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Merge pull request #1071 from VolmitDev/fix_nullpointer
Fix nullpointer
This commit is contained in:
@@ -1,413 +1,432 @@
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/*
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/*
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* Iris is a World Generator for Minecraft Bukkit Servers
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* Iris is a World Generator for Minecraft Bukkit Servers
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* Copyright (c) 2022 Arcane Arts (Volmit Software)
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* Copyright (c) 2022 Arcane Arts (Volmit Software)
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*
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*
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* This program is free software: you can redistribute it and/or modify
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* (at your option) any later version.
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*
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*
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* This program is distributed in the hope that it will be useful,
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* GNU General Public License for more details.
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*
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*
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* You should have received a copy of the GNU General Public License
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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*/
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package com.volmit.iris.engine.platform;
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package com.volmit.iris.engine.platform;
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import com.volmit.iris.Iris;
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import com.volmit.iris.Iris;
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import com.volmit.iris.core.loader.IrisData;
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import com.volmit.iris.core.loader.IrisData;
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import com.volmit.iris.core.nms.INMS;
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import com.volmit.iris.core.nms.INMS;
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import com.volmit.iris.core.service.StudioSVC;
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import com.volmit.iris.core.service.StudioSVC;
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import com.volmit.iris.engine.IrisEngine;
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import com.volmit.iris.engine.IrisEngine;
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import com.volmit.iris.engine.data.chunk.TerrainChunk;
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import com.volmit.iris.engine.data.chunk.TerrainChunk;
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import com.volmit.iris.engine.framework.Engine;
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import com.volmit.iris.engine.framework.Engine;
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import com.volmit.iris.engine.framework.EngineTarget;
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import com.volmit.iris.engine.framework.EngineTarget;
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import com.volmit.iris.engine.object.IrisDimension;
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import com.volmit.iris.engine.object.IrisDimension;
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import com.volmit.iris.engine.object.IrisWorld;
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import com.volmit.iris.engine.object.IrisWorld;
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import com.volmit.iris.engine.object.StudioMode;
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import com.volmit.iris.engine.object.StudioMode;
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import com.volmit.iris.engine.platform.studio.StudioGenerator;
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import com.volmit.iris.engine.platform.studio.StudioGenerator;
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import com.volmit.iris.util.collection.KList;
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import com.volmit.iris.util.collection.KList;
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import com.volmit.iris.util.data.IrisBiomeStorage;
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import com.volmit.iris.util.data.IrisBiomeStorage;
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import com.volmit.iris.util.hunk.Hunk;
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import com.volmit.iris.util.hunk.Hunk;
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import com.volmit.iris.util.hunk.view.BiomeGridHunkHolder;
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import com.volmit.iris.util.hunk.view.BiomeGridHunkHolder;
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import com.volmit.iris.util.hunk.view.ChunkDataHunkHolder;
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import com.volmit.iris.util.hunk.view.ChunkDataHunkHolder;
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import com.volmit.iris.util.io.ReactiveFolder;
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import com.volmit.iris.util.io.ReactiveFolder;
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import com.volmit.iris.util.scheduling.ChronoLatch;
