Merge pull request #1071 from VolmitDev/fix_nullpointer

Fix nullpointer
This commit is contained in:
Brian Fopiano
2024-02-17 09:54:40 -05:00
committed by GitHub

View File

@@ -1,413 +1,432 @@
/*
* Iris is a World Generator for Minecraft Bukkit Servers
* Copyright (c) 2022 Arcane Arts (Volmit Software)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.volmit.iris.engine.platform;
import com.volmit.iris.Iris;
import com.volmit.iris.core.loader.IrisData;
import com.volmit.iris.core.nms.INMS;
import com.volmit.iris.core.service.StudioSVC;
import com.volmit.iris.engine.IrisEngine;
import com.volmit.iris.engine.data.chunk.TerrainChunk;
import com.volmit.iris.engine.framework.Engine;
import com.volmit.iris.engine.framework.EngineTarget;
import com.volmit.iris.engine.object.IrisDimension;
import com.volmit.iris.engine.object.IrisWorld;
import com.volmit.iris.engine.object.StudioMode;
import com.volmit.iris.engine.platform.studio.StudioGenerator;
import com.volmit.iris.util.collection.KList;
import com.volmit.iris.util.data.IrisBiomeStorage;
import com.volmit.iris.util.hunk.Hunk;
import com.volmit.iris.util.hunk.view.BiomeGridHunkHolder;
import com.volmit.iris.util.hunk.view.ChunkDataHunkHolder;
import com.volmit.iris.util.io.ReactiveFolder;
import com.volmit.iris.util.scheduling.ChronoLatch;
import com.volmit.iris.util.scheduling.J;
import com.volmit.iris.util.scheduling.Looper;
import lombok.Data;
import lombok.EqualsAndHashCode;
import lombok.Setter;
import org.bukkit.*;
import org.bukkit.block.Biome;
import org.bukkit.block.data.BlockData;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.world.WorldInitEvent;
import org.bukkit.generator.BiomeProvider;
import org.bukkit.generator.BlockPopulator;
import org.bukkit.generator.ChunkGenerator;
import org.bukkit.generator.WorldInfo;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.io.File;
import java.lang.reflect.Field;
import java.util.List;
import java.util.Random;
import java.util.concurrent.Semaphore;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock;
import java.util.function.Consumer;
@EqualsAndHashCode(callSuper = true)
@Data
public class BukkitChunkGenerator extends ChunkGenerator implements PlatformChunkGenerator, Listener {
private static final int LOAD_LOCKS = Runtime.getRuntime().availableProcessors() * 4;
private final Semaphore loadLock;
private final IrisWorld world;
private final File dataLocation;
private final String dimensionKey;
private final ReactiveFolder folder;
private final ReentrantLock lock = new ReentrantLock();
private final KList<BlockPopulator> populators;
private final ChronoLatch hotloadChecker;
private final AtomicBoolean setup;
private final boolean studio;
private final AtomicInteger a = new AtomicInteger(0);
private Engine engine;
private Looper hotloader;
private StudioMode lastMode;
private DummyBiomeProvider dummyBiomeProvider;
@Setter
private StudioGenerator studioGenerator;
private boolean initialized = false;
public BukkitChunkGenerator(IrisWorld world, boolean studio, File dataLocation, String dimensionKey) {
setup = new AtomicBoolean(false);
studioGenerator = null;
dummyBiomeProvider = new DummyBiomeProvider();
populators = new KList<>();
loadLock = new Semaphore(LOAD_LOCKS);
this.world = world;
this.hotloadChecker = new ChronoLatch(1000, false);
this.studio = studio;
this.dataLocation = dataLocation;
this.dimensionKey = dimensionKey;
this.folder = new ReactiveFolder(dataLocation, (_a, _b, _c) -> hotload());
