Commit Graph
100 Commits
Author SHA1 Message Date
Brian Neumann-Fopiano 08ffb96680 Modded registry factories
- Modded platform gets registry access from the modded server factory
- Engine bootstrap and tile parity test get tile readers from the modded server factory
- Registry access tests build through the modded server factory
2026-09-29 01:12:16 -04:00
Brian Neumann-Fopiano d6226240a0 Dropped minecraft-common scope
- Generation revision no longer requires the removed minecraft-common sources
- Modded shared inputs drop the removed module
- Loader source sets no longer add the removed module
- README points shared Minecraft-native code at VolmLib
2026-09-29 00:50:30 -04:00
Brian Neumann-Fopiano 85849693b6 Pregen throughput work
- Object source plans are packed per destination and built once
- Source plans retire once every destination in reach consumed them
- Rotated block states and property variants are memoized
- Generation history syncs to disk from a background group commit
- History syncs at world save, shutdown, pregen end and promotion
- History capture reuses per-column biome and mantle reads
- Semantic summaries are built only when read
- Hydrology plans the whole pregen area nearest first
- Chunks without hydrology skip composition and cave cell lookups
- Server-thread stand-in hydrology answers are never cached
- Neighbour drafts stay inside the planned pregen area
- Terrain3D caches are lock-free
- Cave density lattice samples are shared between neighbouring chunks
- The eager carve window is 27 by 27 chunks with on-demand terrain beyond it
- Cave cells are copied once per chunk for the carve stage
- Terrain columns are painted z-major with per-level ore bands
- Deposit clumps that cannot place are rejected before building
- Dead biome inject writes are gone
- Chunk output buffers track each column top
- Engine getters use a thread-id frame table
- Pregen keeps region border chunks until neighbouring regions finish
- Mantle reads take plate pins so saves cannot close plates in use
2026-09-29 00:37:46 -04:00
Brian Neumann-Fopiano 319d249445 History sync test drain stub
- Close test stubs the admission drain with the deadline signature
- Stubbed drain reports every request drained
2026-09-29 00:33:13 -04:00
Brian Neumann-Fopiano 73af3efe12 Merge master
# Conflicts:
#	core/src/main/java/art/arcane/iris/world/pregen/AsyncPregenMethod.java
2026-09-29 00:30:12 -04:00
Brian Neumann-Fopiano 6c7796f12f Pregen failure handling
- Chunk generator reports generation failures to the running pregen job
- Pregen methods forward generation failures to the async method
- Async pregen fails every outstanding request through an in-flight ledger
- In-flight requests settle once and ignore late completions
- Pregen aborts with the failing chunk as its cause
- Admission drain waits with a 60 second deadline
- Closing the admission gate fails leftover requests
- Tests cover failure propagation, the ledger and the drain deadline
2026-09-29 00:29:34 -04:00
Brian Neumann-Fopiano 3722602a78 Transition dry layer fix
- Dry layers keep head and ceiling equal to the bed after the transition taper
- Displaced layers that dry out also keep head and ceiling at the bed
- Transition displacement reads its datum from the original fluid head
- Tests cover dry banks and drying channels across a transition band
2026-09-29 00:29:34 -04:00
Brian Neumann-Fopiano 7b06cd51ac Modded test fixes
- Language asset test locates the directory through the English file
- Structure template test reads the mixin class bytes instead of loading it
- Water spawn test initializes block state caches before running
- Logging policy check runs after the native sources are unpacked
- Native class boundary check runs after classes compile
2026-09-29 00:29:26 -04:00
Brian Neumann-Fopiano 34684da611 Modded pack metadata
- Modded jars ship pack.mcmeta for client resources and mod data
- Modded jars bundle jlibdeflate and its native libraries
- Artifact check requires pack.mcmeta and the jlibdeflate entries
- Artifact check rejects client language resources without pack.mcmeta