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import com.volmit.iris.util.scheduling.ChronoLatch;
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import com.volmit.iris.util.scheduling.J;
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import com.volmit.iris.util.scheduling.J;
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import com.volmit.iris.util.scheduling.Looper;
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import com.volmit.iris.util.scheduling.Looper;
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import lombok.Data;
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import lombok.Data;
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import lombok.EqualsAndHashCode;
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import lombok.EqualsAndHashCode;
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import lombok.Setter;
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import lombok.Setter;
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import org.bukkit.*;
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import org.bukkit.*;
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import org.bukkit.block.Biome;
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import org.bukkit.block.Biome;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.Listener;
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import org.bukkit.event.world.WorldInitEvent;
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import org.bukkit.event.world.WorldInitEvent;
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import org.bukkit.generator.BiomeProvider;
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import org.bukkit.generator.BiomeProvider;
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import org.bukkit.generator.BlockPopulator;
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import org.bukkit.generator.BlockPopulator;
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import org.bukkit.generator.ChunkGenerator;
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import org.bukkit.generator.ChunkGenerator;
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import org.bukkit.generator.WorldInfo;
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import org.bukkit.generator.WorldInfo;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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import org.jetbrains.annotations.Nullable;
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import java.io.File;
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import java.io.File;
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import java.lang.reflect.Field;
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import java.lang.reflect.Field;
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import java.util.List;
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import java.util.List;
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import java.util.Random;
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import java.util.Random;
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import java.util.concurrent.Semaphore;
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import java.util.concurrent.Semaphore;
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import java.util.concurrent.atomic.AtomicBoolean;
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import java.util.concurrent.atomic.AtomicBoolean;
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import java.util.concurrent.atomic.AtomicInteger;
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import java.util.concurrent.atomic.AtomicInteger;
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import java.util.concurrent.locks.ReentrantLock;
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import java.util.concurrent.locks.ReentrantLock;
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import java.util.function.Consumer;
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import java.util.function.Consumer;
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@EqualsAndHashCode(callSuper = true)
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@EqualsAndHashCode(callSuper = true)
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@Data
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@Data
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public class BukkitChunkGenerator extends ChunkGenerator implements PlatformChunkGenerator, Listener {
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public class BukkitChunkGenerator extends ChunkGenerator implements PlatformChunkGenerator, Listener {
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private static final int LOAD_LOCKS = Runtime.getRuntime().availableProcessors() * 4;
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private static final int LOAD_LOCKS = Runtime.getRuntime().availableProcessors() * 4;
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private final Semaphore loadLock;
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private final Semaphore loadLock;
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private final IrisWorld world;
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private final IrisWorld world;
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private final File dataLocation;
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private final File dataLocation;
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private final String dimensionKey;
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private final String dimensionKey;