Bukkit.getServer().getPluginManager().registerEvents(this, Iris.instance);
}
private static Field getField(Class clazz, String fieldName)
throws NoSuchFieldException {
try {
return clazz.getDeclaredField(fieldName);
} catch (NoSuchFieldException e) {
Class superClass = clazz.getSuperclass();
if (superClass == null) {
throw e;
} else {
return getField(superClass, fieldName);
}
}
}
@EventHandler
public void onWorldInit(WorldInitEvent event) {
try {
if (!initialized) {
world.setRawWorldSeed(event.getWorld().getSeed());
if (world.name().equals(event.getWorld().getName())) {
INMS.get().inject(event.getWorld().getSeed(), getEngine(event.getWorld()), event.getWorld());
Iris.info("Injected Iris Biome Source into " + event.getWorld().getName());
initialized = true;
}
}
} catch (Throwable e) {
e.printStackTrace();
}
}
private void setupEngine() {
IrisData data = IrisData.get(dataLocation);
IrisDimension dimension = data.getDimensionLoader().load(dimensionKey);
if (dimension == null) {
Iris.error("Oh No! There's no pack in " + data.getDataFolder().getPath() + " or... there's no dimension for the key " + dimensionKey);
IrisDimension test = IrisData.loadAnyDimension(dimensionKey);
if (test != null) {
Iris.warn("Looks like " + dimensionKey + " exists in " + test.getLoadFile().getPath() + " ");
Iris.service(StudioSVC.class).installIntoWorld(Iris.getSender(), dimensionKey, dataLocation.getParentFile().getParentFile());
Iris.warn("Attempted to install into " + data.getDataFolder().getPath());
data.dump();
data.clearLists();
test = data.getDimensionLoader().load(dimensionKey);
if (test != null) {
Iris.success("Woo! Patched the Engine!");
dimension = test;
} else {
Iris.error("Failed to patch dimension!");
throw new RuntimeException("Missing Dimension: " + dimensionKey);
}
} else {
Iris.error("Nope, you don't have an installation containing " + dimensionKey + " try downloading it?");
throw new RuntimeException("Missing Dimension: " + dimensionKey);
}
}
lastMode = StudioMode.NORMAL;
engine = new IrisEngine(new EngineTarget(world, dimension, data), studio);
populators.clear();
}
@Override
public void injectChunkReplacement(World world, int x, int z, Consumer<Runnable> jobs) {
try {
loadLock.acquire();
IrisBiomeStorage st = new IrisBiomeStorage();
TerrainChunk tc = TerrainChunk.createUnsafe(world, st);
Hunk<BlockData> blocks = Hunk.view(tc);
Hunk<Biome> biomes = Hunk.view(tc, tc.getMinHeight(), tc.getMaxHeight());
this.world.bind(world);
getEngine().generate(x << 4, z << 4, blocks, biomes, true);
Iris.debug("Regenerated " + x + " " + z);
int t = 0;
for (int i = getEngine().getHeight() >> 4; i >= 0; i--) {
if (!world.isChunkLoaded(x, z)) {
continue;
}
Chunk c = world.getChunkAt(x, z);
for (Entity ee : c.getEntities()) {
if (ee instanceof Player) {
continue;
}
J.s(ee::remove);
}
J.s(() -> engine.getWorldManager().onChunkLoad(c, false));
int finalI = i;
jobs.accept(() -> {
for (int xx = 0; xx < 16; xx++) {
for (int yy = 0; yy < 16; yy++) {
for (int zz = 0; zz < 16; zz++) {
if (yy + (finalI << 4) >= engine.getHeight() || yy + (finalI << 4) < 0) {
continue;
}
c.getBlock(xx, yy + (finalI << 4) + world.getMinHeight(), zz)
.setBlockData(tc.getBlockData(xx, yy + (finalI << 4) + world.getMinHeight(), zz), false);
}
}
}
});
}
loadLock.release();
} catch (Throwable e) {
loadLock.release();
Iris.error("======================================");
e.printStackTrace();
Iris.reportErrorChunk(x, z, e, "CHUNK");
Iris.error("======================================");
ChunkData d = Bukkit.createChunkData(world);
