mirror of
https://github.com/VolmitSoftware/Iris.git
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Merge pull request #1071 from VolmitDev/fix_nullpointer
Fix nullpointer
This commit is contained in:
@@ -1,413 +1,432 @@
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/*
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* Iris is a World Generator for Minecraft Bukkit Servers
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* Copyright (c) 2022 Arcane Arts (Volmit Software)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
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||||
*
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||||
* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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||||
* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.volmit.iris.engine.platform;
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import com.volmit.iris.Iris;
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import com.volmit.iris.core.loader.IrisData;
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import com.volmit.iris.core.nms.INMS;
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import com.volmit.iris.core.service.StudioSVC;
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import com.volmit.iris.engine.IrisEngine;
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import com.volmit.iris.engine.data.chunk.TerrainChunk;
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import com.volmit.iris.engine.framework.Engine;
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import com.volmit.iris.engine.framework.EngineTarget;
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import com.volmit.iris.engine.object.IrisDimension;
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import com.volmit.iris.engine.object.IrisWorld;
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import com.volmit.iris.engine.object.StudioMode;
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import com.volmit.iris.engine.platform.studio.StudioGenerator;
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import com.volmit.iris.util.collection.KList;
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import com.volmit.iris.util.data.IrisBiomeStorage;
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import com.volmit.iris.util.hunk.Hunk;
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import com.volmit.iris.util.hunk.view.BiomeGridHunkHolder;
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import com.volmit.iris.util.hunk.view.ChunkDataHunkHolder;
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import com.volmit.iris.util.io.ReactiveFolder;
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import com.volmit.iris.util.scheduling.ChronoLatch;
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import com.volmit.iris.util.scheduling.J;
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import com.volmit.iris.util.scheduling.Looper;
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import lombok.Data;
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import lombok.EqualsAndHashCode;
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import lombok.Setter;
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import org.bukkit.*;
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import org.bukkit.block.Biome;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.world.WorldInitEvent;
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import org.bukkit.generator.BiomeProvider;
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import org.bukkit.generator.BlockPopulator;
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import org.bukkit.generator.ChunkGenerator;
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import org.bukkit.generator.WorldInfo;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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import java.io.File;
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import java.lang.reflect.Field;
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import java.util.List;
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import java.util.Random;
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import java.util.concurrent.Semaphore;
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import java.util.concurrent.atomic.AtomicBoolean;
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import java.util.concurrent.atomic.AtomicInteger;
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import java.util.concurrent.locks.ReentrantLock;
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import java.util.function.Consumer;
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@EqualsAndHashCode(callSuper = true)
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@Data
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public class BukkitChunkGenerator extends ChunkGenerator implements PlatformChunkGenerator, Listener {
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private static final int LOAD_LOCKS = Runtime.getRuntime().availableProcessors() * 4;
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private final Semaphore loadLock;
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private final IrisWorld world;
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private final File dataLocation;
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private final String dimensionKey;
