56 Commits

Author SHA1 Message Date
8139cbf8bc 0.4.0 -> 0.4.1 2023-07-20 04:10:51 +03:00
eec7c8129d Add snowman support (Only one per player);
Optimize getting car_id;
Minor fixes;
2023-07-20 04:07:39 +03:00
158599dfc5 Debug t and m codes 2023-07-20 02:22:20 +03:00
06bd50f0fa Add UDP events: onChangePosition, onSentPing 2023-07-20 01:59:30 +03:00
e086fea2e9 Update __build__; 2023-07-20 01:56:36 +03:00
b6038ee6d0 Move code from case to func;
Add events for cars: onCarDelete, onCarReset;
Minor updates;
2023-07-20 01:54:52 +03:00
147e76e089 Remove some debug info;
Optimize code.
2023-07-20 01:38:56 +03:00
56b9049dcb BeamMP_version 2023-07-20 01:37:52 +03:00
78d323644d Remove some debug data! 2023-07-20 01:34:39 +03:00
310c47162c FIX config.enc 2023-07-20 01:27:01 +03:00
27d49cf5cc Update TODOs 2023-07-20 01:15:32 +03:00
a5a7a5dfc9 Add events onCarSpawn, onCarEdited 2023-07-19 22:59:30 +03:00
f6ff018b03 connect_time 2023-07-19 21:53:08 +03:00
1829113ae5 Add upload use_queue 2023-07-19 21:22:29 +03:00
e72c371e20 Minor updates 2023-07-19 21:10:26 +03:00
57b7cebeca Minor updates 2023-07-19 21:10:04 +03:00
2a2d55946e Update config_provider 2023-07-19 21:04:05 +03:00
ea2d715cae DO Speed limiter;
Minor fixes;
2023-07-19 20:23:16 +03:00
102891c8e8 0.3.0 -> 0.4.0 2023-07-19 03:53:27 +03:00
46b0419340 Update TODOs 2023-07-19 03:50:33 +03:00
47cca3a0d8 Add UDP send;
Remove rights to spawn unicycle (For now);
Minor updates;
2023-07-19 03:48:57 +03:00
77ee76c0c0 UDP Part ready! 2023-07-19 03:45:02 +03:00
852e977a75 Fix set udp sock 2023-07-18 22:59:12 +03:00
407127ec97 Typing update 2023-07-18 22:58:34 +03:00
7dd3faac12 Update TODOs 2023-07-18 22:43:49 +03:00
ef69df10d6 Compress DATA 2023-07-18 22:40:35 +03:00
a226b17612 Compress DATA 2023-07-18 22:40:27 +03:00
69348e9339 Some fixes in onChatReceive 2023-07-18 22:33:49 +03:00
31d8cf7842 try to check_alive 2023-07-18 22:33:15 +03:00
45d45a820c Update TODOs 2023-07-18 22:31:41 +03:00
aa440a1e3d Update TODOs 2023-07-18 22:31:14 +03:00
63c9515e86 Add UDP part 2023-07-18 22:08:00 +03:00
cfeb2e9823 heartbeat fix 2023-07-18 19:53:02 +03:00
85b85114b5 heartbeat fix 2023-07-18 19:52:44 +03:00
792884d7b0 Disable __handle_packet...;
Fix "Invalid packet - header negative";
Fix _get_cid_vid;
Add dta to _handle_vehicle_codes;
Fix disconnected message.
2023-07-18 05:35:34 +03:00
a5b087f8b4 Disable __handle_packet...;
Fix "Invalid packet - header negative";
Fix _get_cid_vid;
Add dta to _handle_vehicle_codes;
Fix disconnected message.
2023-07-18 05:35:17 +03:00
a01567c89a Auto removing cars after disconnect 2023-07-18 04:14:46 +03:00
041883644c UDP... 2023-07-18 04:10:56 +03:00
3d33eec5fd Minor fix 2023-07-18 04:10:42 +03:00
3f2c5b24f9 Add Disconnected message 2023-07-17 22:26:42 +03:00
b7ea7ff362 Beta!!! 2023-07-17 21:28:25 +03:00
07ec15170b 0.2.3 -> 0.3.0 2023-07-17 21:26:28 +03:00
eb88af247c Add reset and edit for cars 2023-07-17 21:23:40 +03:00
6dedf518e2 Update TODOs 2023-07-17 21:22:58 +03:00
69ee180128 Fix 2023-07-17 19:42:56 +03:00
98f86b2248 Minor update 2023-07-17 18:16:07 +03:00
98ef332193 Update TODOs 2023-07-17 17:11:59 +03:00
642c91d59c Packets handled (Recursive finding second packet) 2023-07-17 17:04:25 +03:00
acdb32d900 Update TODOs 2023-07-17 14:25:07 +03:00
50b1e7b176 Recreate cars system;
Move code "O" to client._handle_vehicle_codes();
2023-07-17 14:18:52 +03:00
c9e6a0a9cd Change evens naming semantic 2023-07-16 16:14:16 +03:00
cd098571d9 Change evens naming semantic 2023-07-16 16:14:00 +03:00
a73b14f9b4 Fix car spawning 2023-07-16 10:42:34 +03:00
e3e5c6ecbb Update TODOs 2023-07-16 09:50:02 +03:00
5953923368 DO Sync cars;
DO Create cars;
2023-07-16 09:48:53 +03:00
580b836e39 Minor fixes 2023-07-16 09:37:38 +03:00
16 changed files with 672 additions and 299 deletions

View File

@@ -1,57 +1,67 @@
# KuiToi-Server
## About
**_[Status: Alpha]_** \
**_[Status: Beta]_** \
BeamingDrive Multiplayer (BeamMP) server compatible with BeamMP clients.
## TODOs
- [ ] Server core
- [x] Server core
- [x] BeamMP System
- [x] Private access (Without key, Direct connect)
- [x] Public access (With key, listing in Launcher)
- [X] Player authentication
- [ ] KuiToi System
- [ ] Servers counter
- [ ] Players counter
- [ ] Etc.
- [ ] TCP Server part:
- [x] TCP Server part:
- [x] Handle code
- [x] Understanding BeamMP header
- [x] Upload mods
- [x] Connecting to the world
- [x] Chat
- [x] Players online counter
- [ ] Car state synchronizations _(Codes: We, Vi)_
- [ ] "ABG:" (compressed data)
- [x] Packets handled (Recursive finding second packet)
- [ ] Client events
- [x] Car synchronizations:
- [x] State packets
- [x] Spawn cars
- [x] Delete cars
- [x] Edit cars
- [x] Reset cars
- [x] "ABG:" (compressed data)
- [x] Decompress data
- [ ] Vehicle data _(Code: Os)_
- [ ] UDP Server part:
- [ ] Players synchronizations _(Code: Zp)_
- [ ] Ping _(Code: p)_
- [x] Compress data
- [x] UDP Server part:
- [x] Ping
- [x] Position synchronizations
- [x] Additional:
- [ ] KuiToi System
- [ ] Servers counter
- [ ] Players counter
- [ ] Etc.
- [x] Logger
- [x] Just logging
- [x] Log in file
- [x] Log history (.1.log, .2.log, ...)
- [x] Console:
- [x] Tabulation
- [x] _~~(By design)~~_ Static text (bug)
- [x] History
- [x] Autocomplete
- [x] Events System
- [x] Call events
- [x] Create custom events
- [x] Return from events
- [x] Async support
- [ ] Add all events
- [x] Plugins support
- [ ] KuiToi class
- [ ] Client (Player) class
- [x] Load Python plugins
- [x] Async support
- [ ] Load Lua plugins (Original BeamMP compatibility)
- [x] MultiLanguage (i18n support)
- [x] Core
- [ ] Core
- [x] Console
- [x] WebAPI
- [x] HTTP API Server (fastapi)
- [ ] HTTP API Server (fastapi)
- [x] Stop and Start with core
- [x] Configure FastAPI logger
- [ ] Sync with event system