for (int i = 0; i < 16; i++) {
for (int j = 0; j < 16; j++) {
d.setBlock(i, 0, j, Material.RED_GLAZED_TERRACOTTA.createBlockData());
}
}
}
}
private Engine getEngine(WorldInfo world) {
if (setup.get()) {
return getEngine();
}
lock.lock();
if (setup.get()) {
return getEngine();
}
setup.set(true);
getWorld().setRawWorldSeed(world.getSeed());
setupEngine();
this.hotloader = studio ? new Looper() {
@Override
protected long loop() {
if (hotloadChecker.flip()) {
folder.check();
}
return 250;
}
} : null;
if (studio) {
hotloader.setPriority(Thread.MIN_PRIORITY);
hotloader.start();
hotloader.setName(getTarget().getWorld().name() + " Hotloader");
}
lock.unlock();
return engine;
}
@Override
public void close() {
withExclusiveControl(() -> {
if (isStudio()) {
hotloader.interrupt();
}
getEngine().close();
folder.clear();
populators.clear();
});
}
@Override
public boolean isStudio() {
return studio;
}
@Override
public void hotload() {
if (!isStudio()) {
return;
}
withExclusiveControl(() -> getEngine().hotload());
}
public void withExclusiveControl(Runnable r) {
J.a(() -> {
try {
loadLock.acquire(LOAD_LOCKS);
r.run();
loadLock.release(LOAD_LOCKS);
} catch (Throwable e) {
Iris.reportError(e);
}
});
}
@Override
public void touch(World world) {
getEngine(world);
}
@Override
public void generateNoise(@NotNull WorldInfo world, @NotNull Random random, int x, int z, @NotNull ChunkGenerator.ChunkData d) {
try {
getEngine(world);
computeStudioGenerator();
TerrainChunk tc = TerrainChunk.create(d, new IrisBiomeStorage());
this.world.bind(world);
if (studioGenerator != null) {
studioGenerator.generateChunk(getEngine(), tc, x, z);
} else {
ChunkDataHunkHolder blocks = new ChunkDataHunkHolder(tc);
BiomeGridHunkHolder biomes = new BiomeGridHunkHolder(tc, tc.getMinHeight(), tc.getMaxHeight());
getEngine().generate(x << 4, z << 4, blocks, biomes, false);
blocks.apply();
biomes.apply();
}
Iris.debug("Generated " + x + " " + z);
} catch (Throwable e) {
Iris.error("======================================");
e.printStackTrace();
Iris.reportErrorChunk(x, z, e, "CHUNK");
Iris.error("======================================");
for (int i = 0; i < 16; i++) {
for (int j = 0; j < 16; j++) {
d.setBlock(i, 0, j, Material.RED_GLAZED_TERRACOTTA.createBlockData());
}
}
}
}
@Override
public int getBaseHeight(@NotNull WorldInfo worldInfo, @NotNull Random random, int x, int z, @NotNull HeightMap heightMap) {
return 4;
}
private void computeStudioGenerator() {
if (!getEngine().getDimension().getStudioMode().equals(lastMode)) {
lastMode = getEngine().getDimension().getStudioMode();
getEngine().getDimension().getStudioMode().inject(this);
}
}
@NotNull
@Override
public List<BlockPopulator> getDefaultPopulators(@NotNull World world) {
return populators;
}
@Override
public boolean isParallelCapable() {
return true;
}
@Override
public boolean shouldGenerateCaves() {
return false;
}
@Override
public boolean shouldGenerateDecorations() {
return false;
}
@Override
public boolean shouldGenerateMobs() {
return false;
}
@Override
public boolean shouldGenerateStructures() {
return false;
}
@Override
public boolean shouldGenerateNoise() {
return false;
}
@Override
public boolean shouldGenerateSurface() {
return false;
}
@Override
public boolean shouldGenerateBedrock() {
return false;
}
@Nullable
@Override
public BiomeProvider getDefaultBiomeProvider(@NotNull WorldInfo worldInfo) {
return dummyBiomeProvider;
}
}
/*
* Iris is a World Generator for Minecraft Bukkit Servers