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private final ReactiveFolder folder;
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private final ReentrantLock lock = new ReentrantLock();
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private final KList<BlockPopulator> populators;
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private final ChronoLatch hotloadChecker;
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private final AtomicBoolean setup;
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private final boolean studio;
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private final AtomicInteger a = new AtomicInteger(0);
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private Engine engine;
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private Looper hotloader;
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private StudioMode lastMode;
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private DummyBiomeProvider dummyBiomeProvider;
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@Setter
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private StudioGenerator studioGenerator;
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private boolean initialized = false;
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public BukkitChunkGenerator(IrisWorld world, boolean studio, File dataLocation, String dimensionKey) {
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setup = new AtomicBoolean(false);
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studioGenerator = null;
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dummyBiomeProvider = new DummyBiomeProvider();
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populators = new KList<>();
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loadLock = new Semaphore(LOAD_LOCKS);
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this.world = world;
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this.hotloadChecker = new ChronoLatch(1000, false);
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this.studio = studio;
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this.dataLocation = dataLocation;
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this.dimensionKey = dimensionKey;
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this.folder = new ReactiveFolder(dataLocation, (_a, _b, _c) -> hotload());
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Bukkit.getServer().getPluginManager().registerEvents(this, Iris.instance);
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}
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private static Field getField(Class clazz, String fieldName)
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throws NoSuchFieldException {
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try {
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return clazz.getDeclaredField(fieldName);
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} catch (NoSuchFieldException e) {
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Class superClass = clazz.getSuperclass();
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if (superClass == null) {
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throw e;
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} else {
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return getField(superClass, fieldName);
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}
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}
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}
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@EventHandler
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public void onWorldInit(WorldInitEvent event) {
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try {
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if (!initialized) {
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world.setRawWorldSeed(event.getWorld().getSeed());
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if (world.name().equals(event.getWorld().getName())) {
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INMS.get().inject(event.getWorld().getSeed(), getEngine(event.getWorld()), event.getWorld());
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Iris.info("Injected Iris Biome Source into " + event.getWorld().getName());
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initialized = true;
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}
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}
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} catch (Throwable e) {
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e.printStackTrace();
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}
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}
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private void setupEngine() {
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IrisData data = IrisData.get(dataLocation);
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IrisDimension dimension = data.getDimensionLoader().load(dimensionKey);
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if (dimension == null) {
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Iris.error("Oh No! There's no pack in " + data.getDataFolder().getPath() + " or... there's no dimension for the key " + dimensionKey);
