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More removals
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@ -137,6 +137,6 @@ public class IrisDecorantActuator extends EngineAssignedActuator<BlockData> {
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}
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}
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private boolean shouldRayDecorate() {
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private boolean shouldRayDecorate() {
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return getEngine().getDimension().isCarving() || getEngine().getDimension().isCaves() || getEngine().getDimension().isRavines();
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return false; // TODO CAVES
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}
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}
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}
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}
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@ -166,29 +166,12 @@ public class IrisDimension extends IrisRegistrant {
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@Desc("The placement style of biomes")
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@Desc("The placement style of biomes")
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private IrisGeneratorStyle caveBiomeStyle = NoiseStyle.CELLULAR_IRIS_DOUBLE.style();
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private IrisGeneratorStyle caveBiomeStyle = NoiseStyle.CELLULAR_IRIS_DOUBLE.style();
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@Desc("Generate caves or not.")
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private boolean caves = true;
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@Desc("Instead of filling objects with air, fills them with cobweb so you can see them")
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@Desc("Instead of filling objects with air, fills them with cobweb so you can see them")
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private boolean debugSmartBore = false;
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private boolean debugSmartBore = false;
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@Desc("Carve terrain or not")
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private boolean carving = true;
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@Desc("Generate decorations or not")
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@Desc("Generate decorations or not")
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private boolean decorate = true;
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private boolean decorate = true;
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@Desc("Generate ravines or not")
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private boolean ravines = false;
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@MinNumber(1)
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@Desc("The rarity of a ravine layer having a lib (or rib) that sticks in or out by one block. Minecraft's default is 3.")
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private int ravineRibRarity = 2;
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@MinNumber(1)
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@Desc("The rarity of ravines. Each chunk has a 1 in X chance")
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private int ravineRarity = 50;
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@Desc("Use post processing or not")
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@Desc("Use post processing or not")
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private boolean postProcessing = true;
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private boolean postProcessing = true;
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@ -198,9 +181,6 @@ public class IrisDimension extends IrisRegistrant {
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@Desc("Add painted walls in post processing")
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@Desc("Add painted walls in post processing")
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private boolean postProcessingWalls = true;
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private boolean postProcessingWalls = true;
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@Desc("Use post processing for caves or not")
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private boolean postProcessCaves = true;
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@Desc("The world environment")
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@Desc("The world environment")
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private Environment environment = Environment.NORMAL;
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private Environment environment = Environment.NORMAL;
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