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private final ReactiveFolder folder;
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private final ReactiveFolder folder;
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private final ReentrantLock lock = new ReentrantLock();
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private final ReentrantLock lock = new ReentrantLock();
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private final KList<BlockPopulator> populators;
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private final KList<BlockPopulator> populators;
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private final ChronoLatch hotloadChecker;
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private final ChronoLatch hotloadChecker;
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private final AtomicBoolean setup;
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private final AtomicBoolean setup;
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private final boolean studio;
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private final boolean studio;
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private final AtomicInteger a = new AtomicInteger(0);
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private final AtomicInteger a = new AtomicInteger(0);
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private Engine engine;
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private Engine engine;
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private Looper hotloader;
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private Looper hotloader;
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private StudioMode lastMode;
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private StudioMode lastMode;
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private DummyBiomeProvider dummyBiomeProvider;
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private DummyBiomeProvider dummyBiomeProvider;
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@Setter
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@Setter
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private StudioGenerator studioGenerator;
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private StudioGenerator studioGenerator;
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private boolean initialized = false;
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private boolean initialized = false;
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public BukkitChunkGenerator(IrisWorld world, boolean studio, File dataLocation, String dimensionKey) {
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public BukkitChunkGenerator(IrisWorld world, boolean studio, File dataLocation, String dimensionKey) {
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setup = new AtomicBoolean(false);
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setup = new AtomicBoolean(false);
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studioGenerator = null;
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studioGenerator = null;
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dummyBiomeProvider = new DummyBiomeProvider();
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dummyBiomeProvider = new DummyBiomeProvider();
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populators = new KList<>();
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populators = new KList<>();
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loadLock = new Semaphore(LOAD_LOCKS);
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loadLock = new Semaphore(LOAD_LOCKS);
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this.world = world;
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this.world = world;
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this.hotloadChecker = new ChronoLatch(1000, false);
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this.hotloadChecker = new ChronoLatch(1000, false);
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this.studio = studio;
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this.studio = studio;
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this.dataLocation = dataLocation;
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this.dataLocation = dataLocation;
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this.dimensionKey = dimensionKey;
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this.dimensionKey = dimensionKey;
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this.folder = new ReactiveFolder(dataLocation, (_a, _b, _c) -> hotload());
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this.folder = new ReactiveFolder(dataLocation, (_a, _b, _c) -> hotload());
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Bukkit.getServer().getPluginManager().registerEvents(this, Iris.instance);
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Bukkit.getServer().getPluginManager().registerEvents(this, Iris.instance);
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}
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}
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private static Field getField(Class clazz, String fieldName)
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private static Field getField(Class clazz, String fieldName)
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throws NoSuchFieldException {
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throws NoSuchFieldException {
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try {
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try {
