This commit is contained in:
Daniel Mills 2020-01-01 20:52:10 -05:00
parent 9f66725b4a
commit fd16fd2890
10 changed files with 468 additions and 67 deletions

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@ -9,15 +9,16 @@ import org.bukkit.block.Biome;
import org.bukkit.generator.BlockPopulator;
import org.bukkit.util.Vector;
import ninja.bytecode.iris.atomics.AtomicChunkData;
import ninja.bytecode.iris.biome.CBI;
import ninja.bytecode.iris.gen.GenLayerBase;
import ninja.bytecode.iris.gen.GenLayerBiome;
import ninja.bytecode.iris.util.MaxingGenerator;
import ninja.bytecode.iris.gen.GenLayerLayeredNoise;
import ninja.bytecode.iris.gen.GenLayerRidge;
import ninja.bytecode.iris.pop.PopulatorLakes;
import ninja.bytecode.iris.pop.PopulatorTrees;
import ninja.bytecode.shuriken.collections.GList;
import ninja.bytecode.shuriken.collections.GMap;
import ninja.bytecode.shuriken.execution.ChronoLatch;
import ninja.bytecode.shuriken.format.F;
import ninja.bytecode.shuriken.logging.L;
import ninja.bytecode.shuriken.math.M;
import ninja.bytecode.shuriken.math.RNG;
@ -27,6 +28,8 @@ public class IrisGenerator extends ParallelChunkGenerator
private MB WATER = new MB(Material.STATIONARY_WATER);
private MB BEDROCK = new MB(Material.BEDROCK);
private GenLayerBase glBase;
private GenLayerLayeredNoise glLNoise;
private GenLayerRidge glRidge;
private GenLayerBiome glBiome;
private RNG rng;
private World world;
@ -38,8 +41,15 @@ public class IrisGenerator extends ParallelChunkGenerator
heightCache = new GMap<>();
rng = new RNG(world.getSeed());
glBase = new GenLayerBase(this, world, random, rng.nextRNG());
glLNoise = new GenLayerLayeredNoise(this, world, random, rng.nextRNG());
glRidge = new GenLayerRidge(this, world, random, rng.nextRNG());
glBiome = new GenLayerBiome(this, world, random, rng.nextRNG());
}
public World getWorld()
{
return world;
}
public int getHeight(double h)
{
@ -140,6 +150,8 @@ public class IrisGenerator extends ParallelChunkGenerator
int wz = (int) Math.round((double) wzx * Iris.settings.gen.horizontalZoom);
CBI biome = glBiome.getBiome(wx * Iris.settings.gen.biomeScale, wz * Iris.settings.gen.biomeScale);
double hv = getBicubicNoise(wxx, wzx);
hv += glLNoise.generateLayer(hv, wxx, wzx);
hv -= glRidge.generateLayer(hv, wxx, wzx);
int height = getHeight(hv);
for(int i = 0; i < Math.max(height, seaLevel); i++)
@ -191,7 +203,8 @@ public class IrisGenerator extends ParallelChunkGenerator
public List<BlockPopulator> getDefaultPopulators(World world)
{
GList<BlockPopulator> p = new GList<BlockPopulator>();
p.add(new PopulatorTrees());
p.add(new PopulatorLakes());
return p;
}
@ -212,8 +225,10 @@ public class IrisGenerator extends ParallelChunkGenerator
}
@Override
public void onPostChunk(World world, int x, int z, Random random)
public GList<Runnable> onPostChunk(World world, int x, int z, Random random, AtomicChunkData data)
{
GList<Runnable> jobs = new GList<>();
return jobs;
}
}

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@ -2,17 +2,23 @@ package ninja.bytecode.iris;
import java.util.Random;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Biome;
import org.bukkit.generator.ChunkGenerator;
import ninja.bytecode.iris.atomics.AtomicChunkData;
import ninja.bytecode.iris.pop.PopulatorLakes;
