improve mantle cleanup to prevent thread starvation

This commit is contained in:
Julian Krings
2026-01-01 16:34:06 +01:00
parent 6a89b8bd06
commit f9c062c794
4 changed files with 33 additions and 11 deletions

View File

@@ -23,6 +23,7 @@ import com.volmit.iris.core.IrisSettings;
import com.volmit.iris.core.link.Identifier;
import com.volmit.iris.core.loader.IrisData;
import com.volmit.iris.core.service.ExternalDataSVC;
import com.volmit.iris.engine.data.cache.Cache;
import com.volmit.iris.engine.framework.Engine;
import com.volmit.iris.engine.framework.EngineAssignedWorldManager;
import com.volmit.iris.engine.object.*;
@@ -57,13 +58,10 @@ import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.player.PlayerTeleportEvent;
import org.bukkit.inventory.ItemStack;
import java.lang.ref.WeakReference;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.Future;
import java.util.concurrent.*;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.function.Predicate;
import java.util.stream.Collectors;
@@ -81,6 +79,8 @@ public class IrisWorldManager extends EngineAssignedWorldManager {
private final ChronoLatch cln;
private final ChronoLatch chunkUpdater;
private final ChronoLatch chunkDiscovery;
private final KMap<Long, Future<?>> cleanup = new KMap<>();
private final ScheduledExecutorService cleanupService;
private double energy = 25;
private int entityCount = 0;
private long charge = 0;
@@ -98,6 +98,7 @@ public class IrisWorldManager extends EngineAssignedWorldManager {
looper = null;
chunkUpdater = null;
chunkDiscovery = null;
cleanupService = null;
id = -1;
}
@@ -109,6 +110,11 @@ public class IrisWorldManager extends EngineAssignedWorldManager {
cl = new ChronoLatch(3000);
ecl = new ChronoLatch(250);
clw = new ChronoLatch(1000, true);
cleanupService = Executors.newSingleThreadScheduledExecutor(runnable -> {
var thread = new Thread(runnable, "Iris Mantle Cleanup " + getTarget().getWorld().name());
thread.setPriority(Thread.MIN_PRIORITY);
return thread;
});
id = engine.getCacheID();
energy = 25;
looper = new Looper() {
@@ -425,16 +431,14 @@ public class IrisWorldManager extends EngineAssignedWorldManager {
return;
}
var ref = new WeakReference<>(e.getWorld());
int cX = e.getX(), cZ = e.getZ();
J.s(() -> {
World world = ref.get();
if (world == null || !world.isChunkLoaded(cX, cZ))
return;
Long key = Cache.key(e);
cleanup.put(key, cleanupService.schedule(() -> {
cleanup.remove(key);
energy += 0.3;
fixEnergy();
getEngine().cleanupMantleChunk(cX, cZ);
}, IrisSettings.get().getPerformance().mantleCleanupDelay);
}, Math.max(IrisSettings.get().getPerformance().mantleCleanupDelay * 50L, 0), TimeUnit.MILLISECONDS));
if (generated) {
//INMS.get().injectBiomesFromMantle(e, getMantle());
@@ -458,6 +462,14 @@ public class IrisWorldManager extends EngineAssignedWorldManager {
}
}
@Override
public void onChunkUnload(Chunk e) {
final var future = cleanup.remove(Cache.key(e));
if (future != null) {
future.cancel(false);
}
}
private void spawn(IrisPosition block, IrisSpawner spawner, boolean initial) {
if (getEngine().isClosed()) {
return;

View File

@@ -1000,7 +1000,7 @@ public interface Engine extends DataProvider, Fallible, LootProvider, BlockUpdat
default void cleanupMantleChunk(int x, int z) {
if (IrisSettings.get().getPerformance().isTrimMantleInStudio() || !isStudio()) {
J.a(() -> getMantle().cleanupChunk(x, z));
getMantle().cleanupChunk(x, z);
}
}
}

View File

@@ -34,6 +34,7 @@ import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.world.ChunkLoadEvent;
import org.bukkit.event.world.ChunkUnloadEvent;
import org.bukkit.event.world.WorldSaveEvent;
import org.bukkit.event.world.WorldUnloadEvent;
import org.bukkit.inventory.EquipmentSlot;
@@ -125,6 +126,13 @@ public abstract class EngineAssignedWorldManager extends EngineAssignedComponent
}
}
@EventHandler
public void on(ChunkUnloadEvent e) {
if (e.getChunk().getWorld().equals(getTarget().getWorld().realWorld())) {
onChunkUnload(e.getChunk());
}
}
@Override
public void close() {
super.close();

View File

@@ -45,6 +45,8 @@ public interface EngineWorldManager {
void onChunkLoad(Chunk e, boolean generated);
void onChunkUnload(Chunk e);
void chargeEnergy();
void teleportAsync(PlayerTeleportEvent e);