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Remove unused addNoise field on pos
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@ -41,59 +41,37 @@ import java.io.IOException;
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@Desc("Represents an Iris zone")
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public class IrisFeature {
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@Required
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@Desc("The block radius of this zone")
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private double blockRadius = 32;
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@MinNumber(0)
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@MaxNumber(1)
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@Required
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@Desc("The chance an object that should be place actually will place. Set to below 1 to affect objects in this zone")
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private double objectChance = 1;
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@Required
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@Desc("The interpolation radius of this zone")
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private double interpolationRadius = 7;
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@Required
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@MaxNumber(1)
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@MinNumber(0)
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@Desc("The strength of this effect")
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private double strength = 0.75;
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@Required
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private double strength = 1;
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@Desc("The interpolator to use for smoothing the strength")
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private InterpolationMethod interpolator = InterpolationMethod.BILINEAR_STARCAST_9;
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@Required
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@Desc("If set, this will shift the terrain height in blocks (up or down)")
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private double shiftHeight = 0;
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@Required
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@Desc("If set, this will force the terrain closer to the specified height.")
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private double convergeToHeight = -1;
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@Required
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@Desc("Multiplies the input noise")
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private double multiplyHeight = 1;
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@Required
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@Desc("Invert the zone so that anything outside this zone is affected.")
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private boolean invertZone = false;
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@Required
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@Desc("Add additional noise to this spot")
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private IrisGeneratorStyle addNoise = null;
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@Desc("Fracture the radius ring with additional noise")
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private IrisGeneratorStyle fractureRadius = null;
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