View File

@@ -1,11 +1,13 @@
# Developed by KuiToi Dev
# File core.tcp_server.py
# Written by: SantaSpeen
# Core version: 0.2.3
# Core version: 0.4.1
# Licence: FPA
# (c) kuitoi.su 2023
import asyncio
import json
import math
import time
import zlib
from core import utils
@@ -16,11 +18,14 @@ class Client:
def __init__(self, reader, writer, core):
self.__reader = reader
self.__writer = writer
self._down_rw = (None, None)
self.__Core = core
self.__alive = True
self.__packets_queue = []
self.__tasks = []
self._down_sock = (None, None)
self._udp_sock = (None, None)
self._loop = asyncio.get_event_loop()
self._log = utils.get_logger("client(None:0)")
self._log = utils.get_logger("player(None:0)")
self._addr = writer.get_extra_info("sockname")
self._cid = -1
self._key = None
@@ -28,7 +33,9 @@ class Client:
self.roles = None
self._guest = True
self._ready = False
self._cars = []
self._cars = [None] * 21 # Max 20 cars per player + 1 snowman
self._snowman = {"id": -1, "packet": ""}
self._connect_time = 0
@property
def _writer(self):
@@ -60,7 +67,7 @@ class Client:
@property
def cars(self):
return self.cars
return self._cars
def _update_logger(self):
self._log = utils.get_logger(f"{self.nick}:{self.cid}")
@@ -69,13 +76,11 @@ class Client:
def is_disconnected(self):
if not self.__alive:
return True
res = self.__writer.is_closing()
if res:
self.log.debug(f"Disconnected.")
if self.__writer.is_closing():
self.log.debug(f"is_d: Disconnected.")
self.__alive = False
return True
else:
self.log.debug(f"Alive.")
self.__alive = True
return False
@@ -85,9 +90,15 @@ class Client:
return
# TODO: i18n
self.log.info(f"Kicked with reason: \"{reason}\"")
await self._send(b"K" + bytes(reason, "utf-8"))
await self._send(f"K{reason}")
self.__alive = False
async def send_message(self, message, to_all=True):
pass
async def send_event(self, event_name, event_data):
pass
async def _send(self, data, to_all=False, to_self=True, to_udp=False, writer=None):
# TNetwork.cpp; Line: 383
@@ -97,10 +108,7 @@ class Client:
# size data
if type(data) == str:
data = bytes(data, "utf-8")
if writer is None:
writer = self.__writer
data = bytes(data, config.enc)
if to_all:
code = chr(data[0])
@@ -108,89 +116,129 @@ class Client:
if not client or (client is self and not to_self):
continue
if not to_udp or code in ['V', 'W', 'Y', 'E']:
if code in ['O', 'T'] or len(data) > 1000:
# TODO: Compress data
await client._send(data)
else:
await client._send(data)
await client._send(data)
else:
# TODO: UDP send
self.log.debug(f"UDP Part not ready: {code}")
await client._send(data, to_udp=to_udp)
return
if not self.__alive:
return False
if writer is None:
writer = self.__writer
if len(data) > 400:
data = b"ABG:" + zlib.compress(data, level=zlib.Z_BEST_COMPRESSION)
if to_udp:
udp_sock = self._udp_sock[0]
udp_addr = self._udp_sock[1]
# self.log.debug(f'[UDP] len: {len(data)}; send: {data!r}')
if udp_sock and udp_addr:
try:
if not udp_sock.is_closing():
# self.log.debug(f'[UDP] {data!r}')
udp_sock.sendto(data, udp_addr)
except OSError:
self.log.debug("[UDP] Error sending")
except Exception as e:
self.log.debug(f"[UDP] Error sending: {e}")
self.log.exception(e)
return
header = len(data).to_bytes(4, "little", signed=True)
self.log.debug(f'len: {len(data)}; send: {header + data!r}')
# self.log.debug(f'[TCP] {header + data!r}')
try:
writer.write(header + data)
await writer.drain()
return True
except ConnectionError:
self.log.debug('tcp_send: Disconnected')
self.log.debug('[TCP] Disconnected')
self.__alive = False
await self._remove_me()
return False
async def _recv(self):
try:
header = await self.__reader.read(4)
async def _recv(self, one=False):
while self.__alive:
try:
header = await self.__reader.read(4)
int_header = 0
for i in range(len(header)):
int_header += header[i]
int_header = int.from_bytes(header, byteorder='little', signed=True)
if int_header <= 0:
await asyncio.sleep(0.1)
self.is_disconnected()
if self.__alive:
self.log.debug(f"Header: {header}")
await self.kick("Invalid packet - header negative")
return b""
if int_header <= 0:
await asyncio.sleep(0.1)
self.is_disconnected()
if self.__alive:
if header == b"":
self.__packets_queue.append(None)
self.__alive = False
continue
self.log.error(f"Header: {header}")
await self.kick("Invalid packet - header negative")
self.__packets_queue.append(None)
continue
if int_header > 100 * MB:
await self.kick("Header size limit exceeded")
self.log.warn(f"Client {self.nick}:{self.cid} sent header of >100MB - "
f"assuming malicious intent and disconnecting the client.")
return b""
if int_header > 100 * MB:
await self.kick("Header size limit exceeded")
self.log.warning("Client sent header of >100MB - "
"assuming malicious intent and disconnecting the client.")
self.log.error(f"Last recv: {await self.__reader.read(100 * MB)}")
self.__packets_queue.append(None)
continue
data = await self.__reader.read(100 * MB)
self.log.debug(f"header: `{header}`; int_header: `{int_header}`; data: `{data}`;")
data = await self.__reader.read(int_header)
if len(data) != int_header:
self.log.debug(f"WARN Expected to read {int_header} bytes, instead got {len(data)}")
# self.log.debug(f"int_header: {int_header}; data: `{data}`;")
abg = b"ABG:"
if len(data) > len(abg) and data.startswith(abg):
data = zlib.decompress(data[len(abg):])
# self.log.debug(f"ABG Packet: {len(data)}")
abg = b"ABG:"
if len(data) > len(abg) and data.startswith(abg):
data = zlib.decompress(data[len(abg):])
self.log.debug(f"ABG: {data}")
return data
return data
except ConnectionError:
self.__alive = False
return b""
if one:
return data
self.__packets_queue.append(data)
async def _split_load(self, start, end, d_sock, filename):
# TODO: Speed limiter
except ConnectionError:
self.__alive = False
self.__packets_queue.append(None)
async def _split_load(self, start, end, d_sock, filename, speed_limit=None):
real_size = end - start
writer = self._down_rw[1] if d_sock else self.__writer
writer = self._down_sock[1] if d_sock else self.__writer
who = 'dwn' if d_sock else 'srv'
if config.Server["debug"]:
self.log.debug(f"[{who}] Real size: {real_size / MB}mb; {real_size == end}, {real_size * 2 == end}")
self.log.debug(f"[{who}] Real size: {real_size / MB}mb; {real_size == end}, {real_size * 2 == end}")
with open(filename, 'rb') as f:
f.seek(start)
data = f.read(end)
try:
writer.write(data)
await writer.drain()
self.log.debug(f"[{who}] File sent.")
except ConnectionError:
self.__alive = False
self.log.debug(f"[{who}] Disconnected.")
return real_size
total_sent = 0
start_time = time.monotonic()
while total_sent < real_size:
data = f.read(min(MB, real_size - total_sent)) # read data in chunks of 1MB or less
try:
writer.write(data)
await writer.drain()
self.log.debug(f"[{who}] Sent {len(data)} bytes.")
except ConnectionError:
self.__alive = False
self.log.debug(f"[{who}] Disconnected.")
