make manual jigsaw place use the same calculations as normal

This commit is contained in:
CrazyDev22
2024-05-10 15:43:01 +02:00
parent 49a6552168
commit b70e94dc65
4 changed files with 141 additions and 202 deletions

View File

@@ -21,6 +21,7 @@ package com.volmit.iris.core.commands;
import com.volmit.iris.Iris;
import com.volmit.iris.core.edit.JigsawEditor;
import com.volmit.iris.core.loader.IrisData;
import com.volmit.iris.engine.framework.placer.WorldObjectPlacer;
import com.volmit.iris.engine.jigsaw.PlannedStructure;
import com.volmit.iris.engine.object.IrisJigsawPiece;
import com.volmit.iris.engine.object.IrisJigsawStructure;
@@ -56,10 +57,16 @@ public class CommandJigsaw implements DecreeExecutor {
IrisJigsawStructure structure
) {
PrecisionStopwatch p = PrecisionStopwatch.start();
PlannedStructure ps = new PlannedStructure(structure, new IrisPosition(player().getLocation()), new RNG());
VolmitSender sender = sender();
sender.sendMessage(C.GREEN + "Generated " + ps.getPieces().size() + " pieces in " + Form.duration(p.getMilliseconds(), 2));
ps.place(world(), failed -> sender.sendMessage(failed ? C.GREEN + "Placed the structure!" : C.RED + "Failed to place the structure!"));
try {
var world = world();
WorldObjectPlacer placer = new WorldObjectPlacer(world);
PlannedStructure ps = new PlannedStructure(structure, new IrisPosition(player().getLocation().add(0, world.getMinHeight(), 0)), new RNG());
VolmitSender sender = sender();
sender.sendMessage(C.GREEN + "Generated " + ps.getPieces().size() + " pieces in " + Form.duration(p.getMilliseconds(), 2));
ps.place(placer, failed -> sender.sendMessage(failed ? C.GREEN + "Placed the structure!" : C.RED + "Failed to place the structure!"));
} catch (IllegalArgumentException e) {
sender().sendMessage(C.RED + "Failed to place the structure: " + e.getMessage());
}
}
@Decree(description = "Create a jigsaw piece")

View File

@@ -0,0 +1,127 @@
package com.volmit.iris.engine.framework.placer;
import com.volmit.iris.Iris;
import com.volmit.iris.core.loader.IrisData;
import com.volmit.iris.core.tools.IrisToolbelt;
import com.volmit.iris.engine.data.cache.Cache;
import com.volmit.iris.engine.framework.Engine;
import com.volmit.iris.engine.framework.IrisLootEvent;
import com.volmit.iris.engine.mantle.EngineMantle;
import com.volmit.iris.engine.object.IObjectPlacer;
import com.volmit.iris.engine.object.InventorySlotType;
import com.volmit.iris.engine.object.IrisLootTable;
import com.volmit.iris.engine.object.TileData;
import com.volmit.iris.util.collection.KList;
import com.volmit.iris.util.data.B;
import com.volmit.iris.util.math.RNG;
import lombok.EqualsAndHashCode;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.BlockState;
import org.bukkit.block.TileState;
import org.bukkit.block.data.BlockData;
import org.bukkit.inventory.InventoryHolder;
@Getter
@EqualsAndHashCode(exclude = {"engine", "mantle"})
public class WorldObjectPlacer implements IObjectPlacer {
private final World world;
private final Engine engine;
private final EngineMantle mantle;
public WorldObjectPlacer(World world) {
var a = IrisToolbelt.access(world);
if (a == null || a.getEngine() == null) throw new IllegalStateException(world.getName() + " is not an Iris World!");
this.world = world;
this.engine = a.getEngine();
this.mantle = engine.getMantle();
}
@Override
public int getHighest(int x, int z, IrisData data) {
return mantle.getHighest(x, z, data);
}
@Override
public int getHighest(int x, int z, IrisData data, boolean ignoreFluid) {
return mantle.getHighest(x, z, data, ignoreFluid);
}
@Override
public void set(int x, int y, int z, BlockData d) {
Block block = world.getBlockAt(x, y + world.getMinHeight(), z);
if (y <= world.getMinHeight() || block.getType() == Material.BEDROCK) return;
InventorySlotType slot = null;
if (B.isStorageChest(d)) {
slot = InventorySlotType.STORAGE;
}
if (slot != null) {
RNG rx = new RNG(Cache.key(x, z));
KList<IrisLootTable> tables = engine.getLootTables(rx, block);
try {
Bukkit.getPluginManager().callEvent(new IrisLootEvent(engine, block, slot, tables));
if (!tables.isEmpty()){
Iris.debug("IrisLootEvent has been accessed");
}
if (tables.isEmpty())
return;
InventoryHolder m = (InventoryHolder) block.getState();
engine.addItems(false, m.getInventory(), rx, tables, slot, x, y, z, 15);
} catch (Throwable e) {
Iris.reportError(e);
}
}
block.setBlockData(d);
}
@Override
public BlockData get(int x, int y, int z) {
return world.getBlockAt(x, y + world.getMinHeight(), z).getBlockData();
}
@Override
public boolean isPreventingDecay() {
return mantle.isPreventingDecay();
}
@Override
public boolean isCarved(int x, int y, int z) {
return mantle.isCarved(x, y, z);
}
@Override
public boolean isSolid(int x, int y, int z) {
return world.getBlockAt(x, y + world.getMinHeight(), z).getType().isSolid();
}
@Override
public boolean isUnderwater(int x, int z) {
return mantle.isUnderwater(x, z);
}
@Override
public int getFluidHeight() {
return mantle.getFluidHeight();
}
@Override
public boolean isDebugSmartBore() {
return mantle.isDebugSmartBore();
}
@Override
public void setTile(int xx, int yy, int zz, TileData<? extends TileState> tile) {
BlockState state = world.getBlockAt(xx, yy + world.getMinHeight(), zz).getState();
tile.toBukkitTry(state);
state.update();
}
}