import ninja.bytecode.iris.pop.PopulatorTrees;
import ninja.bytecode.shuriken.Shuriken;
import ninja.bytecode.shuriken.collections.GList;
import ninja.bytecode.shuriken.execution.ChronoLatch;
import ninja.bytecode.shuriken.execution.J;
import ninja.bytecode.shuriken.execution.TaskExecutor.TaskGroup;
import ninja.bytecode.shuriken.execution.TaskExecutor.TaskResult;
import ninja.bytecode.shuriken.format.F;
import ninja.bytecode.shuriken.logging.L;
import ninja.bytecode.shuriken.math.RollingSequence;
public abstract class ParallelChunkGenerator extends ChunkGenerator
@ -24,11 +30,49 @@ public abstract class ParallelChunkGenerator extends ChunkGenerator
private AtomicChunkData data;
private TaskGroup tg;
private boolean ready = false;
int cg = 0;
private ChronoLatch cl = new ChronoLatch(1000);
private ChronoLatch cs = new ChronoLatch(1000);
private RollingSequence rs = new RollingSequence(512);
private RollingSequence cps = new RollingSequence(3);
private World world;
@SuppressWarnings("deprecation")
public ParallelChunkGenerator()
{
Bukkit.getScheduler().scheduleAsyncRepeatingTask(Iris.instance, () ->
{
J.attempt(() ->
{
if(world.getPlayers().isEmpty())
{
return;
}
if(cs.flip())
{
cps.put(cg);
cg = 0;
}
double total = rs.getAverage() + PopulatorTrees.timings.getAverage() + PopulatorLakes.timings.getAverage();
double rcs = (1000D / total);
double work = cps.getAverage() / (rcs + 1);
L.i("Terrain Gen for " + world.getName());
L.i("- Terrain (MLTC): " + F.duration(rs.getAverage(), 2));
L.i("- Trees (SGLC): " + F.duration(PopulatorTrees.timings.getAverage(), 2));
L.i("- Lakes (SGLC): " + F.duration(PopulatorLakes.timings.getAverage(), 2));
L.i("Total: " + F.duration(total, 3) + " Work: " + F.f(cps.getAverage(), 0) + "/s of " + F.f(rcs, 0) + "/s (" + F.pc(work, 0) + " utilization)");
L.flush();
System.out.println("");
});
}, 20, 5);
}
public ChunkData generateChunkData(World world, Random random, int x, int z, BiomeGrid biome)
{
this.world = world;
Shuriken.profiler.start("chunkgen-" + world.getName());
data = new AtomicChunkData(world);
@ -59,15 +103,10 @@ public abstract class ParallelChunkGenerator extends ChunkGenerator
onInitChunk(world, x, z, random);
TaskResult r = tg.execute();
onPostChunk(world, x, z, random);
onPostChunk(world, x, z, random, data);
rs.put(r.timeElapsed);
Shuriken.profiler.stop("chunkgen-" + world.getName());
if(cl.flip())
{
System.out.println("Total MS: " + F.duration(rs.getAverage(), 2));
}
cg++;
}
catch(Throwable e)
@ -76,7 +115,7 @@ public abstract class ParallelChunkGenerator extends ChunkGenerator
{
e.printStackTrace();
}
for(int i = 0; i < 16; i++)
{
for(int j = 0; j < 16; j++)
@ -93,7 +132,7 @@ public abstract class ParallelChunkGenerator extends ChunkGenerator
public abstract void onInitChunk(World world, int x, int z, Random random);
public abstract void onPostChunk(World world, int x, int z, Random random);
public abstract GList<Runnable> onPostChunk(World world, int x, int z, Random random, AtomicChunkData data2);
public abstract Biome genColumn(int wx, int wz, int x, int z);

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@ -21,18 +21,9 @@ public class Settings
public double heightExponentMultiplier = 1.41;
public double heightScale = 1;