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IrisDimension test = IrisData.loadAnyDimension(dimensionKey);
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if (test != null) {
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Iris.warn("Looks like " + dimensionKey + " exists in " + test.getLoadFile().getPath() + " ");
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Iris.service(StudioSVC.class).installIntoWorld(Iris.getSender(), dimensionKey, dataLocation.getParentFile().getParentFile());
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Iris.warn("Attempted to install into " + data.getDataFolder().getPath());
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data.dump();
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data.clearLists();
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test = data.getDimensionLoader().load(dimensionKey);
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if (test != null) {
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Iris.success("Woo! Patched the Engine!");
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dimension = test;
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} else {
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Iris.error("Failed to patch dimension!");
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throw new RuntimeException("Missing Dimension: " + dimensionKey);
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}
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} else {
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Iris.error("Nope, you don't have an installation containing " + dimensionKey + " try downloading it?");
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throw new RuntimeException("Missing Dimension: " + dimensionKey);
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}
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}
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lastMode = StudioMode.NORMAL;
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engine = new IrisEngine(new EngineTarget(world, dimension, data), studio);
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populators.clear();
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}
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@Override
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public void injectChunkReplacement(World world, int x, int z, Consumer<Runnable> jobs) {
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try {
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loadLock.acquire();
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IrisBiomeStorage st = new IrisBiomeStorage();
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TerrainChunk tc = TerrainChunk.createUnsafe(world, st);
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Hunk<BlockData> blocks = Hunk.view(tc);
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Hunk<Biome> biomes = Hunk.view(tc, tc.getMinHeight(), tc.getMaxHeight());
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this.world.bind(world);
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getEngine().generate(x << 4, z << 4, blocks, biomes, true);
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Iris.debug("Regenerated " + x + " " + z);
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int t = 0;
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for (int i = getEngine().getHeight() >> 4; i >= 0; i--) {
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if (!world.isChunkLoaded(x, z)) {
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continue;
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}
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Chunk c = world.getChunkAt(x, z);
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for (Entity ee : c.getEntities()) {
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if (ee instanceof Player) {
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continue;
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}
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J.s(ee::remove);
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}
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J.s(() -> engine.getWorldManager().onChunkLoad(c, false));
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int finalI = i;
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jobs.accept(() -> {
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for (int xx = 0; xx < 16; xx++) {
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for (int yy = 0; yy < 16; yy++) {
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for (int zz = 0; zz < 16; zz++) {
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if (yy + (finalI << 4) >= engine.getHeight() || yy + (finalI << 4) < 0) {
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continue;
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}
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c.getBlock(xx, yy + (finalI << 4) + world.getMinHeight(), zz)
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.setBlockData(tc.getBlockData(xx, yy + (finalI << 4) + world.getMinHeight(), zz), false);
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}
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}
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}
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});
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}
