Commit Graph
81 Commits
Author SHA1 Message Date
Brian Neumann-Fopiano 5e95248057 Overlay biome mob spawns
- 26.3 custom biomes write natural_mob_spawns as an overlay modifier with its argument, matching vanilla biomes
- NeoForge biome modifiers can add spawns to Iris biomes again
- The 26.3 custom biome codec test checks the overlay modifier
2026-09-29 03:56:40 -04:00
Brian Neumann-Fopiano ca85cd31b7 Retain pregen dependency chunks
- PregenChunkRetention holds every chunk in a FULL request's dependency square until all in-area regions reaching it drained; drained regions keep only the border strips undrained neighbours need
- Removes the unload/reload churn (about 1.5 reloads per generated chunk at r1000: lattice passes, next region's border, future-region and ring protos)
- Capped at one chunk per MB of heap; over the cap the drained strips farthest from the active region are released; heap pressure and close release everything
- Regions still save and unload at drain; the early-unload test now pins that plus border retention
2026-09-28 15:20:14 -04:00
Brian Neumann-Fopiano 8c3e5d547b Reworked terrain transitions
- New terrain heights meet saved boundaries while retaining local relief
- Surface water levels approach saved fluid heights across the band
- Cave and physical biome matching use a four-block seam patch
- Terrain generates once without speculative neighbor containment
- Bounded caches serve transition membership and boundary lookups
- Saved biome writes honor the selected durability policy
- Release labels and presentation code leave generation identity unchanged
- Unfinished objects retain blocks and metadata across pack changes
- Whole structure assemblies preserve pending excavation and foundations
- New placements keep pending historical pieces clear
- Transition probes cover cutovers and retained object fragments
2026-09-27 15:31:31 -04:00
Brian Neumann-Fopiano 68aa6adec7 Testing Jar Packing for minimization 2026-09-24 06:46:27 -04:00
Brian Neumann-Fopiano 38cf4ac7c7 Optimize world generation
- Limit terrain cleanup to affected columns and batch cave boundary reads.
- Reuse offline generation workers and native air states.
- Gather history writes and defer unpublished append synchronization until atomic publication.
- Cover terrain parity, worker lifecycle, history durability, and publication failures.
2026-09-23 21:32:17 -04:00
Brian Neumann-Fopiano ca9f28c9b0 Expanded terrain generation tooling
- Standalone Minecraft 26.3 generation uses native registries, biome planning and structure planning with bounded concurrency
- Offline export publishes fresh TERRAIN checkpoints for native server completion
- Checkpoints retain mantle data, immutable generation history and captured server configuration
- Output publication uses staged directories, durability checks and atomic moves
- Offline distribution tasks provide an installed launcher and reusable native fixtures
- Dimension settings control terrain, biome-bound and cave-density sampling with unchanged defaults
- Pack validation and schemas enforce the supported sampling intervals
- Biome layer caches isolate data, engine and seed identities
- Floating biome palettes keep stable thickness patterns across generation orders
- Hydrology batches terrain samples within the owning generation runtime
- Hydrology planners share bounded basis caches and reuse raster geometry and distance samples
- Demand planning admits new tiles as active plans finish
- Volumetric height queries avoid unnecessary density evaluation and bound cached anchors
- Cave generation reuses chunk-scoped inputs and semantic capture
- Object replay indexes mutations by destination and reuses resolved records
- Source-plan caches coordinate concurrent builds and reduce overlay allocation
- Prerequisite carving reads preserve the underlying hydrology before object placement
- Tree material decoding preserves stored native block identities
- Engine shutdown drains generation outside the lifecycle lock and coordinates runtime retirement
- Pregeneration sizes temporary worker boosts from processor and heap capacity
- Pregeneration restores native worker counts after drain and failure paths
- Native structure queries retain per-origin coordination without broad window locks
- Saved biome writes drain pending batches under their write stripe
- Boundary column lookups avoid repeated voxel decoding
- Modded registry consumers use explicit VolmLib providers and version-specific native source overlays
- Regression tests cover generation parity, cache isolation, concurrency, shutdown, persistence and offline checkpoints
2026-09-23 07:00:55 -04:00
Brian Neumann-Fopiano 8e3ef1b651 Poplar 2026-09-20 16:18:01 -04:00
Brian Neumann-Fopiano 2fa0853e42 [VERY VERY VERY BAD IDEA] 2026-09-20 04:24:42 -04:00
Brian Neumann-Fopiano f0e7fea13b Test- 26.3 2026-09-19 23:48:44 -04:00
Brian Neumann-Fopiano 3f57925443 Consolidate source layout
- Packages regrouped by domain: generation, world, pack, studio, structure, platform, command, localization, diagnostics
- Forked VolmLib utilities dropped for the shared library: noise, stream, interpolation, hunk, matter
- Engine-coupled stream decorators moved to generation.stream.GenerationStreams
- Hunk section splits now run on the Iris burst pool through HunkBurst
- Artifact entry lists, purity allowlists and shrink rules follow the new paths
2026-09-11 21:46:22 -04:00
Brian Neumann-Fopiano 29a31a69e0 Patching Cleanup 2026-09-11 00:38:08 -04:00
Brian Neumann-Fopiano e4cdf2dcda Patches 2026-09-10 13:08:12 -04:00
Brian Neumann-Fopiano e33e6a632a NBative Structure fixes.
