- Packages regrouped by domain: generation, world, pack, studio, structure, platform, command, localization, diagnostics
- Forked VolmLib utilities dropped for the shared library: noise, stream, interpolation, hunk, matter
- Engine-coupled stream decorators moved to generation.stream.GenerationStreams
- Hunk section splits now run on the Iris burst pool through HunkBurst
- Artifact entry lists, purity allowlists and shrink rules follow the new paths
Surface hydrology policy split, native terrain height cache, watched-edit
hotload cancellation, world-save requestSave with tracked ownership flush,
background-task drain that follows saves admitted mid-drain, peaceful spawn
guard, cached-completion terminal state, IO drains off the owner thread.
Studio pregen at scale: detached historical runtimes keep the configured
noise cache instead of the Studio-wide cache; retired runtimes are no longer
pinned by the volumetric fragment filter's per-thread scratch; pregen mantle
cleanup and native region flushes run on per-run threads instead of the
server thread and the shared Iris IO pool (the flush on the IO pool starved
tectonic plate loads and wedged every Paper worker in Mantle.getChunks);
background-task cancellation claims tasks atomically.
- Resolve IrisTerrainNormalActuator by keeping master's primitive riverWaterSurfaceStream lookup and primarySurfaceLayerOrNull accessors while retaining the terrain column, span, layer surface and ceiling locals that write air through terrain3D gaps
- Resolve HydrologyFootprintCompiler by keeping the MaterializedSurface planned-surface record with terrain ownership beside master's package-private SurfaceRasterIndex, which retains its ownsTerrain override
- Resolve HydrologyCaveContainmentPlanner by dropping the nested RecordingCaveVoxelView, SurfaceObservations and ViewObservations types that master promoted to their own files
- Port the surface-observation ownership check into CaveSurfaceObservations so cached cave validations replay both height and ownership observations through Observation.matches
- Resolve PackExportClosureTest by keeping master's retirement of the source-text packager guard while retaining the snippet export tests, and restore the Files and Path imports those tests use
- Resolve IrisBiomeLayerSlopeSourceTest by folding the lower-ledge slope palette case into master's lockLayers parameterization
- Recapture the studio schema digest for the terrain3D biome property, its IrisTerrain3D definition, the terrain-3d snippet enumeration and the reworded upperDimensionCarving description, verified by reconstructing the previous digest from the stripped schema
- Add an optional per-biome `terrain3D` profile with density and fissure noise styles, amplitude, horizontal and vertical feature scales, crack depth, width and scale, slope and fluid-clearance gates, and a seed offset, each range-checked before use
- Add a terrain runtime that samples the signed density and fissure fields on a four-block lattice around the biome's generated height and resolves each column into solid spans, so surfaces gain projecting rock, undercuts, ledges and narrow cracks that fade out on flat ground and near the fluid line
- Remove unsupported rock by flood-filling span components across neighbouring columns and dropping any fragment of 512 blocks or fewer, while larger connected masses are kept
- Report the shaped column top as the natural terrain height, keep the unshaped generator height available as a separate stream, and measure surface slope between neighbouring ledge floors instead of the flat heightmap
- Write air through the gaps in the normal terrain actuator, generate a fresh surface palette for every ledge floor, and paint ceiling layers beneath undercuts
- Carry each layer's own column through the dimension stack and upper dimension so stack top heights, solidity and surface lookups follow the spans, and each exposed face draws its palette from its own source height and slope
- Sample a layer's slope condition once per column at the surface being generated, and gate surface decorators on the slope of the ledge they sit on rather than the column heightmap
- Decorate every exposed ledge floor and the ceiling above it during the decorant pass
- Treat shaped openings as surface rather than cave when resolving biomes, skip them during cave carving, suppress cave zone markers inside them, and resolve their boundary biome from the surface biome stream