public double superHeightScale = 0.65;
public double altBiomeScale = 1;
public double baseHeight = 0.22;
public double superSamplerRadius = 32;
public int superSamplerIterations = 14;
public int superSamples = 12;
public double superSamplerMultiplier = 1;
public double superSampleThreshold = 0.00984;
public double superSampleOpacity = 1;
public double baseHeight = 0.165;
public int seaLevel = 63;
public double biomeScale = 1.31;
public double landChance = 0.75;
public double biomeScale = 2.41;
public boolean flatBedrock = false;
}
}

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@ -1,7 +1,8 @@
package ninja.bytecode.iris.biome;
import java.lang.reflect.Field;
import org.bukkit.Material;
import org.bukkit.TreeSpecies;
import org.bukkit.TreeType;
import org.bukkit.block.Biome;
@ -9,6 +10,7 @@ import ninja.bytecode.iris.MB;
import ninja.bytecode.iris.util.PolygonGenerator;
import ninja.bytecode.shuriken.collections.GList;
import ninja.bytecode.shuriken.collections.GMap;
import ninja.bytecode.shuriken.execution.J;
import ninja.bytecode.shuriken.math.CNG;
import ninja.bytecode.shuriken.math.M;
import ninja.bytecode.shuriken.math.RNG;
@ -17,8 +19,13 @@ public class CBI
{
//@builder
public static final CBI RIVER = new CBI("River", Biome.RIVER)
.surface(MB.of(Material.SAND))
.height(0.085);
.surface(MB.of(Material.SAND));
public static final CBI ROAD_GRAVEL = new CBI("Gravel Road", Biome.PLAINS)
.surface(MB.of(Material.GRAVEL), MB.of(Material.COBBLESTONE))
.scatter(MB.of(Material.TORCH), 0.05);
public static final CBI ROAD_GRASSY = new CBI("Grass Path", Biome.PLAINS)
.surface(MB.of(Material.GRASS_PATH))
.scatter(MB.of(Material.TORCH), 0.05);
public static final CBI OCEAN = new CBI("Ocean", Biome.OCEAN)
.surface(MB.of(Material.SAND))
.height(-0.07);
@ -48,21 +55,28 @@ public class CBI
.dirt(MB.of(Material.CLAY), MB.of(Material.SAND), MB.of(Material.SAND, 1))
.simplexSurface();
public static final CBI SAVANNA = new CBI("Savanna", Biome.SAVANNA)
.scatter(MB.of(Material.LONG_GRASS, 1), 0.18)
.tree(TreeType.ACACIA, 0.2);
.tree(TreeType.ACACIA, 0.102)
.scatter(MB.of(Material.LONG_GRASS, 1), 0.18);
public static final CBI SAVANNA_HILLS = new CBI("Savanna Hills", Biome.SAVANNA_ROCK)
.scatter(MB.of(Material.LONG_GRASS, 1), 0.18)
.amp(0.75)
.tree(TreeType.ACACIA, 0.2);
.tree(TreeType.ACACIA, 0.102)
.amp(0.75);
public static final CBI JUNGLE = new CBI("Jungle", Biome.JUNGLE)
.scatter(MB.of(Material.LONG_GRASS, 1), 0.58)
.scatter(MB.of(Material.LONG_GRASS, 2), 0.13);
.scatter(MB.of(Material.LONG_GRASS, 1), 0.058)
.tree(TreeType.JUNGLE, 0.8)
.tree(TreeType.JUNGLE_BUSH, 0.3)
.tree(TreeType.SMALL_JUNGLE, 0.1)
.scatter(MB.of(Material.LONG_GRASS, 2), 0.013);
public static final CBI JUNGLE_HILLS = new CBI("Jungle Hills", Biome.JUNGLE_HILLS)
.scatter(MB.of(Material.LONG_GRASS, 1), 0.58)
.scatter(MB.of(Material.LONG_GRASS, 1), 0.081)
.tree(TreeType.JUNGLE, 0.8)
.tree(TreeType.JUNGLE_BUSH, 0.3)
.tree(TreeType.SMALL_JUNGLE, 0.1)
.amp(0.75)
.scatter(MB.of(Material.LONG_GRASS, 2), 0.13);
.scatter(MB.of(Material.LONG_GRASS, 2), 0.02);
public static final CBI SWAMP = new CBI("Swamp", Biome.SWAMPLAND)
.scatter(MB.of(Material.LONG_GRASS, 1), 0.04)
.tree(TreeType.SWAMP, 0.25)
.scatter(MB.of(Material.LONG_GRASS, 2), 0.03);