break
total_sent += len(data)
# Calculate delay based on speed limit
if speed_limit:
elapsed_time = time.monotonic() - start_time
expected_time = total_sent / (speed_limit * MB)
if expected_time > elapsed_time:
await asyncio.sleep(expected_time - elapsed_time)
return total_sent
async def _sync_resources(self):
while self.__alive:
data = await self._recv()
self.log.debug(f"data: {data!r}")
data = await self._recv(True)
if data.startswith(b"f"):
file = data[1:].decode("utf-8")
file = data[1:].decode(config.enc)
# TODO: i18n
self.log.info(f"Requested mode: {file!r}")
size = -1
@@ -208,19 +256,34 @@ class Client:
return
await self._send(b"AG")
t = 0
while not self._down_rw[0]:
while not self._down_sock[0]:
await asyncio.sleep(0.1)
t += 1
if t > 50:
await self.kick("Missing download socket")
return
if config.Options['use_queue']:
while self.__Core.lock_upload:
await asyncio.sleep(.2)
self.__Core.lock_upload = True
speed = config.Options["speed_limit"]
if speed:
speed = speed / 2
half_size = math.floor(size / 2)
t = time.monotonic()
uploads = [
self._split_load(0, half_size, False, file),
self._split_load(half_size, size, True, file)
self._split_load(0, half_size, False, file, speed),
self._split_load(half_size, size, True, file, speed)
]
sl0, sl1 = await asyncio.gather(*uploads)
tr = time.monotonic() - t
if self.__Core.lock_upload:
self.__Core.lock_upload = False
# TODO: i18n
msg = f"Mod sent: Size {round(size / MB, 3)}mb Speed {math.ceil(size / tr / MB)}Mb/s ({int(tr)}s)"
if speed:
msg += f" of limit {int(speed * 2)}Mb/s"
self.log.info(msg)
sent = sl0 + sl1
ok = sent == size
lost = size - sent
@@ -228,7 +291,7 @@ class Client:
if not ok:
self.__alive = False
# TODO: i18n
self.log.error(f"Error while sending.")
self.log.error(f"Error while sending: {file!r}")
return
elif data.startswith(b"SR"):
path_list = ''
@@ -243,105 +306,309 @@ class Client:
if len(mod_list) == 0:
await self._send(b"-")
else:
await self._send(bytes(mod_list, "utf-8"))
await self._send(mod_list)
elif data == b"Done":
await self._send(b"M/levels/" + bytes(config.Game['map'], 'utf-8') + b"/info.json")
await self._send(f"M/levels/{config.Game['map']}/info.json")
break
return
async def _looper(self):
await self._send(b"P" + bytes(f"{self.cid}", "utf-8")) # Send clientID
await self._sync_resources()
while self.__alive:
data = await self._recv()
if not data:
self.__alive = False
break
def _get_cid_vid(self, data: str):
sep = data.find(":", 1) + 1
s = data[sep:sep + 3]
id_sep = s.find('-')
if id_sep == -1:
self.log.debug(
f"Invalid packet: Could not parse pid/vid from packet, as there is no '-' separator: '{data}'")
return -1, -1
cid = s[:id_sep]
vid = s[id_sep + 1:]
if cid.isdigit() and vid.isdigit():
try:
cid = int(cid)
vid = int(vid)
return cid, vid
except ValueError:
self.log.debug(f"Invalid packet: Could not parse cid/vid from packet, as one or both are not valid "
f"numbers: '{s}'")
return -1, -1
self.log.debug(f"Invalid packet: Could not parse pid/vid from packet: '{data}'")
return -1, -1
# V to Y
if 89 >= data[0] >= 86:
async def _spawn_car(self, data):
car_data = data[2:]
car_id = next((i for i, car in enumerate(self.cars) if car is None), len(self.cars))
cars_count = len(self.cars) - self.cars.count(None)
if self._snowman['id'] != -1:
cars_count -= 1 # -1 for unicycle
self.log.debug(f"car_id={car_id}, cars_count={cars_count}")
car_json = {}
try:
car_json = json.loads(car_data[car_data.find("{"):])
except Exception as e:
self.log.debug(f"Invalid car_json: Error: {e}; Data: {car_data}")
allow = True
allow_snowman = True
over_spawn = False
ev_data_list = ev.call_event("onCarSpawn", car=car_json, car_id=car_id, player=self)
d2 = await ev.call_async_event("onCarSpawn", car=car_json, car_id=car_id, player=self)
ev_data_list.extend(d2)
for ev_data in ev_data_list:
# TODO: handle event onCarSpawn
pass
pkt = f"Os:{self.roles}:{self.nick}:{self.cid}-{car_id}:{car_data}"
snowman = car_json.get("jbm") == "unicycle"
if allow and config.Game['max_cars'] > cars_count or (snowman and allow_snowman) or over_spawn:
if snowman:
unicycle_id = self._snowman['id']
if unicycle_id != -1:
self.log.debug(f"Delete old unicycle: unicycle_id={unicycle_id}")
self._cars[unicycle_id] = None
await self._send(f"Od:{self.cid}-{unicycle_id}", to_all=True, to_self=True)
self._snowman = {"id": car_id, "packet": pkt}
self.log.debug(f"Unicycle spawn accepted: car_id={car_id}")
else:
self.log.debug(f"Car spawn accepted: car_id={car_id}")
self._cars[car_id] = {
"packet": pkt,
"json": car_json,
"json_ok": bool(car_json),
"snowman": snowman,
"over_spawn": (snowman and allow_snowman) or over_spawn
}
await self._send(pkt, to_all=True, to_self=True)
else:
await self._send(pkt)
des = f"Od:{self.cid}-{car_id}"
await self._send(des)
async def _delete_car(self, raw_data):
cid, car_id = self._get_cid_vid(raw_data)
if car_id != -1 and self.cars[car_id]:
admin_allow = False # Delete from admin, for example...
ev_data_list = ev.call_event("onCarDelete", car=self.cars[car_id], car_id=car_id, player=self)
d2 = await ev.call_async_event("onCarDelete", car=self.cars[car_id], car_id=car_id, player=self)
ev_data_list.extend(d2)
for ev_data in ev_data_list:
# TODO: handle event onCarDelete
pass
if cid == self.cid or admin_allow:
await self._send(raw_data, to_all=True, to_self=True)
car = self.cars[car_id]
if car['snowman']:
self.log.debug(f"Snowman found")
unicycle_id = self._snowman['id']
self._snowman['id'] = -1
self._cars[unicycle_id] = None
self._cars[car_id] = None
await self._send(f"Od:{self.cid}-{car_id}", to_all=True, to_self=True)
self.log.debug(f"Deleted car: car_id={car_id}")
else:
self.log.debug(f"Invalid car: car_id={car_id}")
async def _edit_car(self, raw_data, data):
cid, car_id = self._get_cid_vid(raw_data)
if car_id != -1 and self.cars[car_id]:
client = self.__Core.get_client(cid=cid)
if client:
car = client.cars[car_id]
new_car_json = {}
try:
new_car_json = json.loads(data[data.find("{"):])
except Exception as e:
self.log.debug(f"Invalid new_car_json: Error: {e}; Data: {data}")
allow = False
admin_allow = False
ev_data_list = ev.call_event("onCarEdited", car=new_car_json, car_id=car_id, player=self)
d2 = await ev.call_async_event("onCarEdited", car=new_car_json, car_id=car_id, player=self)
ev_data_list.extend(d2)
for ev_data in ev_data_list:
# TODO: handle event onCarEdited
pass
if cid == self.cid or allow or admin_allow:
if car['snowman']:
unicycle_id = self._snowman['id']
self._snowman['id'] = -1
self.log.debug(f"Delete snowman")
await self._send(f"Od:{self.cid}-{unicycle_id}", to_all=True, to_self=True)
self._cars[unicycle_id] = None
else:
await self._send(raw_data, to_all=True, to_self=False)
if car['json_ok']:
old_car_json = car['json']
old_car_json.update(new_car_json)
car['json'] = old_car_json
self.log.debug(f"Updated car: car_id={car_id}")
