mirror of
https://github.com/VolmitSoftware/Iris.git
synced 2026-04-08 00:36:19 +00:00
WAAAAAAVVVVVSSSSSS
This commit is contained in:
@@ -20,6 +20,8 @@ public class CBI
|
||||
//@builder
|
||||
public static final CBI RIVER = new CBI("River", Biome.RIVER)
|
||||
.surface(MB.of(Material.SAND));
|
||||
public static final CBI BEACH = new CBI("Beach", Biome.BEACHES)
|
||||
.surface(MB.of(Material.SAND));
|
||||
public static final CBI ROAD_GRAVEL = new CBI("Gravel Road", Biome.PLAINS)
|
||||
.surface(MB.of(Material.GRAVEL), MB.of(Material.COBBLESTONE))
|
||||
.scatter(MB.of(Material.TORCH), 0.05);
|
||||
@@ -27,22 +29,24 @@ public class CBI
|
||||
.surface(MB.of(Material.GRASS_PATH))
|
||||
.scatter(MB.of(Material.TORCH), 0.05);
|
||||
public static final CBI OCEAN = new CBI("Ocean", Biome.OCEAN)
|
||||
.surface(MB.of(Material.SAND))
|
||||
.height(-0.07);
|
||||
.surface(MB.of(Material.SAND), MB.of(Material.SAND), MB.of(Material.SAND), MB.of(Material.CLAY), MB.of(Material.GRAVEL))
|
||||
.simplexSurface()
|
||||
.height(-0.03);
|
||||
public static final CBI DEEP_OCEAN = new CBI("Deep Ocean", Biome.DEEP_OCEAN)
|
||||
.surface(MB.of(Material.SAND))
|
||||
.surface(MB.of(Material.SAND), MB.of(Material.CLAY), MB.of(Material.GRAVEL))
|
||||
.simplexSurface()
|
||||
.height(-0.07);
|
||||
public static final CBI DESERT = new CBI("Desert", Biome.DESERT)
|
||||
.surface(MB.of(Material.SAND))
|
||||
.scatter(MB.of(Material.DEAD_BUSH, 0), 0.08)
|
||||
.scatter(MB.of(Material.DEAD_BUSH, 0), 0.008)
|
||||
.dirt(MB.of(Material.SANDSTONE));
|
||||
public static final CBI DESERT_RED = new CBI("Red Desert", Biome.DESERT)
|
||||
.surface(MB.of(Material.SAND, 1))
|
||||
.scatter(MB.of(Material.DEAD_BUSH, 0), 0.08)
|
||||
.scatter(MB.of(Material.DEAD_BUSH, 0), 0.008)
|
||||
.dirt(MB.of(Material.RED_SANDSTONE));
|
||||
public static final CBI DESERT_COMBINED = new CBI("Combined Desert", Biome.DESERT)
|
||||
.surface(MB.of(Material.SAND), MB.of(Material.SAND, 1))
|
||||
.scatter(MB.of(Material.DEAD_BUSH, 0), 0.08)
|
||||
.scatter(MB.of(Material.DEAD_BUSH, 0), 0.008)
|
||||
.dirt(MB.of(Material.SANDSTONE), MB.of(Material.RED_SANDSTONE))
|
||||
.simplexSurface();
|
||||
public static final CBI DESERT_HILLS = new CBI("Desert Hills", Biome.DESERT_HILLS)
|
||||
@@ -63,16 +67,17 @@ public class CBI
|
||||
.amp(0.75);
|
||||
public static final CBI JUNGLE = new CBI("Jungle", Biome.JUNGLE)
|
||||
.scatter(MB.of(Material.LONG_GRASS, 1), 0.058)
|
||||
.tree(TreeType.JUNGLE, 0.8)
|
||||
.tree(TreeType.JUNGLE, 0.9)
|
||||
.tree(TreeType.JUNGLE_BUSH, 0.3)
|
||||
.tree(TreeType.SMALL_JUNGLE, 0.1)
|
||||
.scatter(MB.of(Material.LONG_GRASS, 2), 0.013);
|
||||