public static final CBI PLAINS = new CBI("Plains", Biome.PLAINS)
.scatter(MB.of(Material.LONG_GRASS, 1), 0.38)
@ -74,37 +88,51 @@ public class CBI
.simplexSurface();
public static final CBI FOREST = new CBI("Forest", Biome.FOREST)
.scatter(MB.of(Material.LONG_GRASS, 1), 0.23)
.tree(TreeType.TREE, 0.7)
.scatter(MB.of(Material.LONG_GRASS, 2), 0.13);
public static final CBI FOREST_HILLS = new CBI("Forest Hills", Biome.FOREST_HILLS)
.scatter(MB.of(Material.LONG_GRASS, 1), 0.23)
.amp(0.75)
.tree(TreeType.TREE, 0.7)
.scatter(MB.of(Material.LONG_GRASS, 2), 0.13);
public static final CBI BIRCH_FOREST = new CBI("Birch Forest", Biome.BIRCH_FOREST)
.scatter(MB.of(Material.LONG_GRASS, 1), 0.23)
.tree(TreeType.BIRCH, 0.7)
.scatter(MB.of(Material.LONG_GRASS, 2), 0.13);
public static final CBI BIRCH_FOREST_HILLS = new CBI("Birch Forest Hills", Biome.BIRCH_FOREST_HILLS)
.scatter(MB.of(Material.LONG_GRASS, 1), 0.23)
.tree(TreeType.BIRCH, 0.7)
.amp(0.75)
.scatter(MB.of(Material.LONG_GRASS, 2), 0.13);
public static final CBI ROOFED_FOREST = new CBI("Roofed Forest", Biome.ROOFED_FOREST)
.scatter(MB.of(Material.LONG_GRASS, 1), 0.23)
.tree(TreeType.DARK_OAK, 0.9)
.scatter(MB.of(Material.LONG_GRASS, 2), 0.13);
public static final CBI TAIGA = new CBI("Taiga", Biome.TAIGA)
.tree(TreeType.REDWOOD, 0.4)
.scatter(MB.of(Material.LONG_GRASS, 2), 0.07);
public static final CBI EXTREME_HILLS = new CBI("Extreme Hills", Biome.EXTREME_HILLS)
.scatter(MB.of(Material.LONG_GRASS, 2), 0.04);
public static final CBI EXTREME_HILLS_TREES = new CBI("Extreme Hills +", Biome.EXTREME_HILLS_WITH_TREES)
.scatter(MB.of(Material.LONG_GRASS, 2), 0.09)
.tree(TreeType.REDWOOD, 0.1)
.amp(1.25);
public static final CBI TAIGA_COLD = new CBI("Taiga Cold", Biome.TAIGA_COLD)
.tree(TreeType.REDWOOD, 0.3)
.scatter(MB.of(Material.LONG_GRASS, 2), 0.04);
public static final CBI TAIGA_COLD_HILLS = new CBI("Taiga Cold Hills", Biome.TAIGA_COLD_HILLS)
.amp(0.75);
.tree(TreeType.REDWOOD, 0.15).amp(0.75);
public static final CBI ICE_FLATS = new CBI("Ice Flats", Biome.ICE_FLATS);
public static final CBI ICE_MOUNTAINS = new CBI("Ice Mountains", Biome.ICE_MOUNTAINS)
.amp(1.45);
public static final CBI REDWOOD_TAIGA = new CBI("Redwood Taiga", Biome.REDWOOD_TAIGA)
.surface(MB.of(Material.DIRT, 2), MB.of(Material.DIRT, 1))
.tree(TreeType.TALL_REDWOOD, 0.7)
.tree(TreeType.MEGA_REDWOOD, 0.6)
.tree(TreeType.REDWOOD, 0.3)
.simplexSurface();
public static final CBI REDWOOD_TAIGA_HILLS = new CBI("Redwood Taiga Hills", Biome.REDWOOD_TAIGA_HILLS)
.surface(MB.of(Material.DIRT, 2), MB.of(Material.DIRT, 1))
@ -112,7 +140,7 @@ public class CBI
.simplexSurface();
//@done
private static final GMap<Biome, CBI> map = build();
private String name;
private Biome realBiome;
private double height;
@ -122,6 +150,7 @@ public class CBI
private GList<MB> dirt;
private GMap<MB, Double> scatterChance;
private boolean simplexScatter;
private GMap<String, Double> schematicGroups;
private PolygonGenerator.EnumPolygonGenerator<MB> poly;
public CBI(String name, Biome realBiome)
@ -131,10 +160,33 @@ public class CBI
this.height = 0.125;
this.amp = 0.5;
scatterChance = new GMap<>();
schematicGroups = new GMap<>();
treeChance = new GMap<>();
surface(new MB(Material.GRASS)).dirt(new MB(Material.DIRT), new MB(Material.DIRT, 1));
