1172 Commits

Author SHA1 Message Date
StrangeOne101
ced33114cc Jigsaw Enhancements
- Added keepEntity property for jigsaw connectors. When set to true, mobs spawned will not despawn
- Fixed jigsaw entities being spawned off-center
2021-07-04 14:01:01 +12:00
Daniel Mills
294324e31b Revert "JSON Tweaks "
This reverts commit 9ddf09e18741ad8ac915377408c40693707491f2.
2021-07-04 14:00:12 +12:00
StrangeOne101
1b27d652af Merge remote-tracking branch 'upstream/master' into 1.17 2021-07-04 13:57:52 +12:00
Daniel Mills
e98209249f V+ 2021-07-03 01:57:32 -04:00
Daniel Mills
9ddf09e187 JSON Tweaks 2021-07-03 01:49:55 -04:00
Daniel Mills
73e975cfa1 BP Hash 2021-07-03 01:49:48 -04:00
Daniel Mills
a942ea6ee2 My god gradle is slow 2021-07-03 01:42:52 -04:00
Daniel Mills
38ca7c030f Fix init compound update world 2021-07-03 01:21:50 -04:00
StrangeOne101
7d59edc8a5 Added Object & Jigsaw Loot Tables
- Added the ability for placed objects and jigsaws to have select loot tables
    - Includes the ability to filter loot tables based on block type/block state
    - Overrides loot tables from the biome/region, but if no loot tables are provided for an object, they will still be used
    - Uses weight based system for determining which table to pick (so it's guaranteed rather than by chance)
- Added WeightedRandom util class
- Fixed loot tables not being random based on the seed
- Fixed jigsaws breaking bedrock
- Fixed enchantments in loot tables not working for enchanted books
- Fixed mobs spawned in Jigsaws not being spawned in the center like they should be
2021-06-29 00:24:36 +12:00
DanLT
4a11ed6dc4 Stop blinding people 2021-06-24 18:11:56 -08:00
DanLT
72d07fc3fb JFC paper chill it on the patches 2021-06-24 18:11:45 -08:00
DanLT
9b910b26a9 Support Objects in Regions 2021-06-24 08:32:13 -08:00
DanLT
4a9be7b4a5 Tweak binding size 2021-06-23 21:26:37 -08:00
DanLT
34958c654f Update compound worlds on the fly 2021-06-23 21:14:41 -08:00
DanLT
bf91156182 Iris Create / Project Load/Create skipLoadSpawn 2021-06-23 21:14:29 -08:00
DanLT
b774b6920d NMS 1.17 skip loadSpawn 2021-06-23 21:13:51 -08:00
DanLT
56f6143873 Pregenerator force override gui option 2021-06-23 21:13:41 -08:00
DanLT
7ba051c7ff Hotswapping of worlds 2021-06-23 21:13:27 -08:00
DanLT
63f5c240a4 Support engine targets to hotswap worlds 2021-06-23 21:13:17 -08:00
DanLT
ba91e433c3 Fix jigsaw scaffold error (temp) 2021-06-23 21:13:08 -08:00
DanLT
2818b207db World creator height supports 2021-06-23 21:12:53 -08:00
DanLT
0527066a4c Fake world improvements 2021-06-23 21:12:45 -08:00
DanLT
a48400535f tweaks 2021-06-23 20:09:33 -08:00
DanLT
fa201d21e2 fixes 2021-06-23 07:05:05 -08:00
DanLT
c9222ff6f6 Fix console spam 1.17+ 2021-06-22 13:45:37 -08:00
DanLT
a45d311339 Better caching 2021-06-22 09:35:28 -08:00
DanLT
b59278601c tc init 2021-06-22 09:26:00 -08:00
DanLT
b48a913fbf Update new mapping classes for nms 1.17 2021-06-22 09:18:27 -08:00
DanLT
a0ef779aee Biome IDs for 1.17 nms 2021-06-22 09:14:03 -08:00
DanLT
861ff636b1 NMS Bindings for 1.17 only 2021-06-22 09:09:19 -08:00
DanLT
bbce4bdeb0 INMS Register new binding for 1.17 2021-06-22 09:09:06 -08:00
DanLT
df0ceb4850 V+ 2021-06-22 09:08:53 -08:00
DanLT
b1e45756dd Remove 1.16 NMS Bindings 2021-06-22 09:08:48 -08:00
DanLT
4b52878dc1 Update Gradlew 2021-06-22 09:03:42 -08:00
DanLT
62a4f18866 Fix gradle 2021-06-22 09:03:08 -08:00
DanLT
b00faf3930 Merge branch 'pr/385' 2021-06-22 09:02:28 -08:00
StrangeOne101
d6ddb2b247 Fixes Season 2
- Fixed double sided connectors not working properly
- Fixed skulls not being able to be rotated when they are placed on an angle that isn't perfectly straight (north, south, east, west)
2021-06-22 09:00:43 -08:00
StrangeOne101
900510e7f2 Reverted accuracy changes to noise generator
- Also fixed some overlooked issues
2021-06-22 09:00:08 -08:00
StrangeOne101
7370af0084 Re-added /iris std generator
Re-added the studio generator command. Fixed it up a bit (stopped random jitters that occurred)
2021-06-22 09:00:08 -08:00
StrangeOne101
9644693de3 More fixes
- Fixed Jigsaws not placing TileStates
- Fixed NPE when banners, signs or skulls try to be rotated to be up or down
2021-06-22 09:00:08 -08:00
StrangeOne101
b6bc269505 Fixes
- Fixed NPE occuring when Jigsaw fails to find Object in pool. Now just produces a warning in the console like it should
- Fixed pointless copies of lists being created within PlannedStructure
- Fixed mobs spawning within other blocks and suffocating on spawn
- Fixed creating a jigsaw with a non existent object causing jigsaw commands to lock up (#377)
- Fixed editing a non existent jigsaw just not doing anything
2021-06-22 09:00:08 -08:00
DanLT
82161c10f8 Revert "Gradle Updates for deps"
This reverts commit f2dd96c3bf689d427200881db6f1e835921e5759.
2021-06-22 09:00:08 -08:00
DanLT
c939033031 Revert "Update Wrapper for g7.1 (to support j16)"
This reverts commit 6d32fe743be14a2c82399bbc8f739402d82873a8.
2021-06-22 08:59:57 -08:00
DanLT
8c8c040fb3 Update the c 2021-06-21 17:34:43 -08:00
DanLT
48a07e2b34 deps 2021-06-21 09:13:12 -08:00
DanLT
7bdfbb17b5 Bug with spigot itself, syncs the get() in blockdata (toBukkit cmod) 2021-06-21 07:13:17 -08:00
DanLT
492646edc3 Remove debugging messages 2021-06-21 07:12:47 -08:00
DanLT
975096b221 Remove smoothiemap usages 2021-06-21 06:54:29 -08:00
DanLT
0c4c790a65 Remove smoothiemaps 2021-06-21 06:53:53 -08:00
Dan
012539b5d3
Update README.md 2021-06-17 19:38:28 -08:00