else:
self.log.debug(f"Invalid car: car_id={car_id}")
async def _reset_car(self, raw_data):
cid, car_id = self._get_cid_vid(raw_data)
if car_id != -1 and cid == self.cid and self.cars[car_id]:
await self._send(raw_data, to_all=True, to_self=False)
ev.call_event("onCarReset", car=self.cars[car_id], car_id=car_id, player=self)
await ev.call_async_event("onCarReset", car=self.cars[car_id], car_id=car_id, player=self)
self.log.debug(f"Car reset: car_id={car_id}")
else:
self.log.debug(f"Invalid car: car_id={car_id}")
async def _handle_car_codes(self, raw_data):
if len(raw_data) < 6:
return
sub_code = raw_data[1]
data = raw_data[3:]
match sub_code:
case "s": # Spawn car
self.log.debug("Trying to spawn car")
if data[0] == "0":
await self._spawn_car(data)
case "d": # Delete car
self.log.debug("Trying to delete car")
await self._delete_car(raw_data)
case "c": # Edit car
self.log.debug("Trying to edit car")
await self._edit_car(raw_data, data)
case "r": # Reset car
self.log.debug("Trying to reset car")
await self._reset_car(raw_data)
case "t": # Broken details
self.log.debug(f"Something changed/broken: {raw_data}")
await self._send(raw_data, to_all=True, to_self=False)
case "m": # Move focus cat
self.log.debug(f"Move focus to: {raw_data}")
await self._send(raw_data, to_all=True, to_self=True)
async def _connected_handler(self):
self.log.info(f"Syncing time: {round(time.monotonic() - self._connect_time, 2)}s")
# Client connected
ev.call_event("onPlayerJoin", player=self)
await ev.call_async_event("onPlayerJoin", player=self)
await self._send(f"Sn{self.nick}", to_all=True) # I don't know for what it
await self._send(f"JWelcome {self.nick}!", to_all=True) # Hello message
self._ready = True
for client in self.__Core.clients:
if not client:
continue
for car in client.cars:
if not car:
continue
await self._send(car['packet'])
async def _chat_handler(self, data):
sup = data.find(":", 2)
if sup == -1:
await self._send("C:Server: Invalid message.")
msg = data[sup + 2:]
if not msg:
self.log.debug("Tried to send an empty event, ignoring")
return
to_ev = {"message": msg, "player": self}
ev_data_list = ev.call_event("onChatReceive", **to_ev)
d2 = await ev.call_async_event("onChatReceive", **to_ev)
ev_data_list.extend(d2)
need_send = True
for ev_data in ev_data_list:
try:
message = ev_data["message"]
to_all = ev_data.get("to_all")
if to_all is None:
to_all = True
to_self = ev_data.get("to_self")
if to_self is None:
to_self = True
to_client = ev_data.get("to_client")
writer = None
if to_client:
# noinspection PyProtectedMember
writer = to_client._writer
self.log.info(f"{message}" if to_all else f"{self.nick}: {msg}")
await self._send(f"C:{message}", to_all=to_all, to_self=to_self, writer=writer)
need_send = False
except KeyError | AttributeError:
self.log.error(f"Returns invalid data: {ev_data}")
if need_send:
self.log.info(f"{self.nick}: {msg}")
await self._send(data, to_all=True)
async def _handle_codes(self, data):
if not data:
self.__alive = False
return
# Codes: V W X Y
if 89 >= data[0] >= 86:
await self._send(data, to_all=True, to_self=False)
return
try:
data = data.decode()
except UnicodeDecodeError:
self.log.error(f"UnicodeDecodeError: {data}")
return
# Codes: p, Z in udp_server.py
match data[0]: # At data[0] code
case "H": # Map load, client ready
await self._connected_handler()
case "C": # Chat handler
await self._chat_handler(data)
case "O": # Cars handler
await self._handle_car_codes(data)
case "E": # Client events handler
# TODO: Handle events from client
pass
case "N":
await self._send(data, to_all=True, to_self=False)
code = chr(data[0])
self.log.debug(f"Received code: {code}, data: {data}")
match code:
case "H":
# Client connected
ev.call_event("player_join", player=self)
await ev.call_async_event("player_join", player=self)
await self._send(f"Sn{self.nick}", to_all=True) # I don't know for what it
await self._send(f"JWelcome {self.nick}!", to_all=True) # Hello message
self._ready = True
# TODO: Sync cars
# for client in self.__Core.clients:
# for car in client.cars:
# await self._tcp_send(car)
case "C":
# Chat
msg = data.decode()[4 + len(self.nick):]
if not msg:
self.log.debug("Tried to send an empty event, ignoring")
continue
self.log.info(f"Received message: {msg}")
# TODO: Handle chat event
to_ev = {"message": msg, "player": self}
ev_data_list = ev.call_event("chat_receive", **to_ev)
d2 = await ev.call_async_event("chat_receive", **to_ev)
ev_data_list.extend(d2)
need_send = True
for ev_data in ev_data_list:
try:
message = ev_data["message"]
to_all = ev_data.get("to_all")
if to_all is None:
if need_send:
need_send = False
to_all = True
if to_all:
if need_send:
need_send = False
to_self = ev_data.get("to_self")
if to_self is None:
to_self = True
to_client = ev_data.get("to_client")
writer = None
if to_client:
writer = to_client._writer
await self._send(f"C:{message}", to_all=to_all, to_self=to_self, writer=writer)
except KeyError | AttributeError:
self.log.error(f"Returns invalid data: {ev_data}")
if need_send:
await self._send(data, to_all=True)
case "O":
# TODO: ParseVehicle
pass
case "E":
# TODO: HandleEvent
pass
case "N":
# TODO: N
pass
case _:
pass
async def _looper(self):
self._connect_time = time.monotonic()
await self._send(f"P{self.cid}") # Send clientID
await self._sync_resources()
tasks = self.__tasks
recv = asyncio.create_task(self._recv())
tasks.append(recv)
while self.__alive:
if len(self.__packets_queue) > 0:
for index, packet in enumerate(self.__packets_queue):
# self.log.debug(f"Packet: {packet}")
del self.__packets_queue[index]
task = self._loop.create_task(self._handle_codes(packet))
tasks.append(task)
else:
await asyncio.sleep(0.1)
await asyncio.gather(*tasks)
async def _remove_me(self):
await asyncio.sleep(0.3)
self.__alive = False
if (self.cid > 0 or self.nick is not None) and \
self.__Core.clients_by_nick.get(self.nick):
# if self.ready:
# await self.tcp_send(b"", to_all=True) # I'm disconnected.
self.log.debug(f"Removing client {self.nick}:{self.cid}")
for i, car in enumerate(self.cars):
if not car:
continue
self.log.debug(f"Removing car: car_id={i}")
await self._send(f"Od:{self.cid}-{i}", to_all=True, to_self=False)
if self.ready:
await self._send(f"J{self.nick} disconnected!", to_all=True, to_self=False) # I'm disconnected.
self.log.debug(f"Removing client")
# TODO: i18n
self.log.info("Disconnected")
self.log.info(f"Disconnected, online time: {round((time.monotonic() - self._connect_time) / 60, 2)}min.")
self.__Core.clients[self.cid] = None
self.__Core.clients_by_id.pop(self.cid)
self.__Core.clients_by_nick.pop(self.nick)
@@ -353,7 +620,7 @@ class Client:
except Exception as e:
self.log.debug(f"Error while closing writer: {e}")
try:
_, down_w = self._down_rw
_, down_w = self._down_sock
if down_w and not down_w.is_closing():
down_w.close()
except Exception as e:

View File

@@ -1,13 +1,13 @@
# Developed by KuiToi Dev
# File core.tcp_server.py
# Written by: SantaSpeen
# Core version: 0.2.3
# Core version: 0.4.1
# Licence: FPA
# (c) kuitoi.su 2023
import asyncio
from asyncio import StreamReader, StreamWriter
from asyncio import StreamReader, StreamWriter, DatagramTransport
from logging import Logger
from typing import Tuple
from typing import Tuple, List, Dict, Optional, Union
from core import Core, utils
@@ -15,13 +15,17 @@ from core import Core, utils
class Client:
def __init__(self, reader: StreamReader, writer: StreamWriter, core: Core) -> "Client":
self._connect_time: float = 0.0
self.__tasks = []
self.__reader = reader
self.__writer = writer
self._down_rw: Tuple[StreamReader, StreamWriter] | Tuple[None, None] = (None, None)
self.__packets_queue = []
self._udp_sock: Tuple[DatagramTransport | None, Tuple[str, int] | None] = (None, None)
self._down_sock: Tuple[StreamReader | None, StreamWriter | None] = (None, None)
self._log = utils.get_logger("client(id: )")
self._addr = writer.get_extra_info("sockname")
self._addr: Tuple[str, int] = writer.get_extra_info("sockname")
self._loop = asyncio.get_event_loop()
self.__Core = core
self.__Core: Core = core
self._cid: int = -1
self._key: str = None
self.nick: str = None
@@ -29,6 +33,9 @@ class Client:
self._guest = True
self.__alive = True
self._ready = False
self._cars: List[Optional[Dict[str, int]]] = []
self._snowman: Dict[str, Union[int, str]] = {"id": -1, "packet": ""}
@property
def _writer(self) -> StreamWriter: ...
@property
@@ -43,12 +50,25 @@ class Client:
def guest(self) -> bool: ...
@property
def ready(self) -> bool: ...
@property
def cars(self) -> List[dict | None]: ...
def is_disconnected(self) -> bool: ...
async def kick(self, reason: str) -> None: ...
async def send_message(self, message: str | bytes, to_all: bool = True) -> None:...
async def send_event(self, event_name: str, event_data: str) -> None: ...
async def _send(self, data: bytes | str, to_all: bool = False, to_self: bool = True, to_udp: bool = False, writer: StreamWriter = None) -> None: ...
async def _sync_resources(self) -> None: ...
async def _recv(self) -> bytes: ...
async def _split_load(self, start: int, end: int, d_sock: bool, filename: str) -> None: ...
async def _recv(self, one=False) -> bytes | None: ...
async def _split_load(self, start: int, end: int, d_sock: bool, filename: str, sl: float) -> None: ...
async def _get_cid_vid(self, s: str) -> Tuple[int, int]: ...
async def _spawn_car(self, data: str) -> None: ...
async def _delete_car(self, raw_data: str) -> None: ...
async def _edit_car(self, raw_data: str, data: str) -> None: ...
async def _reset_car(self, raw_data: str) -> None: ...
async def _handle_car_codes(self, data: str) -> None: ...
async def _connected_handler(self) -> None: ...
async def _chat_handler(self, data: str) -> None: ...
async def _handle_codes(self, data: bytes) -> None: ...
async def _looper(self) -> None: ...
def _update_logger(self) -> None: ...
async def _remove_me(self) -> None: ...