- Include shaped openings in mantle carve queries and carved columns, fall back to terrain solidity for surface-solid checks across stack, upper and normal terrain, and answer both queries from the island mask when placing objects on floating islands
- Let the hydrology planned surface report whether it owns a column, so the cave voxel view consults natural terrain solidity where hydrology does not own the terrain, and split replayed plan observations into height and ownership records
- Validate `terrain3D` on biomes and `snippet/terrain-3d` snippets as a blocking pack error, rejecting unknown fields, wrong types, out-of-range numbers, unknown noise styles, style nesting past 32 levels and snippet references that escape the pack
- Copy the whole snippet tree during modded studio pack export through one shared routine instead of only `snippet/style`, so terrain and nested style snippets survive export
- Add a terrain probe and Gradle task that generates real pack chunks, compares predicted column geometry against the actual blocks, requires retained overhang coverage for named biomes, reports detached-component topology, and writes cross-section images with a JSON summary
- Enumerate image-mapped regions and skip compat-excluded ones when collecting biomes for stacked and upper dimension terrain
- Move art.arcane.iris.testsupport into core/src/testFixtures and apply java-test-fixtures to core
- Consume core test fixtures from the bukkit plugin, nms, probe and the three loader adapters
- Delete the duplicate ProjectPaths copies in the bukkit-plugin and modded-common test trees
- Point ModdedMessageContributorTest at the shared ProjectPaths
- Guard CommandPackCompatTest, NativeTransitionColumnTest and StubPlatformStateTest with PlatformLeakGuard
- Release the probe runtime state after DimensionStackSuperflatProbeTest opens a workspace
- Keep core main classes ahead of the core jar on the test classpath so the bytecode gates still scan a directory
- Require the core source tree alongside the settings file when walking up for the repository root, so modded-common tests built inside a loader adapter no longer stop at that adapter's own settings file
- Add the ProjectPaths test helper that derives the module root from the test class code source and the repository root from the settings file above it
- Replace the working-directory-relative source and resource literals in thirty-five test classes with module and repository lookups
- Drop the bespoke source-root walk in PregenMantleCleanupContractTest
- Delete 22 test classes whose assertions only read production .java text and check call ordering or literal presence
- Remove 77 source-text assertion methods from 34 test classes that keep real behavioural coverage
- Replace the core process-stream source grep with an ASM gate over compiled core classes in CoreProcessStreamPurityGateTest
- Replace the packs-root source grep in PacksFolderContractTest with an ASM call-site gate over compiled core classes
- Replace the IrisData registered-root regex in PackTypeBukkitPurityGateTest with an ASM scan of the registerLoader class constants
- Trim six mixed tests down to their behavioural assertions and drop their source-text tails
- Drop the eight iris.*Source and three iris.moddedCommonSources test system properties now that nothing reads them
- Add a root moddedTest that runs adapters/modded-common through the Fabric build
- Make check depend on moddedTest, ordered ahead of the loader jars
- Gate the buildSrc jar on the buildSrc tests so they stop being skipped
- Drop an unreachable classpath guard from SchemaBuilderPlatformIsolationTest
- Replaced the nine static final PlatformBlockState fields in IrisDimensionStackActuator, IrisTerrainNormalActuator, IrisPerfectionModifier, IrisPostModifier, IrisBiomeLayerGenerator, BiomeBuffetGenerator, ChunkDataHunkHolder and EngineMantle with BoundBlockState holders that re-resolve when a different platform binds, costing one volatile read of the cached binding, one of the bound platform and a reference compare per read
- Turned the IrisPerfectionModifier ore-hiding table into a Map of BoundBlockState so the four base states follow the bound platform instead of the first one loaded
- Kept the last resolution in BoundBlockState while nothing is bound so in-flight generation on an unbinding server reads the same states it did before, matching what B.registries already does
- Added IrisPlatforms.getOrNull so the block-state holders read the binding once without an exception on a bare JVM
