Fix typos

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O1LER 2025-03-14 07:40:29 +01:00
parent 9ac40bffaf
commit 96c154225d

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@ -21,7 +21,7 @@ Resources/
└─ further.lua
```
The serverside lua is the bare minimum, if you want to add custom evnets, you also need at least a clientside lua as well as a modscript.lua
The serverside lua is the bare minimum, if you want to add custom events, you also need at least a clientside lua as well as a modscript.lua
The Server folder must contain subfolders, one for each server-side mod.
It is good practice to only have a single main lua file and add further lua files into subfolders.
@ -36,7 +36,7 @@ The modScript.lua will be read by BeamNG and instructs the game which plugin to
## Serverside lua
Theres more examples in the examplePlugin, but heres a very basic example, printing a players identifiers:
There's more examples in the examplePlugin, but heres a very basic one, printing a players identifiers:
```lua
function onInit() --runs when plugin is loaded