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loadLock.release();
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} catch (Throwable e) {
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loadLock.release();
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Iris.error("======================================");
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e.printStackTrace();
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Iris.reportErrorChunk(x, z, e, "CHUNK");
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Iris.error("======================================");
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ChunkData d = Bukkit.createChunkData(world);
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for (int i = 0; i < 16; i++) {
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for (int j = 0; j < 16; j++) {
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d.setBlock(i, 0, j, Material.RED_GLAZED_TERRACOTTA.createBlockData());
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}
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}
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}
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}
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private Engine getEngine(WorldInfo world) {
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if (setup.get()) {
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return getEngine();
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}
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lock.lock();
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if (setup.get()) {
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return getEngine();
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}
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setup.set(true);
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getWorld().setRawWorldSeed(world.getSeed());
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setupEngine();
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this.hotloader = studio ? new Looper() {
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@Override
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protected long loop() {
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if (hotloadChecker.flip()) {
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folder.check();
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}
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return 250;
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}
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} : null;
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if (studio) {
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hotloader.setPriority(Thread.MIN_PRIORITY);
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hotloader.start();
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hotloader.setName(getTarget().getWorld().name() + " Hotloader");
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}
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lock.unlock();
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return engine;
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}
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@Override
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public void close() {
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withExclusiveControl(() -> {
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if (isStudio()) {
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hotloader.interrupt();
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}
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getEngine().close();
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folder.clear();
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populators.clear();
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});
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}
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@Override
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public boolean isStudio() {
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return studio;
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}
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@Override
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public void hotload() {
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if (!isStudio()) {
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return;
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}
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withExclusiveControl(() -> getEngine().hotload());
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}
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public void withExclusiveControl(Runnable r) {
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J.a(() -> {
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try {
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loadLock.acquire(LOAD_LOCKS);
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r.run();
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loadLock.release(LOAD_LOCKS);
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} catch (Throwable e) {
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Iris.reportError(e);
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}
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});