- Added PlatformStateRebindTest, which fails on the old code: it binds two mock platforms in turn and asserts ChunkDataHunkHolder and EngineMantle serve the second one, and rejects any static PlatformBlockState field left on the converted classes
- Indexed the .iob write palette by key so palette lookup is a hash probe rather than a scan of the palette list, cutting the 32767-state IrisObjectIoWriteLimitsTest from 4.9s to 0.7s while writing byte-identical files
- Built the palette once per write instead of once in validateWritable and again in the writer, and shared it between the plain and progress-reporting write paths
- Added IrisObjectIoPaletteTest, which pins the SHA-256 of a 30000-block, 3011-state object written by the previous implementation and asserts the palette keeps first-seen insertion order
- Added BukkitTestServer, a single mock Bukkit server installed once per JVM under a lock, stubbing logger, name, version, plugin manager and both createBlockData overloads, and failing loudly if the install does not take
- Moved IrisRuntimeSchedulerModeRoutingTest, WorldRuntimeControlServiceTimeLockTest, PreObjectMatterTest, CNGInjectorParityTest, BukkitSpiConformanceTest, MantleWriterPreObjectJournalTest, IrisFloatingChildBiomesCarvingResolutionTest and IrisDimensionCarvingResolverParityTest onto it, so whichever class runs first no longer decides whether createBlockData or getPluginManager is stubbed
- Extracted the KeyedBlockState test double out of IrisObjectIoWriteLimitsTest so the palette test can reuse it
- Replaced the IrisServices.clear() teardowns in nine test classes with a targeted remove of the PreservationRegistry each one registers, so a teardown no longer wipes a binding it did not install
- Registered a PreservationRegistry in PackDownloaderTest and StudioSVCWorldPackPublishTest, which reach IrisData.get and openRuntime and were silently getting loaderless IrisData whenever no other class had leaked one
- World-local pack epochs preserve generated chunks across restart-only updates
- Kernel catalogs and source seals retain executable generation behavior across jar changes
- Crash-safe ownership, boundary, registry, semantic, and mantle records survive activation changes
- New terrain blends lower surfaces and inverted ceilings against frozen historical boundaries
- Cave, object, structure, biome, and hydrology work respects activation ownership
- Find commands merge recorded facts with eligible active predictions for biomes, regions, structures, objects, and rivers
- Bukkit, Fabric, Forge, and NeoForge route generation through retained runtime scopes
- Shutdown ordering preserves class-loader resources until world and service cleanup finishes
- Tests cover activation chains, failure recovery, retained registries, bounded lookup, and transition geometry
- Every registrant is evaluated on load (IrisData.preprocessObject ->
IrisRegistrant.evaluateCompat) by a cached per-class reflective walker over the
annotated key fields; the verdict is stored on the registrant and pool sites filter
with isCompatExcluded(). Block keys resolve through the live registry, the legacy
rename table, IrisDimension.blockFallbacks and the entry backup, in that order.
- Unit of exclusion is the compat unit that composes the missing content (registrant
or object placement). A referencing unit drops the reference; an emptied required
pool excludes the container (CompatPools cascade through regions, biomes, dimension,
spawners, loot tables, jigsaw pools and structures). A cascade that reaches the
dimension is a blocking validation error and world creation is refused.
- Object placements are evaluated per object from the .iob palette header: an object
is excluded from a placement's pool unless a chance-1 type-replace (edit rule
matching the key) or a fallback covers the key. edit find lists and marker mark
lists are match-only. Missing palette keys stay MissingBlockState placeholders
(air everywhere, real air nativeHandle) so a chance-1 edit rule can still rewrite
them at placement time.
- Approved decisions: exclude the composing unit; console-only reporting; no version
fields on packs and no cross-version pre-check (authors build on their version,
older servers gate at load).
- IrisDimension.blockFallbacks (base key -> full block state) applies to every
palette, decorator, deposit, replace rule and object in the pack.
- IrisBlockData.backup is revived on every platform (it was dead on Bukkit because
B.getState returned air).