public static final CBI JUNGLE_HILLS = new CBI("Jungle Hills", Biome.JUNGLE_HILLS)
|
||||
.scatter(MB.of(Material.LONG_GRASS, 1), 0.081)
|
||||
.tree(TreeType.JUNGLE, 0.8)
|
||||
.tree(TreeType.JUNGLE, 0.9)
|
||||
.tree(TreeType.JUNGLE_BUSH, 0.3)
|
||||
.tree(TreeType.SMALL_JUNGLE, 0.1)
|
||||
.amp(0.75)
|
||||
.amp(1.75)
|
||||
.height(0.166)
|
||||
.scatter(MB.of(Material.LONG_GRASS, 2), 0.02);
|
||||
public static final CBI SWAMP = new CBI("Swamp", Biome.SWAMPLAND)
|
||||
.scatter(MB.of(Material.LONG_GRASS, 1), 0.04)
|
||||
@@ -95,6 +100,24 @@ public class CBI
|
||||
.amp(0.75)
|
||||
.tree(TreeType.TREE, 0.7)
|
||||
.scatter(MB.of(Material.LONG_GRASS, 2), 0.13);
|
||||
public static final CBI FOREST_MOUNTAINS = new CBI("Forest Mountains", Biome.MUTATED_EXTREME_HILLS_WITH_TREES)
|
||||
.scatter(MB.of(Material.LONG_GRASS, 1), 0.13)
|
||||
.amp(2.25)
|
||||
.height(0.265)
|
||||
.tree(TreeType.MEGA_REDWOOD, 0.5)
|
||||
.tree(TreeType.TALL_REDWOOD, 0.7)
|
||||
.scatter(MB.of(Material.LONG_GRASS, 2), 0.13);
|
||||
public static final CBI HAUNTED_FOREST = new CBI("Haunted Forest", Biome.MUTATED_SWAMPLAND)
|
||||
.scatter(MB.of(Material.LONG_GRASS, 1), 0.13)
|
||||
.tree(TreeType.JUNGLE_BUSH, 0.5)
|
||||
.tree(TreeType.BIG_TREE, 0.4)
|
||||
.tree(TreeType.SWAMP, 0.4)
|
||||
.tree(TreeType.JUNGLE, 0.4)
|
||||
.tree(TreeType.SMALL_JUNGLE, 0.4)
|
||||
.tree(TreeType.JUNGLE_BUSH, 0.5)
|
||||
.scatter(MB.of(Material.LONG_GRASS, 2), 0.13)
|
||||
.surface(MB.of(Material.GRASS), MB.of(Material.GRASS), MB.of(Material.GRASS), MB.of(Material.GRASS), MB.of(Material.DIRT), MB.of(Material.DIRT, 1), MB.of(Material.DIRT, 2))
|
||||
.scatterSurface();
|
||||
public static final CBI BIRCH_FOREST = new CBI("Birch Forest", Biome.BIRCH_FOREST)
|
||||
.scatter(MB.of(Material.LONG_GRASS, 1), 0.23)
|
||||
.tree(TreeType.BIRCH, 0.7)
|
||||
@@ -109,21 +132,21 @@ public class CBI
|
||||
.tree(TreeType.DARK_OAK, 0.9)
|
||||
.scatter(MB.of(Material.LONG_GRASS, 2), 0.13);
|
||||
public static final CBI TAIGA = new CBI("Taiga", Biome.TAIGA)
|
||||
|
||||
.tree(TreeType.REDWOOD, 0.4)
|
||||
.scatter(MB.of(Material.LONG_GRASS, 2), 0.07);
|
||||
public static final CBI EXTREME_HILLS = new CBI("Extreme Hills", Biome.EXTREME_HILLS)
|
||||
.scatter(MB.of(Material.LONG_GRASS, 2), 0.04);
|
||||
.scatter(MB.of(Material.LONG_GRASS, 2), 0.04)
|
||||
.amp(1.565)
|
||||
.height(0.22);
|
||||
public static final CBI EXTREME_HILLS_TREES = new CBI("Extreme Hills +", Biome.EXTREME_HILLS_WITH_TREES)
|
||||
.scatter(MB.of(Material.LONG_GRASS, 2), 0.09)
|
||||
|
||||
.tree(TreeType.REDWOOD, 0.1)
|
||||
.amp(1.25);
|
||||
.amp(1.525)
|
||||
.height(0.22);
|
||||
public static final CBI TAIGA_COLD = new CBI("Taiga Cold", Biome.TAIGA_COLD)
