- Desktop pregeneration uses a proportional map with labeled controls and metrics
- Pixel updates remain bounded across large targets and minimized windows
- Preview lifecycle keeps pause controls attached to their owning job
- Bundled language catalogs include the revised desktop labels
- Native window separates map content from progress and resource status
- Pause controls stay bound to their job through shutdown and replacement
- Inclusive map bounds and fixed raster buffers preserve edge updates without idle repaints
- Minimized windows retain bounded status updates while skipping terrain reads
- Startup failures retain a readable error view after background work stops
- All bundled locales include the new controls and metric labels
- Regression tests cover map edges, coalescing, snapshots, and control ownership
- Published history router reads bypass the attachment monitor
- Missing router reads retain synchronized attachment and detach checks
- Concurrent tests cover published reads and pending lifecycle changes
- Generation admission reduces contention while preserving cutover priority
- Native POI changes survive generation during server shutdown
- Chunk ownership and retained POI tickets are covered by regression tests
- Native structure placement records pending POI repairs before block changes
- Chunk loads reconcile affected sections on their owning thread
- Matching POI records retain occupied tickets across repair
- Native capability checks preserve supported version behavior
- Native structure POI changes persist dirty chunk sections before deferred updates
- Chunk load reconciles final POI states on the owning thread
- Matching POI records retain claimed tickets
- Native flag detection keeps unsupported server behavior intact
- Regression tests cover persistence and failed repair retries
- Studio scoreboards recover while saved biome reads are pending
- Combined environment queries retain mantle cave overrides
- World changes refresh rows and genuine failures retain their cause
- Keep Studio board refreshes alive while saved biome data loads
- Sample mantle-aware biome environments and clear prior world values
- Report permanent failures once per display context
- Localize loading states and verify recovery and Jigsaw transitions
- Clump seeds mix the generator seed and attempt index before sampling
- Deposit plans share immutable seeds across preparation workers
- Probability checks cover generator independence and adjacent clumps across batch boundaries
- Mark generation modes closed only after every stage finishes cleanup
- Retain manager loop and cleanup executor ownership until their existing shutdown waits succeed
- Propagate manager shutdown timeouts and interruption so resource release remains blocked
- Track unpublished runtimes by identity while resource state changes during cleanup
- Verify failed joins, interrupted waits, stage retries, and changing resource hashes
- Keep coral tips attached to the fan silhouette
- Preserve large leaf weights and disable zero threshold ores
- Reuse formation palette sources across each object
- Keep writers until cancelled components actually finish
- Retain incomplete runtime and target ownership for retries
- Gate storage release on completed service drains and saves
- Keep component cancellation separate from actual completion before releasing writers and deduplication claims
- Reject cancelled queued component claims before they can start writing
- Retain failed runtime assemblies and unpublished runtimes for shutdown retry
- Gate storage and data release on completed runtime cleanup
- Cover cancellation, shared writers, interrupted waits, and failed shutdown retries
- Formation resolution shares one base palette source per object
- Strata reuse one seeded source per occupied band
- Mixed palette tests preserve block choices across negative bands and reversed traversal
- Fan coral tips follow the existing top of each occupied column
- Large secondary leaf weights preserve their authored proportions
- Zero ore thresholds skip noise sampling and block generation
- Regressions cover fan silhouettes, weighted leaf choices, and ore cutoffs
- Deposit preparation retains at most 32 clumps between ordered placement passes
- Large deposit counts retain parallel preparation and stable per-clump seeds
- Overlap tests cover every attempt across preparation windows
- Deposit tests isolate platform block conversion from cached registry fixtures
- Keep scaling geometry and volume in one locked snapshot
- Skip unsupported block orientations and their tile data
- Replace smart bore executor scaffolding with ordered loops
- Sea surface decorators respect engine and output ceilings in every placement mode
- Clipped sea stacks retain their top palette
- Tests cover short outputs negative bases and engine ceilings
- Multi-palette tests verify shared random sources match fresh per-block sources
- Sea surface decorators respect engine and output ceilings in every placement mode
- Clipped sea stacks retain their top palette
- Tests cover short outputs negative bases and engine ceilings
- Multi-palette tests verify shared random sources match fresh per-block sources
- Branch tip accents occupy the first free outward cell beyond their leaf cluster
- Existing wood leaves and accents retain their positions
- Tests cover opposite branch directions and repeated placement
- Branch tip accents occupy the first free outward cell beyond their leaf cluster
- Existing wood leaves and accents retain their positions
- Tests cover opposite branch directions and repeated placement
- Clumps prepare in parallel and place in dimension region biome order
- Placement evaluates host rules against preceding deposits
- Each clump uses independent deterministic random state
- Configured attempt counts are sampled once per chunk
- Block traversal reuses cursor coordinates
- Tests cover reversed worker completion and generation context cleanup