}
private static GMap<Biome, CBI> build()
{
GMap<Biome, CBI> g = new GMap<Biome, CBI>();
for(Field i : CBI.class.getDeclaredFields())
{
J.attempt(() ->
{
i.setAccessible(true);
CBI bb = (CBI) i.get(null);
if(!g.containsKey(bb.realBiome))
{
g.put(bb.realBiome, bb);
}
});
}
return g;
}
public CBI scatter(MB mb, Double chance)
{
scatterChance.put(mb, chance);
@ -149,6 +201,13 @@ public class CBI
return this;
}
public CBI schematic(String t, Double chance)
{
schematicGroups.put(t, chance);
return this;
}
public CBI simplexSurface()
{
simplexScatter = true;
@ -267,4 +326,27 @@ public class CBI
return null;
}
public String getSchematicChanceSingle()
{
for(String i : schematicGroups.keySet())
{
if(M.r(schematicGroups.get(i)))
{
return i;
}
}
return null;
}
public static CBI find(Biome biome)
{
if(map.containsKey(biome))
{
return map.get(biome);
}
return CBI.PLAINS;
}
}

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@ -3,11 +3,13 @@ package ninja.bytecode.iris.gen;
import java.util.Random;
import java.util.function.Function;
import org.bukkit.Material;
import org.bukkit.World;
import ninja.bytecode.iris.Iris;
import ninja.bytecode.iris.IrisGenerator;
import ninja.bytecode.iris.biome.CBI;
import ninja.bytecode.iris.util.MaxingGenerator;
import ninja.bytecode.iris.util.MaxingGenerator.EnumMaxingGenerator;
import ninja.bytecode.shuriken.math.CNG;
import ninja.bytecode.shuriken.math.RNG;
@ -15,15 +17,21 @@ import ninja.bytecode.shuriken.math.RNG;
public class GenLayerBiome extends GenLayer
{
private EnumMaxingGenerator<CBI> biomeGenerator;
private MaxingGenerator roads;
private Function<CNG, CNG> factory;
private CNG pathCheck;
private CNG riverCheck;
private CNG fracture;
public GenLayerBiome(IrisGenerator iris, World world, Random random, RNG rng)
{
//@builder
super(iris, world, random, rng);
fracture = new CNG(rng.nextRNG(), 1D, 7).scale(0.004).fractureWith(new CNG(rng.nextRNG(), 1D, 3).scale(0.19), 277D);
factory = (g) -> g.fractureWith(new CNG(rng.nextRNG(), 1D, 4).scale(0.02), 56);
riverCheck = new CNG(rng.nextRNG(), 1D, 2).scale(0.00096);
pathCheck = new CNG(rng.nextRNG(), 1D, 1).scale(0.00096);
roads = new MaxingGenerator(rng.nextRNG(), 5, 0.00055, 8, factory);
biomeGenerator = new EnumMaxingGenerator<CBI>(rng.nextRNG(), 0.00755 * Iris.settings.gen.biomeScale, 1,
new CBI[] {
CBI.DESERT,
@ -57,8 +65,11 @@ public class GenLayerBiome extends GenLayer
//@done
}
public CBI getBiome(double x, double z)
public CBI getBiome(double xx, double zz)
{
double x = xx + (fracture.noise(zz, xx) * 866);
double z = zz - (fracture.noise(xx, zz) * 866);
if(riverCheck.noise(x, z) > 0.75)
{
if(biomeGenerator.hasBorder(3, 3 + Math.pow(riverCheck.noise(x, z), 1.25) * 16, x, z))
@ -67,7 +78,25 @@ public class GenLayerBiome extends GenLayer
}
}
return biomeGenerator.getChoice(x, z);
CBI cbi = biomeGenerator.getChoice(x, z);
if(pathCheck.noise(x, z) > 0.5)
{
CBI road = CBI.ROAD_GRAVEL;
if(cbi.getSurface().get(0).material.equals(Material.GRASS))
{
road = CBI.ROAD_GRASSY;
}
if(Math.abs(road.getHeight() - cbi.getHeight()) < 0.0001 && roads.hasBorder(4, 8, xx, zz))
{
return road;
}
}
return cbi;
}
@Override

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@ -1,26 +0,0 @@
