com.dfsek.terra.world.generation.math.SamplerCache;
import com.dfsek.terra.world.generation.math.samplers.Sampler;
import com.dfsek.terra.world.generation.math.samplers.Sampler2D;
import com.dfsek.terra.world.population.CavePopulator;
import com.dfsek.terra.world.population.OrePopulator;
import com.dfsek.terra.world.population.StructurePopulator;
import com.dfsek.terra.world.population.TreePopulator;
import net.jafama.FastMath;
import org.jetbrains.annotations.NotNull;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
public class DefaultChunkGenerator2D implements TerraChunkGenerator {
private final ConfigPack configPack;
private final TerraPlugin main;
private final Carver carver;
private final List<TerraBlockPopulator> blockPopulators = new ArrayList<>();
private final SamplerCache cache;
public DefaultChunkGenerator2D(ConfigPack c, TerraPlugin main, SamplerCache cache) {
this.configPack = c;
this.main = main;
blockPopulators.add(new CavePopulator(main));
blockPopulators.add(new StructurePopulator(main));
blockPopulators.add(new OrePopulator(main));
blockPopulators.add(new TreePopulator(main));
blockPopulators.add(new TreePopulator(main));
carver = new NoiseCarver(new Range(0, 255), main.getWorldHandle().createBlockData("minecraft:air"), main);
this.cache = cache;
}
@Override
public boolean isParallelCapable() {
return true;
}
@Override
public boolean shouldGenerateCaves() {
return configPack.getTemplate().vanillaCaves();
}
@Override
public boolean shouldGenerateDecorations() {
return configPack.getTemplate().vanillaDecorations();
}
@Override
public boolean shouldGenerateMobs() {
return configPack.getTemplate().vanillaMobs();
}
@Override
public boolean shouldGenerateStructures() {
return configPack.getTemplate().vanillaStructures();
}
@Override
public ConfigPack getConfigPack() {
return configPack;
}
@Override
public TerraPlugin getMain() {
return main;
}
@Override
@SuppressWarnings({"try"})
public ChunkData generateChunkData(@NotNull World world, Random random, int chunkX, int chunkZ, ChunkData chunk) {
TerraWorld tw = main.getWorld(world);
BiomeProvider grid = tw.getBiomeProvider();
try(ProfileFrame ignore = main.getProfiler().profile("chunk_base_2d")) {
if(!tw.isSafe()) return chunk;
int xOrig = (chunkX << 4);
int zOrig = (chunkZ << 4);
Sampler sampler = cache.getChunk(chunkX, chunkZ);
for(int x = 0; x < 16; x++) {
for(int z = 0; z < 16; z++) {
int paletteLevel = 0;
int seaPaletteLevel = 0;
int cx = xOrig + x;
int cz = zOrig + z;
TerraBiome b = grid.getBiome(xOrig + x, zOrig + z);
BiomeTemplate c = ((UserDefinedBiome) b).getConfig();
Palette seaPalette = c.getOceanPalette();
int height = FastMath.min((int) sampler.sample(x, 0, z), world.getMaxHeight() - 1);
for(int y = FastMath.max(height, c.getSeaLevel()); y >= 0; y--) {
BlockData data = y > height ? seaPalette.get(seaPaletteLevel++, cx, y, cz) : PaletteUtil.getPalette(x, y, z, c, sampler).get(paletteLevel++, cx, y, cz);
chunk.setBlock(x, y, z, data);
}
}
}
if(configPack.getTemplate().doBetaCarvers()) {
carver.carve(world, chunkX, chunkZ, chunk);
}
return chunk;
}
}
@Override
public void generateBiomes(@NotNull World world, @NotNull Random random, int chunkX, int chunkZ, @NotNull BiomeGrid biome) {
DefaultChunkGenerator3D.biomes(world, chunkX, chunkZ, biome, main);
}
@Override
public Sampler createSampler(int chunkX, int chunkZ, BiomeProvider provider, World world, int elevationSmooth) {
return new Sampler2D(chunkX, chunkZ, provider, world, elevationSmooth);
}
@Override
public List<TerraBlockPopulator> getPopulators() {
return blockPopulators;
}
}

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@@ -1,88 +0,0 @@
package com.dfsek.terra.world.generation.math.interpolation;
import com.dfsek.terra.api.math.vector.Vector3;
import com.dfsek.terra.api.platform.world.World;
import com.dfsek.terra.api.util.mutable.MutableInteger;
import com.dfsek.terra.api.world.biome.Generator;
import com.dfsek.terra.api.world.biome.provider.BiomeProvider;
import net.jafama.FastMath;
import java.util.HashMap;
import java.util.Map;
import java.util.function.BiFunction;
/**
* Class to abstract away the Interpolators needed to generate a chunk.<br>
* Contains method to get interpolated noise at a coordinate within the chunk.
