fixes seed inconsistency and a huge performance bump

This commit is contained in:
RePixelatedMC 2024-10-17 16:03:49 +02:00
parent 288e556f2a
commit dbe9f81091
2 changed files with 65 additions and 49 deletions

View File

@ -216,8 +216,8 @@ public class IrisEngine implements Engine {
}
memoryWorld = getMerger().isDatapackMode() ? Failable.get(() ->
getMerger().getGenerator() == null ?
INMS.get().createMemoryWorld(new WorldCreator("memoryworld")) :
INMS.get().createMemoryWorld(NamespacedKey.minecraft(getMerger().getGenerator()), new WorldCreator("memoryworld"))
INMS.get().createMemoryWorld(new WorldCreator("memoryworld").seed(getSeedManager().getSeed())) :
INMS.get().createMemoryWorld(NamespacedKey.minecraft(getMerger().getGenerator()), new WorldCreator("memoryworld").seed(getSeedManager().getSeed()))
) : null; // todo: experimental
per = memoryWorld.getBukkit().getPersistentDataContainer();
per.set(dk, PersistentDataType.STRING, getMerger().getGenerator());

View File

@ -3,34 +3,23 @@ package com.volmit.iris.engine.object;
import com.volmit.iris.Iris;
import com.volmit.iris.core.nms.INMS;
import com.volmit.iris.engine.framework.Engine;
import com.volmit.iris.engine.object.annotations.ArrayType;
import com.volmit.iris.engine.object.annotations.Desc;
import com.volmit.iris.engine.platform.BukkitChunkGenerator;
import com.volmit.iris.util.collection.KList;
import com.volmit.iris.util.context.ChunkContext;
import com.volmit.iris.util.documentation.BlockCoordinates;
import com.volmit.iris.util.data.palette.QuartPos;
import com.volmit.iris.util.format.Form;
import com.volmit.iris.util.hunk.Hunk;
import com.volmit.iris.util.math.*;
import com.volmit.iris.util.math.RollingSequence;
import com.volmit.iris.util.scheduling.PrecisionStopwatch;
import io.papermc.lib.PaperLib;
import lombok.AllArgsConstructor;
import lombok.Data;
import lombok.EqualsAndHashCode;
import lombok.NoArgsConstructor;
import lombok.experimental.Accessors;
import org.bukkit.HeightMap;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Biome;
import org.bukkit.block.Block;
import org.bukkit.block.data.BlockData;
import org.bukkit.generator.ChunkGenerator;
import java.util.*;
import java.util.concurrent.CopyOnWriteArrayList;
import java.util.function.Predicate;
import java.util.Arrays;
import java.util.HashSet;
import java.util.Set;
import java.util.stream.IntStream;
@AllArgsConstructor
@ -38,27 +27,15 @@ import java.util.stream.IntStream;
@Desc("Dimension Merging only supports 1 for now.")
@Data
public class IrisMerger {
// todo
/**
* Filler approach:
* - To see and detect ravines and such use a method to see the dimensions of the 2d plate
* - If there is air on the border of the chunk generate the next one as well
*
*/
private transient RollingSequence mergeDuration = new RollingSequence(20);
private transient Engine engine;
@Desc("Selected Generator")
private String generator;
@Desc("Uses the generator as a datapack key")
private boolean datapackMode;
// @Desc("Merging strategy")
// private IrisMergeStrategies mode;
@Desc("How deep till it should use vanilla terrain")
private int depth = 30;
@ -73,10 +50,17 @@ public class IrisMerger {
throw new IllegalStateException("World is null. Ensure that the world has been properly loaded.");
try {
PrecisionStopwatch p = PrecisionStopwatch.start();
Hunk<BlockData> vh = Hunk.newArrayHunk(16, engine.getMemoryWorld().getBukkit().getMaxHeight() - engine.getMemoryWorld().getBukkit().getMinHeight(), 16);