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return clazz.getDeclaredField(fieldName);
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return clazz.getDeclaredField(fieldName);
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} catch (NoSuchFieldException e) {
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} catch (NoSuchFieldException e) {
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Class superClass = clazz.getSuperclass();
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Class superClass = clazz.getSuperclass();
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if (superClass == null) {
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if (superClass == null) {
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throw e;
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throw e;
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} else {
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} else {
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return getField(superClass, fieldName);
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return getField(superClass, fieldName);
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}
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}
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}
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}
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}
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}
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@EventHandler
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@EventHandler
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public void onWorldInit(WorldInitEvent event) {
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public void onWorldInit(WorldInitEvent event) {
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try {
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try {
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if (!initialized) {
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if (!initialized) {
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world.setRawWorldSeed(event.getWorld().getSeed());
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world.setRawWorldSeed(event.getWorld().getSeed());
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if (world.name().equals(event.getWorld().getName())) {
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if (world.name().equals(event.getWorld().getName())) {
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INMS.get().inject(event.getWorld().getSeed(), getEngine(event.getWorld()), event.getWorld());
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Engine engine = getEngine(event.getWorld());
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Iris.info("Injected Iris Biome Source into " + event.getWorld().getName());
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if (engine == null) {
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initialized = true;
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Iris.warn("Failed to get Engine!");
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}
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J.s(() -> {
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}
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Engine engine1 = getEngine(event.getWorld());
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} catch (Throwable e) {
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if (engine1 != null) {
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e.printStackTrace();
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try {
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}
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INMS.get().inject(event.getWorld().getSeed(), engine1, event.getWorld());
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}
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Iris.info("Injected Iris Biome Source into " + event.getWorld().getName());
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initialized = true;
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private void setupEngine() {
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} catch (Throwable e) {
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IrisData data = IrisData.get(dataLocation);
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e.printStackTrace();
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IrisDimension dimension = data.getDimensionLoader().load(dimensionKey);
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}
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}
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if (dimension == null) {
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}, 10);
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Iris.error("Oh No! There's no pack in " + data.getDataFolder().getPath() + " or... there's no dimension for the key " + dimensionKey);
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} else {
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IrisDimension test = IrisData.loadAnyDimension(dimensionKey);
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INMS.get().inject(event.getWorld().getSeed(), engine, event.getWorld());
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Iris.info("Injected Iris Biome Source into " + event.getWorld().getName());
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if (test != null) {
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initialized = true;