- Test loads the pack metadata against the current Minecraft formats
2026-09-29 00:29:26 -04:00
Brian Neumann-Fopiano c20296d106 Modded server registries
- Modded platform hands the running server to registry access
- Tile reader is built from the running server
- Registry test covers startup, reload and shutdown of dynamic registries
2026-09-29 00:29:25 -04:00
Brian Neumann-Fopiano ce1aad8a35 Revert per-chunk hydrology samples
- painter read of the chunk column array changed bank and shore cut materials (three terrain actuator tests)
2026-09-28 18:52:06 -04:00
Brian Neumann-Fopiano e4f20a7f7f Merge W3-polish 2026-09-28 18:49:32 -04:00
Brian Neumann-Fopiano bcb59d3584 Merge W2H-platerace 2026-09-28 16:20:12 -04:00
Brian Neumann-Fopiano 7ac5ffdb81 Per-chunk hydrology samples
- terrain painter reads the chunk's column array once instead of 256 cache lookups
- test pins chunk samples against per-column lookups on a real plan
2026-09-28 15:54:23 -04:00
Brian Neumann-Fopiano 6202ae5d06 Cheaper ellipsoid deposit cells
- squared y/z offsets computed once per sphere row, same evaluation order
- test pins cells, order and RNG draws against the per-cell form
2026-09-28 15:54:22 -04:00
Brian Neumann-Fopiano 59165df427 Take chunk uses through pins
- Every getChunk(..).use() site calls Mantle.useChunk, which cannot fail because a save closed the chunk in between
- Covered-chunk cleanup, custom block and static object layers take their chunk through useChunk
- Discovered flag writes go through Mantle.flag instead of an unpinned chunk
- Test mantles stub useChunk the way the real one behaves
2026-09-28 15:46:54 -04:00
Brian Neumann-Fopiano 6bcf90bb79 Merge W2G-paperio 2026-09-28 15:27:14 -04:00
Brian Neumann-Fopiano ca85cd31b7 Retain pregen dependency chunks
- PregenChunkRetention holds every chunk in a FULL request's dependency square until all in-area regions reaching it drained; drained regions keep only the border strips undrained neighbours need
- Removes the unload/reload churn (about 1.5 reloads per generated chunk at r1000: lattice passes, next region's border, future-region and ring protos)
- Capped at one chunk per MB of heap; over the cap the drained strips farthest from the active region are released; heap pressure and close release everything
- Regions still save and unload at drain; the early-unload test now pins that plus border retention
2026-09-28 15:20:14 -04:00
Brian Neumann-Fopiano 8899c9e3f9 Merge W2F-hydroplanner 2026-09-28 15:02:08 -04:00
Brian Neumann-Fopiano 491382abaa Merge W2C-terrain 2026-09-28 14:44:12 -04:00
Brian Neumann-Fopiano b4ee500c14 Restore evicted owners from plans
- A demanded owner missing from the owner cache is restored from its planned tile (resident or prepared-plan store) instead of drafted again
- Same restore path as persisted tiles; plans identical
2026-09-28 14:34:37 -04:00
Brian Neumann-Fopiano 0695a1d707 Merge W2D-mantleio 2026-09-28 14:25:12 -04:00
Brian Neumann-Fopiano 0b2a606a25 Hydrology plan digest probe
- Plans real pack tiles headless and prints a digest per tile with planning CPU
- Optional pregen radius plans them under a pregeneration scope and prepared-plan store
- Expected-digest file fails the run on any changed plan
2026-09-28 14:21:59 -04:00
Brian Neumann-Fopiano f3b16b784b Merge W2B-carving 2026-09-28 14:15:03 -04:00
Brian Neumann-Fopiano cb31510b89 Skip quiet block update checks
- ChunkBlockUpdateListener remembers the last state with no update or custom effect
- Plain terrain runs skip the per-block isUpdatable and isCustom checks
- Test replays random writes against the per-write catch semantics
2026-09-28 14:13:20 -04:00
Brian Neumann-Fopiano 7a03df5c82 Merge W2A-history 2026-09-28 14:10:07 -04:00
Brian Neumann-Fopiano adbcba3efc Batch history biome reads
- saved biome capture resolves each quart column through one engine call
- column-invariant height, region, surface and cave fallback resolved once
- cavern reads use one pinned mantle chunk per column
- saved biome cells interned per capture
