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https://github.com/VolmitSoftware/Iris.git
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Number tweaks
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@@ -96,7 +96,7 @@ public class IrisDecorantActuator extends EngineAssignedActuator<BlockData> {
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if(height < getDimension().getFluidHeight()) {
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getSeaSurfaceDecorator().decorate(finalI, j,
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realX, Math.round(+finalI + 1), Math.round(x + finalI - 1),
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realX, Math.round(finalI + 1), Math.round(x + finalI - 1),
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realZ, Math.round(z + j + 1), Math.round(z + j - 1),
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output, biome, getDimension().getFluidHeight(), getEngine().getHeight());
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getSeaFloorDecorator().decorate(finalI, j,
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@@ -74,8 +74,10 @@ public class IrisDecorator {
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@Desc("The maximum repeat stack height")
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private int stackMax = 1;
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@DependsOn({"stackMin", "stackMax"})
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@Desc("Changes stackMin and stackMin from being absolute block heights and instead uses them as a percentage to scale the stack based on the cave height" +
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"\n\nWithin a cave, setting them stackMin/max to 50 would make the stack 50% of the cave height")
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@Desc("""
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Changes stackMin and stackMin from being absolute block heights and instead uses them as a percentage to scale the stack based on the cave height
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Within a cave, setting them stackMin/max to 50 would make the stack 50% of the cave height""")
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private boolean scaleStack = false;
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@Required
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@MinNumber(0)
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