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https://github.com/SantaSpeen/BeamMP-Server.git
synced 2025-08-18 10:55:36 +00:00
fixed missing backslash
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parent
ab5da1d94b
commit
21c9ac4f53
@ -49,7 +49,7 @@ void SendError(lua_State* L, const std::string& msg) {
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a = Sec("_Console");
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} else {
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Lua& S = MaybeS.value();
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a = S.GetFileName().substr(S.GetFileName().find('\\'));
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a = "\\" + fs::path(S.GetFileName()).filename().string();
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}
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warn(a + Sec(" | Incorrect Call of ") + msg);
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}
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@ -107,7 +107,7 @@ bool CheckLua(lua_State* L, int r) {
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auto MaybeS = GetScript(L);
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if (MaybeS.has_value()) {
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Lua& S = MaybeS.value();
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std::string a = fs::path(S.GetFileName()).filename().string();
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std::string a = "\\" + fs::path(S.GetFileName()).filename().string();
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warn(a + " | " + msg);
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return false;
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}
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@ -160,7 +160,7 @@ int lua_TriggerEventG(lua_State* L) {
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}
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char* ThreadOrigin(Lua* lua) {
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std::string T = "Thread in " + fs::path(lua->GetFileName()).filename().string();
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std::string T = "Thread in \\" + fs::path(lua->GetFileName()).filename().string();
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char* Data = new char[T.size() + 1];
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ZeroMemory(Data, T.size() + 1);
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memcpy(Data, T.c_str(), T.size());
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