* Copyright (c) 2022 Arcane Arts (Volmit Software)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.volmit.iris.engine.platform;
import com.volmit.iris.Iris;
import com.volmit.iris.core.loader.IrisData;
import com.volmit.iris.core.nms.INMS;
import com.volmit.iris.core.service.StudioSVC;
import com.volmit.iris.engine.IrisEngine;
import com.volmit.iris.engine.data.chunk.TerrainChunk;
import com.volmit.iris.engine.framework.Engine;
import com.volmit.iris.engine.framework.EngineTarget;
import com.volmit.iris.engine.object.IrisDimension;
import com.volmit.iris.engine.object.IrisWorld;
import com.volmit.iris.engine.object.StudioMode;
import com.volmit.iris.engine.platform.studio.StudioGenerator;
import com.volmit.iris.util.collection.KList;
import com.volmit.iris.util.data.IrisBiomeStorage;
import com.volmit.iris.util.hunk.Hunk;
import com.volmit.iris.util.hunk.view.BiomeGridHunkHolder;
import com.volmit.iris.util.hunk.view.ChunkDataHunkHolder;
import com.volmit.iris.util.io.ReactiveFolder;
import com.volmit.iris.util.scheduling.ChronoLatch;
import com.volmit.iris.util.scheduling.J;
import com.volmit.iris.util.scheduling.Looper;
import lombok.Data;
import lombok.EqualsAndHashCode;
import lombok.Setter;
import org.bukkit.*;
import org.bukkit.block.Biome;
import org.bukkit.block.data.BlockData;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.world.WorldInitEvent;
import org.bukkit.generator.BiomeProvider;
import org.bukkit.generator.BlockPopulator;
import org.bukkit.generator.ChunkGenerator;
import org.bukkit.generator.WorldInfo;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.io.File;
import java.lang.reflect.Field;
import java.util.List;
import java.util.Random;
import java.util.concurrent.Semaphore;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock;
import java.util.function.Consumer;
@EqualsAndHashCode(callSuper = true)
@Data
public class BukkitChunkGenerator extends ChunkGenerator implements PlatformChunkGenerator, Listener {
private static final int LOAD_LOCKS = Runtime.getRuntime().availableProcessors() * 4;
private final Semaphore loadLock;
private final IrisWorld world;
private final File dataLocation;
private final String dimensionKey;
private final ReactiveFolder folder;
private final ReentrantLock lock = new ReentrantLock();
private final KList<BlockPopulator> populators;
private final ChronoLatch hotloadChecker;
private final AtomicBoolean setup;
private final boolean studio;
private final AtomicInteger a = new AtomicInteger(0);
private Engine engine;
private Looper hotloader;
private StudioMode lastMode;
private DummyBiomeProvider dummyBiomeProvider;
@Setter
private StudioGenerator studioGenerator;
private boolean initialized = false;
public BukkitChunkGenerator(IrisWorld world, boolean studio, File dataLocation, String dimensionKey) {
setup = new AtomicBoolean(false);
studioGenerator = null;
dummyBiomeProvider = new DummyBiomeProvider();
populators = new KList<>();
loadLock = new Semaphore(LOAD_LOCKS);
this.world = world;
this.hotloadChecker = new ChronoLatch(1000, false);
this.studio = studio;
this.dataLocation = dataLocation;
this.dimensionKey = dimensionKey;
this.folder = new ReactiveFolder(dataLocation, (_a, _b, _c) -> hotload());
Bukkit.getServer().getPluginManager().registerEvents(this, Iris.instance);
}
private static Field getField(Class clazz, String fieldName)
throws NoSuchFieldException {
try {
return clazz.getDeclaredField(fieldName);
} catch (NoSuchFieldException e) {
Class superClass = clazz.getSuperclass();
if (superClass == null) {
throw e;
} else {
