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1.4 KiB
1.4 KiB
Providing Backward Compatibility for BeamMP Lua
KiuToi provides almost full support for lua plugins with BeamMP. All necessary methods have been created, and testing has revealed the following nuances:
KiuToi does not support: MP.Set()
Economic Rework V2.0 (Paid, Discord (RU): Hlebushek)
- To obtain
pluginPath
, use:debug.getinfo(1).source:gsub("\\","/")
=>debug.getinfo(1).source:gsub("\\","/"):gsub("@", "")
as the path returns with@
, which broke the plugin.
Cobalt Essentials V1.7.5 (Free, github)
- To obtain
pluginPath
, use:debug.getinfo(1).source:gsub("\\","/")
=>debug.getinfo(1).source:gsub("\\","/"):gsub("@", "")
as the path returns with@
, which broke the plugin.
A Little About How it Works
Plugin loading goes through several stages:
- The
plugins/
folder is scanned. - If the folder is not in PyPlugins and there are
*.lua
files in the folder, then it is added as a plugin folder, let's say it will beplugins/LuaPlugin
- Next,
lua.loadfile({filename})
is performed from this folder (this is the standard method in lua). - Finally, the
onInit()
function is called, and an event is triggered. - If no errors occur during the execution of
onInit()
, you can see the messageLua plugins: LuaPlugin:ok
through thelua_plugins
command.