View File

@@ -2,7 +2,7 @@
# File core.__init__.py
# Written by: SantaSpeen
# Version 1.3
# Core version: 0.2.3
# Core version: 0.4.1
# Licence: FPA
# (c) kuitoi.su 2023
# Special thanks to: AI Sage(https://poe.com/Sage), AI falcon-40b-v7(https://OpenBuddy.ai)
@@ -10,8 +10,8 @@
__title__ = 'KuiToi-Server'
__description__ = 'BeamingDrive Multiplayer server compatible with BeamMP clients.'
__url__ = 'https://github.com/kuitoi/kuitoi-Server'
__version__ = '0.2.3'
__build__ = 1208 # Я это считаю лог файлами
__version__ = '0.4.1'
__build__ = 1486 # Я это считаю лог файлами
__author__ = 'SantaSpeen'
__author_email__ = 'admin@kuitoi.su'
__license__ = "FPA"
@@ -46,17 +46,17 @@ if args.config:
config_provider = ConfigProvider(config_path)
config = config_provider.open_config()
builtins.config = config
if config.Server['debug'] is True:
config.enc = config.Options['encoding']
if config.Options['debug'] is True:
utils.set_debug_status()
log.info("Debug enabled!")
log = get_logger("core.init")
log.debug("Debug mode enabled!")
log.debug(f"Server config: {config}")
# i18n init
log.debug("Initializing i18n...")
ml = MultiLanguage()
ml.set_language(args.language or config.Server['language'])
ml.set_language(args.language or config.Options['language'])
ml.builtins_hook()
log.debug("Initializing EventsSystem...")

View File

@@ -1,7 +1,7 @@
# Developed by KuiToi Dev
# File core.core.py
# Written by: SantaSpeen
# Version: 0.2.3
# Version: 0.4.1
# Licence: FPA
# (c) kuitoi.su 2023
import asyncio
@@ -20,6 +20,7 @@ from modules import PluginsLoader
from modules.WebAPISystem import app as webapp
# noinspection PyProtectedMember
class Core:
def __init__(self):
@@ -40,8 +41,10 @@ class Core:
self.web_pool = webapp.data_pool
self.web_stop = None
self.lock_upload = False
self.client_major_version = "2.0"
self.BeamMP_version = "3.2.0"
self.BeamMP_version = "3.1.1" # 20.07.2023
ev.register_event("get_player", self.get_client)
@@ -85,7 +88,7 @@ class Core:
for client in self.clients:
if not client:
continue
out += f"{client._nick}"
out += f"{client.nick}"
if need_cid:
out += f":{client.cid}"
out += ","
@@ -95,16 +98,20 @@ class Core:
async def check_alive(self):
maxp = config.Game['players']
while self.run:
await asyncio.sleep(1)
ca = f"Ss{len(self.clients_by_id)}/{maxp}:{self.get_clients_list()}"
for client in self.clients:
if not client:
continue
if not client.ready:
client.is_disconnected()
continue
await client._send(bytes(ca, "utf-8"))
try:
while self.run:
await asyncio.sleep(1)
ca = f"Ss{len(self.clients_by_id)}/{maxp}:{self.get_clients_list()}"
for client in self.clients:
if not client:
continue
if not client.ready:
client.is_disconnected()
continue
await client._send(ca)
except Exception as e:
self.log.error("Error in check_alive.")
self.log.exception(e)
@staticmethod
def start_web():
@@ -141,10 +148,10 @@ class Core:
modstotal = len(self.mods_list) - 1
while self.run:
try:
data = {"uuid": config.Auth["key"], "players": len(self.clients), "maxplayers": config.Game["players"],
"port": config.Server["server_port"], "map": f"/levels/{config.Game['map']}/info.json",
"private": config.Auth['private'], "version": self.BeamMP_version,
"clientversion": self.client_major_version,
data = {"uuid": config.Auth["key"], "players": len(self.clients_by_id),
"maxplayers": config.Game["players"], "port": config.Server["server_port"],
"map": f"/levels/{config.Game['map']}/info.json", "private": config.Auth['private'],
"version": self.BeamMP_version, "clientversion": self.client_major_version,
"name": config.Server["name"], "modlist": modlist, "modstotalsize": modstotalsize,
"modstotal": modstotal, "playerslist": "", "desc": config.Server['description'], "pass": False}
self.log.debug(f"Auth: data {data}")
@@ -188,13 +195,12 @@ class Core:
self.direct = True
else:
self.direct = True
if test:
self.log.error("Cannot auth...")
if not config.Auth['private']:
raise KeyboardInterrupt
if test:
# TODO: i18n
self.log.error("Cannot authenticate server.")
self.log.info(f"Server still runnig, but only in Direct connect mode.")
# if not config.Auth['private']:
# raise KeyboardInterrupt
if test:
return ok
@@ -251,7 +257,7 @@ class Core:
self.clients.append(None)
tasks = []
# self.udp.start,
f_tasks = [self.tcp.start, console.start, self.stop_me, self.heartbeat, self.check_alive]
f_tasks = [self.tcp.start, self.udp._start, console.start, self.stop_me, self.heartbeat, self.check_alive]
for task in f_tasks:
tasks.append(asyncio.create_task(task()))
t = asyncio.wait(tasks, return_when=asyncio.FIRST_EXCEPTION)
@@ -260,8 +266,8 @@ class Core:
self.run = True
self.log.info(i18n.start)
ev.call_event("server_started")
await ev.call_async_event("server_started")
ev.call_event("onServerStarted")
await ev.call_async_event("onServerStarted")
await t # Wait end.
except KeyboardInterrupt:
pass
@@ -271,15 +277,15 @@ class Core:
finally:
self.run = False
self.tcp.stop()
# self.udp.stop()
self.udp._stop()
await self.stop()
def start(self):
asyncio.run(self.main())
async def stop(self):
ev.call_event("server_stopped")
await ev.call_async_event("server_stopped")
ev.call_event("onServerStopped")
await ev.call_async_event("onServerStopped")
await ev.call_async_event("_plugins_unload")
self.run = False
self.log.info(i18n.stop)

View File

@@ -1,7 +1,7 @@
# Developed by KuiToi Dev
# File core.core.pyi
# Written by: SantaSpeen
# Version 0.2.3
# Version 0.4.1
# Licence: FPA
# (c) kuitoi.su 2023
import asyncio
@@ -32,6 +32,7 @@ class Core:
self.udp = UDPServer
self.web_thread: Thread = None
self.web_stop: Callable = lambda: None
self.lock_upload = False
self.client_major_version = "2.0"
self.BeamMP_version = "3.2.0"
def get_client(self, cid=None, nick=None) -> Client | None: ...