return getField(superClass, fieldName);
}
}
}
@EventHandler
public void onWorldInit(WorldInitEvent event) {
try {
if (!initialized) {
world.setRawWorldSeed(event.getWorld().getSeed());
if (world.name().equals(event.getWorld().getName())) {
Engine engine = getEngine(event.getWorld());
if (engine == null) {
Iris.warn("Failed to get Engine!");
J.s(() -> {
Engine engine1 = getEngine(event.getWorld());
if (engine1 != null) {
try {
INMS.get().inject(event.getWorld().getSeed(), engine1, event.getWorld());
Iris.info("Injected Iris Biome Source into " + event.getWorld().getName());
initialized = true;
} catch (Throwable e) {
e.printStackTrace();
}
}
}, 10);
} else {
INMS.get().inject(event.getWorld().getSeed(), engine, event.getWorld());
Iris.info("Injected Iris Biome Source into " + event.getWorld().getName());
initialized = true;
}
}
}
} catch (Throwable e) {
e.printStackTrace();
}
}
private void setupEngine() {
IrisData data = IrisData.get(dataLocation);
IrisDimension dimension = data.getDimensionLoader().load(dimensionKey);
if (dimension == null) {
Iris.error("Oh No! There's no pack in " + data.getDataFolder().getPath() + " or... there's no dimension for the key " + dimensionKey);
IrisDimension test = IrisData.loadAnyDimension(dimensionKey);
if (test != null) {
Iris.warn("Looks like " + dimensionKey + " exists in " + test.getLoadFile().getPath() + " ");
Iris.service(StudioSVC.class).installIntoWorld(Iris.getSender(), dimensionKey, dataLocation.getParentFile().getParentFile());
Iris.warn("Attempted to install into " + data.getDataFolder().getPath());
data.dump();
data.clearLists();
test = data.getDimensionLoader().load(dimensionKey);
if (test != null) {
Iris.success("Woo! Patched the Engine!");
dimension = test;
} else {
Iris.error("Failed to patch dimension!");
throw new RuntimeException("Missing Dimension: " + dimensionKey);
}
} else {
Iris.error("Nope, you don't have an installation containing " + dimensionKey + " try downloading it?");
throw new RuntimeException("Missing Dimension: " + dimensionKey);
}
}
lastMode = StudioMode.NORMAL;
engine = new IrisEngine(new EngineTarget(world, dimension, data), studio);
populators.clear();
}
@Override
public void injectChunkReplacement(World world, int x, int z, Consumer<Runnable> jobs) {
try {
loadLock.acquire();
IrisBiomeStorage st = new IrisBiomeStorage();
TerrainChunk tc = TerrainChunk.createUnsafe(world, st);
Hunk<BlockData> blocks = Hunk.view(tc);
Hunk<Biome> biomes = Hunk.view(tc, tc.getMinHeight(), tc.getMaxHeight());
this.world.bind(world);
getEngine().generate(x << 4, z << 4, blocks, biomes, true);
Iris.debug("Regenerated " + x + " " + z);
int t = 0;
for (int i = getEngine().getHeight() >> 4; i >= 0; i--) {
if (!world.isChunkLoaded(x, z)) {
continue;
}
Chunk c = world.getChunkAt(x, z);
for (Entity ee : c.getEntities()) {
if (ee instanceof Player) {
continue;
}
J.s(ee::remove);
}
J.s(() -> engine.getWorldManager().onChunkLoad(c, false));
int finalI = i;
jobs.accept(() -> {
for (int xx = 0; xx < 16; xx++) {
for (int yy = 0; yy < 16; yy++) {
for (int zz = 0; zz < 16; zz++) {
if (yy + (finalI << 4) >= engine.getHeight() || yy + (finalI << 4) < 0) {
continue;
}
c.getBlock(xx, yy + (finalI << 4) + world.getMinHeight(), zz)
.setBlockData(tc.getBlockData(xx, yy + (finalI << 4) + world.getMinHeight(), zz), false);
}
}
}
});
}
loadLock.release();
} catch (Throwable e) {
loadLock.release();
Iris.error("======================================");
e.printStackTrace();
Iris.reportErrorChunk(x, z, e, "CHUNK");
