- Sandbox nested builds divide reserved workers across matrix lanes
- Sandbox nested JVM processor counts follow each lane worker budget
- Forge targets reserve eight workers and 16 GiB with two test forks
- Mod targets run through bounded Gradle workers with separate caches and daemon slots
- Target logs retain verification failures and bounded output summaries
- Nested tests use bounded forks and JVM thread counts
- Lifecycle tests control deadlines through injected clocks
- Timeout overrides retain original values for restoration
- Timeout restoration preserves operator changes and symbolic links
- Tests cover timeout persistence and failed configuration writes
- Runtime targets use separate Gradle caches and shared module outputs
- Modded build inputs include test fixtures and runtime cache settings
- Compact connected roots extend bounded gaps into supporting terrain
- Unsupported cliff placements leave no partial trees
- Root and canopy roles follow object scaling and rotation
- Canopies preserve solid trunk cells across chunk replay and saved continuations
- Branch wood replaces leaf clusters within each tree
- Regression tests cover slopes and overlapping tree placements
- Gameplay checks compare grounded spindle geometry across both packs
- Deferred placement guards and generated content ownership share the current engine
- Native terrain writes invalidate stale custom content across platforms
- Added DeferredPlacementRecords to gate tracking on Identifier and TileWrapper slices
- Cleared deferred custom and tile records at positions native structure placement changed
- Implemented block change tracking in the Bukkit and modded structure policies
- Covered invalidation through the custom block materialization pass
- Covered modded wrapper change tracking and protected cells
- Passed disabled change sets in existing wrapper tests
- Skip deferred custom block records whose live block no longer matches the provider carrier type
- Leave air-carrier furniture and unresolvable carriers to the provider unchanged
- Resolve each carrier once per chunk pass and log skipped records once per chunk at debug level
- Skip tile records quietly when the live block no longer matches the tile material
- Apply the same carrier check to the modded custom block pass
- Add Bukkit, CraftEngine and modded regression tests for flattened, replaced, intact and furniture records
- Unit test for the 1.21.1 saved-dimension rule: replaced stems keep their saved generator, Iris worlds and new dimensions persist as they run
- The mixin audit test lists the two 1.21.1 persistence mixins as deliberately unaudited
- Truncated or malformed generation manifests and epoch metadata report as invalid history again after the strict reader change
- The datapack metadata test expects the range and supported_formats to start at the 1.21.1 format
- verify<Loader><version> builds, tests and verifies each Fabric, Forge and NeoForge jar for every mod target
- build<Loader><version> exports each verified jar to PluginOuts, removing stale jars of the same loader and version
- buildAllToOut exports the Bukkit jar and all mod target jars; checkAll runs every project check plus the full mod matrix
- Targets list their unit test loaders; Forge 1.21.1 compiles its tests only because Forge 52 cannot bootstrap Minecraft outside FML
- Removed the single-target fabricJar, forgeJar, neoforgeJar, moddedTest and artifact verification tasks
- Classpath scans accept the union filesystem the NeoForge 21.1 test harness mounts and skip test classes merged into it
- The 1.21.1 NeoForge server access test checks the cached world array the tick loop reads
- Mod targets 26.2 and 26.1.2 (inheriting 26.2) with Fabric 0.19.5, Forge 65.1.3 and 64.1.4, NeoForge 26.2.0.89 and 26.1.2.116
- The 26.3 target reads the minecraft26_3 native access rules
- Per-version pack.mcmeta ranges for 26.2 and 26.1.2
- 26.2 and 26.1.2 test overlays and replacements for the pre-26.3 biome, spawn, carver and sign APIs
- NeoForge compiles against the loader's own ASM while the mod jar keeps the bundled ASM
- Mod targets list an ordered overlay chain; later overlays replace earlier ones and earlier source replacements apply to inherited files
- Forge and NeoForge metadata take their loader version range from the target
- The Fabric permissions library is bundled only for targets that declare it
- Dropped the 1.21.1 mods.toml copies that only differed in the loader range
- Merge feature/modded-versions into the modded fix integration
- Take loader pins from gradle/mod-targets.json for every target
- Pin the 26.3 NeoForge target to 26.3.0.83
- Build Fabric, Forge and NeoForge per target listed in gradle/mod-targets.json (1.21.1, 26.3)
- Add 1.21.1 adapter source overlays under adapters/*/src/versions/1.21.1
- Add verifyModdedMatrix and per-target Java runtime verification of loader jars
- Re-inject persistent dimensions from the levels-ready hook before the watchdog starts
- Wait for queued chunks and the final save before pregen completes
- Add the 1.21.1 data version and datapack supported_formats range
- Cascade regions whose sea or shore pool loses every biome
- Use Gson calls available on the 1.21.1 runtime
- /locate biome on non-stacked Iris dimensions searches the visible biomes chunks are filled with instead of falling back to the vanilla structure-biome search
- BiomeSearchFilter rejects columns whose region, land, sea, shore, cave, carving, subterrain or image-map biomes cannot hold a target, so terrain height is computed only for columns that can match
- Hydrology planning state is consulted only when a target comes from a river policy, so a locate no longer queues hydrology tile plans across its whole radius
- Admitted samples resolve inside their generation-history coordinate scope, so saved-biome reads for generated chunks no longer fail the command
- HintedLocator surface hints and IrisBiome visible key enumeration are shared with the locate filter
- Bukkit and modded biome policies share the same filtered search
- Modded create, enable and replace-overworld prepare worlds in the background
- Worlds still being created refuse duplicate create, delete, disable and update
- Modded /iris replace refuses dimensions no level stem defines
- Replacements count as applied only when the live level generates from Iris
- Unknown replace types list installed packs
- /iris create, /iris world create, /iris world enable and /iris world replace-overworld acknowledge at once, build the world in the background, and report success or the existing failure messages to the sender when it finishes
- Pack validation, the pack dimension check, generation history creation, pack data loading and the engine build run off the server thread; the server thread only registers the world, creates the level and publishes it
- A second create of a world that is still being created, and delete, disable or update of that world, are refused until it is live
- Server shutdown cancels in-flight creations, waits for an engine that is still building, and rolls back its level and registry entry
- Startup restore and world creation share one dimension injection orchestrator, and abandoning an injection also closes an engine that was already built
- Added the creating-in-background message to every locale file