- engine getters borrow the bound route runtime for other chunks instead of opening a stage
2026-09-28 14:04:36 -04:00
Brian Neumann-Fopiano 0ee0f62b9d Limit early owner drafts in pregen
- Pregeneration scope limits the lower-rank neighbour drafts an owner starts early to tiles the area composes from
- Undemanded ring drafts (and the early neighbours they started) are no longer computed; demanded ones still resolve on demand
- r2000 tile set: 80 -> 54 drafts, planning CPU -32%, plans identical
2026-09-28 13:58:58 -04:00
Brian Neumann-Fopiano 55e4a70b3b Drop stale cave snapshots
- dimension stack metadata clearing and continuation restore rewrite cavern cells after sCave, so they drop the context snapshot and decoration re-reads the mantle
- test that decoration reuses only its own chunk's snapshot
2026-09-28 13:55:18 -04:00
Brian Neumann-Fopiano 53b36fe197 Resident plate lookups
- Loaded-plate probes use Mantle.getLoadedRegion instead of the region map
2026-09-28 13:51:05 -04:00
Brian Neumann-Fopiano 195f1862af Wall scope test via real matter
- feeds caverns through a real mantle section now that sCave snapshots the chunk instead of iterating it
2026-09-28 13:50:36 -04:00
Brian Neumann-Fopiano c00dfbddce Cheaper cave biome resolution
- carving root entries cached per world Y in arrays instead of a boxed-key map
- semantic cave capture skips re-adding the key it added last
2026-09-28 13:43:39 -04:00
Brian Neumann-Fopiano 2fef055e5c Stream terrain boundary capture
- boundary columns build runs directly instead of voxel lists, tree sets and hash maps
- palette sorted once per column with a direct comparator, same canonical order
- geometry source reuses the last encoded voxel
- equivalence test against the previous encoding
2026-09-28 13:43:39 -04:00
Brian Neumann-Fopiano 20e10999dd Lazy semantic region summaries
- claims cache the next region shard without rebuilding its key summary
- summaries are computed when a query or compaction reads them
2026-09-28 13:43:38 -04:00
Brian Neumann-Fopiano 2ac9609407 Cheaper block writes and palette lookups
- ColumnExtentListeningHunk reports writes through a primitive listener instead of boxing ListeningHunk
- Palette layer generators memoized per seed slot instead of one shared recent entry
2026-09-28 13:41:08 -04:00
Brian Neumann-Fopiano f4a06efa21 Terrain column painter
- Paint chunks z-major so neighbouring columns share block-buffer cache lines
- Fill the solid run below layers, river paint and cave ceilings with ores or rock in one loop
- Resolve chunk constants, air and bedrock once per chunk; drop the unread shared lastBedrock write
- IrisOreBands replaces IrisOreGeneratorBounds: per-Y candidate generators in list order
- Resolve a constant (FLAT) ore chance once instead of sampling it per block
- Column parity test against the per-block algorithm over randomized columns
2026-09-28 13:41:08 -04:00
Brian Neumann-Fopiano df299bb97d Cheaper mantle writer close
- close reads each window slot before the atomic swap instead of swapping all 5,929 slots
- terrain-ready flags live with the terrain access and exist only on content writers
2026-09-28 13:36:39 -04:00
Brian Neumann-Fopiano 2930ca40fb LRU plate eviction in pregen
- Over the plate cap, the least recently used idle plates are saved one at a time on the IO pool while submissions continue
- Submissions wait only past the cap plus a small overshoot
- Replaces trimming and unloading every idle plate, which evicted the active working set and read it back
2026-09-28 13:34:33 -04:00
Brian Neumann-Fopiano 0052dfec39 Trimmed mantle section writes
- The section adapter writes without re-trimming; the chunk writer trims right before
2026-09-28 13:34:33 -04:00
Brian Neumann-Fopiano e31113aaa2 Captured cave biomes in content
- decorateNaturalCaves resolves coordinates of its own chunk through the captured column path; other coordinates keep the history dispatch
2026-09-28 13:32:53 -04:00
Brian Neumann-Fopiano 808e133cac Carve terrain on demand
- eager terrain window covers the replayed object sources plus one chunk of footprint (radius 13 instead of 19 for overworld)