View File

@@ -20,24 +20,11 @@ package com.volmit.iris.engine.jigsaw;
import com.volmit.iris.Iris;
import com.volmit.iris.core.loader.IrisData;
import com.volmit.iris.core.tools.IrisToolbelt;
import com.volmit.iris.engine.framework.Engine;
import com.volmit.iris.engine.object.*;
import com.volmit.iris.engine.platform.PlatformChunkGenerator;
import com.volmit.iris.util.collection.KList;
import com.volmit.iris.util.context.IrisContext;
import com.volmit.iris.util.math.AxisAlignedBB;
import com.volmit.iris.util.math.BlockPosition;
import com.volmit.iris.util.math.RNG;
import lombok.Data;
import lombok.EqualsAndHashCode;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.BlockState;
import org.bukkit.block.TileState;
import org.bukkit.block.data.BlockData;
import org.bukkit.inventory.InventoryHolder;
import org.bukkit.util.BlockVector;
import java.util.ArrayList;
@@ -175,103 +162,4 @@ public class PlannedPiece {
public boolean isFull() {
return connected.size() >= piece.getConnectors().size() || isDead();
}
public boolean place(World world) {
PlatformChunkGenerator a = IrisToolbelt.access(world);
int minY = 0;
if (a != null) {
minY = a.getEngine().getMinHeight();
if (!a.getEngine().getDimension().isBedrock())
minY--; //If the dimension has no bedrock, allow it to go a block lower
}
Engine engine = a != null ? a.getEngine() : IrisContext.get().getEngine();
getPiece().getPlacementOptions().setTranslate(new IrisObjectTranslate());
getPiece().getPlacementOptions().getRotation().setEnabled(false);
getPiece().getPlacementOptions().setRotateTowardsSlope(false);
int finalMinY = minY;
RNG rng = getStructure().getRng().nextParallelRNG(37555);
// TODO: REAL CLASSES!!!!!!!
return getObject().place(position.getX() + getObject().getCenter().getBlockX(), position.getY() + getObject().getCenter().getBlockY(), position.getZ() + getObject().getCenter().getBlockZ(), new IObjectPlacer() {
@Override
public int getHighest(int x, int z, IrisData data) {
return position.getY();
}
@Override
public int getHighest(int x, int z, IrisData data, boolean ignoreFluid) {
return position.getY();
}
@Override
public void set(int x, int y, int z, BlockData d) {
Block block = world.getBlockAt(x, y, z);
//Prevent blocks being set in or bellow bedrock
if (y <= finalMinY || block.getType() == Material.BEDROCK) return;
block.setBlockData(d);
if (a != null && getPiece().getPlacementOptions().getLoot().isNotEmpty() &&
block.getState() instanceof InventoryHolder) {
IrisLootTable table = getPiece().getPlacementOptions().getTable(block.getBlockData(), getData());
if (table == null) return;
engine.addItems(false, ((InventoryHolder) block.getState()).getInventory(),
rng.nextParallelRNG(BlockPosition.toLong(x, y, z)),
new KList<>(table), InventorySlotType.STORAGE, x, y, z, 15);
}
}
@Override
public BlockData get(int x, int y, int z) {
return world.getBlockAt(x, y, z).getBlockData();
}
@Override
public boolean isPreventingDecay() {
return false;
}
@Override
public boolean isCarved(int x, int y, int z) {
return false;
}
@Override
public boolean isSolid(int x, int y, int z) {
return world.getBlockAt(x, y, z).getType().isSolid();
}
@Override
public boolean isUnderwater(int x, int z) {
return false;
}
@Override
public int getFluidHeight() {
return 0;
}
@Override
public boolean isDebugSmartBore() {
return false;
}
@Override
public void setTile(int xx, int yy, int zz, TileData<? extends TileState> tile) {
BlockState state = world.getBlockAt(xx, yy, zz).getState();
tile.toBukkitTry(state);
state.update();
}
@Override
public Engine getEngine() {
return engine;
}
}, piece.getPlacementOptions(), rng, getData().getEngine() == null ? engine.getData() : getData()) != -1;
}
}