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Iris.warn("Looks like " + dimensionKey + " exists in " + test.getLoadFile().getPath() + " ");
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}
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Iris.service(StudioSVC.class).installIntoWorld(Iris.getSender(), dimensionKey, dataLocation.getParentFile().getParentFile());
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}
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Iris.warn("Attempted to install into " + data.getDataFolder().getPath());
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}
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data.dump();
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} catch (Throwable e) {
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data.clearLists();
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e.printStackTrace();
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test = data.getDimensionLoader().load(dimensionKey);
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}
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}
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if (test != null) {
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Iris.success("Woo! Patched the Engine!");
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private void setupEngine() {
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dimension = test;
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IrisData data = IrisData.get(dataLocation);
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} else {
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IrisDimension dimension = data.getDimensionLoader().load(dimensionKey);
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Iris.error("Failed to patch dimension!");
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throw new RuntimeException("Missing Dimension: " + dimensionKey);
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if (dimension == null) {
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}
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Iris.error("Oh No! There's no pack in " + data.getDataFolder().getPath() + " or... there's no dimension for the key " + dimensionKey);
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} else {
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IrisDimension test = IrisData.loadAnyDimension(dimensionKey);
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Iris.error("Nope, you don't have an installation containing " + dimensionKey + " try downloading it?");
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throw new RuntimeException("Missing Dimension: " + dimensionKey);
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if (test != null) {
|
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}
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Iris.warn("Looks like " + dimensionKey + " exists in " + test.getLoadFile().getPath() + " ");
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}
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Iris.service(StudioSVC.class).installIntoWorld(Iris.getSender(), dimensionKey, dataLocation.getParentFile().getParentFile());
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Iris.warn("Attempted to install into " + data.getDataFolder().getPath());
|
||||||
lastMode = StudioMode.NORMAL;
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data.dump();
|
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engine = new IrisEngine(new EngineTarget(world, dimension, data), studio);
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data.clearLists();
|
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populators.clear();
|
test = data.getDimensionLoader().load(dimensionKey);
|
||||||
}
|
|
||||||
|
if (test != null) {
|
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@Override
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Iris.success("Woo! Patched the Engine!");
|
||||||
public void injectChunkReplacement(World world, int x, int z, Consumer<Runnable> jobs) {
|
dimension = test;
|
||||||
try {
|
} else {
|
||||||
loadLock.acquire();
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Iris.error("Failed to patch dimension!");
|
||||||
IrisBiomeStorage st = new IrisBiomeStorage();
|
throw new RuntimeException("Missing Dimension: " + dimensionKey);
|
||||||
TerrainChunk tc = TerrainChunk.createUnsafe(world, st);
|
}
|
||||||
Hunk<BlockData> blocks = Hunk.view(tc);
|
} else {
|
||||||
Hunk<Biome> biomes = Hunk.view(tc, tc.getMinHeight(), tc.getMaxHeight());
|
Iris.error("Nope, you don't have an installation containing " + dimensionKey + " try downloading it?");
|
||||||
this.world.bind(world);
|
throw new RuntimeException("Missing Dimension: " + dimensionKey);
|
||||||
getEngine().generate(x << 4, z << 4, blocks, biomes, true);
|
}
|
||||||
Iris.debug("Regenerated " + x + " " + z);
|
}
|
||||||
int t = 0;
|
|
||||||
for (int i = getEngine().getHeight() >> 4; i >= 0; i--) {
|
lastMode = StudioMode.NORMAL;
|
||||||
if (!world.isChunkLoaded(x, z)) {
|
engine = new IrisEngine(new EngineTarget(world, dimension, data), studio);
|
||||||
continue;
|
populators.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
Chunk c = world.getChunkAt(x, z);
|
@Override
|
||||||
for (Entity ee : c.getEntities()) {
|
public void injectChunkReplacement(World world, int x, int z, Consumer<Runnable> jobs) {
|
||||||
if (ee instanceof Player) {
|
try {
|
||||||
continue;
|
loadLock.acquire();
|
||||||
}
|
IrisBiomeStorage st = new IrisBiomeStorage();
|
||||||
|
TerrainChunk tc = TerrainChunk.createUnsafe(world, st);
|
||||||
J.s(ee::remove);
|