- content writers generate a chunk's missing terrain components before handing it out, so reads past the window stay identical
- getEagerInputRadius replaces isInputGenerationLazy
2026-09-28 13:32:53 -04:00
Brian Neumann-Fopiano 8d93431319 Skip empty cave slice copies
- snapshot copies only present palette values and drops sections without cells
2026-09-28 13:32:53 -04:00
Brian Neumann-Fopiano 184a04d97f Snapshot cave terrain per chunk
- sCave copies the chunk's cavern and hydrology terrain view once (journal originals win) instead of per-voxel monitor, journal and slice lookups
- hydrology lookups answer null without work in chunks with no cave cells
- decorateNaturalCaves reuses the sCave snapshot through the chunk context
2026-09-28 13:11:28 -04:00
Brian Neumann-Fopiano 08353e3bdd Merge L1-objects 2026-09-28 12:26:54 -04:00
Brian Neumann-Fopiano 9d3597703d Merge L3-hydrology 2026-09-28 12:20:03 -04:00
Brian Neumann-Fopiano c4dcb32334 Merge L5-output 2026-09-28 12:19:03 -04:00
Brian Neumann-Fopiano cd61b75ff6 Merge L4-terrain 2026-09-28 12:19:03 -04:00
Brian Neumann-Fopiano 83c6c66294 Merge L2-pipeline 2026-09-28 12:19:03 -04:00
Brian Neumann-Fopiano 1614d6a9a7 Remember neighbourhood answers
- Each thread keeps its recent final hasColumnsAround answers next to its chunk slots, so the object and hydrology gates skip the nine-chunk scan on repeat
2026-09-28 12:05:05 -04:00
Brian Neumann-Fopiano af2167e2f7 Hide rotation memo accessors
- Keep the rotated-state memo out of the Lombok getter and toString
2026-09-28 11:57:34 -04:00
Brian Neumann-Fopiano 2d5da0076c Unboxed base terrain height
- Base height stream samples through the primitive double stream
2026-09-28 11:57:07 -04:00
Brian Neumann-Fopiano dcdda0d3c7 Hoist cave scan column top
- read the column top once per column and again only after zone decoration writes
2026-09-28 11:57:02 -04:00
Brian Neumann-Fopiano 34f00d86cf Thread-id table for engine frames
- frames live in a 256-slot table indexed by thread id, ThreadLocal only on slot collisions
- the single ThreadLocal probed long collision chains in the workers' thread-local maps
2026-09-28 11:57:02 -04:00
Brian Neumann-Fopiano 82f52cd6ec Skip empty chunk compositions
- Queued and demand compositions of chunks the occupancy index already knows are empty return without loading tiles
2026-09-28 11:55:13 -04:00
Brian Neumann-Fopiano 14f3a263df Retire consumed source plans
- Count the destinations in reach that asked for each source
- Drop the entry once all of them did, so only the frontier stays cached
2026-09-28 11:50:13 -04:00
Brian Neumann-Fopiano d59517aeaa Hydrology occupancy and lookahead
- Index planned tiles by occupied chunk; empty chunks skip composition, tile residency and cave-cell lookups
- Plan the whole pregen area nearest first with several roots, past the tile budget when plans persist
- Restore persisted tiles without a planning root permit
- Never memoize answers the server thread gave before its hydrology plan landed
2026-09-28 11:45:53 -04:00
Brian Neumann-Fopiano a35ecca7bd Group commit generation history
- Semantic journal and saved-biome appends write without forcing; a shared flusher forces touched files within 2s outside every store lock
- GenerationHistory.sync forces pending history at world save, engine shutdown, pregen completion and before activation promotion
- A failed deferred force poisons the store the same way an uncertain append did
- Cache the active epoch pack root instead of regex-validating it on every stage open
- Tests pin append-without-force, sync barriers, failure poisoning and the save, shutdown and pregen hooks
2026-09-28 11:41:17 -04:00
Brian Neumann-Fopiano 066017cdf6 Read ore chance cache first
- Skip the capturing supplier allocation once the chance noise exists
2026-09-28 11:38:41 -04:00
Brian Neumann-Fopiano 8878e9aa5f Spread native volume cache keys
- Mix chunk keys so origin and query caches stop treeifying buckets
2026-09-28 11:36:50 -04:00
Brian Neumann-Fopiano ec1984949b Reject deposit clumps early