View File

@@ -1,7 +1,7 @@
# Developed by KuiToi Dev
# File core.tcp_server.py
# Written by: SantaSpeen
# Core version: 0.2.3
# Core version: 0.4.1
# Licence: FPA
# (c) kuitoi.su 2023
import asyncio
@@ -12,6 +12,7 @@ import aiohttp
from core import utils
# noinspection PyProtectedMember
class TCPServer:
def __init__(self, core, host, port):
self.log = utils.get_logger("TCPServer")
@@ -25,7 +26,7 @@ class TCPServer:
client = self.Core.create_client(reader, writer)
# TODO: i18n
self.log.info(f"Identifying new ClientConnection...")
data = await client._recv()
data = await client._recv(True)
self.log.debug(f"Version: {data}")
if data.decode("utf-8") != f"VC{self.Core.client_major_version}":
# TODO: i18n
@@ -34,14 +35,14 @@ class TCPServer:
else:
await client._send(b"S") # Accepted client version
data = await client._recv()
data = await client._recv(True)
self.log.debug(f"Key: {data}")
if len(data) > 50:
# TODO: i18n
await client.kick("Invalid Key (too long)!")
return False, client
client._key = data.decode("utf-8")
ev.call_event("auth_sent_key", player=client)
ev.call_event("onPlayerSentKey", player=client)
try:
async with aiohttp.ClientSession() as session:
url = 'https://auth.beammp.com/pkToUser'
@@ -52,8 +53,8 @@ class TCPServer:
# TODO: i18n
await client.kick('Invalid key! Please restart your game.')
return False, client
client._nick = res["username"]
client._roles = res["roles"]
client.nick = res["username"]
client.roles = res["roles"]
client._guest = res["guest"]
# noinspection PyProtectedMember
client._update_logger()
@@ -71,7 +72,7 @@ class TCPServer:
await client.kick('Stale Client (replaced by new client)')
return False, client
ev.call_event("auth_ok", player=client)
ev.call_event("onPlayerAuthenticated", player=client)
if len(self.Core.clients_by_id) > config.Game["players"]:
# TODO: i18n
@@ -89,7 +90,7 @@ class TCPServer:
cid = (await reader.read(1))[0]
client = self.Core.get_client(cid=cid)
if client:
client._down_rw = (reader, writer)
client._down_sock = (reader, writer)
self.log.debug(f"Client: {client.nick}:{cid} - HandleDownload!")
else:
writer.close()
@@ -133,7 +134,7 @@ class TCPServer:
break
except Exception as e:
# TODO: i18n
self.log.error("Error while connecting..")
self.log.error("Error while handling connection...")
self.log.exception(e)
traceback.print_exc()
break
@@ -143,7 +144,7 @@ class TCPServer:
self.run = True
try:
server = await asyncio.start_server(self.handle_client, self.host, self.port,
backlog=int(config.Game["players"] * 1.3))
backlog=int(config.Game["players"] * 2.3))
self.log.debug(f"TCP server started on {server.sockets[0].getsockname()!r}")
while True:
async with server:

View File

@@ -1,7 +1,7 @@
# Developed by KuiToi Dev
# File core.tcp_server.pyi
# Written by: SantaSpeen
# Core version: 0.2.3
# Core version: 0.4.1
# Licence: FPA
# (c) kuitoi.su 2023
import asyncio

View File

@@ -1,18 +1,20 @@
# Developed by KuiToi Dev
# File core.udp_server.py
# Written by: SantaSpeen
# Core version: 0.2.3
# Core version: 0.4.1
# Licence: FPA
# (c) kuitoi.su 2023
import asyncio
import traceback
from core import utils
class UDPServer:
# noinspection PyProtectedMember
class UDPServer(asyncio.DatagramTransport):
transport = None
def __init__(self, core, host, port):
def __init__(self, core, host=None, port=None):
super().__init__()
self.log = utils.get_logger("UDPServer")
self.loop = asyncio.get_event_loop()
self.Core = core
@@ -20,41 +22,77 @@ class UDPServer:
self.port = port
self.run = False
async def handle_client(self, reader, writer):
while True:
try:
data = await reader.read(1)
if not data:
break
code = data.decode()
self.log.debug(f"Received {code!r} from {writer.get_extra_info('sockname')!r}")
# await self.handle_code(code, reader, writer)
# task = asyncio.create_task(self.handle_code(code, reader, writer))
# await asyncio.wait([task], return_when=asyncio.FIRST_EXCEPTION)
if not writer.is_closing():
writer.close()
self.log.debug("Disconnected.")
break
except Exception as e:
self.log.error("Error while connecting..")
self.log.error(f"Error: {e}")
traceback.print_exc()
break
def connection_made(self, transport): ...
async def start(self):
self.log.debug("Starting UDP server.")
self.run = True
async def handle_datagram(self, data, addr):
try:
pass
cid = data[0] - 1
code = data[2:3].decode()
client = self.Core.get_client(cid=cid)
if client:
match code:
case "p": # Ping packet
ev.call_event("onSentPing")
self.transport.sendto(b"p", addr)
case "Z": # Position packet
if client._udp_sock != (self.transport, addr):
client._udp_sock = (self.transport, addr)
self.log.debug(f"Set UDP Sock for CID: {cid}")
ev.call_event("onChangePosition")
if client:
await client._send(data[2:], to_all=True, to_self=False, to_udp=True)
case _:
self.log.debug(f"[{cid}] Unknown code: {code}")
else:
self.log.debug(f"Client not found.")
except Exception as e:
self.log.error(f"Error handle_datagram: {e}")
def datagram_received(self, *args, **kwargs):
self.loop.create_task(self.handle_datagram(*args, **kwargs))
def connection_lost(self, exc):
if exc is not None and exc != KeyboardInterrupt:
self.log.debug(f'Connection raised: {exc}')
self.log.debug(f'Disconnected.')
def error_received(self, exc):
self.log.debug(f'error_received: {exc}')
self.log.exception(exc)
self.connection_lost(exc)
self.transport.close()
async def _start(self):
self.log.debug("Starting UDP server.")
try:
while self.Core.run:
await asyncio.sleep(0.2)
d = UDPServer
self.transport, p = await self.loop.create_datagram_endpoint(
lambda: d(self.Core),
local_addr=(self.host, self.port)
)
d.transport = self.transport
if not self.run:
self.log.debug(f"UDP server started on {self.transport.get_extra_info('sockname')}")
self.run = True
while not self.transport.is_closing():
await asyncio.sleep(0.2)
except OSError as e:
self.log.error("Cannot bind port or other error")
raise e
except BaseException as e:
self.log.exception(e)
except Exception as e:
self.log.error(f"Error: {e}")
raise e
self.log.exception(e)
finally:
self.run = False
self.Core.run = False
def stop(self):
def _stop(self):
self.log.debug("Stopping UDP server")
self.transport.close()

View File

@@ -1,24 +1,30 @@
# Developed by KuiToi Dev
# File core.udp_server.py
# Written by: SantaSpeen
# Core version: 0.2.3
# Core version: 0.4.1
# Licence: FPA
# (c) kuitoi.su 2023
import asyncio
from asyncio import DatagramTransport
from typing import Tuple, List
from core import utils
from core.core import Core
class UDPServer:
class UDPServer(asyncio.DatagramTransport):
transport: DatagramTransport = None
def __init__(self, core, host, port):
def __init__(self, core: Core, host=None, port=None, transport=None):
self.log = utils.get_logger("UDPServer")
self.loop = asyncio.get_event_loop()
self.Core = core
self.host = host
self.port = port
self.run = False
async def handle_client(self, srv_sock) -> None: ...
async def start(self) -> None: ...
async def stop(self) -> None: ...
# self.transport: DatagramTransport = None
def connection_made(self, transport: DatagramTransport): ...
async def handle_datagram(self, data: bytes, addr: Tuple[str, int]):
def datagram_received(self, data: bytes, addr: Tuple[str, int]): ...
async def _start(self) -> None: ...
async def _stop(self) -> None: ...