|
||||
.tree(TreeType.REDWOOD, 0.3)
|
||||
.scatter(MB.of(Material.LONG_GRASS, 2), 0.04);
|
||||
public static final CBI TAIGA_COLD_HILLS = new CBI("Taiga Cold Hills", Biome.TAIGA_COLD_HILLS)
|
||||
|
||||
.tree(TreeType.REDWOOD, 0.15).amp(0.75);
|
||||
public static final CBI ICE_FLATS = new CBI("Ice Flats", Biome.ICE_FLATS);
|
||||
public static final CBI ICE_MOUNTAINS = new CBI("Ice Mountains", Biome.ICE_MOUNTAINS)
|
||||
@@ -138,7 +161,7 @@ public class CBI
|
||||
.surface(MB.of(Material.DIRT, 2), MB.of(Material.DIRT, 1))
|
||||
.amp(0.75)
|
||||
.simplexSurface();
|
||||
|
||||
|
||||
//@done
|
||||
private static final GMap<Biome, CBI> map = build();
|
||||
private String name;
|
||||
@@ -149,6 +172,7 @@ public class CBI
|
||||
private GList<MB> surface;
|
||||
private GList<MB> dirt;
|
||||
private GMap<MB, Double> scatterChance;
|
||||
private boolean scatterSurface;
|
||||
private boolean simplexScatter;
|
||||
private GMap<String, Double> schematicGroups;
|
||||
private PolygonGenerator.EnumPolygonGenerator<MB> poly;
|
||||
@@ -213,6 +237,12 @@ public class CBI
|
||||
simplexScatter = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
public CBI scatterSurface()
|
||||
{
|
||||
scatterSurface = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
public CBI surface(MB... mbs)
|
||||
{
|
||||
@@ -268,19 +298,34 @@ public class CBI
|
||||
return dirt;
|
||||
}
|
||||
|
||||
public MB getSurface(int wx, int wz, RNG rng)
|
||||
public MB getSurface(int x, int z, RNG rng)
|
||||
{
|
||||
double wx = x + 1000D;
|
||||
double wz = z + 1000D;
|
||||
if(simplexScatter)
|
||||
{
|
||||
if(poly == null)
|
||||
{
|
||||
poly = new PolygonGenerator.EnumPolygonGenerator<MB>(rng, 0.05, 12, getSurface().toArray(new MB[getSurface().size()]), (g) ->
|
||||
poly = new PolygonGenerator.EnumPolygonGenerator<MB>(rng, 0.25, 2, getSurface().toArray(new MB[getSurface().size()]), (g) ->
|
||||
{
|
||||
return g.fractureWith(new CNG(rng.nextRNG(), 1D, 2).scale(0.155), 24);
|
||||
return g.fractureWith(new CNG(rng.nextRNG(), 1D, 2).scale(0.0155), 242);
|
||||
});
|
||||
}
|
||||
|
||||
return poly.getChoice(wx, wz);
|
||||
return poly.getChoice(wx * 0.2D, wz * 0.2D);
|
||||
}
|
||||
|
||||
if(scatterSurface)
|
||||
{
|
||||
if(poly == null)
|
||||
{
|
||||
poly = new PolygonGenerator.EnumPolygonGenerator<MB>(rng, 15.05, 2, getSurface().toArray(new MB[getSurface().size()]), (g) ->
|
||||
{
|
||||
return g.fractureWith(new CNG(rng.nextRNG(), 1D, 2).scale(0.0155), 224);
|
||||
});
|
||||
}
|
||||
|
||||
return poly.getChoice(wx * 0.2D, wz * 0.2D);
|
||||
}
|
||||
|
||||
return getSurface().getRandom();
|
||||
|
||||
Reference in New Issue
Block a user