Hunk<BlockData> blocks = Hunk.view(tc);
|
||||||
}
|
Hunk<Biome> biomes = Hunk.view(tc, tc.getMinHeight(), tc.getMaxHeight());
|
||||||
|
this.world.bind(world);
|
||||||
J.s(() -> engine.getWorldManager().onChunkLoad(c, false));
|
getEngine().generate(x << 4, z << 4, blocks, biomes, true);
|
||||||
|
Iris.debug("Regenerated " + x + " " + z);
|
||||||
int finalI = i;
|
int t = 0;
|
||||||
jobs.accept(() -> {
|
for (int i = getEngine().getHeight() >> 4; i >= 0; i--) {
|
||||||
|
if (!world.isChunkLoaded(x, z)) {
|
||||||
for (int xx = 0; xx < 16; xx++) {
|
continue;
|
||||||
for (int yy = 0; yy < 16; yy++) {
|
}
|
||||||
for (int zz = 0; zz < 16; zz++) {
|
|
||||||
if (yy + (finalI << 4) >= engine.getHeight() || yy + (finalI << 4) < 0) {
|
Chunk c = world.getChunkAt(x, z);
|
||||||
continue;
|
for (Entity ee : c.getEntities()) {
|
||||||
}
|
if (ee instanceof Player) {
|
||||||
c.getBlock(xx, yy + (finalI << 4) + world.getMinHeight(), zz)
|
continue;
|
||||||
.setBlockData(tc.getBlockData(xx, yy + (finalI << 4) + world.getMinHeight(), zz), false);
|
}
|
||||||
}
|
|
||||||
}
|
J.s(ee::remove);
|
||||||
}
|
}
|
||||||
});
|
|
||||||
}
|
J.s(() -> engine.getWorldManager().onChunkLoad(c, false));
|
||||||
|
|
||||||
loadLock.release();
|
int finalI = i;
|
||||||
} catch (Throwable e) {
|
jobs.accept(() -> {
|
||||||
loadLock.release();
|
|
||||||
Iris.error("======================================");
|
for (int xx = 0; xx < 16; xx++) {
|
||||||
e.printStackTrace();
|
for (int yy = 0; yy < 16; yy++) {
|
||||||
Iris.reportErrorChunk(x, z, e, "CHUNK");
|
for (int zz = 0; zz < 16; zz++) {
|
||||||
Iris.error("======================================");
|
if (yy + (finalI << 4) >= engine.getHeight() || yy + (finalI << 4) < 0) {
|
||||||
|
continue;
|
||||||
ChunkData d = Bukkit.createChunkData(world);
|
}
|
||||||
|
c.getBlock(xx, yy + (finalI << 4) + world.getMinHeight(), zz)
|
||||||
for (int i = 0; i < 16; i++) {
|
.setBlockData(tc.getBlockData(xx, yy + (finalI << 4) + world.getMinHeight(), zz), false);
|
||||||
for (int j = 0; j < 16; j++) {
|
}
|
||||||
d.setBlock(i, 0, j, Material.RED_GLAZED_TERRACOTTA.createBlockData());
|
}
|
||||||
}
|
}
|
||||||
}
|
});
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
loadLock.release();
|
||||||
private Engine getEngine(WorldInfo world) {
|
} catch (Throwable e) {
|
||||||
if (setup.get()) {
|
loadLock.release();
|
||||||
return getEngine();
|
Iris.error("======================================");
|
||||||
}
|
e.printStackTrace();
|
||||||
|
Iris.reportErrorChunk(x, z, e, "CHUNK");
|
||||||
lock.lock();
|
Iris.error("======================================");
|
||||||
|
|
||||||
if (setup.get()) {
|
ChunkData d = Bukkit.createChunkData(world);
|
||||||
return getEngine();
|
|
||||||
}
|
for (int i = 0; i < 16; i++) {
|
||||||
|
for (int j = 0; j < 16; j++) {
|
||||||
|
d.setBlock(i, 0, j, Material.RED_GLAZED_TERRACOTTA.createBlockData());
|
||||||
setup.set(true);
|
}
|
||||||
getWorld().setRawWorldSeed(world.getSeed());
|
}
|
||||||
setupEngine();
|
}
|
||||||
this.hotloader = studio ? new Looper() {
|
}
|
||||||
@Override
|
|
||||||
protected long loop() {
|
private Engine getEngine(WorldInfo world) {
|
||||||
if (hotloadChecker.flip()) {
|
if (setup.get()) {
|
||||||
folder.check();
|
return getEngine();
|
||||||
}
|
}
|
||||||
|
|
||||||
return 250;
|
lock.lock();
|
||||||
}
|
|
||||||
} : null;
|
try {
|
||||||
|
if (setup.get()) {
|
||||||
if (studio) {
|
return getEngine();
|
||||||
hotloader.setPriority(Thread.MIN_PRIORITY);
|
}
|
||||||
hotloader.start();
|
|
||||||
hotloader.setName(getTarget().getWorld().name() + " Hotloader");
|
|
||||||
}
|
getWorld().setRawWorldSeed(world.getSeed());
|
||||||
|
setupEngine();
|
||||||
lock.unlock();
|
setup.set(true);
|
||||||
|
this.hotloader = studio ? new Looper() {
|
||||||
return engine;
|
@Override
|
||||||
}
|
protected long loop() {
|
||||||
|
if (hotloadChecker.flip()) {
|
||||||
@Override
|
folder.check();
|
||||||
public void close() {
|
}
|
||||||
withExclusiveControl(() -> {
|
|
||||||
if (isStudio()) {
|
return 250;
|
||||||
hotloader.interrupt();
|
}
|
||||||
}
|
} : null;
|
||||||
|
|
||||||
getEngine().close();
|
if (studio) {
|
||||||
folder.clear();
|
hotloader.setPriority(Thread.MIN_PRIORITY);
|
||||||
populators.clear();
|
hotloader.start();
|
||||||
|
hotloader.setName(getTarget().getWorld().name() + " Hotloader");
|
||||||
});
|
}
|
||||||
}
|
|
||||||
|
return engine;
|
||||||
@Override
|
} finally {
|
||||||
public boolean isStudio() {
|
lock.unlock();
|
||||||
return studio;
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void hotload() {
|
public void close() {
|
||||||
if (!isStudio()) {
|
withExclusiveControl(() -> {
|
||||||
return;
|
if (isStudio()) {
|
||||||
}
|
hotloader.interrupt();
|
||||||
|
}
|
||||||
withExclusiveControl(() -> getEngine().hotload());
|
|
||||||
}
|
getEngine().close();
|
||||||
|
folder.clear();
|
||||||
public void withExclusiveControl(Runnable r) {
|
populators.clear();
|
||||||
J.a(() -> {
|
|
||||||
try {
|
});
|
||||||
loadLock.acquire(LOAD_LOCKS);
|
}
|
||||||
r.run();
|
|
||||||
loadLock.release(LOAD_LOCKS);
|
@Override
|
||||||
} catch (Throwable e) {
|
public boolean isStudio() {
|
||||||
Iris.reportError(e);
|
return studio;
|
||||||
}
|
}
|
||||||
});
|
|
||||||
}
|
@Override
|
||||||
|
public void hotload() {
|
||||||
@Override
|
if (!isStudio()) {
|
||||||
public void touch(World world) {
|
return;
|
||||||
getEngine(world);
|
}
|
||||||
}
|
|
||||||
|
withExclusiveControl(() -> getEngine().hotload());
|
||||||
@Override
|
}
|
||||||
public void generateNoise(@NotNull WorldInfo world, @NotNull Random random, int x, int z, @NotNull ChunkGenerator.ChunkData d) {
