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cleanup and improve merger
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parent
dbe9f81091
commit
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@ -4,23 +4,23 @@ import com.volmit.iris.Iris;
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import com.volmit.iris.core.nms.INMS;
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import com.volmit.iris.engine.framework.Engine;
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import com.volmit.iris.engine.object.annotations.Desc;
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import com.volmit.iris.util.context.ChunkContext;
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import com.volmit.iris.util.data.palette.QuartPos;
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import com.volmit.iris.util.context.ChunkedDataCache;
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import com.volmit.iris.util.format.Form;
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import com.volmit.iris.util.hunk.Hunk;
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import com.volmit.iris.util.hunk.view.ChunkDataHunkHolder;
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import com.volmit.iris.util.math.RollingSequence;
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import com.volmit.iris.util.parallel.BurstExecutor;
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import com.volmit.iris.util.parallel.MultiBurst;
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import com.volmit.iris.util.scheduling.PrecisionStopwatch;
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import lombok.AllArgsConstructor;
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import lombok.Data;
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import lombok.NoArgsConstructor;
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import org.bukkit.Location;
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import org.bukkit.block.Biome;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.generator.ChunkGenerator;
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import java.util.Arrays;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.stream.IntStream;
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@AllArgsConstructor
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@NoArgsConstructor
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@ -51,23 +51,23 @@ public class IrisMerger {
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try {
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PrecisionStopwatch p = PrecisionStopwatch.start();
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Hunk<BlockData> vh = Hunk.newArrayHunk(
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16,
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engine.getMemoryWorld().getBukkit().getMaxHeight() - engine.getMemoryWorld().getBukkit().getMinHeight(),
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16
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);
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Hunk<Biome> vbh = Hunk.newArrayHunk(
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16,
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engine.getMemoryWorld().getBukkit().getMaxHeight() - engine.getMemoryWorld().getBukkit().getMinHeight(),
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16
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);
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var memoryWorld = engine.getMemoryWorld();
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var bukkit = memoryWorld.getBukkit();
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memoryWorldToHunk(engine.getMemoryWorld().getChunkData(x, z), vh, vbh, engine);
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var chunkData = memoryWorld.getChunkData(x, z);
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var vh = new ChunkDataHunkHolder(chunkData);
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int totalHeight = engine.getMemoryWorld().getBukkit().getMaxHeight() - engine.getMemoryWorld().getBukkit().getMinHeight();
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int minHeight = Math.abs(engine.getMemoryWorld().getBukkit().getMinHeight());
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int totalHeight = bukkit.getMaxHeight() - bukkit.getMinHeight();
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int minHeight = Math.abs(bukkit.getMinHeight());
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var world = engine.getWorld().realWorld();
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int wX = x << 4;
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int wZ = z << 4;
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BurstExecutor b = MultiBurst.burst.burst();
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var cache = new ChunkedDataCache<>(b, engine.getComplex().getHeightStream(), wX, wZ);
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b.complete();
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ChunkContext context = new ChunkContext(x << 4, z << 4, engine.getComplex());
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boolean vanillaMode = false;
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Set<Biome> caveBiomes = new HashSet<>(Arrays.asList(
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@ -76,31 +76,35 @@ public class IrisMerger {
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Biome.DEEP_DARK
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));
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var nms = INMS.get();
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var flag = new Flags(false, false, true, false, false).value();
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for (int xx = 0; xx < 16; xx++) {
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for (int zz = 0; zz < 16; zz++) {
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for (int y = 0; y < totalHeight; y++) {
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int height = (int) Math.ceil(context.getHeight().get(xx, zz) - depth);
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int height = (int) Math.ceil(cache.get(xx, zz) - depth);
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if (y < height || vanillaMode) {
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BlockData blockData = vh.get(xx, y, zz);
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Biome biome = vbh.get(xx, y, zz);
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if (blockData != null) {
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INMS.get().setBlock(
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engine.getWorld().realWorld(),
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x * 16 + xx,
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y - minHeight,
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z * 16 + zz,
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blockData,
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new Flags(false, false, true, false, false).value(),
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0
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);
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nms.setBlock(
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world,
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wX + xx,
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y - minHeight,
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wZ + zz,
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blockData,
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flag,
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0
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);
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//TODO improve?
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if (nms.hasTile(blockData.getMaterial())) {
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var tile = nms.serializeTile(new Location(bukkit, wX + xx, y - minHeight, wZ + zz));
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if (tile != null) {
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nms.deserializeTile(tile, new Location(world, wX + xx, y - minHeight, wZ + zz));
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}
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}
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if (biome != null && caveBiomes.contains(biome)) {
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engine.getWorld().realWorld().setBiome(
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x * 16 + xx,
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y - minHeight,
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z * 16 + zz,
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biome
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);
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if (x % 4 == 0 && z % 4 == 0 && y % 4 == 0) {
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var biome = chunkData.getBiome(xx, y, zz);
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if (caveBiomes.contains(biome)) {
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world.setBiome(wX + xx, y - minHeight, wZ + zz, biome);
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}
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}
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}
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@ -115,35 +119,6 @@ public class IrisMerger {
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}
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}
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private void memoryWorldToHunk(ChunkGenerator.ChunkData data, Hunk<BlockData> h, Hunk<Biome> b, Engine engine) {
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int minHeight = engine.getMemoryWorld().getBukkit().getMinHeight();
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int maxHeight = engine.getMemoryWorld().getBukkit().getMaxHeight();
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int minHeightAbs = Math.abs(minHeight);
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int height = maxHeight - minHeight;
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int minSection = minHeight >> 4;
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int maxSection = (maxHeight - 1) >> 4;
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for (int sectionY = minSection; sectionY <= maxSection; sectionY++) {
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int qY = QuartPos.fromSection(sectionY);
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for (int sX = 0; sX < 4; sX++) {
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for (int sZ = 0; sZ < 4; sZ++) {
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for (int sY = 0; sY < 4; sY++) {
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int localX = sX << 2;
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int localY = (qY << 2) + (sY << 2) - minHeight;
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int adjustedY = localY + minHeightAbs;
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int localZ = sZ << 2;
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if (localY < 0 || adjustedY >= height) {
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continue;
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}
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h.set(localX, adjustedY, localZ, data.getBlockData(localX, localY, localZ));
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b.set(localX, adjustedY, localZ, data.getBiome(localX, localY, localZ));
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}
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}
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}
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}
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}
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public record Flags(boolean listener, boolean flag, boolean client, boolean update, boolean physics) {
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public static Flags fromValue(int value) {
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return new Flags(
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