package ninja.bytecode.iris.gen;
import java.util.Random;
import org.bukkit.World;
import ninja.bytecode.iris.IrisGenerator;
import ninja.bytecode.shuriken.math.CNG;
import ninja.bytecode.shuriken.math.RNG;
public class GenLayerCaves extends GenLayer
{
public GenLayerCaves(IrisGenerator iris, World world, Random random, RNG rng)
{
//@builder
super(iris, world, random, rng);
//@done
}
@Override
public double generateLayer(double noise, double dx, double dz)
{
return noise;
}
}

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@ -0,0 +1,43 @@
package ninja.bytecode.iris.gen;
import java.util.Random;
import org.bukkit.World;
import ninja.bytecode.iris.IrisGenerator;
import ninja.bytecode.shuriken.math.CNG;
import ninja.bytecode.shuriken.math.RNG;
public class GenLayerLayeredNoise extends GenLayer
{
private CNG gen;
private CNG fract;
public GenLayerLayeredNoise(IrisGenerator iris, World world, Random random, RNG rng)
{
//@builder
super(iris, world, random, rng);
fract = new CNG(rng.nextRNG(), 1D, 9).scale(0.0181);
gen = new CNG(rng.nextRNG(), 0.19D, 16)
.scale(0.012)
.amp(0.5)
.freq(1.1)
.fractureWith(new CNG(rng.nextRNG(), 1, 6)
.scale(0.018)
.child(new CNG(rng.nextRNG(), 0.745, 2)
.scale(0.1))
.fractureWith(new CNG(rng.nextRNG(), 1, 3)
.scale(0.15), 24), 44);
}
public double getHeight(double x, double z)
{
return 0.65* gen.noise(x, z);
}
@Override
public double generateLayer(double gnoise, double dx, double dz)
{
return 0.65* gen.noise(gnoise, dx + (fract.noise(gnoise, dx, dz) * 333), dz - (fract.noise(dz, dx, gnoise) * 333));
}
}

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@ -0,0 +1,55 @@
package ninja.bytecode.iris.gen;
import java.util.Random;
import org.bukkit.World;
import ninja.bytecode.iris.IrisGenerator;
import ninja.bytecode.shuriken.math.CNG;
import ninja.bytecode.shuriken.math.RNG;
public class GenLayerRidge extends GenLayer
{
private CNG gen;
private CNG fract;
private CNG g;
private CNG q;
public GenLayerRidge(IrisGenerator iris, World world, Random random, RNG rng)
{
//@builder
super(iris, world, random, rng);
q = new CNG(rng.nextRNG(), 1D, 2).scale(0.0211);
g = new CNG(rng.nextRNG(), 1D, 2).scale(0.0011);
fract = new CNG(rng.nextRNG(), 1D, 5).scale(0.0011);
gen = new CNG(rng.nextRNG(), 0.19D, 16)
.scale(0.012)
.injectWith(CNG.MAX)
.amp(0.5)
.freq(1.1)
.fractureWith(new CNG(rng.nextRNG(), 1, 6)
.scale(0.018)
.child(new CNG(rng.nextRNG(), 0.745, 2)
.scale(0.1))
.fractureWith(new CNG(rng.nextRNG(), 1, 3)
.scale(0.15), 24), 44);
}
public double getHeight(double x, double z)
{
return gen.noise(x, z);
}
@Override
public double generateLayer(double gnoise, double dx, double dz)
{
double d = gen.noise(gnoise, dx + (fract.noise(gnoise, dx, dz) * 1555), dz - (fract.noise(dz, dx, gnoise) * 1555));
if(d > g.noise(dx, dz) / 8D)
{
return q.noise(dx, dz, d) * (d / (7D * (g.noise(dz, dx, gnoise) + 0.1))) * (Math.PI / 2.78);
}
return 0;
}
}

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@ -0,0 +1,112 @@
package ninja.bytecode.iris.pop;
import java.util.Random;
import org.bukkit.Chunk;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.generator.BlockPopulator;
import ninja.bytecode.shuriken.bench.PrecisionStopwatch;
import ninja.bytecode.shuriken.math.RollingSequence;