Iris.error("======================================");
ChunkData d = Bukkit.createChunkData(world);
for (int i = 0; i < 16; i++) {
for (int j = 0; j < 16; j++) {
d.setBlock(i, 0, j, Material.RED_GLAZED_TERRACOTTA.createBlockData());
}
}
}
}
private Engine getEngine(WorldInfo world) {
if (setup.get()) {
return getEngine();
}
lock.lock();
try {
if (setup.get()) {
return getEngine();
}
getWorld().setRawWorldSeed(world.getSeed());
setupEngine();
setup.set(true);
this.hotloader = studio ? new Looper() {
@Override
protected long loop() {
if (hotloadChecker.flip()) {
folder.check();
}
return 250;
}
} : null;
if (studio) {
hotloader.setPriority(Thread.MIN_PRIORITY);
hotloader.start();
hotloader.setName(getTarget().getWorld().name() + " Hotloader");
}
return engine;
} finally {
lock.unlock();
}
}
@Override
public void close() {
withExclusiveControl(() -> {
if (isStudio()) {
hotloader.interrupt();
}
getEngine().close();
folder.clear();
populators.clear();
});
}
@Override
public boolean isStudio() {
return studio;
}
@Override
public void hotload() {
if (!isStudio()) {
return;
}
withExclusiveControl(() -> getEngine().hotload());
}
public void withExclusiveControl(Runnable r) {
J.a(() -> {
try {
loadLock.acquire(LOAD_LOCKS);
r.run();
loadLock.release(LOAD_LOCKS);
} catch (Throwable e) {
Iris.reportError(e);
}
});
}
@Override
public void touch(World world) {
getEngine(world);
}
@Override
public void generateNoise(@NotNull WorldInfo world, @NotNull Random random, int x, int z, @NotNull ChunkGenerator.ChunkData d) {
try {
getEngine(world);
computeStudioGenerator();
TerrainChunk tc = TerrainChunk.create(d, new IrisBiomeStorage());
this.world.bind(world);
if (studioGenerator != null) {
studioGenerator.generateChunk(getEngine(), tc, x, z);
} else {
ChunkDataHunkHolder blocks = new ChunkDataHunkHolder(tc);
BiomeGridHunkHolder biomes = new BiomeGridHunkHolder(tc, tc.getMinHeight(), tc.getMaxHeight());
getEngine().generate(x << 4, z << 4, blocks, biomes, false);
blocks.apply();
biomes.apply();
}
Iris.debug("Generated " + x + " " + z);
} catch (Throwable e) {
Iris.error("======================================");
e.printStackTrace();
Iris.reportErrorChunk(x, z, e, "CHUNK");
Iris.error("======================================");
for (int i = 0; i < 16; i++) {
for (int j = 0; j < 16; j++) {
d.setBlock(i, 0, j, Material.RED_GLAZED_TERRACOTTA.createBlockData());
}
}
}
}
@Override
public int getBaseHeight(@NotNull WorldInfo worldInfo, @NotNull Random random, int x, int z, @NotNull HeightMap heightMap) {
return 4;
}
private void computeStudioGenerator() {
if (!getEngine().getDimension().getStudioMode().equals(lastMode)) {
lastMode = getEngine().getDimension().getStudioMode();
getEngine().getDimension().getStudioMode().inject(this);
}
}
@NotNull
@Override
public List<BlockPopulator> getDefaultPopulators(@NotNull World world) {
return populators;
}
@Override
public boolean isParallelCapable() {
return true;
}
@Override
public boolean shouldGenerateCaves() {
return false;
}
@Override
public boolean shouldGenerateDecorations() {
return false;
}
@Override
public boolean shouldGenerateMobs() {
return false;
}
@Override
public boolean shouldGenerateStructures() {
return false;
}
@Override
public boolean shouldGenerateNoise() {
return false;
}
@Override
public boolean shouldGenerateSurface() {
return false;
}
@Override
public boolean shouldGenerateBedrock() {
return false;
}
@Nullable
@Override
public BiomeProvider getDefaultBiomeProvider(@NotNull WorldInfo worldInfo) {
return dummyBiomeProvider;
}
}