- This fixes the native structures that are in iris from generating with pillaric problems
2026-09-10 02:15:20 -04:00
Brian Neumann-Fopiano 62e61970f8 Production-readiness suite fixes
Surface hydrology policy split, native terrain height cache, watched-edit
hotload cancellation, world-save requestSave with tracked ownership flush,
background-task drain that follows saves admitted mid-drain, peaceful spawn
guard, cached-completion terminal state, IO drains off the owner thread.

Studio pregen at scale: detached historical runtimes keep the configured
noise cache instead of the Studio-wide cache; retired runtimes are no longer
pinned by the volumetric fragment filter's per-thread scratch; pregen mantle
cleanup and native region flushes run on per-run threads instead of the
server thread and the shared Iris IO pool (the flush on the IO pool starved
tectonic plate loads and wedged every Paper worker in Mantle.getChunks);
background-task cancellation claims tasks atomically.
2026-09-09 16:24:05 -04:00
Brian Neumann-Fopiano 4de1aea8b9 CrantEngine Tweak and a bit more.
- Fixed CE support
- Added some checks for things like paint and so on in the 3d Generator.
2026-09-08 19:22:55 -04:00
Brian Neumann-Fopiano 9dcaed5315 Share test fixtures across modules
- Move art.arcane.iris.testsupport into core/src/testFixtures and apply java-test-fixtures to core
- Consume core test fixtures from the bukkit plugin, nms, probe and the three loader adapters
- Delete the duplicate ProjectPaths copies in the bukkit-plugin and modded-common test trees
- Point ModdedMessageContributorTest at the shared ProjectPaths
- Guard CommandPackCompatTest, NativeTransitionColumnTest and StubPlatformStateTest with PlatformLeakGuard
- Release the probe runtime state after DimensionStackSuperflatProbeTest opens a workspace
- Keep core main classes ahead of the core jar on the test classpath so the bytecode gates still scan a directory
2026-09-08 05:27:49 -04:00
Brian Neumann-Fopiano 42798c6340 Poll instead of sleeping
- Add the Await test helper that polls a condition every ten milliseconds under a bounded timeout
- Replace every Thread.sleep in the fourteen polling test classes with a condition wait, a latch wait or a bounded quiet window
- Keep the crash-consistency fsync interception in GenerationHistoryAdmissionTest and SavedBiomeStoreBatchTest on real barriers
2026-09-08 04:28:17 -04:00
Brian Neumann-Fopiano 266fe0d71c Faster green test suite
- Removed the core processResources skip that fired on test-only invocations, which packaged a core jar with no generation kernel catalog and made all 10 probe and bukkit-plugin tests that reach GenerationKernelRegistry fail on every ./gradlew test
- Set maxParallelForks on :core:test to half the available processors, overridable with -PtestForks, and left the small modules single-forked so they do not re-pay the Minecraft bootstrap per fork or steal worker leases from core
- Resolved B.registries() per bound platform instead of latching the first one for the JVM lifetime, keeping the previous unbound behaviour, so a test that binds its own platform no longer reads a foreign platform's block states
- Resolved IrisObject.States per bound platform through accessors instead of static finals fixed at class-init, removing the NoClassDefFoundError and null material-key failures that appeared whenever class partitioning changed
- Bound an explicit platform in EngineMantleCoverageTest and IrisDimensionStackActuatorMetadataTest so they no longer depend on another class leaking a binding first
- Gated BukkitSpiConformanceTest registry probes on a live RegistryAccess and restored the IrisPlatforms binding it leaked, which was silently swallowing the stderr two SettingsHotloadWatchTest assertions read
- Initialised org.bukkit.Registry and Biome inside the RegistryAccess mock scope in ObjectStudioGeometryTest so Mockito no longer instruments Registry mid-clinit
- Replaced the SettingsHotloadWatchTest fixed 1200ms diagnostic window with a 10ms condition poll bounded at 4s
- Replaced the IrisCaveCarver3DNearParityTest wall-clock speedup benchmark with a deterministic density-sample count, cutting 28 carves to 2
- Cut HydrologyPlannerTest cold-owner parity from 12 tile plans to 4 and shared the immutable baseline plan across the early-owner tests
- Built one prototype project or staged history per class in the jigsaw studio and world replacement tests and copied it per test, replacing repeated fsync-bound fixture construction
- Replaced Mockito block-state fixtures with concrete implementations in the object IO, deposit modifier and nearest-block-index tests, removing about 2.5 million interceptions
- Replaced Thread.sleep with bounded condition polling in HydrologyTileCacheTest
- Deleted 19 test classes and 60 further test methods that asserted on production .java source text rather than behaviour, and removed the 19 now-unread iris.*Source system properties that fed them
2026-09-07 19:59:22 -04:00
Brian Neumann-Fopiano d3245aa1c2 IA Fixes
- Thsi fixes an integration between Itemsadder and Oraxen.
