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# F.A.Q.
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# 常见问题解答
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List of commonly asked questions.
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常见问题列表。
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### **如何安装 BeamMP?**
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There is a full guide on how to install BeamMP on Windows, you can find it [here](https://docs.beammp.com/game/getting-started/).
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有一个关于如何在Windows上安装BeamMP的完整指南,您可以在这里找到它。
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### **BeamMP可以在BeamNG的破解版上运行吗?**
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BeamMP will not work with pirated or outdated versions of BeamNG.drive. The BeamMP support team does not offer support for issues with pirated / outdated copies.
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BeamMP将无法与盗版或过时版本的BeamNG.drive一起工作。BeamMP支持团队不提供盗版/过期副本问题的支持。
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### **BeamMP 可以在 Linux 上运行吗?**
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The Client is not officially supported on Linux. However, you can follow our [guide on how to use BeamMP on Linux](../game/getting-started/#2b-linux-installation)
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Client在Linux上不被官方支持。但是,您可以遵循我们的[指南,了解如何在Linux](../game/getting-started/#2b-linux-installation)上使用BeamMP。
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### **为什么启动器被我的杀毒软件或Windows Defender标记**
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Some antivirus programs may flag BeamMP as a threat, due to it interacting with the network and other stuff. There are **no viruses** in any of the code. The code for the launcher, server, and lua client can be found on our [GitHub](https://github.com/BeamMP).
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由于它与网络和其他东西交互,一些防病毒程序可能会将BeamMP标记为威胁。在任何代码中都没有**病毒**。启动器、服务器和lua客户端的代码可以在[GitHub](https://github.com/BeamMP)上找到。
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### **I have poor gameplay performance, what should I do?**
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### **我的游戏性能很差,我该怎么办?**
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We are working hard to make the Multiplayer experience as stable as possible. If you have already lowered your graphic settings and your performance is still poor, consider playing on a server with less players. The game is mainly CPU bound when you play with lots of people, so older CPUs (even quadcores) will suffer with more than a handful of people. (General Rule of Thumb: 1 car per CPU Thread)
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我们正在努力使多人游戏体验尽可能稳定。如果您已经降低了图形设置,但性能仍然很差,请考虑在玩家较少的服务器上进行游戏。当你和很多人一起玩游戏时,游戏主要是CPU受限的,所以旧的CPU(甚至是四核)在多人的情况下会受到影响。(一般经验法则:每个CPU线程1辆车)
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### **我在哪里可以找到代码?**
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All the source code can be found on our [GitHub](https://github.com/BeamMP). Before making any changes, keep in mind that the code is subject to our [Terms of Use](https://forum.beammp.com/t/terms-of-use-v1-0/43) and licenses:
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所有源代码都可以在我们的[GitHub](https://github.com/BeamMP)上找到。在进行任何更改之前,请记住代码受我们的[使用条款](https://forum.beammp.com/t/terms-of-use-v1-0/43)和许可的约束:
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Code | License
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代码 | 许可证
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--- | :-:
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Server | [LICENSE](https://github.com/BeamMP/BeamMP-Server/blob/master/LICENSE)
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Launcher | [LICENSE](https://github.com/BeamMP/BeamMP-Launcher/blob/master/LICENSE)
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Client Lua | [LICENSE](https://github.com/BeamMP/BeamMP/blob/development/LICENSE)
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服务器 | [许可证](https://github.com/BeamMP/BeamMP-Server/blob/master/LICENSE)
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启动器 | [许可证](https://github.com/BeamMP/BeamMP-Launcher/blob/master/LICENSE)
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客户端 Lua | [许可证](https://github.com/BeamMP/BeamMP/blob/development/LICENSE)
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### **我发现了错误或漏洞,我该怎么办?**
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If the issue is code related and you know how to use Github, open a new "Issue" in the appropriate repository on our [GitHub](https://github.com/BeamMP). We use an issue-based workflow so even if you already have a fix for the bug, consider opening a new "Issue", then open a "Pull Request" with the solutions for the issue. More info on contributing can be found [here](https://github.com/BeamMP/BeamMP/blob/development/CONTRIBUTING.md).
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如果问题与代码相关,并且您知道如何使用Github,请在[ Github ](https://github.com/BeamMP)上的相应存储库中打开一个新的“issue”。我们使用基于问题的工作流程,所以即使你已经修复了bug,也要考虑打开一个新的“Issue”,然后打开一个包含问题解决方案的“Pull Request”。更多关于贡献的信息可以在[中找到](https://github.com/BeamMP/BeamMP/blob/development/CONTRIBUTING.md)。
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If you don't have a GitHub account or you don't know how to use GitHub or have any other questions, you can get in touch with us in the following ways:
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如果您没有GitHub帐户,或者您不知道如何使用GitHub,或者您有任何其他问题,您可以通过以下方式与我们联系:
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- 如果不是敏感内容,您可以在我们的[BeamMP 论坛](https://forum.beammp.com)上创建帖子,或者您可以在我们[的官方 Discord](https://discord.gg/beammp)上报告此问题。
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- 如果信息敏感,您可以直接向我们的[Discord](https://discord.gg/beammp)上的工作人员报告问题。
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