- Fixed double sided connectors not working properly
- Fixed skulls not being able to be rotated when they are placed on an angle that isn't perfectly straight (north, south, east, west)
- Fixed NPE occuring when Jigsaw fails to find Object in pool. Now just produces a warning in the console like it should
- Fixed pointless copies of lists being created within PlannedStructure
- Fixed mobs spawning within other blocks and suffocating on spawn
- Fixed creating a jigsaw with a non existent object causing jigsaw commands to lock up (#377)
- Fixed editing a non existent jigsaw just not doing anything
- Added support for banner NBT to be saved to objects
- Fixed spawners not saving their spawn type to objects
- Removed pointless IDs from the TileEntity registry system