Hunk<Biome> vbh = Hunk.newArrayHunk(16, engine.getMemoryWorld().getBukkit().getMaxHeight() - engine.getMemoryWorld().getBukkit().getMinHeight(), 16);
Hunk<BlockData> vh = Hunk.newArrayHunk(
16,
engine.getMemoryWorld().getBukkit().getMaxHeight() - engine.getMemoryWorld().getBukkit().getMinHeight(),
16
);
Hunk<Biome> vbh = Hunk.newArrayHunk(
16,
engine.getMemoryWorld().getBukkit().getMaxHeight() - engine.getMemoryWorld().getBukkit().getMinHeight(),
16
);
memoryWorldToHunk(engine.getMemoryWorld().getChunkData(x, z), vh, vbh, engine);
@ -85,11 +69,13 @@ public class IrisMerger {
ChunkContext context = new ChunkContext(x << 4, z << 4, engine.getComplex());
boolean vanillaMode = false;
List<Biome> caveBiomes = Arrays.asList(
Set<Biome> caveBiomes = new HashSet<>(Arrays.asList(
Biome.DRIPSTONE_CAVES,
Biome.LUSH_CAVES,
Biome.DEEP_DARK
);
));
for (int xx = 0; xx < 16; xx++) {
for (int zz = 0; zz < 16; zz++) {
for (int y = 0; y < totalHeight; y++) {
@ -98,9 +84,23 @@ public class IrisMerger {
BlockData blockData = vh.get(xx, y, zz);
Biome biome = vbh.get(xx, y, zz);
if (blockData != null) {
INMS.get().setBlock(engine.getWorld().realWorld(), x * 16 + xx, y - minHeight, z * 16 + zz, blockData, new Flags(false, false, true, false, false).value(), 0);
INMS.get().setBlock(
engine.getWorld().realWorld(),
x * 16 + xx,
y - minHeight,
z * 16 + zz,
blockData,
new Flags(false, false, true, false, false).value(),
0
);
if (biome != null && caveBiomes.contains(biome)) {
engine.getWorld().realWorld().setBiome(x * 16 + xx, y - minHeight, z * 16 + zz, biome);
engine.getWorld().realWorld().setBiome(
x * 16 + xx,
y - minHeight,
z * 16 + zz,
biome
);
}
}
}
@ -117,25 +117,42 @@ public class IrisMerger {
private void memoryWorldToHunk(ChunkGenerator.ChunkData data, Hunk<BlockData> h, Hunk<Biome> b, Engine engine) {
int minHeight = engine.getMemoryWorld().getBukkit().getMinHeight();
int maxHeight = engine.getMemoryWorld().getBukkit().getMaxHeight();
int minHeightAbs = Math.abs(minHeight);
int height = engine.getMemoryWorld().getBukkit().getMaxHeight() - minHeight;
int height = maxHeight - minHeight;
int minSection = minHeight >> 4;
int maxSection = (maxHeight - 1) >> 4;
IntStream.range(0, height).parallel().forEach(y -> {
int dataY = y - minHeightAbs;
for (int x = 0; x < 16; x++) {
for (int z = 0; z < 16; z++) {
BlockData block = data.getBlockData(x, dataY, z);
Biome biome = data.getBiome(x, dataY, z);
h.set(x, y, z, block);
b.set(x, y, z, biome);
for (int sectionY = minSection; sectionY <= maxSection; sectionY++) {
int qY = QuartPos.fromSection(sectionY);
for (int sX = 0; sX < 4; sX++) {
for (int sZ = 0; sZ < 4; sZ++) {
for (int sY = 0; sY < 4; sY++) {
int localX = sX << 2;
int localY = (qY << 2) + (sY << 2) - minHeight;
int adjustedY = localY + minHeightAbs;
int localZ = sZ << 2;
if (localY < 0 || adjustedY >= height) {
continue;
}
h.set(localX, adjustedY, localZ, data.getBlockData(localX, localY, localZ));
b.set(localX, adjustedY, localZ, data.getBiome(localX, localY, localZ));
}
}
}
});
}
}
public record Flags(boolean listener, boolean flag, boolean client, boolean update, boolean physics) {
public static Flags fromValue(int value) {
return new Flags((value & 1024) != 0, (value & 64) != 0, (value & 2) != 0, (value & 1) != 0, (value & 16) == 0);
return new Flags(
(value & 1024) != 0,
(value & 64) != 0,
(value & 2) != 0,
(value & 1) != 0,
(value & 16) == 0
);
}
public int value() {
@ -148,5 +165,4 @@ public class IrisMerger {
return value;
}
}
}