- The legacy rename table now lives in LegacyBlockRenames and is applied identically
on Bukkit and the mod loaders.
Operator surface
- Boot listing per pack after the validation lines (IrisWorldGeneratorResolver on
Bukkit, ModdedStartup on modded), grouped by key, capped at three subjects per key.
- Validation summary line on /iris pack validate and /iris pack status, findings
persisted in PackValidationResult through PackValidationCache.
- One summary line per world engine when its pack has findings.
- /iris pack compat [pack] (alias cp) on Bukkit and modded, uncapped, from the
persisted validation so no pack is reloaded; catalog keys in all 17 locales.
Verification on the branch
- Full build green in the .compatwt worktree; modded adapters compile.
- Golden hash unchanged on Paper 26.2, seed 1337, radius 8.
- Live boots on Paper 26.1.2 and 26.2: the stock Overworld lists 6 unavailable keys
on 26.1.2 and none on 26.2; the world creates and generates without the excluded
content on 26.1.2.
Integration on top of master (df34f328e..fc3a26dd9)
- Conflicts: PackValidator keeps both import sets (JSONObject for static object
validation plus the compat and loader types); RiverPolicyResolver.State.apply takes
the confinement scope and the pack data (confined rivers and gate-filtered river
biome selections); IrisRiverPolicy keeps shoreBiomeWidth and confined next to
compatBiomes.
- Static objects honour the gate. The per-object palette evaluation moved out of
IrisObjectPlacement into the shared IrisObjectCompat helper; IrisStaticObject
.evaluateCompat mirrors a one-object placement, records findings with subject type
"static object" and the object key (DROPPED for uncovered palette keys, EXCLUDED
for a missing edit replace palette), IrisStaticObjectLayer.compile skips gated
entries instead of failing, and PackValidator.gateContent asks every dimension for
its static objects (IrisDimension.evaluateStaticObjectsCompat) so the boot listing
is complete. CompatWalker treats IrisStaticObject like IrisObjectPlacement: never
descended, so a static object's edit palette excludes only that entry, never the
dimension. Covered by IrisStaticObjectCompatTest.
- The modded compat and cp subcommands run inside ModdedCommandTree.localized like
the rest of the pack tree and are documented in the modded help; the parity test
asserts both.
- Locale keys stay in core/src/main/resources/languages: master's on-demand download
reads those files from the repository and the build only keeps them out of the jar,
so the compat keys sit next to the debugdump keys in the same form.
- Placeholder audit of master's new code: the only native casts added are the
isFaceSturdy fallbacks in IrisSpeleothems and ModdedDecoratorHooks, both behind
B.isAir guards, and MissingBlockState.nativeHandle is the real air anyway;
IrisObjectTransforms only asks B.isAir; decorators resolve palettes through
IrisBlockData.getBlockData, which never yields a placeholder. No new guards needed.
- core/purity-allowlist.txt gains IrisSpeleothems: 5053a644c split the Bukkit
isFaceSturdy fallback out of the already allowlisted DecoratorCore without moving
the allowlist entry, so master's own build failed the Bukkit purity ratchet.
- CompatTestPlatform states now answer isAir, isSolid, isFluid and materialKey like a
real adapter: B caches the first registries it sees per JVM, so an interned mock
air that never said isAir leaked into the core.compat tests once the static layer
ran under that platform.
Gate commands on the merged tree
- ./gradlew build (default VolmLib composite, ../VolmLib at 7b8029e): BUILD SUCCESSFUL;
core 3499 (8 skipped) tests, bukkit plugin 343 tests, nms v26_2_R1 255 (1 skipped) tests,
probe 78 tests, buildSrc 10 tests, 0 failures.
