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link RegisterEvent to event sections
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@ -261,9 +261,9 @@ Remembers the function with name `Function Name` as an event handler to event wi
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You can register as many handlers to an event as you like.
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You can register as many handlers to an event as you like.
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For a list of events the server provides, see [here](/en/Scripting/new-lua-scripting#events-1).
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For a list of events the server provides, see [here](#events-1).
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If the event with that name doesn't exist, it's created, and thus RegisterEvent cannot fail. This can be used to create custom events.
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If the event with that name doesn't exist, it's created, and thus RegisterEvent cannot fail. This can be used to create custom events. See [Custom Events](#custom-events) and [Events](#events) for more.
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Example:
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Example:
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@ -271,8 +271,6 @@ Example:
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function ChatHandler(player_id, player_name, msg)
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function ChatHandler(player_id, player_name, msg)
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if msg == "hello" then
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if msg == "hello" then
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print("Hello World!")
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print("Hello World!")
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return 1
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else
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return 0
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return 0
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end
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end
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end
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end
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