|
|
||||||
try {
|
public void withExclusiveControl(Runnable r) {
|
||||||
getEngine(world);
|
J.a(() -> {
|
||||||
computeStudioGenerator();
|
try {
|
||||||
TerrainChunk tc = TerrainChunk.create(d, new IrisBiomeStorage());
|
loadLock.acquire(LOAD_LOCKS);
|
||||||
this.world.bind(world);
|
r.run();
|
||||||
if (studioGenerator != null) {
|
loadLock.release(LOAD_LOCKS);
|
||||||
studioGenerator.generateChunk(getEngine(), tc, x, z);
|
} catch (Throwable e) {
|
||||||
} else {
|
Iris.reportError(e);
|
||||||
ChunkDataHunkHolder blocks = new ChunkDataHunkHolder(tc);
|
}
|
||||||
BiomeGridHunkHolder biomes = new BiomeGridHunkHolder(tc, tc.getMinHeight(), tc.getMaxHeight());
|
});
|
||||||
getEngine().generate(x << 4, z << 4, blocks, biomes, false);
|
}
|
||||||
blocks.apply();
|
|
||||||
biomes.apply();
|
@Override
|
||||||
}
|
public void touch(World world) {
|
||||||
|
getEngine(world);
|
||||||
Iris.debug("Generated " + x + " " + z);
|
}
|
||||||
} catch (Throwable e) {
|
|
||||||
Iris.error("======================================");
|
@Override
|
||||||
e.printStackTrace();
|
public void generateNoise(@NotNull WorldInfo world, @NotNull Random random, int x, int z, @NotNull ChunkGenerator.ChunkData d) {
|
||||||
Iris.reportErrorChunk(x, z, e, "CHUNK");
|
try {
|
||||||
Iris.error("======================================");
|
getEngine(world);
|
||||||
|
computeStudioGenerator();
|
||||||
for (int i = 0; i < 16; i++) {
|
TerrainChunk tc = TerrainChunk.create(d, new IrisBiomeStorage());
|
||||||
for (int j = 0; j < 16; j++) {
|
this.world.bind(world);
|
||||||
d.setBlock(i, 0, j, Material.RED_GLAZED_TERRACOTTA.createBlockData());
|
if (studioGenerator != null) {
|
||||||
}
|
studioGenerator.generateChunk(getEngine(), tc, x, z);
|
||||||
}
|
} else {
|
||||||
}
|
ChunkDataHunkHolder blocks = new ChunkDataHunkHolder(tc);
|
||||||
}
|
BiomeGridHunkHolder biomes = new BiomeGridHunkHolder(tc, tc.getMinHeight(), tc.getMaxHeight());
|
||||||
|
getEngine().generate(x << 4, z << 4, blocks, biomes, false);
|
||||||
@Override
|
blocks.apply();
|
||||||
public int getBaseHeight(@NotNull WorldInfo worldInfo, @NotNull Random random, int x, int z, @NotNull HeightMap heightMap) {
|
biomes.apply();
|
||||||
return 4;
|
}
|
||||||
}
|
|
||||||
|
Iris.debug("Generated " + x + " " + z);
|
||||||
private void computeStudioGenerator() {
|
} catch (Throwable e) {
|
||||||
if (!getEngine().getDimension().getStudioMode().equals(lastMode)) {
|
Iris.error("======================================");
|
||||||
lastMode = getEngine().getDimension().getStudioMode();
|
e.printStackTrace();
|
||||||
getEngine().getDimension().getStudioMode().inject(this);
|
Iris.reportErrorChunk(x, z, e, "CHUNK");
|
||||||
}
|
Iris.error("======================================");
|
||||||
}
|
|
||||||
|
for (int i = 0; i < 16; i++) {
|
||||||
@NotNull
|
for (int j = 0; j < 16; j++) {
|
||||||
@Override
|
d.setBlock(i, 0, j, Material.RED_GLAZED_TERRACOTTA.createBlockData());
|
||||||
public List<BlockPopulator> getDefaultPopulators(@NotNull World world) {
|
}
|
||||||
return populators;
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
@Override
|
|
||||||
public boolean isParallelCapable() {
|
@Override
|
||||||
return true;
|
public int getBaseHeight(@NotNull WorldInfo worldInfo, @NotNull Random random, int x, int z, @NotNull HeightMap heightMap) {
|
||||||
}
|
return 4;
|
||||||
|
}
|
||||||
@Override
|
|
||||||
public boolean shouldGenerateCaves() {
|
private void computeStudioGenerator() {
|
||||||
return false;
|
if (!getEngine().getDimension().getStudioMode().equals(lastMode)) {
|
||||||
}
|
lastMode = getEngine().getDimension().getStudioMode();
|
||||||
|
getEngine().getDimension().getStudioMode().inject(this);
|
||||||
@Override
|
}
|
||||||
public boolean shouldGenerateDecorations() {
|
}
|
||||||
return false;
|
|
||||||
}
|
@NotNull
|
||||||
|
@Override
|
||||||
@Override
|
public List<BlockPopulator> getDefaultPopulators(@NotNull World world) {
|
||||||
public boolean shouldGenerateMobs() {
|
return populators;
|
||||||
return false;
|
}
|
||||||
}
|
|
||||||
|
@Override
|
||||||
@Override
|
public boolean isParallelCapable() {
|
||||||
public boolean shouldGenerateStructures() {
|
return true;
|
||||||
return false;
|
}
|
||||||
}
|
|
||||||
|
@Override
|
||||||
@Override
|
public boolean shouldGenerateCaves() {
|
||||||
public boolean shouldGenerateNoise() {
|
return false;
|
||||||
return false;
|
}
|
||||||
}
|
|
||||||
|
@Override
|
||||||
@Override
|
public boolean shouldGenerateDecorations() {
|
||||||
public boolean shouldGenerateSurface() {
|
return false;
|
||||||
return false;
|
}
|
||||||
}
|
|
||||||
|
@Override
|
||||||
@Override
|
public boolean shouldGenerateMobs() {
|
||||||
public boolean shouldGenerateBedrock() {
|
return false;
|
||||||
return false;
|
}
|
||||||
}
|
|
||||||
|
@Override
|
||||||
@Nullable
|
public boolean shouldGenerateStructures() {
|
||||||
@Override
|
return false;
|
||||||
public BiomeProvider getDefaultBiomeProvider(@NotNull WorldInfo worldInfo) {
|
}
|
||||||
return dummyBiomeProvider;
|
|
||||||
}
|
@Override
|
||||||
}
|
public boolean shouldGenerateNoise() {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean shouldGenerateSurface() {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean shouldGenerateBedrock() {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Nullable
|
||||||
|
@Override
|
||||||
|
public BiomeProvider getDefaultBiomeProvider(@NotNull WorldInfo worldInfo) {
|
||||||
|
return dummyBiomeProvider;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user