- cd adapters/fabric && ../../gradlew compileJava: BUILD SUCCESSFUL (:compileJava executed)
- cd adapters/forge && ../../gradlew compileJava: BUILD SUCCESSFUL (:compileJava executed)
- cd adapters/neoforge && ../../gradlew compileJava: BUILD SUCCESSFUL (:compileJava executed)
- cd adapters/forge && ../../gradlew test --tests IrisModdedCommandParityTest --tests
ModdedLanguageCommandsTest: BUILD SUCCESSFUL, 11 tests, 0 failures.
/iris language opens a locale menu and sets the language for the caller
or, for a gamemaster, the server default; /iris debugdump writes a
diagnostic report and optionally uploads it. Neither needs iris.all, so
a plain player can reach them. Every modded command now executes inside
a language audience scope, and the Bukkit dispatcher opens one around
execution, tab completion and help. Permissions, message keys and the
shipped locales follow.
Dripstone and sulfur spikes are placed as oriented, thickness-graded
columns by the surface and ceiling decorators through a shared
IrisSpeleothems helper, replacing the ad hoc dripstone fixups, and the
stacking path is unified for both directions. The perfection modifier
renormalizes a spike whose support a pool replaced, dropping the
unsupported run and re-tipping what remains. Surface sturdiness is asked
per face now, so a downward spike tests the ceiling it hangs from.
Vanilla structure and feature placement now runs through the bounded
worldgen access with a protected-position predicate, so a jigsaw piece
or an imported feature can read a static object's blocks but never
overwrite them, and never schedules a tick or block entity there.
Dimensions without static objects keep the plain level as before.
- Force-load every registrant and placement during pack validation and persist the findings with the Minecraft version in the validation cache
- Turn an excluded dimension into a blocking validation error and suppress content-key warnings the gate already reported
- Print the capped per-key listing after the validation lines on Bukkit and modded, ordered excluded, dropped, substituted
- Log one summary line per world engine from the published validation result
- Add /iris pack compat on Bukkit and modded with help and locale keys for every shipped language
- Add the ContentGate, CompatWalker, PackCompatReport and finding types under core.compat
- Resolve block keys through the live registry, the legacy rename table, dimension blockFallbacks and the entry backup on every platform
- Move the legacy rename table into LegacyBlockRenames so Bukkit and the mod loaders apply it identically
- Evaluate every registrant on load from IrisData.preprocessObject and store the verdict on IrisRegistrant
- Add IrisDimension.blockFallbacks as a plain object property
- Keep missing palette keys as MissingBlockState placeholders so a chance-1 edit rule can still rewrite them
- Guard the modded rotator, merger and face fixer against non-modded states
- Source the legacy potion effect aliases from the gate so the Bukkit-typed table stays unloaded on modded
Brings master's Sentry removal, bound platform classification, Vision
entity toggle, release version and generation context binding onto the
rivers rework while keeping the hydrology system master had removed.
Hydrology files master deleted are restored from the branch, master's
non-hydrology edits are kept, and the modded adapter builds drop the
Sentry dependency with master.
Also removes the ridge_tunnel find selector: no course publishes ridge
bores any more, so it could never return a result.
- channel.springWidthRatio / springLength open every surface river in a pool that shrinks where the ground falls away
- Banks settings keep structural invariants only; authoring bounds stay in the validator
- Feature searches walk tiles outward and stop early; find and goto report progress per ring
- Replace the river package with the hydrology planner, footprint compiler, cave containment and runtime
- Add the hydrology pack schema, validator, probes and tests
- Wire hydrology into IrisComplex, actuators, mantle, Vision and commands
- Resolve first-generation engine binding from authoritative published level context.
- Validate generator identity and recover canonical Overworld binding from stale snapshots.
- Add shared loader regression tests and their Mockito test dependency.
- Publish and remove dynamic levels through host lifecycle methods when available.
- Attach hybrid host level data before engine binding and publication.
- Preserve native loader behavior when host extensions are absent.
- Remove automatic error reporting and server-identifying attachments.
- Remove Sentry dependencies, release tooling, settings, and test commands.
- Keep failures operator-visible through local stack traces and logging.