- Ellipsoid footprint dry run replays the build draws without building
- Terrain-scoped clumps above every column limit are dropped before building
- Surface biome filters no chunk column passes skip the deposit
2026-09-28 11:35:56 -04:00
Brian Neumann-Fopiano f2236a8482 Skip floating fields for plain parents
- parent biome lookups read the biome stream directly instead of building the boundary field
- fields are only built where a parent with floating children needs edge distances
2026-09-28 11:26:41 -04:00
Brian Neumann-Fopiano 1df51b230d Column biome output buffer
- Bukkit noise generation keeps one biome per column until a partial column write
- drops the full-resolution biome array allocation and fill per chunk
2026-09-28 11:23:24 -04:00
Brian Neumann-Fopiano 2f8d3b1d1a Memoize object block states
- Cache vanilla withProperty variants per state
- Cache rotated states per rotation and quantized spin
- Hoist the stilt dirt state and rotate only target-layer stilt blocks
2026-09-28 11:22:51 -04:00
Brian Neumann-Fopiano d0008086ac One thread frame per engine
- runtime assembly, biome environment and runtime scope share one ThreadLocal frame
- engine getters do a single ThreadLocal lookup
2026-09-28 11:17:51 -04:00
Brian Neumann-Fopiano badca54e5d Plain block state flags
- lazily computed BukkitBlockState flags are bytes instead of volatile Booleans
2026-09-28 11:17:51 -04:00
Brian Neumann-Fopiano ec07f55fd8 Pack and drain object plans
- Store source plans as packed per-destination cell runs over a value table
- Weigh shared payloads once and give tiles and markers finite weights
- Release a plan once every touched destination consumed it, keeping its index
- Rebuild only on repeated consumption; debug stats for builds and waits
2026-09-28 11:12:37 -04:00
Brian Neumann-Fopiano b47c7ae6aa Skip impossible deposit variants
- Scan pack once per data load for declared depositVariants
- Placed ores skip the per-block cave biome lookup when none exist
2026-09-28 11:11:20 -04:00
Brian Neumann-Fopiano bc618e20ec Plain chunk output buffer
- ChunkDataHunkHolder stores cells in a plain array and tracks each column's highest stored y
- natural cave decoration and perfection stop scanning above the column top
2026-09-28 11:11:11 -04:00
Brian Neumann-Fopiano 2ce36eb6f1 Share cave density lattice
- Adaptive plane lattice samples cached per carver across neighbour chunks
- Grid cleared with carvers on hotload
2026-09-28 11:06:34 -04:00
Brian Neumann-Fopiano 631c486a5a Lock-free Terrain3D caches
- Replace synchronized move-to-last LRU stripes with chunk-block CLOCK cache
- Copy-on-write compiled profile map, lock only on miss
- Raise column cache to 2048 chunks
2026-09-28 11:06:34 -04:00
Brian Neumann-Fopiano 8b5c109d55 Sample noise biome cache size
- check the cache bound on a few quarts per column instead of every insert
2026-09-28 11:05:42 -04:00
Brian Neumann-Fopiano 3df1fba518 Drop dead biome inject writes
- sBiome, floating biomes and publishNaturalMetadata no longer write MatterBiomeInject; nothing reads it
- stack metadata clearing only runs for dimension stacks
2026-09-28 11:05:42 -04:00
Brian Neumann-Fopiano 241260a762 Support latched tree felling
- Add a run hook controlling continued sneaking.
- Preserve latched runs when players release sneak.
2026-09-28 07:03:58 -04:00
Brian Neumann-Fopiano c706eab60f Merged pregeneration reliability fixes
- Integrate hydrology persistence, retry, and memory-management changes.
- Preserve terrain-transition object continuations with byte-based cache accounting.
- Verify merged object plans, continuation replay, and cache behavior.
2026-09-28 02:15:30 -04:00
Brian Neumann-Fopiano 21f8440299 Stabilized hydrology pregeneration
- Preserve exact river owner plans across cache eviction and persistence.
- Retry required hydrology plans without generating riverless terrain.
- Bound object plans and pregeneration residency by available heap.
- Release completed native chunks and avoid empty reclamation flushes.
- Cover persistence, admission, cancellation, and ownership regressions.