View File

@@ -2,7 +2,7 @@
# File core.utils.py
# Written by: SantaSpeen
# Version 1.1
# Core version: 0.2.3
# Core version: 0.4.1
# Licence: FPA
# (c) kuitoi.su 2023
import datetime
@@ -20,8 +20,8 @@ logging.basicConfig(level=log_level, format=log_format)
if not os.path.exists(log_dir):
os.mkdir(log_dir)
if os.path.exists(log_file):
mtime = os.path.getmtime(log_file)
gz_path = log_dir + datetime.datetime.fromtimestamp(mtime).strftime('%d.%m.%Y') + "-%s.tar.gz"
ftime = os.path.getmtime(log_file)
gz_path = log_dir + datetime.datetime.fromtimestamp(ftime).strftime('%d.%m.%Y') + "-%s.tar.gz"
index = 1
while True:
if not os.path.exists(gz_path % index):
@@ -33,11 +33,15 @@ if os.path.exists(log_file):
if os.path.exists(file):
tar.add(file, os.path.basename(file))
os.remove(file)
fh = logging.FileHandler(log_file, encoding='utf-8')
fh = logging.FileHandler(log_file, encoding="utf-8")
fh.setFormatter(logging.Formatter(log_format))
def get_logger(name):
try:
fh.encoding = config.enc
except NameError:
fh.encoding = "utf-8"
log = logging.getLogger(name=name)
log.addHandler(fh)
log.level = log_level

View File

@@ -1,8 +1,17 @@
import secrets
class Config:
Auth: dict
Game: dict
Server: dict
WebAPI: dict
def __init__(self, auth=None, game=None, server=None, options=None, web=None):
self.Auth = auth or {"key": None, "private": True}
self.Game = game or {"map": "gridmap_v2", "players": 8, "max_cars": 1}
self.Server = server or {"name": "KuiToi-Server", "description": "Welcome to KuiToi Server!",
"server_ip": "0.0.0.0", "server_port": 30814}
self.Options = options or {"language": "en", "encoding": "utf8", "speed_limit": 0, "use_queue": False,
"debug": False}
self.WebAPI = web or {"enabled": False, "server_ip": "127.0.0.1", "server_port": 8433,
"secret_key": secrets.token_hex(16)}
def __repr__(self):
return "%s(Auth=%r, Game=%r, Server=%r)" % (self.__class__.__name__, self.Auth, self.Game, self.Server)
class config (Config): ...

View File

@@ -1,9 +1,8 @@
# -*- coding: utf-8 -*-
# Developed by KuiToi Dev
# File modules.config_provider.config_provider.py
# Written by: SantaSpeen
# Version 1.0
# Version 1.1
# Licence: FPA
# (c) kuitoi.su 2023
import os
@@ -11,13 +10,14 @@ import secrets
import yaml
class Config:
def __init__(self, auth=None, game=None, server=None, web=None):
def __init__(self, auth=None, game=None, server=None, options=None, web=None):
self.Auth = auth or {"key": None, "private": True}
self.Game = game or {"map": "gridmap_v2", "players": 8, "max_cars": 1}
self.Server = server or {"name": "KuiToi-Server", "description": "Welcome to KuiToi Server!", "language": "en",
"server_ip": "0.0.0.0", "server_port": 30814, "debug": False}
self.Server = server or {"name": "KuiToi-Server", "description": "Welcome to KuiToi Server!",
"server_ip": "0.0.0.0", "server_port": 30814}
self.Options = options or {"language": "en", "encoding": "utf-8", "speed_limit": 0, "use_queue": False,
"debug": False}
self.WebAPI = web or {"enabled": False, "server_ip": "127.0.0.1", "server_port": 8433,
"secret_key": secrets.token_hex(16)}

View File

@@ -22,20 +22,28 @@ class EventsSystem:
self.loop = asyncio.get_event_loop()
self.as_tasks = []
self.__events = {
"server_started": [],
"auth_sent_key": [], # Only sync
"auth_ok": [], # Only sync
"player_join": [],
"chat_receive": [],
"server_stopped": [],
"onServerStarted": [],
"onPlayerSentKey": [], # Only sync
"onPlayerAuthenticated": [], # Only sync
"onPlayerJoin": [],
"onChatReceive": [],
"onCarSpawn": [],
"onCarDelete": [],
"onCarEdited": [],
"onCarReset": [],
"onSentPing": [], # Only sync
"onChangePosition": [], # Only sync
"onServerStopped": [],
}
self.__async_events = {
"server_started": [],
"_plugins_start": [],
"_plugins_unload": [],
"player_join": [],
"chat_receive": [],
"server_stopped": []
"onServerStarted": [],
"onPlayerJoin": [],
"onChatReceive": [],
"onCarSpawn": [],
"onCarDelete": [],
"onCarEdited": [],
"onCarReset": [],
"onServerStopped": []
}
def builtins_hook(self):
@@ -80,7 +88,8 @@ class EventsSystem:
return funcs_data
def call_event(self, event_name, *args, **kwargs):
self.log.debug(f"Calling sync event: '{event_name}'")
if event_name not in ["onChangePosition", "onSentPing"]: # UDP events
self.log.debug(f"Calling sync event: '{event_name}'")
funcs_data = []
if event_name in self.__events.keys():

View File

@@ -99,7 +99,7 @@ class PluginsLoader:
plugin.print = print
file_path = os.path.join(self.plugins_dir, file)
plugin.__file__ = file_path
with open(f'{file_path}', 'r', encoding="utf-8") as f:
with open(f'{file_path}', 'r', encoding=config.enc) as f:
code = f.read()
exec(code, plugin.__dict__)

View File

@@ -68,7 +68,9 @@ class i18n:
class MultiLanguage:
def __init__(self, language: str = None, files_dir="modules/i18n/files/", encoding="utf-8"):
def __init__(self, language: str = None, files_dir="modules/i18n/files/", encoding=None):
if encoding is None:
encoding = config.enc
if language is None:
language = "en"
self.__data = {}