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}
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@Override
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public void touch(World world) {
|
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getEngine(world);
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}
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|
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@Override
|
||||
public void generateNoise(@NotNull WorldInfo world, @NotNull Random random, int x, int z, @NotNull ChunkGenerator.ChunkData d) {
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try {
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getEngine(world);
|
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computeStudioGenerator();
|
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TerrainChunk tc = TerrainChunk.create(d, new IrisBiomeStorage());
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this.world.bind(world);
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if (studioGenerator != null) {
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studioGenerator.generateChunk(getEngine(), tc, x, z);
|
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} else {
|
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ChunkDataHunkHolder blocks = new ChunkDataHunkHolder(tc);
|
||||
BiomeGridHunkHolder biomes = new BiomeGridHunkHolder(tc, tc.getMinHeight(), tc.getMaxHeight());
|
||||
getEngine().generate(x << 4, z << 4, blocks, biomes, false);
|
||||
blocks.apply();
|
||||
biomes.apply();
|
||||
}
|
||||
|
||||
Iris.debug("Generated " + x + " " + z);
|
||||
} catch (Throwable e) {
|
||||
Iris.error("======================================");
|
||||
e.printStackTrace();
|
||||
Iris.reportErrorChunk(x, z, e, "CHUNK");
|
||||
Iris.error("======================================");
|
||||
|
||||
for (int i = 0; i < 16; i++) {
|
||||
for (int j = 0; j < 16; j++) {
|
||||
d.setBlock(i, 0, j, Material.RED_GLAZED_TERRACOTTA.createBlockData());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getBaseHeight(@NotNull WorldInfo worldInfo, @NotNull Random random, int x, int z, @NotNull HeightMap heightMap) {
|
||||
return 4;
|
||||
}
|
||||
|
||||
private void computeStudioGenerator() {
|
||||
if (!getEngine().getDimension().getStudioMode().equals(lastMode)) {
|
||||
lastMode = getEngine().getDimension().getStudioMode();
|
||||
getEngine().getDimension().getStudioMode().inject(this);
|
||||
}
|
||||
}
|
||||
|
||||
@NotNull
|
||||
@Override
|
||||
public List<BlockPopulator> getDefaultPopulators(@NotNull World world) {
|
||||
return populators;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isParallelCapable() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateCaves() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateDecorations() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateMobs() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateStructures() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateNoise() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateSurface() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateBedrock() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BiomeProvider getDefaultBiomeProvider(@NotNull WorldInfo worldInfo) {
|
||||
return dummyBiomeProvider;
|
||||
}
|
||||
}
|
||||
/*
|
||||
* Iris is a World Generator for Minecraft Bukkit Servers
|
||||
* Copyright (c) 2022 Arcane Arts (Volmit Software)
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.volmit.iris.engine.platform;
|
||||
|
||||
import com.volmit.iris.Iris;
|
||||
import com.volmit.iris.core.loader.IrisData;
|
||||
import com.volmit.iris.core.nms.INMS;
|
||||
import com.volmit.iris.core.service.StudioSVC;
|
||||
import com.volmit.iris.engine.IrisEngine;
|
||||
import com.volmit.iris.engine.data.chunk.TerrainChunk;
|
||||
import com.volmit.iris.engine.framework.Engine;
|
||||
import com.volmit.iris.engine.framework.EngineTarget;
|
||||
import com.volmit.iris.engine.object.IrisDimension;
|
||||
import com.volmit.iris.engine.object.IrisWorld;
|
||||
import com.volmit.iris.engine.object.StudioMode;
|
||||
import com.volmit.iris.engine.platform.studio.StudioGenerator;
|
||||
import com.volmit.iris.util.collection.KList;
|
||||
import com.volmit.iris.util.data.IrisBiomeStorage;
|
||||
import com.volmit.iris.util.hunk.Hunk;
|
||||
import com.volmit.iris.util.hunk.view.BiomeGridHunkHolder;
|
||||
import com.volmit.iris.util.hunk.view.ChunkDataHunkHolder;
|
||||
import com.volmit.iris.util.io.ReactiveFolder;
|
||||
import com.volmit.iris.util.scheduling.ChronoLatch;
|
||||
import com.volmit.iris.util.scheduling.J;
|
||||
import com.volmit.iris.util.scheduling.Looper;
|
||||
import lombok.Data;
|
||||
import lombok.EqualsAndHashCode;
|
||||
import lombok.Setter;
|
||||
import org.bukkit.*;
|
||||
import org.bukkit.block.Biome;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.world.WorldInitEvent;
|
||||
import org.bukkit.generator.BiomeProvider;
|
||||
import org.bukkit.generator.BlockPopulator;
|
||||
import org.bukkit.generator.ChunkGenerator;
|
||||
import org.bukkit.generator.WorldInfo;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.io.File;
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.concurrent.Semaphore;
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
@EqualsAndHashCode(callSuper = true)
|
||||
@Data
|
||||