View File

@@ -21,9 +21,8 @@ package com.volmit.iris.engine.jigsaw;
import com.googlecode.concurrentlinkedhashmap.ConcurrentLinkedHashMap;
import com.volmit.iris.Iris;
import com.volmit.iris.core.loader.IrisData;
import com.volmit.iris.core.tools.IrisToolbelt;
import com.volmit.iris.engine.data.cache.Cache;
import com.volmit.iris.engine.framework.Engine;
import com.volmit.iris.engine.framework.placer.WorldObjectPlacer;
import com.volmit.iris.engine.object.*;
import com.volmit.iris.util.collection.KList;
import com.volmit.iris.util.mantle.Mantle;
@@ -34,12 +33,6 @@ import com.volmit.iris.util.matter.slices.container.JigsawStructuresContainer;
import com.volmit.iris.util.scheduling.J;
import lombok.Data;
import org.bukkit.Axis;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.BlockState;
import org.bukkit.block.TileState;
import org.bukkit.block.data.BlockData;
import java.util.function.Consumer;
@@ -119,7 +112,6 @@ public class PlannedStructure {
int sz = (v.getD() / 2);
int xx = i.getPosition().getX() + sx;
int zz = i.getPosition().getZ() + sz;
RNG rngf = new RNG(Cache.key(xx, zz));
int offset = i.getPosition().getY() - startHeight;
int height;
@@ -147,83 +139,8 @@ public class PlannedStructure {
}, null, getData().getEngine() != null ? getData() : eng.getData()) != -1;
}
public void place(World world, Consumer<Boolean> consumer) {
var a = IrisToolbelt.access(world);
if (a == null || a.getEngine() == null) {
consumer.accept(null);
return;
}
var engine = a.getEngine();
var engineMantle = engine.getMantle();
var placer = new IObjectPlacer() {
@Override
public int getHighest(int x, int z, IrisData data) {
return engineMantle.getHighest(x, z, data);
}
@Override
public int getHighest(int x, int z, IrisData data, boolean ignoreFluid) {
return engineMantle.getHighest(x, z, data, ignoreFluid);
}
@Override
public void set(int x, int y, int z, BlockData d) {
Block block = world.getBlockAt(x, y + world.getMinHeight(), z);
//Prevent blocks being set in or bellow bedrock
if (y <= world.getMinHeight() || block.getType() == Material.BEDROCK) return;
block.setBlockData(d);
}
@Override
public BlockData get(int x, int y, int z) {
return world.getBlockAt(x, y + world.getMinHeight(), z).getBlockData();
}
@Override
public boolean isPreventingDecay() {
return engineMantle.isPreventingDecay();
}
@Override
public boolean isCarved(int x, int y, int z) {
return engineMantle.isCarved(x, y, z);
}
@Override
public boolean isSolid(int x, int y, int z) {
return world.getBlockAt(x, y + world.getMinHeight(), z).getType().isSolid();
}
@Override
public boolean isUnderwater(int x, int z) {
return engineMantle.isUnderwater(x, z);
}
@Override
public int getFluidHeight() {
return engineMantle.getFluidHeight();
}
@Override
public boolean isDebugSmartBore() {
return engineMantle.isDebugSmartBore();
}
@Override
public void setTile(int xx, int yy, int zz, TileData<? extends TileState> tile) {
BlockState state = world.getBlockAt(xx, yy + world.getMinHeight(), zz).getState();
tile.toBukkitTry(state);
state.update();
}
@Override
public Engine getEngine() {
return engine;
}
};
J.s(() -> consumer.accept(place(placer, engineMantle.getMantle(), engine)));
public void place(WorldObjectPlacer placer, Consumer<Boolean> consumer) {
J.s(() -> consumer.accept(place(placer, placer.getMantle().getMantle(), placer.getEngine())));
}
private void generateOutwards() {