Update docs/en/guides/beammp-dev/beammp-dev.md

Co-authored-by: Lion <development@kortlepel.com>
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O1LER 2024-06-24 22:00:05 +02:00 committed by Lion
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@ -51,7 +51,7 @@ First create a fork of [https://github.com/BeamMP/BeamMP](https://github.com/Bea
Most efficient would be to clone the repo directly into the `unpacked` folder. Most efficient would be to clone the repo directly into the `unpacked` folder.
For `git`, run `git clone https://github.com/yourName/BeamMP` from a PowerShell or CMD window started from the `unpacked` folder For `git`, run `git clone https://github.com/yourName/BeamMP` from a PowerShell or CMD window started from the `unpacked` folder
While in the userfolder, make sure theres no `multiplayer` folder left in `mods` and that now theres `unpacked/beammp` While in the userfolder, make sure theres no `multiplayer` folder left in `mods` and that now there's `unpacked/beammp`
Now give the dev mode a try. Start the BeamMP launcher, start BeamNG manually, once ingame make sure that BeamMP is the only active mod. Now give the dev mode a try. Start the BeamMP launcher, start BeamNG manually, once ingame make sure that BeamMP is the only active mod.
You should be able to use BeamMP as usual. You should be able to use BeamMP as usual.