public class BukkitChunkGenerator extends ChunkGenerator implements PlatformChunkGenerator, Listener {
|
||||
private static final int LOAD_LOCKS = Runtime.getRuntime().availableProcessors() * 4;
|
||||
private final Semaphore loadLock;
|
||||
private final IrisWorld world;
|
||||
private final File dataLocation;
|
||||
private final String dimensionKey;
|
||||
private final ReactiveFolder folder;
|
||||
private final ReentrantLock lock = new ReentrantLock();
|
||||
private final KList<BlockPopulator> populators;
|
||||
private final ChronoLatch hotloadChecker;
|
||||
private final AtomicBoolean setup;
|
||||
private final boolean studio;
|
||||
private final AtomicInteger a = new AtomicInteger(0);
|
||||
private Engine engine;
|
||||
private Looper hotloader;
|
||||
private StudioMode lastMode;
|
||||
private DummyBiomeProvider dummyBiomeProvider;
|
||||
@Setter
|
||||
private StudioGenerator studioGenerator;
|
||||
|
||||
private boolean initialized = false;
|
||||
|
||||
public BukkitChunkGenerator(IrisWorld world, boolean studio, File dataLocation, String dimensionKey) {
|
||||
setup = new AtomicBoolean(false);
|
||||
studioGenerator = null;
|
||||
dummyBiomeProvider = new DummyBiomeProvider();
|
||||
populators = new KList<>();
|
||||
loadLock = new Semaphore(LOAD_LOCKS);
|
||||
this.world = world;
|
||||
this.hotloadChecker = new ChronoLatch(1000, false);
|
||||
this.studio = studio;
|
||||
this.dataLocation = dataLocation;
|
||||
this.dimensionKey = dimensionKey;
|
||||
this.folder = new ReactiveFolder(dataLocation, (_a, _b, _c) -> hotload());
|
||||
Bukkit.getServer().getPluginManager().registerEvents(this, Iris.instance);
|
||||
}
|
||||
|
||||
private static Field getField(Class clazz, String fieldName)
|
||||
throws NoSuchFieldException {
|
||||
try {
|
||||
return clazz.getDeclaredField(fieldName);
|
||||
} catch (NoSuchFieldException e) {
|
||||
Class superClass = clazz.getSuperclass();
|
||||
if (superClass == null) {
|
||||
throw e;
|
||||
} else {
|
||||
return getField(superClass, fieldName);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onWorldInit(WorldInitEvent event) {
|
||||
try {
|
||||
if (!initialized) {
|
||||
world.setRawWorldSeed(event.getWorld().getSeed());
|
||||
if (world.name().equals(event.getWorld().getName())) {
|
||||
Engine engine = getEngine(event.getWorld());
|
||||
if (engine == null) {
|
||||
Iris.warn("Failed to get Engine!");
|
||||
J.s(() -> {
|
||||
Engine engine1 = getEngine(event.getWorld());
|
||||
if (engine1 != null) {
|
||||
try {
|
||||
INMS.get().inject(event.getWorld().getSeed(), engine1, event.getWorld());
|
||||
Iris.info("Injected Iris Biome Source into " + event.getWorld().getName());
|
||||
initialized = true;
|
||||
} catch (Throwable e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}, 10);
|
||||
} else {
|
||||
INMS.get().inject(event.getWorld().getSeed(), engine, event.getWorld());
|
||||
Iris.info("Injected Iris Biome Source into " + event.getWorld().getName());
|
||||
initialized = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (Throwable e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
private void setupEngine() {
|
||||
IrisData data = IrisData.get(dataLocation);
|
||||
IrisDimension dimension = data.getDimensionLoader().load(dimensionKey);
|
||||
|
||||
if (dimension == null) {
|
||||
Iris.error("Oh No! There's no pack in " + data.getDataFolder().getPath() + " or... there's no dimension for the key " + dimensionKey);
|
||||
IrisDimension test = IrisData.loadAnyDimension(dimensionKey);
|
||||
|
||||
if (test != null) {
|
||||
Iris.warn("Looks like " + dimensionKey + " exists in " + test.getLoadFile().getPath() + " ");
|
||||
Iris.service(StudioSVC.class).installIntoWorld(Iris.getSender(), dimensionKey, dataLocation.getParentFile().getParentFile());
|
||||
Iris.warn("Attempted to install into " + data.getDataFolder().getPath());
|
||||
data.dump();
|
||||
data.clearLists();
|
||||
test = data.getDimensionLoader().load(dimensionKey);
|
||||
|
||||
if (test != null) {
|
||||
Iris.success("Woo! Patched the Engine!");
|
||||
dimension = test;
|
||||
} else {
|
||||
Iris.error("Failed to patch dimension!");
|
||||
throw new RuntimeException("Missing Dimension: " + dimensionKey);
|
||||
}
|
||||
} else {
|
||||
Iris.error("Nope, you don't have an installation containing " + dimensionKey + " try downloading it?");
|
||||
throw new RuntimeException("Missing Dimension: " + dimensionKey);
|
||||
}
|
||||
}
|
||||
|
||||
lastMode = StudioMode.NORMAL;
|
||||
engine = new IrisEngine(new EngineTarget(world, dimension, data), studio);
|
||||
populators.clear();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void injectChunkReplacement(World world, int x, int z, Consumer<Runnable> jobs) {
|
||||
try {
|
||||
loadLock.acquire();
|
||||
IrisBiomeStorage st = new IrisBiomeStorage();
|
||||
TerrainChunk tc = TerrainChunk.createUnsafe(world, st);
|
||||
Hunk<BlockData> blocks = Hunk.view(tc);
|
||||
Hunk<Biome> biomes = Hunk.view(tc, tc.getMinHeight(), tc.getMaxHeight());
|
||||
this.world.bind(world);
|
||||
getEngine().generate(x << 4, z << 4, blocks, biomes, true);
|
||||
Iris.debug("Regenerated " + x + " " + z);
|
||||
int t = 0;
|
||||
for (int i = getEngine().getHeight() >> 4; i >= 0; i--) {
|
||||
if (!world.isChunkLoaded(x, z)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
Chunk c = world.getChunkAt(x, z);
|
||||
for (Entity ee : c.getEntities()) {
|
||||
if (ee instanceof Player) {