- Waiting on oraxen folks
2026-09-07 19:22:59 -04:00
Brian Neumann-Fopiano 0dcd1900be Improved world generation
- Terrain and cave scans skip repeated work
- River and structure lookups reuse cached results
- Chunk history saves share disk writes
- History lookups continue during disk writes
- Failed saves retain their original errors
- Deposit failures stop incomplete chunks
- Tests check output and save safety
2026-09-07 03:17:09 -04:00
Brian Neumann-Fopiano 0324b0c467 Added native chunk pumping
- Add target-world native chunk task polling
- Guard server lifecycle ownership and skip Folia polling
- Cover native queue delegation and ownership guards
2026-09-06 18:13:36 -04:00
Brian Neumann-Fopiano c8fa5d9d8b Fixed native cache retirement
- Transferred retirement listeners when replacing native structure indexes.
- Prevented retired in-flight builds from repopulating origin and query caches.
- Added deterministic invalidation and eviction regression tests.
2026-09-06 17:55:25 -04:00
Brian Neumann-Fopiano a28614c04e Fixed native POI ownership
- Native structure POI changes persist dirty chunk sections before deferred updates
- Chunk load reconciles final POI states on the owning thread
- Matching POI records retain claimed tickets
- Native flag detection keeps unsupported server behavior intact
- Regression tests cover persistence and failed repair retries
2026-09-06 13:34:30 -04:00
Brian Neumann-Fopiano 80843114fc Merged biome retention
- Saved biome behavior is integrated with current Iris changes
2026-09-05 20:30:52 -04:00
Brian Neumann-Fopiano b17fe811f3 Preserved historical biome behavior
- Generated chunks retain surface and vertical biome assignments
- Floating biome assignments persist through terrain transitions
- Archived pack definitions remain available for saved biome rules
- Spawns and effects use each saved biome environment
- Saved biome lookups load asynchronously with bounded caches
- Missing biome identities recover only from exact recorded evidence
- Effects and entity placement follow existing world surfaces
- New pack fingerprints ignore Finder metadata
- Tests cover biome storage, recovery, consumers, and scoped definitions
2026-09-05 20:30:50 -04:00
Brian Neumann-Fopiano 50894b90ce Refined existing noise
- Hexagon styles produce coherent solid cells with contained subdivisions
- Sierpinski triangles use equilateral recursive geometry
- Noise styles share a 64-block base scale
- Zoom scales the complete pattern with its distortion
- Octaves preserve the base seed and feature scale
- Coordinate dispatch uses the native dimensional sampler
- Classic kernels retain seed precision and bounded output
- Interpolation preserves fractional coordinates and symmetric curves
- Noise caches respect sampling bounds and generation identity
- Clover sampling reuses vertices and cached trigonometry
- Noise and terrain tests cover corrected sampling behavior
2026-09-05 19:32:13 -04:00
Brian Neumann-Fopiano 965606bbcc Merged generation improvements
- Cold startup and hydrology changes integrate with terrain history
- Flat authoring worlds skip native features under the history write guards
- Native decoration checks retain recorded structure and terrain ownership
- Automatic build revisions replace manual source seals
2026-09-05 12:05:14 -04:00
Brian Neumann-Fopiano b1e1fbc15e Preserved terrain across updates
- Saved chunks retain their natural geometry and generation ownership
- Future chunks blend against frozen terrain boundaries
- Build revisions capture generation source and dependencies automatically
- Native terrain queries use contained transition geometry and final height caches
- Historical searches retain recorded pack identities and placement facts
- World creation and Studio updates preserve native lifecycle ordering
- Hydrology containment and scoped content workers retain generation context
- Pregeneration validates saved completion before trusting cached progress
2026-09-05 11:57:01 -04:00
Brian Neumann-Fopiano 73d640943c Improved cold generation
- Flat authoring studios skip terrain and native structure preparation