public class PopulatorLakes extends BlockPopulator
{
public static RollingSequence timings = new RollingSequence(512);
@Override
public void populate(World world, Random random, Chunk chunk)
{
PrecisionStopwatch f = PrecisionStopwatch.start();
if(random.nextInt(100) < 10)
{
Block block;
int chunkX = chunk.getX();
int chunkZ = chunk.getZ();
int X = chunkX * 16 + random.nextInt(15) - 8;
int Z = chunkZ * 16 + random.nextInt(15) - 8;
int Y;
for(Y = world.getMaxHeight() - 1; chunk.getBlock(X, Y, Z).getType() == Material.AIR; Y--)
;
Y -= 7;
block = world.getBlockAt(Z + 8, Y, Z + 8);
if(random.nextInt(100) < 90)
block.setType(Material.WATER);
else
block.setType(Material.LAVA);
boolean[] aboolean = new boolean[2048];
int i = random.nextInt(4) + 4;
int j, j1, k1;
for(j = 0; j < i; ++j)
{
double d0 = random.nextDouble() * 6.0D + 3.0D;
double d1 = random.nextDouble() * 4.0D + 2.0D;
double d2 = random.nextDouble() * 6.0D + 3.0D;
double d3 = random.nextDouble() * (16.0D - d0 - 2.0D) + 1.0D + d0 / 2.0D;
double d4 = random.nextDouble() * (8.0D - d1 - 4.0D) + 2.0D + d1 / 2.0D;
double d5 = random.nextDouble() * (16.0D - d2 - 2.0D) + 1.0D + d2 / 2.0D;
for(int k = 1; k < 15; ++k)
{
for(int l = 1; l < 15; ++l)
{
for(int i1 = 1; i1 < 7; ++i1)
{
double d6 = ((double) k - d3) / (d0 / 2.0D);
double d7 = ((double) i1 - d4) / (d1 / 2.0D);
double d8 = ((double) l - d5) / (d2 / 2.0D);
double d9 = d6 * d6 + d7 * d7 + d8 * d8;
if(d9 < 1.0D)
{
aboolean[(k * 16 + l) * 8 + i1] = true;
}
}
}
}
}
for(j = 0; j < 16; ++j)
{
for(k1 = 0; k1 < 16; ++k1)
{
for(j1 = 0; j1 < 8; ++j1)
{
if(aboolean[(j * 16 + k1) * 8 + j1])
{
world.getBlockAt(X + j, Y + j1, Z + k1).setType(j1 > 4 ? Material.AIR : block.getType());
}
}
}
}
for(j = 0; j < 16; ++j)
{
for(k1 = 0; k1 < 16; ++k1)
{
for(j1 = 4; j1 < 8; ++j1)
{
if(aboolean[(j * 16 + k1) * 8 + j1])
{
int X1 = X + j;
int Y1 = Y + j1 - 1;
int Z1 = Z + k1;
if(world.getBlockAt(X1, Y1, Z1).getType() == Material.DIRT)
{
world.getBlockAt(X1, Y1, Z1).setType(Material.GRASS, false);
}
}
}
}
}
}
f.end();
timings.put(f.getMilliseconds());
}
}

View File

@ -0,0 +1,61 @@
package ninja.bytecode.iris.pop;
import java.util.Random;
import org.bukkit.Chunk;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.TreeType;
import org.bukkit.World;
import org.bukkit.generator.BlockPopulator;
import ninja.bytecode.iris.biome.CBI;
import ninja.bytecode.shuriken.bench.PrecisionStopwatch;
import ninja.bytecode.shuriken.math.RollingSequence;
public class PopulatorTrees extends BlockPopulator
{
public static RollingSequence timings = new RollingSequence(512);
@Override
public void populate(World world, Random random, Chunk source)
{
PrecisionStopwatch f = PrecisionStopwatch.start();
int debuff = 0;
for(int i = 0; i < 16; i++)
{
if(debuff > 0)
{
debuff--;
continue;
}
int x = random.nextInt(15) + (source.getX() * 16);
int z = random.nextInt(15) + (source.getZ() * 16);
int y = world.getHighestBlockYAt(x, z);
Location l = new Location(world, x, y, z);
if(!l.getBlock().getType().isSolid())
{
l.getBlock().setType(Material.AIR, false);
}
CBI biome = CBI.find(world.getBiome(x, z));
TreeType tt = biome.getTreeChanceSingle();
if(tt != null)
{
world.generateTree(l, tt);
}
else
{
debuff += 4;
}
}
f.end();
timings.put(f.getMilliseconds());
}
}