|
||||
continue;
|
||||
}
|
||||
|
||||
J.s(ee::remove);
|
||||
}
|
||||
|
||||
J.s(() -> engine.getWorldManager().onChunkLoad(c, false));
|
||||
|
||||
int finalI = i;
|
||||
jobs.accept(() -> {
|
||||
|
||||
for (int xx = 0; xx < 16; xx++) {
|
||||
for (int yy = 0; yy < 16; yy++) {
|
||||
for (int zz = 0; zz < 16; zz++) {
|
||||
if (yy + (finalI << 4) >= engine.getHeight() || yy + (finalI << 4) < 0) {
|
||||
continue;
|
||||
}
|
||||
c.getBlock(xx, yy + (finalI << 4) + world.getMinHeight(), zz)
|
||||
.setBlockData(tc.getBlockData(xx, yy + (finalI << 4) + world.getMinHeight(), zz), false);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
loadLock.release();
|
||||
} catch (Throwable e) {
|
||||
loadLock.release();
|
||||
Iris.error("======================================");
|
||||
e.printStackTrace();
|
||||
Iris.reportErrorChunk(x, z, e, "CHUNK");
|
||||
Iris.error("======================================");
|
||||
|
||||
ChunkData d = Bukkit.createChunkData(world);
|
||||
|
||||
for (int i = 0; i < 16; i++) {
|
||||
for (int j = 0; j < 16; j++) {
|
||||
d.setBlock(i, 0, j, Material.RED_GLAZED_TERRACOTTA.createBlockData());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private Engine getEngine(WorldInfo world) {
|
||||
if (setup.get()) {
|
||||
return getEngine();
|
||||
}
|
||||
|
||||
lock.lock();
|
||||
|
||||
try {
|
||||
if (setup.get()) {
|
||||
return getEngine();
|
||||
}
|
||||
|
||||
|
||||
getWorld().setRawWorldSeed(world.getSeed());
|
||||
setupEngine();
|
||||
setup.set(true);
|
||||
this.hotloader = studio ? new Looper() {
|
||||
@Override
|
||||
protected long loop() {
|
||||
if (hotloadChecker.flip()) {
|
||||
folder.check();
|
||||
}
|
||||
|
||||
return 250;
|
||||
}
|
||||
} : null;
|
||||
|
||||
if (studio) {
|
||||
hotloader.setPriority(Thread.MIN_PRIORITY);
|
||||
hotloader.start();
|
||||
hotloader.setName(getTarget().getWorld().name() + " Hotloader");
|
||||
}
|
||||
|
||||
return engine;
|
||||
} finally {
|
||||
lock.unlock();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void close() {
|
||||
withExclusiveControl(() -> {
|
||||
if (isStudio()) {
|
||||
hotloader.interrupt();
|
||||
}
|
||||
|
||||
getEngine().close();
|
||||
folder.clear();
|
||||
populators.clear();
|
||||
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isStudio() {
|
||||
return studio;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void hotload() {
|
||||
if (!isStudio()) {
|
||||
return;
|
||||
}
|
||||
|
||||
withExclusiveControl(() -> getEngine().hotload());
|
||||
}
|
||||
|
||||
public void withExclusiveControl(Runnable r) {
|
||||
J.a(() -> {
|
||||
try {
|
||||
loadLock.acquire(LOAD_LOCKS);
|
||||
r.run();
|
||||
loadLock.release(LOAD_LOCKS);
|
||||
} catch (Throwable e) {
|
||||
Iris.reportError(e);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public void touch(World world) {
|
||||
getEngine(world);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void generateNoise(@NotNull WorldInfo world, @NotNull Random random, int x, int z, @NotNull ChunkGenerator.ChunkData d) {
|
||||
try {
|
||||
getEngine(world);
|
||||
computeStudioGenerator();
|
||||
TerrainChunk tc = TerrainChunk.create(d, new IrisBiomeStorage());
|
||||
this.world.bind(world);
|
||||
if (studioGenerator != null) {
|
||||
studioGenerator.generateChunk(getEngine(), tc, x, z);
|
||||
} else {
|
||||
ChunkDataHunkHolder blocks = new ChunkDataHunkHolder(tc);
|
||||
BiomeGridHunkHolder biomes = new BiomeGridHunkHolder(tc, tc.getMinHeight(), tc.getMaxHeight());
|
||||
getEngine().generate(x << 4, z << 4, blocks, biomes, false);
|
||||
blocks.apply();
|
||||
biomes.apply();
|
||||
}
|
||||
|
||||
Iris.debug("Generated " + x + " " + z);
|
||||
} catch (Throwable e) {
|
||||
Iris.error("======================================");
|
||||
e.printStackTrace();
|
||||
Iris.reportErrorChunk(x, z, e, "CHUNK");
|
||||
Iris.error("======================================");
|
||||
|
||||
for (int i = 0; i < 16; i++) {
|
||||
for (int j = 0; j < 16; j++) {
|
||||
d.setBlock(i, 0, j, Material.RED_GLAZED_TERRACOTTA.createBlockData());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getBaseHeight(@NotNull WorldInfo worldInfo, @NotNull Random random, int x, int z, @NotNull HeightMap heightMap) {
|
||||
return 4;
|
||||
}
|
||||
|
||||
private void computeStudioGenerator() {
|
||||
if (!getEngine().getDimension().getStudioMode().equals(lastMode)) {
|
||||
lastMode = getEngine().getDimension().getStudioMode();
|
||||
getEngine().getDimension().getStudioMode().inject(this);
|
||||
}
|
||||
}
|
||||
|
||||
@NotNull
|
||||
@Override
|
||||
public List<BlockPopulator> getDefaultPopulators(@NotNull World world) {
|
||||
return populators;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isParallelCapable() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateCaves() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateDecorations() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateMobs() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateStructures() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateNoise() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateSurface() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateBedrock() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BiomeProvider getDefaultBiomeProvider(@NotNull WorldInfo worldInfo) {
|
||||
return dummyBiomeProvider;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user