*/
public class ChunkInterpolator2D implements ChunkInterpolator {
private final Interpolator[][] interpGrid = new Interpolator[4][4];
private final BiFunction<Generator, Vector3, Double> noiseGetter;
/**
* Instantiates a 3D ChunkInterpolator3D at a pair of chunk coordinates.
*
* @param chunkX X coordinate of the chunk.
* @param chunkZ Z coordinate of the chunk.
* @param provider Biome Provider to use for biome fetching.
*/
public ChunkInterpolator2D(World w, int chunkX, int chunkZ, BiomeProvider provider, BiFunction<Generator, Vector3, Double> noiseGetter) {
this.noiseGetter = noiseGetter;
int xOrigin = chunkX << 4;
int zOrigin = chunkZ << 4;
double[][] noiseStorage = new double[5][5];
for(int x = 0; x < 5; x++) {
for(int z = 0; z < 5; z++) {
Generator generator = provider.getBiome(xOrigin + (x << 2), zOrigin + (z << 2)).getGenerator(w);
Map<Generator, MutableInteger> genMap = new HashMap<>();
int step = generator.getBlendStep();
int blend = generator.getBlendDistance();
for(int xi = -blend; xi <= blend; xi++) {
for(int zi = -blend; zi <= blend; zi++) {
genMap.computeIfAbsent(provider.getBiome(xOrigin + (x << 2) + (xi * step), zOrigin + (z << 2) + (zi * step)).getGenerator(w), g -> new MutableInteger(0)).increment(); // Increment by 1
}
}
noiseStorage[x][z] = computeNoise(genMap, (x << 2) + xOrigin, 0, (z << 2) + zOrigin);
}
}
for(int x = 0; x < 4; x++) {
for(int z = 0; z < 4; z++) {
interpGrid[x][z] = new Interpolator(
noiseStorage[x][z],
noiseStorage[x + 1][z],
noiseStorage[x][z + 1],
noiseStorage[x + 1][z + 1]);
}
}
}
private static int reRange(int value, int high) {
return FastMath.max(FastMath.min(value, high), 0);
}
public double computeNoise(Generator generator, double x, double y, double z) {
return noiseGetter.apply(generator, new Vector3(x, y, z));
}
/**
* Gets the noise at a pair of internal chunk coordinates.
*
* @param x The internal X coordinate (0-15).
* @param z The internal Z coordinate (0-15).
* @return double - The interpolated noise at the coordinates.
*/
@Override
public double getNoise(double x, double y, double z) {
return interpGrid[reRange(((int) x) / 4, 3)][reRange(((int) z) / 4, 3)].bilerp((x % 4) / 4, (z % 4) / 4);
}
public double getNoise(int x, int y, int z) {
return interpGrid[x / 4][z / 4].bilerp((double) (x % 4) / 4, (double) (z % 4) / 4);
}
}

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package com.dfsek.terra.world.generation.math.samplers;
import com.dfsek.terra.api.platform.world.World;
import com.dfsek.terra.api.world.biome.provider.BiomeProvider;
import com.dfsek.terra.world.generation.math.interpolation.ChunkInterpolator2D;
import com.dfsek.terra.world.generation.math.interpolation.ElevationInterpolator;
import net.jafama.FastMath;
public class Sampler2D implements Sampler {
private final ChunkInterpolator2D interpolator;
private final ElevationInterpolator elevationInterpolator;
public Sampler2D(int x, int z, BiomeProvider provider, World world, int elevationSmooth) {
this.interpolator = new ChunkInterpolator2D(world, x, z, provider, (generator, coord) -> generator.getBaseSampler().getNoise(coord));
this.elevationInterpolator = new ElevationInterpolator(world, x, z, provider, elevationSmooth);
}
@Override
public double sample(double x, double y, double z) {
return interpolator.getNoise(x, 0, z) + elevationInterpolator.getElevation(FastMath.roundToInt(x), FastMath.roundToInt(z));
}
@Override
public double sample(int x, int y, int z) {
return interpolator.getNoise(x, 0, z) + elevationInterpolator.getElevation(FastMath.roundToInt(x), FastMath.roundToInt(z));
}
}