2026-09-28 02:13:17 -04:00
Brian Neumann-Fopiano 8c3e5d547b Reworked terrain transitions
- New terrain heights meet saved boundaries while retaining local relief
- Surface water levels approach saved fluid heights across the band
- Cave and physical biome matching use a four-block seam patch
- Terrain generates once without speculative neighbor containment
- Bounded caches serve transition membership and boundary lookups
- Saved biome writes honor the selected durability policy
- Release labels and presentation code leave generation identity unchanged
- Unfinished objects retain blocks and metadata across pack changes
- Whole structure assemblies preserve pending excavation and foundations
- New placements keep pending historical pieces clear
- Transition probes cover cutovers and retained object fragments
2026-09-27 15:31:31 -04:00
Brian Neumann-Fopiano 9eb05fd987 Memory patch 2026-09-26 09:15:03 -04:00
Brian Neumann-Fopiano 201472b635 Merged packaging updates
- Reviewed packaging changes are integrated into the main checkout
2026-09-26 08:59:53 -04:00
Brian Neumann-Fopiano 45bc9cb3f7 Merged plugin packaging
- Automatic jar selection and version updates are integrated
2026-09-26 08:58:59 -04:00
Brian Neumann-Fopiano 0837842f5c Updated Iris packaging
- Version is 4.1.2-26.2 across platform builds
- Plugin builds use shared automatic jar selection
- Native adapters remain bundled in selected artifacts
- Plugin export tasks copy the selected artifact
- The previous plugin packer is removed
- The agent tracks primary storage closure during Spigot shutdown
2026-09-26 03:55:40 -04:00
Brian Neumann-Fopiano 68aa6adec7 Testing Jar Packing for minimization 2026-09-24 06:46:27 -04:00
Brian Neumann-Fopiano 38cf4ac7c7 Optimize world generation
- Limit terrain cleanup to affected columns and batch cave boundary reads.
- Reuse offline generation workers and native air states.
- Gather history writes and defer unpublished append synchronization until atomic publication.
- Cover terrain parity, worker lifecycle, history durability, and publication failures.
2026-09-23 21:32:17 -04:00
Brian Neumann-Fopiano 7986698c1c fix builds 2026-09-23 08:02:16 -04:00
Brian Neumann-Fopiano ca9f28c9b0 Expanded terrain generation tooling
- Standalone Minecraft 26.3 generation uses native registries, biome planning and structure planning with bounded concurrency
- Offline export publishes fresh TERRAIN checkpoints for native server completion
- Checkpoints retain mantle data, immutable generation history and captured server configuration
- Output publication uses staged directories, durability checks and atomic moves
- Offline distribution tasks provide an installed launcher and reusable native fixtures
- Dimension settings control terrain, biome-bound and cave-density sampling with unchanged defaults
- Pack validation and schemas enforce the supported sampling intervals
- Biome layer caches isolate data, engine and seed identities
- Floating biome palettes keep stable thickness patterns across generation orders
- Hydrology batches terrain samples within the owning generation runtime
- Hydrology planners share bounded basis caches and reuse raster geometry and distance samples
- Demand planning admits new tiles as active plans finish
- Volumetric height queries avoid unnecessary density evaluation and bound cached anchors
- Cave generation reuses chunk-scoped inputs and semantic capture
- Object replay indexes mutations by destination and reuses resolved records
- Source-plan caches coordinate concurrent builds and reduce overlay allocation
- Prerequisite carving reads preserve the underlying hydrology before object placement
- Tree material decoding preserves stored native block identities
- Engine shutdown drains generation outside the lifecycle lock and coordinates runtime retirement
- Pregeneration sizes temporary worker boosts from processor and heap capacity
- Pregeneration restores native worker counts after drain and failure paths
- Native structure queries retain per-origin coordination without broad window locks
- Saved biome writes drain pending batches under their write stripe
- Boundary column lookups avoid repeated voxel decoding
- Modded registry consumers use explicit VolmLib providers and version-specific native source overlays