- Normal Studio entry prepares the exact hydrology column asynchronously
- Hydrology prefetch admits the complete frontier before stale queued work
- Concurrent hydrology loads avoid cache monitor contention
- Cave density tasks drain failures before releasing chunk state
- Terrain and interpolation queries reuse exact bounded samples
- Pregeneration counts requested chunks directly from its bounds
2026-09-05 11:57:01 -04:00
Brian Neumann-Fopiano 56b5f4dd0b Merged generation history
- Immutable generation epochs now coexist with dimension stacks
- Historical terrain, biomes, structures, and locate behavior remain stable across updates
- Versioned generation kernels preserve the combined runtime contract
2026-09-04 15:06:55 -04:00
Brian Neumann-Fopiano 6549b40797 Added dimension stacking
- Dimension files define upright top-to-bottom terrain layers
- Spacer values set exact air gaps between layers
- Optional noise styles shape blended layer boundaries
- Runtime queries resolve stacked terrain and biome ownership
- Pack validation rejects invalid stack definitions
- Project copy and hotload paths include stack dependencies
- Superflat fixtures cover gaps, blending, clipping, and fluids
- Platform tests cover stacked world generation contracts
2026-09-04 14:23:15 -04:00
Brian Neumann-Fopiano 30113c4133 Added generation history
- World-local pack epochs preserve generated chunks across restart-only updates
- Kernel catalogs and source seals retain executable generation behavior across jar changes
- Crash-safe ownership, boundary, registry, semantic, and mantle records survive activation changes
- New terrain blends lower surfaces and inverted ceilings against frozen historical boundaries
- Cave, object, structure, biome, and hydrology work respects activation ownership
- Find commands merge recorded facts with eligible active predictions for biomes, regions, structures, objects, and rivers
- Bukkit, Fabric, Forge, and NeoForge route generation through retained runtime scopes
- Shutdown ordering preserves class-loader resources until world and service cleanup finishes
- Tests cover activation chains, failure recovery, retained registries, bounded lookup, and transition geometry
2026-09-04 13:57:39 -04:00
Brian Neumann-Fopiano 366033a535 CORRECTIONS
- this is the corrections from the afoemrnioned commits
2026-09-04 00:02:43 -04:00
Brian Neumann-Fopiano e92c0efe09 Keep native structures out of static object cells
Vanilla structure and feature placement now runs through the bounded
worldgen access with a protected-position predicate, so a jigsaw piece
or an imported feature can read a static object's blocks but never
overwrite them, and never schedules a tick or block entity there.
Dimensions without static objects keep the plain level as before.
2026-09-03 05:02:53 -04:00
Brian Neumann-Fopiano 07cc76614f Way too much 2026-08-25 12:52:12 -04:00
Brian Neumann-Fopiano e20bb86f40 f 2026-08-24 02:27:26 -04:00
Brian Neumann-Fopiano fe5651f854 d
d
2026-08-23 13:56:23 -04:00
Robert Stoneking fe684083e7 Adding myself and fixing Windows Tests. 2026-08-21 20:59:26 -06:00
Brian Neumann-Fopiano 34092da6be d 2026-08-21 02:03:24 -04:00
Brian Neumann-Fopiano 03746468ec COntent 2026-08-16 23:53:42 -04:00
Brian Neumann-Fopiano fc0fdf4ce4 d 2026-08-15 21:32:00 -04:00
Brian Neumann-Fopiano ef2e1b8f58 Modded adapters 2026-08-15 15:58:26 -04:00
Brian Neumann-Fopiano 8297e49ed2 Fix Iris replacement 2026-08-15 15:58:07 -04:00
Brian Neumann-Fopiano 4568b3fff1 chunk granularity 2026-08-15 15:58:00 -04:00
Brian Neumann-Fopiano d196ffe853 stabilize pregeneration 2026-08-15 15:57:36 -04:00
Brian Neumann-Fopiano 57072d5bcd Correct Java 26.2 Iris world lifecycle 2026-08-15 11:27:46 -04:00
Brian Neumann-Fopiano 1586b4bd1a dwa 2026-08-13 12:38:08 -04:00
Brian Neumann-Fopiano 14b6280668 Full audit fixpass: 93 defect fixes, 14 perf wins, vestigial cleanup 2026-08-13 01:01:01 -04:00
Brian Neumann-Fopiano 623a02025c content 2026-08-11 20:35:27 -04:00
Brian Neumann-Fopiano 82290a3090 fix 2026-08-11 14:54:53 -04:00