- Regression tests cover generation parity, cache isolation, concurrency, shutdown, persistence and offline checkpoints
2026-09-23 07:00:55 -04:00
Brian Neumann-Fopiano 98ddb6644d Improved saved world startup
- Startup holds generation admission through recovery and runtime attachment
- Prepared startup state removes the second recovery scan before generator readiness
- Recovery batches allocated chunks by region with reusable snapshot buffers
- Region decoding uses up to four workers within processor and heap limits
- Oversized regions and external chunks use bounded direct reads
- Status parsing validates chunk coordinates without constructing the full NBT tree
- Region snapshots reject changed files, allocation headers and truncated payloads
- Native zlib decompression uses jlibdeflate with a Java inflater fallback
- Chunk readers reuse region handles and decompression buffers during recovery and boundary capture
- Semantic shards reuse validated summaries with invalidation on mutation
- Semantic key validation avoids regular expression allocation
- Saved biome indexes use buffered sequential reads with reusable CRC state
- Pack inspection reads validated manifest and pack state without opening terrain indexes
- Datapack compilation reuses pack inspection within each operation
- Kernel staging avoids duplicate pack hashing when no activation is pending
- Pack copying and directory synchronization use up to four available processors
- Boundary publication batches directory synchronization around durable catalog publication
- Configured world reconciliation reuses ready runtimes after identity and saved-state checks
- Explicit world loads retain the full validation path
- Regression tests cover startup admission, recovery, malformed data, resource limits, publication and reconciliation
2026-09-23 06:56:45 -04:00
Brian Neumann-Fopiano 30c533feaf Tunabelly 2026-09-22 17:04:56 -04:00
Brian Neumann-Fopiano 197d2c2461 Tuning 2026-09-21 10:04:22 -04:00
Brian Neumann-Fopiano 8e3ef1b651 Poplar 2026-09-20 16:18:01 -04:00
Brian Neumann-Fopiano 2fa0853e42 [VERY VERY VERY BAD IDEA] 2026-09-20 04:24:42 -04:00
Brian Neumann-Fopiano f0e7fea13b Test- 26.3 2026-09-19 23:48:44 -04:00
Brian Neumann-Fopiano edadd14f4b Iris downloader / History update
- Allow people to download in place and update in place the media
2026-09-18 21:52:19 -04:00
Brian Neumann-Fopiano b18681a3e2 Command Corrections. 2026-09-17 04:48:35 -04:00
Brian Neumann-Fopiano 1e1eaa96aa Hydrology Fix, and V+ 2026-09-15 23:01:56 -04:00
Brian Neumann-Fopiano dfb3748059 Adapter and papi fixes 2026-09-13 21:27:44 -04:00
Brian Neumann-Fopiano c14a972ab8 Fixed Maven publishing
- ItemsAdder API resolves from Maven Central
- Integration repositories only resolve their assigned groups and modules
- Shared VolmLib classes and packaging use the same pinned revision
- JitPack builds and publishes with remote dependencies
- Local Maven publication uses art.arcane:iris with the configured version
- API generation tracks the final archive filename lazily
- API jars retain signatures and metadata with valid throwing method stubs
- Publication tests verify metadata, bytecode, and consumer compilation
2026-09-13 17:05:05 -04:00
Brian Neumann-Fopiano 9a1e4b91d1 Generation and runtime fixes
- Surface detail blends raw noise with cached six-block interpolation
- Locked biome layers sample only the requested ranges
- Surface layers skip noise when slope requirements fail
- Stilt supports exclude configured materials and block entities
- Ice and glass remain eligible foundation materials
- Block-drop routing filters materials before loading biome history
- Vision displays biome previews before river refinement
- Interrupted previews retain reusable partial tiles
- Hydrology waiters stop without cancelling shared planning tasks
- Regression tests cover generation, supports, drop routing, and preview cancellation
2026-09-13 17:00:33 -04:00
Brian Neumann-Fopiano e3c6a32968 Propere types 2026-09-13 12:53:43 -04:00
Brian Neumann-Fopiano ef26f3f443 Correcting merge conflit 2026-09-12 17:57:24 -04:00
Brian Neumann-Fopiano 7a099cbd5e Merge Back 2026-09-12 16:06:08 -04:00
Brian Neumann-Fopiano bc9b7e86d7 Merge debug command reorganization
- Swift's debug command tree lands on the consolidated package layout
- CommandDebug and its tests move from core.commands to command
2026-09-11 21:47:30 -04:00